Quick guide for The Void Stares Back

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search
Queen help book.png
This quest has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Overview[edit | edit source]

Getting started[edit | edit source]

Items needed: 3 free inventory spaces

Infiltration[edit | edit source]

Items needed: 5 free inventory spaces, limestone brick, hard leather, and bugged black armour
Items recommended: Food, armour, and a melee weapon
  • Go to the Black Knights' Fortress north-west of the Edgeville Monastery (with 5 free inventory spaces).
  • Equip the bugged Black armour and enter. Commander Colby will yell at you and teleport you.
    • Eventually, when you get to the storage room, your helmet will be taken. At that point you can't use the Black Knights' Fortress to return to the storage area. If you leave the room at any point you will have to go through Taverley Dungeon and enter the double doors in the Black Knights' Base which is south from the conquest map table in the middle of the floor.

Room 1[edit | edit source]

  • Talk to Captain Gilroy.
  • Attempt to take an item from any crate.
  • After talking with Gilroy, take a block out from each of the five crates.
  • Speak to Gilroy. (Chat 3)
  • Give him the blocks in the indicated order. (Chat 31524).
  • Balance the scale on the wall to the south, arrange the weights to make 15 on each side. (3-5-3-4 and 2-2-5-6)
  • Proceed to the next room.

Room 2[edit | edit source]

  • Kill the enemies in the room and pick up the security blocks that are dropped.
  • Talk to Gilroy. (Chat 2)
  • Exit the room north and head north-west to a tiny forge.
  • Search the crate in the south-west corner of the forge room for a limestone brick.
  • Head directly east to the jail and search the crate for a piece of hard leather.
  • Search a crate in the kitchen for some logs, just north of the jail.
  • Return to the forge and repair it.
  • Fuel the forge with the logs.
  • Light the forge and put the broken block in it.
  • Go back to the room with Gilroy and place the blocks in the western wall.
  • Proceed to the next room.

Room 3[edit | edit source]

  • Click on the control panel on the western wall. (Chat 2)
  • Open the panel.
  • Drag the tiles into the panels so that a horizontal line is going across all three panels, while filling the empty spaces. Press confirm once completed.
A possible solution
  • Proceed to the next room.

A Little Game[edit | edit source]

  • Reveal yourself and explain the danger to Lord Daquarius. Accept the allegiance. (Chat 131)
  • Talk to Korasi.
  • Talk to Commodore Tyr. (Chat 1)
  • Enter the portal and watch the cutscene. (Chat 1)
  • A game of modified conquest must be played and won.
  • Spinners are very powerful but do not heal like in Pest Control.
  • Ravagers have the movement range of Scouts and the damage rate of a Knight.
  • Shifters are less of a threat than other units and can be tanked if need be.
  • Torchers are similar to Mages.
  • Defilers are similar to Archers.
  • Splatters will explode and deal 100 life points of damage to any adjacent unit that is within 1 square.
  • Win the game and proceed to the next room.

The Pest Queen[edit | edit source]

  • Sacrifice either Korasi or Jessika.
  • Speak to Valluta before stocking for the fight or Sir Tiffy won't teleport you back.
  • Make all necessary preparations to fight the Pest Queen. Korasi's sword will be the primary weapon during the fight and its Special attacks will be used a lot.
  • Kill the Pest Queen.
  • Use the special attack "Disrupt" to stun the Pest Queen when she raises her head and starts shaking for several seconds.
  • Kill the spawning Elite defilers to defend Void Knight archers.
  • More in-depth strategies can be found here.

Finishing up[edit | edit source]

  • Talk to Korasi or Jessika. Decide who to let deal with Wizard Grayzag. (Chat ~)
  • Talk to Commodore Tyr.
  • Quest complete!

Rewards[edit | edit source]

The Void Stares Back reward.png
  • 1 quest point
  • 20,000 Crafting experience
  • 20,000 Construction experience
  • 20,000 Firemaking experience
  • 20,000 Magic experience
  • 20,000 Summoning experience
  • 20,000 Smithing experience
  • 2 Book of Equilibrium (can be stored in bank) - 50,000 Combat experience each in any combat skill level 75 or higher (except Constitution)
  • Korasi's sword and the ability to use Jessika's sword
  • Elite void knight top. Its colour will depend on how you answered several psychological questions/decisions in the void quests. Examining it will reveal its type: white for Guardian, grey for Justiciar, and black for Executioner, and it can be changed by talking to Commander Tyr and paying 100,000 coins.
  • The ability to upgrade your Void Knight armour for its elite version at the cost of 100 Void Knight commendation points.
  • 2 Treasure Hunter keys and 2 Hearts of Ice (Ironman accounts will not receive these)
Music unlocked

Required for completing[edit | edit source]

The Void Stares Back is directly required for the following quests/miniquests:

It is therefore an indirect requirement for the following quests and miniquests: