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This article is about the thieving skill. For information on training thieving, see thieving training.

Thieving is a members-only support skill that allows players to obtain coins and items by stealing from market stalls, chests, safecracking or by pickpocketing or blackjacking non-player characters (NPCs). This skill also allows players to unlock doors and disarm traps.

Audio options icon.png
1-49 thieving level-up music
Audio options icon.png
50-99 thieving level-up music

The current minimum requirement to be ranked (at approximately rank 890,024) on the hiscores for Thieving is level 15. As of 25 September 2020, there are 159,555 current members that have achieved level 99 in Thieving. There are 18,999 current members that have achieved level 120 in Thieving.

A player successfully pickpockets a Crwys worker.

Pickpocketing[edit | edit source]

This is the act of walking up to an NPC, right-clicking them, and then selecting Pickpocket. Successful pickpockets will result in Thieving experience and possibly coins or various items. The higher the thieving level, the more NPCs the player is able to pickpocket from.

However, it is possible for the NPC to notice a pickpocket, in which case the NPC will stun the player for a few seconds and cause damage. This damage is not classified as melee damage, and Protect from Melee or Deflect Melee do not prevent the damage. It is possible to die from retaliation alone.

The direction that the NPC is facing does not have any effect on the chance of success of the pickpocket.[1]

If a player attempts to pickpocket an attackable NPC just before its death, the player thieving it will get a message saying: "Too late; they're dead."

Items that increase success are an Ardougne cloak (although the Ardougne cloak 1 and 2 enhance pickpocketing only in Ardougne), Gloves of silence or the Trahaearn exoskeleton set. However, equipping a Snowball, a salamander without the tar needed, or a (cross)bow without projectiles makes it impossible to accidentally attack an NPC.

To help increase the success rate, players with 62 or higher Summoning may choose to summon an Abyssal lurker familiar and use Abyssal Stealth scrolls, which provide a +4 visible boost to Thieving.

The defensive ability Freedom can also be used to remove the stun caused by failing pickpocketing allowing one to move but not pickpocket sooner.

Having the Sticky Fingers relic power active at the mysterious monolith at the Archaeology Guild allows the player to automatically repeat pickpocketing an NPC until caught.

Thievable non-player characters[edit | edit source]

After completing the Lost Her Marbles miniquest from Buyers and Cellars, the loot from NPC's level 40 and below is increased. Men/Women have 20 coin drops, Farmers improve to several low level seed types (cabbage, marigold, tomato), and Master Farmers have an improved high-level seed rate.

NPC Level Stun time Damage XP Members
Man icon.png Man Thieving 1 5 seconds 10 lifepoints 8 F2P icon.png
Pompous Merchant icon.png Pompous merchant Thieving 1 5 seconds 10 lifepoints 8 F2P icon.png
Farmer icon.png Farmer Thieving 10 5 seconds 10 lifepoints 14.5 P2P icon.png
H.A.M. Member (female) icon.png H.A.M. Member (female) Thieving 15 4 seconds 10-30 lifepoints 18.5 P2P icon.png
H.A.M. Member (male) icon.png H.A.M. Member (male) Thieving 20 4 seconds 10-30 lifepoints 22.5 P2P icon.png
Warrior woman icon.png Warrior woman Thieving 25 5 seconds 20 lifepoints 26 P2P icon.png
Cave goblin icon.png Cave goblin Thieving 36 5 seconds 10 lifepoints 40 P2P icon.png
Master Farmer icon.png Master Farmer Thieving 38 5 seconds 30 lifepoints 43 P2P icon.png
Guard icon.png Guard Thieving 40 5 seconds 20 lifepoints 46.5 P2P icon.png
Fremennik citizen icon.png Fremennik citizen Thieving 45 5 seconds 20 lifepoints 65 P2P icon.png
Bandit (Pollnivneach) icon.png Bearded Pollnivnian bandit Thieving 45 5 seconds 20 lifepoints 65 P2P icon.png
Menaphite marketeer icon.png Menaphite marketeer Thieving 46 3 seconds 10 lifepoints + 3% current lifepoints 29.5 P2P icon.png
Bandit (Kharid Bandit Camp) icon.png Desert bandit Thieving 53 5 seconds 30 lifepoints 79.5 P2P icon.png
Knight of Ardougne icon.png Knight of Ardougne Thieving 55 5 seconds 30 lifepoints 84.3 P2P icon.png
Bandit (Pollnivneach) icon.png Pollnivnian bandit Thieving 55 5 seconds 50 lifepoints 84.3 P2P icon.png
Watchman icon.png Watchman Thieving 65 5 seconds 30 lifepoints 137.5 P2P icon.png
Menaphite Thug icon.png Menaphite Thug Thieving 65 5 seconds 50 lifepoints 137.5 P2P icon.png
Paladin icon.png Paladin Thieving 70 5 seconds 30 lifepoints 151.75 P2P icon.png
Gnome icon.png Gnome Thieving 75 5 seconds 10 lifepoints + 3% current lifepoints 198.5 P2P icon.png
Hero icon.png Hero Thieving 80 6 seconds 40 lifepoints 273.3 P2P icon.png
Elf icon.png Elf Thieving 85 6 seconds 50 lifepoints + 3% current lifepoints 353.3 P2P icon.png
Trader icon.png Dwarf trader Thieving 90 5 seconds 10 lifepoints 556.5 P2P icon.png

