Strategies for The Magister

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Invasion plans.png
This article is a strategy guide for The Magister.
Information on mechanics, setups, and tactics is on this page.

The Magister is a Slayer boss found in the depths of the Sophanem Slayer Dungeon. Fighting him requires 115 Slayer (109 with a Wilder pie) and a Key to the Crossing.

Attacks & Abilities[edit | edit source]

  • Auto-attack: The Magister primarily attacks with magic using a twirling animation. After three auto-attacks, he randomly uses one of the following abilities. The auto-attack counter resets to zero after The Magister reaches 150,000, 100,000, and 50,000 life points.
    • Power Blast: The Magister charges up a ball of red lightning before launching it at the player, dealing high ranged damage. He will slam his staff on the ground and cracks will appear, followed by the attack.
    • Unstable Mixture: The Magister yells Dodge this! throws an explosive vial next to the player with randomly set time of 2.4 to 4.8 seconds. When the timer expires, the bomb explodes and damages anything in a 5x5 radius for 4,000 hard typeless damage, and 2,000 to familiars. Players have the option of kicking the vial away, and if the player is facing the Magister, then the vial explodes and only damages him.
    • Shadow Step: If the player is next to The Magister, he will yell Stand still!, bashing the player and dealing moderately heavy melee damage which stuns and binds them for 3 seconds, before he darts away from the player. If the player is not next to The Magister, he will instead yell You dare fight me?, barging towards the player's position instead and dealing the same amount of melee damage. If the player doesn't use Protect/Deflect Melee against this attack, then the player's overhead prayers/curses are disabled for 3 seconds.
    • Imperial Akhs: The Magister will yell Those who fall shall rise again!, causing two imperial akhs to attack the player, which consists of any combination of imperial mage akhs, imperial ranger akhs, and imperial warrior akhs. Unlike the ones outside the First Gate, these imperial akhs have 10,000 life points, only use auto-attacks and increase corruption by 2% upon being killed. No Slayer level is required to kill them, and the Feather of Ma'at is not required to kill them off. The Magister rarely uses this attack.
    • Soul Siphon: The Magister yells Your sacrifice allows me to live! while using an Asphyxiate-like animation, dealing three hits of moderate magic damage which can be reduced; however, he will still recover life points equal to the amount of damage it would have done unmodified (ignoring berserker auras, prayers and defensive abilities). There are two ways to cancel the attack; either run far enough that the next hit of this attack cannot register, or successfully hit him with a melee threshold ability. A game message appears when one of the two is accomplished (running causes "You run away from the Magister's life draining attack." and interrupting causes "You interrupt the Magister's life draining attack.")
  • Healing: The Magister will occasionally yell Restore me!, causing the Soul Obelisk to heal him from anywhere from 6,000 to 10,000 life points. This ability is only used below 150,000 life points.
  • Siphon: Drains 10% of the player's adrenaline.
  • Resonance: The next successful hit on him will heal him instead.

Recommendations[edit | edit source]

Levels[edit | edit source]

Equipment[edit | edit source]

The Magister is equally weak to all combat styles, although magic, and to a lesser extent, ranged, are preferred as they allow the player to react quicker to his attacks and to avoid the stun attack. While he counts towards a soul devourer task, the Slayer helmet does not provide any accuracy or damage bonuses. However, Tuska's Wrath still works normally, dealing up to 15,000 damage. The Magister can be both stunned and poisoned, so bringing dreadnips and weapon poison can be very helpful in speeding up kills and reducing the frequency of The Magister's attacks.

Mages have access to Vulnerability (which means players can deal more damage, as it stacks with the corruption feature) and the Guthix staff, both of which are very useful in obtaining fast kill times at the boss.

