The Jury

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The Jury is a group of diverse people involved in all Court Cases. The Jury determines the verdict of the defendant and subsequently the success of players in their prosecution or defence. Players present their cases to the Jury in hopes of persuading them to see the player's viewpoint. Additionally, players must focus their closing arguments specifically on one member of the Jury in order to more effectively influence their verdict.


Wearing the Ring Of Charos causes the tooltip description to change from "A member of the Jury." to the following:

Juror Description
Ranger A ranger, he prefers the bow and arrow to all other combat. He's a straight arrow and hates evil doers.
Wizard A wizard, he researches the mysteries of life and performs magic.
Miner A miner, works hard all day mining rocks. Likes to party in the evenings.
Cook A cook, he spends all day making bread and stopping people stealing his cakes. He hates stew.
Shady Gentleman A shady-looking gentleman. He's likely involved in the criminal underworld.
Young Man A young man. He's concerned with starting his own business and making money. Also enjoys a rowdy party.
Barbarian A barbarian. He is sensitive to any disrespect of his culture.
Elderly Gentleman An elderly gentleman. He's worried about his safety and a rise in crime.
Young Woman A young woman. She's concerned with the safety of her children.
Shady Individual A shady-looking fellow. He covers up his face to hide his identity.
Desert Dweller A desert citizen. She doesn't have much love for mainlanders.
Elderly Citizen An elderly gentleman. He doesn't like parties or noise.

Dialogue[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 2 November 2010 (Update):
    • The jury members in the court cases D&D have had their animations tidied up.
  • patch 7 September 2010 (Update):
    • Render issues with the jury in Seer’s Village courthouse.