Auto-pickpocketing[edit | edit source]

Certain NPCs, once a player has started to pickpocket, will continue to be pickpocketed without need for reclicking until the player is caught. Once noticed, the NPC can no longer be thieved from. With the exception of pickpocketing in the Wilderness, players may continue to pickpocket other NPCs in the area until they are noticed twice more.

Auto-pickpocketing is a set effect of the Master camouflage outfit, allowing up to 10 pickpockets from one click, which applies this affect to any non-player character, not limited to the ones within this section.

The Sticky Fingers relic power, requiring level 84 Archaeology, makes all pickpocketing automatic.

Wilderness[edit | edit source]

Rogues' Castle in levels 50-54 Wilderness is occupied by the following NPCs, which can be auto-pickpocketed. The pickpocket action automatically continues without needing to reclicking until the player is caught.

After the player has been caught once, they will not be able to pickpocket any more rogues on the castle floor for 2 minutes. During this time, their pickpocket option will disappear, and a red circle will appear above their heads. Players may pickpocket rogues on another floor of the castle during this time, which are governed by a separate cool down.

NPC Level Stun time Damage XP Members
Rogue icon.png Rogue Thieving 32 5 seconds 20 lifepoints + 3% current lifepoints 12 P2P icon.png
Rogue Enforcer icon.png Rogue Enforcer Thieving 62 5 seconds 200 lifepoints + 3% current lifepoints 35 P2P icon.png
Rogue Captain icon.png Rogue Captain Thieving 92 5 seconds 1000 lifepoints + 3% current lifepoints 125 P2P icon.png

The Arc[edit | edit source]

Waiko and Cyclosis are occupied by the following NPCs, which can be auto-pickpocketed. The pickpocket action automatically continues without needing to reclicking until the player is caught.

After the player has been caught three times, they will not be able to pickpocket any more NPCs on the island for 5 minutes. During this time, their pickpocket option will disappear, and a red circle will appear above their heads.

NPC Level Stun time Damage XP Members
Waiko islander icon.png Waiko islander Thieving 86 0 seconds 0 lifepoints 40 P2P icon.png
Cyclops icon.png Cyclops Thieving 88 0 seconds 0 lifepoints 42 P2P icon.png

Prifddinas[edit | edit source]

Prifddinas is occupied by various workers that roam around the respective Clan districts of Prifddinas, who may be auto-pickpocketed. The pickpocket action automatically continues without needing to reclick until the player is caught.

After the player has been caught three times, they will no longer be able to pickpocket the NPCs from that respective Clan for 20 minutes (15 minutes when Totem of crystal is active); during this time, the workers' pickpocket option will disappear and a red circle will appear above their heads. However, an elf thieving reset token can be used to make the clan forget. Players may pickpocket workers from another Clan's district during this time, of which are governed by a separate cool down. Strikes do not cool down until the player reaches three strikes.

The base experience rate is increased by 20% if the Voice of Seren is active in that worker's district.

NPC Level Stun time Damage XP Members
Iorwerth worker icon.png Iorwerth worker Thieving 91 0 seconds 0 lifepoints 125 P2P icon.png
Ithell worker icon.png Ithell worker Thieving 92 0 seconds 0 lifepoints 130 P2P icon.png
Cadarn worker icon.png Cadarn worker Thieving 93 0 seconds 0 lifepoints 135 P2P icon.png
Amlodd worker icon.png Amlodd worker Thieving 94 0 seconds 0 lifepoints 140 P2P icon.png
Trahaearn worker icon.png Trahaearn worker Thieving 95 0 seconds 0 lifepoints 145 P2P icon.png
Hefin worker icon.png Hefin worker Thieving 96 0 seconds 0 lifepoints 150 P2P icon.png
Crwys worker icon.png Crwys worker Thieving 97 0 seconds 0 lifepoints 155 P2P icon.png
Meilyr worker icon.png Meilyr worker Thieving 98 0 seconds 0 lifepoints 160 P2P icon.png

Pickpocketing multiple loot[edit | edit source]

A player performing a double pickpocket.

At higher Thieving levels, players have the potential to steal additional loot from a single pickpocketing action, although experience is not increased for the additional loot.

NPC Level for 1x Levels for 2x Levels for 3x Levels for 4x
Man icon.png Man Thieving 1 Thieving 11 Thieving 21
Agility 10
Thieving 31
Agility 21
Farmer icon.png Farmer Thieving 10 Thieving 20
Agility 10
Thieving 30
Agility 20
Thieving 40
Agility 30
H.A.M. Member (female) icon.png H.A.M. Member (female) Thieving 15 Thieving 25
Agility 15
Thieving 35
Agility 25
Thieving 45
Agility 35
H.A.M. Member (male) icon.png H.A.M. Member (male) Thieving 20 Thieving 30
Agility 20
Thieving 40
Agility 30
Thieving 50
Agility 40
Warrior woman icon.png Warrior woman Thieving 25 Thieving 35
Agility 25
Thieving 45
Agility 35
Thieving 55
Agility 45
Cave goblin icon.png Cave goblin Thieving 36 Thieving 46
Agility 36
Thieving 56
Agility 46
Thieving 66
Agility 56
Master Farmer icon.png Master Farmer Thieving 38 Thieving 48
Agility 38
Thieving 58
Agility 48
Thieving 68
Agility 58
Guard icon.png Guard Thieving 40 Thieving 50
Agility 40
Thieving 60
Agility 50
Thieving 70
Agility 60
Fremennik citizen icon.png Fremennik Thieving 45 Thieving 55
Agility 45
Thieving 65
Agility 55
Thieving 75
Agility 65
Bandit (Pollnivneach) icon.png Bearded bandit Thieving 45 Thieving 55
Agility 45
Thieving 65
Agility 55
Thieving 75
Agility 65
Bandit (Kharid Bandit Camp) icon.png Desert bandit Thieving 53 Thieving 63
Agility 53
Thieving 73
Agility 63
Thieving 83
Agility 73
Knight of Ardougne icon.png Knight Thieving 55 Thieving 65
Agility 55
Thieving 75
Agility 65
Thieving 85
Agility 75
Bandit (Pollnivneach) icon.png Pollnivnian bandit Thieving 55 Thieving 65
Agility 55
Thieving 75
Agility 65
Thieving 85
Agility 75
Watchman icon.png Watchman Thieving 65 Thieving 75
Agility 65
Thieving 85
Agility 75
Thieving 95
Agility 85
Menaphite Thug icon.png Menaphite Thug Thieving 65 Thieving 75
Agility 65
Thieving 85
Agility 75
Thieving 95
Agility 85
Paladin icon.png Paladin Thieving 70 Thieving 80
Agility 70
Thieving 90
Agility 80
Gnome icon.png Gnome Thieving 75 Thieving 85
Agility 75
Thieving 95
Agility 85
Hero icon.png Hero Thieving 80 Thieving 90
Agility 80
Elf icon.png Elf Thieving 85 Thieving 95
Agility 85

Stalls[edit | edit source]

A player stealing cups of tea from the stall in eastern Varrock.

There are a number of market stalls throughout Gielinor which can be stolen from by the player with the appropriate Thieving level. When the item is stolen, it will take a period of time to respawn before the player can attempt to steal from the stall again.

When nearby guards or the stall owner sees someone thieving they may attack or prevent the player from stealing. Because of this, it is recommended that the player thieve from a side of a stall that is well hidden from the owner and guards. In order to avoid guards from attacking while stealing from stalls, a convenient method is to allow the guard to attack, enter the nearest building, take one step outside, and close the door, thus effectively trapping the guard.

Stall owners will not trade for about 20 minutes after the last theft from their stall type (except for the market stalls on Ape Atoll); otherwise, the merchant will shout for the guards. If a player carries the vial of stench (a), from the caper A Guild of Our Own, the stall owner will not recognise the player having stolen from them and will then buy stolen goods back from the player without a waiting period.

Stall Level Respawn time XP Members
Vegetable stall.png: RS3 Inventory image of Vegetable stallVegetable stall Thieving 2 2 seconds 10 F2P icon.png
Baker's stall.png: RS3 Inventory image of Baker's stallBaker's stall Thieving 5 2.5 seconds 16 F2P icon.png
Monkey general store.png: RS3 Inventory image of Monkey general storeApe Atoll general store Thieving 5 7 seconds 16 P2P icon.png
Tea stall.png: RS3 Inventory image of Tea stallTea stall Thieving 5 7 seconds 16 F2P icon.png
Crafting stall.png: RS3 Inventory image of Crafting stallCrafting stall Thieving 5 7 seconds 16 F2P icon.png
Monkey food stall.png: RS3 Inventory image of Monkey food stallMonkey food stall Thieving 5 7 seconds 16 P2P icon.png
Rock cake stall.png: RS3 Inventory image of Rock cake stallRock cake stall Thieving 15 7 seconds 6.5 P2P icon.png
Silk stall.png: RS3 Inventory image of Silk stallSilk stall Thieving 20 8 seconds 24 P2P icon.png
Wine stall.png: RS3 Inventory image of Wine stallWine stall Thieving 22 7 seconds 27 P2P icon.png
Seed stall.png: RS3 Inventory image of Seed stallSeed stall Thieving 27 11 seconds 10 P2P icon.png
Fur stall.png: RS3 Inventory image of Fur stallFur stall Thieving 35 15 seconds 36 P2P icon.png
Fish stall.png: RS3 Inventory image of Fish stallFish stall Thieving 42 8 seconds 42 P2P icon.png
Lamp stall.png: RS3 Inventory image of Lamp stallLamp stall Thieving 46 6 seconds 30 P2P icon.png
Crossbow stall.png: RS3 Inventory image of Crossbow stallCrossbow stall Thieving 49 11 seconds 52 P2P icon.png
Silver stall.png: RS3 Inventory image of Silver stallSilver stall Thieving 50 30 seconds 54 P2P icon.png
Customs evidence files.png: RS3 Inventory image of Customs evidence filesCustoms evidence files Thieving 63 165 seconds 75 P2P icon.png
Magic stall.png: RS3 Inventory image of Magic stallMagic stall Thieving 65 80 seconds 100 P2P icon.png
Scimitar stall.png: RS3 Inventory image of Scimitar stallScimitar stall Thieving 65 80 seconds 160 P2P icon.png
Spice stall.png: RS3 Inventory image of Spice stallSpice stall Thieving 65 60 seconds 81 P2P icon.png
Gem stall.png: RS3 Inventory image of Gem stallGem stall Thieving 75 300 seconds 160 P2P icon.png

Chests[edit | edit source]

A player successfully disarms and steals from a chest.

There are chests scattered throughout RuneScape, and some of them have traps. To disarm them using the Thieving skill, right-click on the chest and select "Search for traps Chest" to allow for disarmament of traps and obtaining the items inside.

After a player thieves from a chest, there is a slight respawn time. Some chests such as the Nature-rune chest change colour to indicate whether it can be looted again.