Recommended equipment for Magic
SlotItem (most effective → least effective)
HeadElite tectonic mask.png: RS3 Inventory image of Elite tectonic maskElite tectonic maskTectonic mask.png: RS3 Inventory image of Tectonic maskTectonic maskSuperior Zuriel's hood.png: RS3 Inventory image of Superior Zuriel's hoodSuperior Zuriel's hoodRefined anima core helm of Seren.png: RS3 Inventory image of Refined anima core helm of SerenRefined anima core helm of SerenVirtus mask.png: RS3 Inventory image of Virtus maskVirtus mask
NeckEssence of Finality amulet.png: RS3 Inventory image of Essence of Finality amuletEssence of Finality amulet(or)Reaper necklace.png: RS3 Inventory image of Reaper necklaceReaper necklace(or)Amulet of souls.png: RS3 Inventory image of Amulet of soulsAmulet of souls(or)Dragon Rider amulet.png: RS3 Inventory image of Dragon Rider amuletDragon Rider amuletArcane stream necklace.png: RS3 Inventory image of Arcane stream necklaceArcane stream necklace
BackTokHaar-Kal-Mej.png: RS3 Inventory image of TokHaar-Kal-MejTokHaar-Kal-MejMax cape.png: RS3 Inventory image of Max capeMax capeCompletionist cape.png: RS3 Inventory image of Completionist capeCompletionist capeGod cape.png: RS3 Inventory image of God capeGod capeCape of Accomplishment.png: RS3 Inventory image of Cape of AccomplishmentCape of Accomplishment
BodyElite tectonic robe top.png: RS3 Inventory image of Elite tectonic robe topElite tectonic robe topTectonic robe top.png: RS3 Inventory image of Tectonic robe topTectonic robe topSuperior Zuriel's robe top.png: RS3 Inventory image of Superior Zuriel's robe topSuperior Zuriel's robe topRefined anima core body of Seren.png: RS3 Inventory image of Refined anima core body of SerenRefined anima core body of SerenVirtus robe top.png: RS3 Inventory image of Virtus robe topVirtus robe top
LegsElite tectonic robe bottom.png: RS3 Inventory image of Elite tectonic robe bottomElite tectonic robe bottomTectonic robe bottom.png: RS3 Inventory image of Tectonic robe bottomTectonic robe bottomSuperior Zuriel's robe bottom.png: RS3 Inventory image of Superior Zuriel's robe bottomSuperior Zuriel's robe bottomRefined anima core legs of Seren.png: RS3 Inventory image of Refined anima core legs of SerenRefined anima core legs of SerenVirtus robe legs.png: RS3 Inventory image of Virtus robe legsVirtus robe legs
Main handWand of the praesul.png: RS3 Inventory image of Wand of the praesulWand of the praesulSeismic wand.png: RS3 Inventory image of Seismic wandSeismic wandWand of the Cywir elders.png: RS3 Inventory image of Wand of the Cywir eldersWand of the Cywir eldersSeasinger kiba.png: RS3 Inventory image of Seasinger kibaSeasinger kibaAttuned crystal wand.png: RS3 Inventory image of Attuned crystal wandAttuned crystal wand
Virtus wand.png: RS3 Inventory image of Virtus wandVirtus wand
Two-handed weaponStaff of Sliske.png: RS3 Inventory image of Staff of SliskeStaff of SliskeNoxious staff.png: RS3 Inventory image of Noxious staffNoxious staffSuperior Zuriel's staff.png: RS3 Inventory image of Superior Zuriel's staffSuperior Zuriel's staffObliteration.png: RS3 Inventory image of ObliterationObliterationStaff of darkness.png: RS3 Inventory image of Staff of darknessStaff of darkness
Camel staff.png: RS3 Inventory image of Camel staffCamel staff
Off-hand weaponImperium core.png: RS3 Inventory image of Imperium coreImperium coreSeismic singularity.png: RS3 Inventory image of Seismic singularitySeismic singularitySeasinger makigai.png: RS3 Inventory image of Seasinger makigaiSeasinger makigaiAttuned crystal orb.png: RS3 Inventory image of Attuned crystal orbAttuned crystal orbVirtus book.png: RS3 Inventory image of Virtus bookVirtus book
Off-hand weaponMerciless kiteshield.png: RS3 Inventory image of Merciless kiteshieldMerciless kiteshieldKalphite rebounder.png: RS3 Inventory image of Kalphite rebounderKalphite rebounderArcane spirit shield.png: RS3 Inventory image of Arcane spirit shieldArcane spirit shieldN/AN/A
GlovesCinderbane gloves.png: RS3 Inventory image of Cinderbane glovesCinderbane glovesDeathtouch bracelet.png: RS3 Inventory image of Deathtouch braceletDeathtouch braceletSpellcaster gloves.png: RS3 Inventory image of Spellcaster glovesSpellcaster glovesCelestial handwraps.png: RS3 Inventory image of Celestial handwrapsCelestial handwrapsVirtus gloves.png: RS3 Inventory image of Virtus glovesVirtus gloves
FeetBlast diffusion boots.png: RS3 Inventory image of Blast diffusion bootsBlast diffusion bootsHailfire boots.png: RS3 Inventory image of Hailfire bootsHailfire bootsVirtus boots.png: RS3 Inventory image of Virtus bootsVirtus bootsBoots of subjugation.png: RS3 Inventory image of Boots of subjugationBoots of subjugationAchto Primeval boots.png: RS3 Inventory image of Achto Primeval bootsAchto Primeval boots
RingAsylum surgeon's ring (i).png: RS3 Inventory image of Asylum surgeon's ring (i)Asylum surgeon's ring (i) with
Ring of vigour.png: RS3 Inventory image of Ring of vigourRing of vigour switch
Ring of death.png: RS3 Inventory image of Ring of deathRing of death(i)(o)Seers' ring (i).png: RS3 Inventory image of Seers' ring (i)Seers' ring (i)Onyx ring (i).png: RS3 Inventory image of Onyx ring (i)Onyx ring (i)Sixth-Age circuit.png: RS3 Inventory image of Sixth-Age circuitSixth-Age circuit
AuraManiacal aura.png: RS3 Inventory image of Maniacal auraManiacal auraRunic accuracy aura.png: RS3 Inventory image of Runic accuracy auraRunic accuracy auraDark magic aura.png: RS3 Inventory image of Dark magic auraDark magic auraN/AN/A
PocketSuperior scrimshaw of the elements.png: RS3 Inventory image of Superior scrimshaw of the elementsSuperior scrimshaw of the elementsErethdor's grimoire.png: RS3 Inventory image of Erethdor's grimoireErethdor's grimoireIlluminated god book.png: RS3 Inventory image of Illuminated god bookIlluminated god bookBerserk blood essence.png: RS3 Inventory image of Berserk blood essenceBerserk blood essence (without overloads)Attacker's insignia.png: RS3 Inventory image of Attacker's insigniaAttacker's insignia

Ranged provides the best resistance against Magic attacks, which is what the boss primarily uses in the fight. Unforunately, they have no method in which his defence can be lowered, as the fight ends too quickly for black stone arrows to be effective.

Recommended equipment for Ranged
SlotItem (most effective → least effective)
HeadElite sirenic mask.png: RS3 Inventory image of Elite sirenic maskElite sirenic maskSirenic mask.png: RS3 Inventory image of Sirenic maskSirenic maskSuperior Morrigan's coif.png: RS3 Inventory image of Superior Morrigan's coifSuperior Morrigan's coifPernix cowl.png: RS3 Inventory image of Pernix cowlPernix cowlRefined anima core helm of Zamorak.png: RS3 Inventory image of Refined anima core helm of ZamorakRefined anima core helm of Zamorak
NeckEssence of Finality amulet.png: RS3 Inventory image of Essence of Finality amuletEssence of Finality amulet(or)Reaper necklace.png: RS3 Inventory image of Reaper necklaceReaper necklace(or)Amulet of souls.png: RS3 Inventory image of Amulet of soulsAmulet of souls(or)Farsight sniper necklace.png: RS3 Inventory image of Farsight sniper necklaceFarsight sniper necklaceSaradomin's murmur.png: RS3 Inventory image of Saradomin's murmurSaradomin's murmur
BackTokHaar-Kal-Xil.png: RS3 Inventory image of TokHaar-Kal-XilTokHaar-Kal-XilMax cape.png: RS3 Inventory image of Max capeMax capeCompletionist cape.png: RS3 Inventory image of Completionist capeCompletionist capeAva's alerter.png: RS3 Inventory image of Ava's alerterAva's alerterCape of Accomplishment.png: RS3 Inventory image of Cape of AccomplishmentCape of Accomplishment
BodyElite sirenic hauberk.png: RS3 Inventory image of Elite sirenic hauberkElite sirenic hauberkSirenic hauberk.png: RS3 Inventory image of Sirenic hauberkSirenic hauberkSuperior Morrigan's leather body.png: RS3 Inventory image of Superior Morrigan's leather bodySuperior Morrigan's leather bodyPernix body.png: RS3 Inventory image of Pernix bodyPernix bodyRefined anima core body of Zamorak.png: RS3 Inventory image of Refined anima core body of ZamorakRefined anima core body of Zamorak
LegsElite sirenic chaps.png: RS3 Inventory image of Elite sirenic chapsElite sirenic chapsSirenic chaps.png: RS3 Inventory image of Sirenic chapsSirenic chapsSuperior Morrigan's leather chaps.png: RS3 Inventory image of Superior Morrigan's leather chapsSuperior Morrigan's leather chapsPernix chaps.png: RS3 Inventory image of Pernix chapsPernix chapsRefined anima core legs of Zamorak.png: RS3 Inventory image of Refined anima core legs of ZamorakRefined anima core legs of Zamorak
Main handBlightbound crossbow.png: RS3 Inventory image of Blightbound crossbowBlightbound crossbowAscension crossbow.png: RS3 Inventory image of Ascension crossbowAscension crossbowSuperior Morrigan's javelin.png: RS3 Inventory image of Superior Morrigan's javelinSuperior Morrigan's javelin
Superior Morrigan's throwing axe.png: RS3 Inventory image of Superior Morrigan's throwing axeSuperior Morrigan's throwing axe
Death Lotus dart.png: RS3 Inventory image of Death Lotus dartDeath Lotus dartShadow glaive.png: RS3 Inventory image of Shadow glaiveShadow glaive
Two-handed weaponHexhunter bow.png: RS3 Inventory image of Hexhunter bowHexhunter bowSeren godbow.png: RS3 Inventory image of Seren godbowSeren godbowNoxious longbow.png: RS3 Inventory image of Noxious longbowNoxious longbowDecimation.png: RS3 Inventory image of DecimationDecimationWyvern crossbow.png: RS3 Inventory image of Wyvern crossbowWyvern crossbow
Off-hand weaponOff-hand Blightbound crossbow.png: RS3 Inventory image of Off-hand Blightbound crossbowOff-hand Blightbound crossbowOff-hand ascension crossbow.png: RS3 Inventory image of Off-hand ascension crossbowOff-hand ascension crossbowOff-hand Death Lotus dart.png: RS3 Inventory image of Off-hand Death Lotus dartOff-hand Death Lotus dartOff-hand shadow glaive.png: RS3 Inventory image of Off-hand shadow glaiveOff-hand shadow glaiveOff-hand attuned crystal chakram.png: RS3 Inventory image of Off-hand attuned crystal chakramOff-hand attuned crystal chakram
Off-hand weaponVengeful kiteshield.png: RS3 Inventory image of Vengeful kiteshieldVengeful kiteshieldKalphite repriser.png: RS3 Inventory image of Kalphite repriserKalphite repriserElysian spirit shield.png: RS3 Inventory image of Elysian spirit shieldElysian spirit shieldN/AN/A
Ammo/SpellRuby bakriminel bolts (e).png: RS3 Inventory image of Ruby bakriminel bolts (e)Ruby bakriminel bolts (e)
Diamond bakriminel bolts (e).png: RS3 Inventory image of Diamond bakriminel bolts (e)Diamond bakriminel bolts (e)
Araxyte arrow.png: RS3 Inventory image of Araxyte arrowAraxyte arrow
Ascension bolts.png: RS3 Inventory image of Ascension boltsAscension bolts
Araxyte arrow.png: RS3 Inventory image of Araxyte arrowAraxyte arrow
Wild arrow.png: RS3 Inventory image of Wild arrowWild arrowN/AN/A
GlovesNightmare gauntlets.png: RS3 Inventory image of Nightmare gauntletsNightmare gauntletsSwift gloves.png: RS3 Inventory image of Swift glovesSwift glovesDeathtouch bracelet.png: RS3 Inventory image of Deathtouch braceletDeathtouch braceletAscension grips.png: RS3 Inventory image of Ascension gripsAscension gripsPernix gloves.png: RS3 Inventory image of Pernix glovesPernix gloves
FeetFlarefrost boots.png: RS3 Inventory image of Flarefrost bootsFlarefrost bootsPernix boots.png: RS3 Inventory image of Pernix bootsPernix bootsArmadyl boots.png: RS3 Inventory image of Armadyl bootsArmadyl bootsAchto Tempest boots.png: RS3 Inventory image of Achto Tempest bootsAchto Tempest bootsN/A
RingAsylum surgeon's ring (i).png: RS3 Inventory image of Asylum surgeon's ring (i)Asylum surgeon's ring (i) with
Ring of vigour.png: RS3 Inventory image of Ring of vigourRing of vigour switch
Ring of death.png: RS3 Inventory image of Ring of deathRing of death(i)(o)Archers' ring (i).png: RS3 Inventory image of Archers' ring (i)Archers' ring (i)Onyx ring (i).png: RS3 Inventory image of Onyx ring (i)Onyx ring (i)Sixth-Age circuit.png: RS3 Inventory image of Sixth-Age circuitSixth-Age circuit
AuraReckless aura.png: RS3 Inventory image of Reckless auraReckless auraSharpshooter aura.png: RS3 Inventory image of Sharpshooter auraSharpshooter auraDark magic aura.png: RS3 Inventory image of Dark magic auraDark magic auraN/AN/A
PocketSuperior scrimshaw of cruelty.png: RS3 Inventory image of Superior scrimshaw of crueltySuperior scrimshaw of crueltyErethdor's grimoire.png: RS3 Inventory image of Erethdor's grimoireErethdor's grimoireIlluminated god book.png: RS3 Inventory image of Illuminated god bookIlluminated god bookSuperior scrimshaw of ranging.png: RS3 Inventory image of Superior scrimshaw of rangingSuperior scrimshaw of rangingBerserk blood essence.png: RS3 Inventory image of Berserk blood essenceBerserk blood essence (without overloads)

Halberd-type weapons are suggested as it will avoid the Magister's Shadow Dash attack, where he will stun the player if they're next to him rather than spinning towards their position. Melee users also have access to Quake, which is extremely useful at this boss.

Recommended equipment for Melee
SlotItem (most effective → least effective)
HeadTrimmed masterwork helm.png: RS3 Inventory image of Trimmed masterwork helmTrimmed masterwork helmMalevolent helm.png: RS3 Inventory image of Malevolent helmMalevolent helm
Masterwork helm.png: RS3 Inventory image of Masterwork helmMasterwork helm
Superior Statius's full helm.png: RS3 Inventory image of Superior Statius's full helmSuperior Statius's full helmTorva full helm.png: RS3 Inventory image of Torva full helmTorva full helmRefined anima core helm of Zaros.png: RS3 Inventory image of Refined anima core helm of ZarosRefined anima core helm of Zaros
NeckEssence of Finality amulet.png: RS3 Inventory image of Essence of Finality amuletEssence of Finality amulet(or)Reaper necklace.png: RS3 Inventory image of Reaper necklaceReaper necklace(or)Amulet of souls.png: RS3 Inventory image of Amulet of soulsAmulet of souls(or)Brawler's knockout necklace.png: RS3 Inventory image of Brawler's knockout necklaceBrawler's knockout necklaceSaradomin's whisper.png: RS3 Inventory image of Saradomin's whisperSaradomin's whisper
BackTokHaar-Kal-Ket.png: RS3 Inventory image of TokHaar-Kal-KetTokHaar-Kal-KetMax cape.png: RS3 Inventory image of Max capeMax capeCompletionist cape.png: RS3 Inventory image of Completionist capeCompletionist capeAbomination cape.png: RS3 Inventory image of Abomination capeAbomination capeStrength cape.png: RS3 Inventory image of Strength capeStrength cape
BodyTrimmed masterwork platebody.png: RS3 Inventory image of Trimmed masterwork platebodyTrimmed masterwork platebodyMalevolent cuirass.png: RS3 Inventory image of Malevolent cuirassMalevolent cuirass
Masterwork platebody.png: RS3 Inventory image of Masterwork platebodyMasterwork platebody
Superior Statius's platebody.png: RS3 Inventory image of Superior Statius's platebodySuperior Statius's platebody
Superior Vesta's Chainbody.png: RS3 Inventory image of Superior Vesta's ChainbodySuperior Vesta's Chainbody
Torva platebody.png: RS3 Inventory image of Torva platebodyTorva platebodyRefined anima core body of Zaros.png: RS3 Inventory image of Refined anima core body of ZarosRefined anima core body of Zaros
LegsTrimmed masterwork platelegs.png: RS3 Inventory image of Trimmed masterwork platelegsTrimmed masterwork platelegsMalevolent greaves.png: RS3 Inventory image of Malevolent greavesMalevolent greaves
Masterwork platelegs.png: RS3 Inventory image of Masterwork platelegsMasterwork platelegs
Superior Statius's platelegs.png: RS3 Inventory image of Superior Statius's platelegsSuperior Statius's platelegs
Superior Vesta's plateskirt.png: RS3 Inventory image of Superior Vesta's plateskirtSuperior Vesta's plateskirt
Torva platelegs.png: RS3 Inventory image of Torva platelegsTorva platelegsRefined anima core legs of Zaros.png: RS3 Inventory image of Refined anima core legs of ZarosRefined anima core legs of Zaros
Main handKhopesh of Tumeken.png: RS3 Inventory image of Khopesh of TumekenKhopesh of TumekenDrygore weaponry.png: RS3 Inventory image of Drygore weaponryDrygore weaponrySuperior Vesta's longsword.png: RS3 Inventory image of Superior Vesta's longswordSuperior Vesta's longswordTetsu katana.png: RS3 Inventory image of Tetsu katanaTetsu katanaBlade of Nymora.png: RS3 Inventory image of Blade of NymoraBlade of Nymora
Lava whip.png: RS3 Inventory image of Lava whipLava whip
Two-handed weaponNoxious scythe.png: RS3 Inventory image of Noxious scytheNoxious scytheDragon Rider lance.png: RS3 Inventory image of Dragon Rider lanceDragon Rider lanceZaros godsword.png: RS3 Inventory image of Zaros godswordZaros godswordSuperior Vesta's spear.png: RS3 Inventory image of Superior Vesta's spearSuperior Vesta's spearAnnihilation.png: RS3 Inventory image of AnnihilationAnnihilation
Off-hand weaponKhopesh of Elidinis.png: RS3 Inventory image of Khopesh of ElidinisKhopesh of ElidinisDrygore weaponry.png: RS3 Inventory image of Drygore weaponryDrygore weaponryTetsu wakizashi.png: RS3 Inventory image of Tetsu wakizashiTetsu wakizashiBlade of Avaryss.png: RS3 Inventory image of Blade of AvaryssBlade of AvaryssOff-hand attuned crystal dagger.png: RS3 Inventory image of Off-hand attuned crystal daggerOff-hand attuned crystal dagger
Off-hand weaponMalevolent kiteshield.png: RS3 Inventory image of Malevolent kiteshieldMalevolent kiteshieldKalphite defender.png: RS3 Inventory image of Kalphite defenderKalphite defenderDivine spirit shield.png: RS3 Inventory image of Divine spirit shieldDivine spirit shieldN/AN/A
GlovesCinderbane gloves.png: RS3 Inventory image of Cinderbane glovesCinderbane glovesGoliath gloves.png: RS3 Inventory image of Goliath glovesGoliath glovesDeathtouch bracelet.png: RS3 Inventory image of Deathtouch braceletDeathtouch braceletGloves of passage.png: RS3 Inventory image of Gloves of passageGloves of passageRazorback gauntlets.png: RS3 Inventory image of Razorback gauntletsRazorback gauntlets
FeetTrimmed masterwork boots.png: RS3 Inventory image of Trimmed masterwork bootsTrimmed masterwork bootsTorva boots.png: RS3 Inventory image of Torva bootsTorva bootsBandos boots.png: RS3 Inventory image of Bandos bootsBandos bootsAchto Teralith boots.png: RS3 Inventory image of Achto Teralith bootsAchto Teralith bootsN/A
RingAsylum surgeon's ring (i).png: RS3 Inventory image of Asylum surgeon's ring (i)Asylum surgeon's ring (i) with
Ring of vigour.png: RS3 Inventory image of Ring of vigourRing of vigour switch
Ring of death.png: RS3 Inventory image of Ring of deathRing of death(i)(o)Warrior ring (i).png: RS3 Inventory image of Warrior ring (i)Warrior ring (i)Onyx ring (i).png: RS3 Inventory image of Onyx ring (i)Onyx ring (i)Sixth-Age circuit.png: RS3 Inventory image of Sixth-Age circuitSixth-Age circuit
AuraBerserker aura.png: RS3 Inventory image of Berserker auraBerserker auraBrawler aura.png: RS3 Inventory image of Brawler auraBrawler auraDark magic aura.png: RS3 Inventory image of Dark magic auraDark magic auraN/AN/A
PocketSuperior scrimshaw of vampyrism.png: RS3 Inventory image of Superior scrimshaw of vampyrismSuperior scrimshaw of vampyrismErethdor's grimoire.png: RS3 Inventory image of Erethdor's grimoireErethdor's grimoireSuperior scrimshaw of attack.png: RS3 Inventory image of Superior scrimshaw of attackSuperior scrimshaw of attackIlluminated god book.png: RS3 Inventory image of Illuminated god bookIlluminated god bookBerserk blood essence.png: RS3 Inventory image of Berserk blood essenceBerserk blood essence

Invention perks[edit | edit source]

Using good perks on augmented items through Invention and Ancient invention will greatly increase the damage dealt and thus increase overall profit per hour.

This has a level requirement of Invention Invention 85, or Invention Invention 68+ with extreme invention potions. All prices factor in the number of tries required to get each perk at level 85.

Slot Icons Perk Cost Effect
Main hand slot.png Main-hand Precise.png Precise 6 1,600,721 for 1 x Small crate (historic) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Off-hand weapon slot.png Off-hand Equilibrium.png Equilibrium 4 644,036 for 2 x Small crate (timeworn) Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank.
Torso slot.png Body Crackling.png Crackling 4 1,049,318 for 0.5 x Large crate (vintage) Crackling periodically zaps your combat target for 50% per rank of your weapon's damage.
Relentless.png Relentless 5 1,049,318 for 0.5 x Large crate (vintage) Relentless gives a chance to prevent adrenaline from being consumed when using abilities.
Legs slot.png Legs Absorbative.png Absorbative 4 574,128 for 2 x Ganodermic gloves Absorbative gives a 20% chance of reducing damage by 5% per rank.
Mobile.png Venomblood.png Mobile + Venomblood 350,032 for 100 x Powerburst of vitality (4) Mobile allows you to Surge twice as often.
Venomblood makes you immune from all poison-damage.
Total cost per set 5,092,518

This has a level requirement of Invention Invention 99 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 99 with extremes.

Slot Icons Perk Cost Effect
Main hand slot.png Main-hand Precise.png Genocidal.png Precise 6 + Genocidal 1,600,721 for 1 x Small crate (historic) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Genocidal deals up to 7% extra damage depending on how far you are through your Slayer task.
Off-hand weapon slot.png Off-hand Equilibrium.png Equilibrium 4 644,036 for 2 x Small crate (timeworn) Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank.
Torso slot.png Body Biting.png Mobile.png Biting 2 + Mobile 1,629,872 for 84 x Huge blunt adamant salvage Biting forces a +2% chance per rank to critically hit opponents.
Mobile allows you to Surge twice as often.
Crackling.png Relentless.png Crackling 4 + Relentless 3 4,531,988 for 3 x Hand cannon and 1 x Large crate (vintage) Crackling periodically zaps your combat target for 50% per rank of your weapon's damage.
Relentless gives a chance to prevent adrenaline from being consumed when using abilities.
Legs slot.png Legs Impatient.png Devoted.png Impatient 4 + Devoted 4
(Devoted is optional)
1,726,500 for 0.2 x Virtus wand (level 9+)
2,259,227 for 1 x Zamorak godsword (level 9+)
Impatient gives a 9% chance per rank for basic abilities to generate 3 extra adrenaline.
Devoted has a chance each hit of replicating the Devotion ability for 3 seconds.
Enhanced Devoted.png Enhanced Devoted 4 3,036,732 using 700 x Crystal flask Gives a chance on each hit of replicating the Devotion ability for 3 seconds.
Total cost per set 15,429,075

A recommended perk for a shield is:

Slot Icons Perk Cost Effect
Off-hand slot.png Shield Turtling.png Turtling 4 1,008,740 for 1 x Small crate (historic) Turtling increases the duration and cooldown of Barricade by 10% per rank.

The recommended perks for weapon switches are:

Slot Icons Perk Cost Effect
Augmented Sunspear (magic).png: RS3 Inventory image of Augmented Sunspear (magic)Sunspear Planted Feet.png Planted Feet 4,429,386 for 0.5 x Orb of the Cywir elders (level 9+) The duration of Sunshine and Death's Swiftness is increased by 25%,
but they no longer deal periodic damage to your target.
Augmented enhanced Excalibur.png: RS3 Inventory image of Augmented enhanced ExcaliburExcalibur Wise.png Mobile.png Wise 4 + Mobile 2,747,288 for 12 x Crystal ward Wise provides +4% additional experience, up to 50,000 XP per day.
Mobile halves the cooldowns of Surge, Escape, Barge, and Bladed Dive.

This has a level requirement of Invention Invention 120 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 120 with extremes.

Slot Icons Perk Cost Effect
Main hand slot.png Main-hand Precise.png Genocidal.png Precise 6 + Genocidal 1,363,929 for 1 x Small crate (historic) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Genocidal deals up to 7% extra damage depending on how far you are through your Slayer task.
Off-hand weapon slot.png Off-hand Aftershock.png Aftershock 4 58,650,457 for 1.5 x Anima core legs of Zaros (level 9+) After dealing 50,000 damage, create an explosion dealing up to 40% per rank weapon damage to nearby enemies.
Torso slot.png Body Biting.png Biting 4 45,164,416 for 0.3 x Noxious longbow (level 9+) Biting forces a +2% chance per rank to critically hit opponents.
Relentless.png Crackling.png Relentless 5 + Crackling 4 18,161,647 for 9 x Large crate (vintage) Crackling periodically zaps your combat target for 50% per rank of your weapon's damage.
Relentless gives a chance to prevent adrenaline from being consumed when using abilities.
Legs slot.png Legs Impatient.png Mobile.png Impatient 4 + Mobile 10,326,879 for 1.5 x Virtus wand (level 9+)
2,259,227 for 1 x Zamorak godsword (level 9+)
Impatient gives a 9% chance per rank for basic abilities to generate 3 extra adrenaline.
Mobile allows you to Surge twice as often.
Enhanced Devoted.png Enhanced Devoted 4 3,036,732 using 700 x Crystal flask Gives a chance on each hit of replicating the Devotion ability for 3 seconds.
Total cost per set 138,963,286

A recommended perk for a shield is:

Slot Icons Perk Cost Effect
Off-hand slot.png Shield Turtling.png Turtling 4 1,008,740 for 1 x Small crate (historic) Turtling increases the duration and cooldown of Barricade by 10% per rank.

The recommended perks for weapon switches are:

Slot Icons Perk Cost Effect
Augmented Sunspear (magic).png: RS3 Inventory image of Augmented Sunspear (magic)Sunspear Planted Feet.png Aftershock.png Planted Feet + Aftershock 1 25,746,632 for 0.5 x Anima core legs of Zaros (level 9+)
and 1 x Orb of the Cywir elders (level 9+)
The duration of Sunshine and Death's Swiftness is increased by 25%,
but they no longer deal periodic damage to your target.
Augmented enhanced Excalibur.png: RS3 Inventory image of Augmented enhanced ExcaliburExcalibur Wise.png Mobile.png Wise 4 + Mobile 2,747,288 for 12 x Crystal ward Wise provides +4% additional experience, up to 50,000 XP per day.
Mobile halves the cooldowns of Surge, Escape, Barge, and Bladed Dive.

This has a level requirement of Invention Invention 120 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 120 with extremes.

Slot Icons Perk Cost Effect
Main hand slot.png 2-handed Precise.png Ruthless.png Precise 6 + Ruthless 1 23,166,161 for 1.5 x Armadyl chestplate (level 9+), 1.5 x Armadyl chainskirt (level 9+) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Ruthless increases damage output by 0.5% per rank for 20 seconds whenever an enemy is killed.
Aftershock.png Equilibrium.png Aftershock 4 + Equilibrium 2 175,956,487 for 4.5 x Anima core legs of Zaros (level 9+) Aftershock creates an explosion dealing up to 40% per rank weapon damage to nearby enemies, every 50,000 damage.
Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank.
Total cost per weapon 199,122,648

Cape perks[edit source]

If players own a max cape and/or the Anachronia cape stand, the following capes have the best passive perks for this activity:

Skillcape Combat styles Perk category Perk
Defence cape (t).png Defence cape All Lifesaving ability The cape's perk provides the effects of a sign of life once an hour.
Ranged cape (t).png Ranged cape Ranged only Damage enhancement Increases the special effect chance of ranged ammunition by 20%.
Strength cape (t).png Strength cape Melee only Damage enhancement Causes Dismember's damage over time to last an extra 3.6 seconds.
Attack cape (t).png
Invention master cape.png
Attack cape or
Invention master cape
All Cost saving Attack: Gives a 2% chance for degradable items not to degrade.
Invention: Provides bonus charge drain rate reduction.

Archaeology relics[edit source]

Requires Archaeology Archaeology 97. The set below provides 500 more healthpoints, more damage (only if health is kept low) and more adrenaline.

Requires Archaeology Archaeology 98. The set below provides more adrenaline, automatic adrenaline stalling between phases, ability to enter the fight with 100% adrenaline, and permanent LOTD (eliminates ring switching).

Requires Archaeology Archaeology 120 and Mysterious City mystery. The set below provides more defence, more damage (if health is kept low) and more adrenaline.

Strategy[edit | edit source]

Overview[edit | edit source]

Before fighting the Magister, it is important to note that a slayer helm provides no effect if the player has been assigned soul devourers as a task.

It is also important to note that the Magister has a very high Defence level - a Defence level of 90, which is behind Nex: Angel of Death and the Liberation of Mazcab raid bosses; Nex and Yakamaru have level 99 Defence, while Beastmaster Durzag has level 95 Defence. Fortunately, despite this increased Defence level, the Magister's affinities are higher, with 55 affinity towards all combat styles, and the fact that he is is not immune to leeching effects, although 100% accuracy is not maintained without having a nihil, elder overload, tier 99 prayers and an affinity stack.

The Magister possesses 200,000 health, which is divided into four "phases" like the Legiones, in intervals of 50,000 health. The Magister automatically phases upon reaching the required life points, even if stunned. Like the Legiones, he has a hard cap during phase transitions. However, due to the cap on Tuska's Wrath even though it can deal much more damage, he will treat the damage as if it was there despite not existing. This means it is possible to phase him before his actual phase transition.

During the fight, The Magister will use various abilities against the player. He will either toss an explosive, charge at the player, siphon their life points, or launch a ranged attack. Rarely, he may summon imperial akhs to aid him in battle. These attacks are only used after every three auto-attacks in each phase; when The Magister is transitioned into another phase, his auto-attack count resets back to 0. Unlike most high-level bosses, he is not immune to stuns, although he will occasionally use Freedom to break free of any stuns or binds. Despite this, players should attempt to stun him as much as possible as well as deploying dreadnips to reduce the number of auto-attacks and special attacks he use in order to minimise damage received from him.

Soul Split should be the primary overhead prayer, with the occasional flick of Deflect Magic and Deflect Missiles for his Asphyxiate and ranged attacks.

Corruption works as normal as it is still part of the Slayer dungeon; however, the maximum amount is doubled to 50%. This only applies during the fight, as it automatically resets back to 25% when the Magister is defeated.

When the Magister yells Dodge this!, he throws an explosive vial near their location. It can be kicked back towards him if it lands between himself and the player; though other placed explosives can be kicked, it is generally not worth the time to align in front of him to kick the vial. If it lands in an area where it cannot be kicked back, run a few squares away from the vial to avoid taking damage. If it is near him (within two spaces), it does not need to be kicked, as it will damage him when it explodes. Players should watch when he tosses the vial, as the vial easily blends into the ground, and the blue bar may not appear at times. If no blue bar appears when the vial is on the ground, either your familiar is covering it or it landed underneath him.

When he yells Your sacrifice allows me to live!, it is recommended to simply stay still and tank the attacks, praying against magic if necessary, as attempting to run from it decreases your damage output and will usually force deployed dreadnips to leave. This attack has 100% hit chance, but can be reduced by normal means as it is classified as a magic attack. The attack can also be disrupted if the Magister is struck with a melee threshold ability, which is what players should do if using melee.

When he yells You dare fight me?, simply run north at least two squares from him (align your compass so you do not run in the wrong direction). This will completely avoid the attack. It is possible to avoid by running in other directions, but requires more distance, and failure to do so will result in overhead protection prayers/curses being disabled along with taking damage, which can be problematic on high corruption with imperial akhs nearby. The attack can also be reduced with Protect/Deflect Melee, but it must be active before he spins towards the player or he will disable them briefly. One can also choose to use resonance on this attack to heal if their lifepoints are low.

When he yells Those who fall shall rise again!, two random imperial akhs (a combination of imperial warrior, ranger and/or mage akhs) will appear and attack the player. Unlike the imperial akhs which linger right outside the First Gate, these akhs are incapable of using abilities. They only have 10,000 life points, and increase the player's corruption stacks by 2% compared to 5%. These akhs do not count towards a soul devourer task, so they can be killed without decreasing the Slayer target count. It is recommended to kill them if he has more than 30,000 life points as they can cause considerable damage if left unchecked. It is very unlikely The Magister will perform this attack during the kill. If one of them spawns as a mage, then it should be left alive as it will prevent him from calling in another set.

Throughout the fight, the Magister will occasionally use Siphon and Resonance. These abilities cannot be predicted, and they generally cause a minor headache when he uses it in an inconvenient time, such as draining the player's adrenaline before they can use an ultimate ability, or using Resonance on Tuska's Wrath.

Phase 1[edit | edit source]

The Magister appears once the Key to the Crossing has been used on the Soul Obelisk. As soon as he appears, cast Vulnerability and Enfeeble if maging. Otherwise fight him as normal. There's not much threat to this phase - just avoid his special attacks when he uses them.

Phase 2[edit | edit source]

The Magister will say Your soul - it contains such power! I must have it! as soon as the phase starts, activating the Soul obelisk, which gradually drains the player's Constitution level in set intervals. The obelisk drains the Constitution level in stacks of 3 (identified as Soul drained status icon.png). This lowers the amount of life points the player can have, and the amount that food will heal; Saradomin brews are unaffected by this debuff.

To restore these levels, either attack the obelisk (this can also restore a slight amount of life points) or simply drink some Super restore. Super restores remove seven of these stacks at a time. It is highly recommended to remove the stacks via super restores, as attacking the obelisk to restore life points is time consuming and allows the Magister to continually damage the player without any repercussions. Super restores should only be drunk if needed to restore prayer, or if desiring to recover the greatest amount from the food being eaten.

This obelisk has an infinite amount of life points, so it cannot be destroyed - it is simply disabled when the Magister is defeated.

The Magister can occasionally say Restore me!, prompting the soul obelisk to heal him anywhere from 6,000 to 10,000 life points - there is no way to prevent this from occurring. This ability persists until he dies.

Continue avoiding his attacks and lower his life points to 100,000, after which the next phase begins.

Phase 3[edit | edit source]

The Magister will start the phase by saying Let us see how you fare against corruption., and calls forth a corrupted soul obelisk on the southern end of the room to damage the player's soul. Unlike the normal obelisk which drains the player's Constitution level, this one damages the player for 600 damage at set intervals and adding corruption stacks by 4%. This obelisk has 25,000 life points.

Ignore the obelisk, as the corruption stacks it adds to the player increases the player's damage output significantly and the increased damage taken is generally mitigated with Soul Split flicking.

Continue avoiding his attacks and lower his life points to 50,000, where the final phase begins.

Phase 4[edit | edit source]

The Magister goes berserk, yelling You will not defeat me!, increasing his damage output while losing some defence. Kill him off quickly before he can deal too much damage onto the player. As with all the other phases, continue avoiding his attacks until he dies. Slower players may also have to deal with imperial akh minions, and it's recommended to deal with them if they're warriors or rangers since they'll considerably hamper the player, whereas mages can be easily ignored with Devotion.

Upon his death, everything else dies with him - the corrupted soul obelisk returns to the ground, the plain soul obelisk becomes inactive, any minions that were with him will die, and if the corruption stack was over 25%, it is reset back to 25%. If he throws out a bomb before he dies, the bomb will still explode and damage the player and their familiar if they stand too close to it, so simply move away from it. Heal up before beginning another kill, as while all soul drain stacks are removed, the player's life points will remain the same.