Thievable chests[edit | edit source]

Without lockpick[edit | edit source]

Chest Level Experience Items Location Respawn time XP/s
Coins 100.png 10-coin chest 13 7 10 coins Ardougne, Rellekka, and Rogues' Den 7 seconds 1
Chest (Magic axe hut).png: RS3 Inventory image of Chest (Magic axe hut)Chest (Magic axe hut) 23 7.5 Various; see article Magic axe hut 13.8 seconds 0.54
Ogre coffin.png: RS3 Inventory image of Ogre coffinOgre coffin 20 27 Various; see article Jiggig 20 seconds 1.35
Nature rune.png Nature-rune chest 28 25 Three coins, nature runes Ardougne and Rellekka 21 seconds 1.2
Coins 100.png 50-coin chest 43 125 50 coins Ardougne 55 seconds 2.3
Steel arrowheads 1.png Arrowhead chest 47 150 Five steel arrowheads, 20 coins Hemenster and Rellekka 210 seconds 0.7
Blood rune.png Blood rune chest 59 250 500 coins, two blood runes Chaos Druid Tower 210 seconds 1.2
Raw shark.png Paladin chests (2) 72 500 1,000 coins, raw shark, adamantite stone spirit, uncut sapphire Ardougne Palace, behind locked doors in the north and south wings of the 1st floor[UK]2nd floor[US]. After looting, "Suddenly a second magic trap triggers", sending the player to Witchaven (unless wearing Ardougne cloak 3 or 4, in which case they are sent to the northern-most bank in Ardougne). 400 seconds 1.25

Lockpick required[edit | edit source]

Chest Level Lockpick XP Search XP Items Location Respawn time
Chest (Rogues' Castle).png: RS3 Inventory image of Chest (Rogues' Castle)Chest (Rogues' Castle) ? 300 60 4-243 coins, tiny plated steel salvage, medium plated steel salvage, one gold stone spirit, 2-5 blood runes Rogues' Castle None
Dorgesh-Kaan Average Chest.png: RS3 Inventory image of Dorgesh-Kaan Average ChestDorgesh-Kaan Average Chest 52 200 0 Various; see article Dorgesh-Kaan 210 seconds
Dorgesh-Kaan Rich Chest.png: RS3 Inventory image of Dorgesh-Kaan Rich ChestDorgesh-Kaan Rich Chest 78 650 0 500-2,500 coins, uncut sapphire, uncut ruby, uncut diamond, uncut opal, uncut jade, uncut red topaz, bullseye lantern, Mining helmet, Frog-leather armour, iron stone spirit, Light orb, Empty light orb, Cave goblin wire, Charms (all types) Dorgesh-Kaan 400 seconds

Doors[edit | edit source]

Main article: Door
A player picking a lock.

Certain doors in RuneScape cannot be opened by players unless the lock is picked. In order to pick a lock, right-click on a door and select "Pick Lock". If the player has the required thieving level, the door will then be opened. Some doors will require a lockpick to successfully pick the lock.

Pickable doors[edit | edit source]

Door Thieving Level Exp. Location Lockpick?
Cell in Port Sarim Jail N/A N/A Port Sarim X mark.svg
Door to 10-coin chest 1 3.5 East Ardougne X mark.svg
Door to Nature rune chest 14 15 East Ardougne X mark.svg
Ardougne house door 14 15 East Ardougne X mark.svg
H.A.M. entrance 15 3.8 North-east of Lumbridge X mark.svg
Magic axe hut door 23 25 Level 54 Wilderness Yes check.svg
Ardougne sewer gate 31 25 Ardougne sewers X mark.svg
Pirates' Hideout 39 35 Level 54 Wilderness X mark.svg
Chaos Druid Tower 46 37.5 North of Ardougne X mark.svg
Paladin door 61 50 Ardougne Castle X mark.svg
Yanille dungeon door 82 50 Yanille Yes check.svg

Blackjacking[edit | edit source]

Main article: Blackjack

Safecracking[edit | edit source]

Main article: Safecracking

There are a number of safes scattered across RuneScape that can be cracked open after the completion of all of the Thieves' Guild capers. Doing so rewards players with Thieving experience, pilfer points, and several rewards that aid with training.

Bonuses[edit | edit source]

Useful items[edit | edit source]

Achievement diary rewards[edit | edit source]

These must be equipped to confer their benefits. Superior versions work in place of lower-tiered versions.

Item Benefit
Ardougne cloak 1.png: RS3 Inventory image of Ardougne cloak 1Ardougne cloak 1 Reduces the chance of being caught when stealing from the stalls in Ardougne market.
Ardougne cloak 2.png: RS3 Inventory image of Ardougne cloak 2Ardougne cloak 2 Reduces the chance of being caught when pickpocketing in Ardougne.
Ardougne cloak 3.png: RS3 Inventory image of Ardougne cloak 3Ardougne cloak 3 Reduces the chance of being caught when stealing or pickpocketing anywhere in Runescape.

Black ibis outfit[edit | edit source]

Black ibis outfit are an experience-boosting set that may be found during the minigame Pyramid Plunder or may purchased using minigame tokens from thaler currency. The set consists of four pieces - a mask, body, legs and boots - each piece provides a 1% stackable experience boost across the board, and wearing the full set raises this to 5% in total.

Item XP boost
Black ibis mask.png Black ibis mask 1%
Black ibis body.png Black ibis body 1%
Black ibis legs.png Black ibis legs 1%
Black ibis boots.png Black ibis boots 1%
Sub-total 4%
Set bonus 1%
Full set 5%

Trahaearn exoskeleton set[edit | edit source]

Exoskeleton headband chathead.png
Exoskeleton torso detail.png

Trahaearn exoskeleton set is a 4-part outfit made from Exoskeleton headband, Exoskeleton torso, Exoskeleton legs, and Exoskeleton bracers which, when worn completely, gives a 25% to avoid being stunned and damaged while pick pocketing or plucking the Desert Phoenix, a 25% chance to avoid being bitten when looting urns in Pyramid Plunder and a weight reduction of 2kg per piece equipped (8kg total). It can be worn instead of the Black Ibis outfit and Gloves of Silence for their bonuses if the player has unlocked them.

Camouflage outfits[edit | edit source]

Master camouflage head chathead.png
Master camouflage outfit equipped.png

There are three lesser camouflage outfits that aid Thieving: Keldagrim, Prifddinas, and Desert camouflage. The three can be combined into the superior Master camouflage outfit.

Thieving yields Camouflage fragments after 70 Thieving. They are gained at five-minute intervals, for 1200 fragments hourly. The rate is double at 99 Thieving, triple at virtual level 120, and quadruple at 200 million experience.

At 80 Thieving and 20 Invention, the player can use 3600 fragments to manufacture a random camouflage piece among those that they do not own. With five pieces per outfit, one can expect to obtain full camouflage in 45 hours. Once all pieces are obtained, it is impossible to manufacture any more.

All five pieces of an outfit must be worn to enjoy its benefits (this does not apply to the weight reduction benefit).

The Keldagrim, Prifddinas, and Desert outfits provide the following bonuses:

The Master camouflage outfit provides the same bonuses with minor improvements:

Other[edit | edit source]

Item Benefit
Featherfingered necklace.png: RS3 Inventory image of Featherfingered necklaceFeatherfingered necklace Give a chance of not being stunned or damaged when pickpocketing.
Gloves of silence.png: RS3 Inventory image of Gloves of silenceGloves of silence Reduces the chance of being caught when pickpocketing. Requires a Hunter level of 54 to wear.
Cheeky monkey.png: RS3 Inventory image of Cheeky monkeyCheeky monkey Once per minute, prevents the player from being stunned or damaged when pickpocketing.

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Name Boost Requirements Other info
Spicy stew.png: RS3 Inventory image of Spicy stewYellow spicy stew ±6 with three spice doses
±3 with 2 spice doses
±1 with a spice dose
Recipe for Disaster: Freeing Evil Dave.png: RS3 Inventory image of Recipe for Disaster: Freeing Evil DaveRecipe for Disaster: Freeing Evil Dave Can be boosted or reduced by one to six points randomly. Completion of Evil Dave's Big Day Out is advised for a guaranteed boost of two or higher
Poison chalice.png: RS3 Inventory image of Poison chalicePoison chalice +1 None Has random effects of skill increase, combat stats increase/decrease, or heal/damage the player, see effects
Bandit's brew.png: RS3 Inventory image of Bandit's brewBandit's brew +1 None None
Thieving Fingers scroll.png: RS3 Inventory image of Thieving Fingers scrollThieving Fingers scroll +2 Summoning 47 Requires that the magpie familiar is summoned.
Abyssal Stealth scroll.png: RS3 Inventory image of Abyssal Stealth scrollAbyssal Stealth scroll +4 Summoning 62 Requires that the abyssal lurker familiar is summoned.
Sourberry.png: RS3 Inventory image of SourberrySourberry +2 Farming 86 Grown by the player in The Arc.
Spring sq'irkjuice.png: RS3 Inventory image of Spring sq'irkjuiceSpring sq'irkjuice +1 Thieving 25 Obtained during the Sorceress's Garden minigame.
Autumn sq'irkjuice.png: RS3 Inventory image of Autumn sq'irkjuiceAutumn sq'irkjuice +2 Thieving 45 Obtained during the Sorceress's Garden minigame.
Summer sq'irkjuice.png: RS3 Inventory image of Summer sq'irkjuiceSummer sq'irkjuice +3 Thieving 65 Obtained during the Sorceress's Garden minigame.
Advanced pulse core.png: RS3 Inventory image of Advanced pulse coreAdvanced pulse core +7 None In crowded training areas, you can benefit from other's pulse cores.
God banner.png: RS3 Inventory image of God bannerGod banner +2 God_Emissaries/Tasks#Skilling_tasks.png: RS3 Inventory image of God_Emissaries/Tasks#Skilling_tasksGod Emissaries - Skilling tasks Can be activated once a day, for a 30 minute duration.
Thieving cape.png: RS3 Inventory image of Thieving capeThieving cape +1 Thieving 99 Notes all Thieving loot, and acts like an Ardougne cloak if the player owns one
Thieving master cape.png: RS3 Inventory image of Thieving master capeThieving master cape Thieving 120

Random events (discontinued)[edit | edit source]

Main article: Random events
A player is trapped in the Yanille pillory.

There were two different random events specific to Thieving, with one of them being removed at a much earlier date.

  • Poison Gas - At one point in time, it was possible to activate a poison gas trap upon opening a chest. To avoid this, players would have to merely exit the room.
  • Pillory - It was possible that a player's character would be teleported to a pillory in Yanille, Varrock, or Seer's Village, where shapes had to be matched in order to pick the lock and return to where the player was thieving. However, players could get it even when they were not thieving. It was possible for players to throw rotten tomatoes at the trapped player, although it wouldn't do any damage. The rotten tomatoes could be bought for one coin each and couldn't be bought while the player was in the cage.
    • This replaced the Watchman, who would attack players who were thieving when the event occurred. He had the same level as all other hostile random events. He was replaced due to complaints that he would kill the player too quickly, as many would not wear armour while pickpocketing.

Thieving minigames[edit | edit source]

A player attempts to steal from the safe in the Rogues' Den.

There are a number of minigames that are based on or include Thieving:

Icon Name Description Rewards
Mg pyramidplunder.jpg Pyramid Plunder Disarm traps and avoid snakes as you search an ancient pyramid for treasure. Gives Thieving experience and treasures which can be sold for cash.
Mg roguesden.jpg Flash Powder Factory Dare you enter a factory of deadly traps, fiendish obstacles and devious puzzles? Will you make it around the factory using your Agility and Thieving in a limited time and claim the rewards? Gives Brian points, which can be used to purchase rewards from Brian O'Richard to help you in future games.
Mg sorceressesgarden.jpg Sorceress's Garden Players attempt to sneak around watchful elementals guarding their gardens to pick Sq'irk fruits or herbs. Farming and Thieving experience.
Mg stealingcreation.jpg Stealing Creation Harvesting sacred clay using Mining, Fishing, Woodcutting and Hunting. Whichever team gathers the most clay is the winner. Gives Stealing Creation points, which can be exchanged for experience-boosting equipment and armour.
N/A Heist Siding with either the guards or the robbers. The robbers' goal is to trick the guards by taking the form of the locals in order to escape with loot. The guards' goal is to prevent the robbers from succeeding by accusing suspects and makings arrests. Gives reward points, which an be exchanged for Thieving bonus experience, Hunter bonus experience, in-game perks and in-game levels.
N/A Shifting Tombs Raiding tombs with three main objectives: opening sarcophagi, looting treasure chests, and cleansing corruption. Menaphos reputation, experience in selected skills, and a chance at various items.

Strange rock[edit | edit source]

Although the examine text of the Thieving strange rock says "borrowed from a pocket", it can be obtained by picking pockets, stealing from stalls, and stealing from chests. Strange rocks are used to construct the Dahmaroc statue in the Shattered Heart Distraction and Diversion.

Thieves' Guild[edit | edit source]

The Thieves' Guild is found under a trapdoor north of Lumbridge. Available after completing Buyers and Cellars, players could additionally do capers to expand the guild. There are coshing volunteers and an advanced pickpocketing trainer (despite the title) available for blackjacking (a rubber blackjack, bought from Dodgy Derek's Dirty Deals in the guild, is required), pickpocketing volunteers and a pickpocketing trainer for pickpocketing, wall safes, locked doors, and chests.

All thieving done inside the guild would not yield any material gain. Players instead gain hanky points that could be traded in for more experience. Negligible damage is done when failing to pickpocket or being knocked out by NPCs, and the trap under wall safes consists of rubber spikes.

Skilling pet (Ralph)[edit | edit source]

Ralph chathead.png
Main article: Ralph

Like all skills, there is a skilling pet obtainable from training this skill. The pet for the Thieving skill is called Ralph.

Quests with a Thieving requirement[edit | edit source]

Achievements[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 14 October 2019 (Update):
    • Daily Challenge to Pickpocket Pompous Merchants can now only be completed by pickpocking Pompous Merchants & Foppish Pierre, not innocent Men/Women.
  • ninja 18 January 2016 (Update):
    • Messages for being caught when picking Prifddinas elves' pockets will now include the clan's name.
  • ninja 16 February 2015 (Update):
    • Prifddinas pickpocketing has been rebalanced to be more profitable:
      • There is now a greater chance of receiving items – including three times the chance to get charms from Amlodd elves.
      • Some less-valuable rewards – such as cups of tea – have been removed.
      • More items are now given in noted form.
  • ninja 22 July 2014 (Update):
    • Seedicide can now be used whilst pickpocketing as a convenience item - no Farming experience is awarded for seeds consumed in this way.
  • patch 10 September 2013 (Update):
    • 'You're stunned!' has been added to the chat filter when you are unsuccessful with pickpocketing.
  • patch 17 June 2013 (Update):
    • The chance of getting reed seeds from Thieving has been increased.
  • patch 28 June 2011 (Update):
    • An old style gnome head in the Thieving skill guide has been updated.
  • patch 14 June 2011 (Update):
    • The Completionist cape now counts as the Ardougne cape when pickpocketing.
  • patch 28 April 2010 (Update):
    • If you failed when pick-pocketing an NPC they would attack you, but not always play the attack animation. This has now been fixed.
  • patch 16 February 2010 (Update):
    • Thieving messages for Martin the Master Gardener now make more sense.
  • patch 22 June 2009 (Update):
    • Changed the order of the Thieving code – now it doesn't start the animation until the rest of the checks have been run and you can actually pickpocket the target.
  • patch 12 May 2009 (Update):
    • Fixed an issue when thieving and then clicking on a location like stairs.
      • This also introduced a NPC behavioral change. When a thief is caught pickpocketing an NPC in combat with another player, the NPC is far less likely to disengage from the battle.
  • patch 21 April 2009 (Update):
    • A glitch with the lock picking animation has been resolved.

Trivia[edit | edit source]

  • When While Guthix Sleeps is completed and one of the 100,000 experience boosts is used on Thieving, the following message appears: You feel your respect for others' property slipping away. The same message appears when you receive Thieving experience from the Tears of Guthix D&D and when receiving Thieving experience from the seasonal Guthix butterflies.
  • After the EoC update, players (when stunned) can use Freedom to prevent waiting for the player to come back to their senses. However, one still may not pickpocket again until the time at which the normal stun duration would have ended.

See also[edit | edit source]

References[edit | edit source]

  1. ^ Jagex. RuneFest Day 2! - Twitch. 5 October 2019. "Pickpocketing from behind an NPC increases your chances of success. [..] It is false." During the Mythbusters section at RuneFest 2019.*