The Hollows is an area in the middle of Mort Myre Swamp that gets its name because of the caverns and tunnels that lie underneath that section of the swamp.
Getting There[edit | edit source]
- Canifis lodestone teleport. Run southwest to the trapdoor just south of the Hair of the Dog pub. In the basement, search the southern wall to enter the caves. Run southeast and exit the other end of the cave.
- Games necklace to Burgh de Rott. Climb over the gate to the north, then run northeast through Mort'ton to Cyreg Paddlehorn. Pay 10 coins for a trip north up the river. Then use the hanging bridge nearby to get to the Hollows.
- Wicked hood teleport to the Blood Altar. Run west, go through the tomb of Ivandis Seergaze, then southeast to the cave exit into the Hollows.
The Hollows[edit | edit source]
The Hollows are a somewhat remote area of the Mort Myre Swamp. Players who have completed the Priest in Peril quest can walk to them directly. Players who have started or completed the quest In Aid of the Myreque can reach them via a cave from Canifis or by using the boat of Cyreg Paddlehorn in Mort'ton, for a fee of 10 coins. (The boat journey from the Hollows back to Mort'ton is free.) Fairy ring DLS also provides quick access to the Hollows, as described below.
In the God Wars, The Hollows were a battlefield for Zamorakians and Saradominists. Soon the Zamorakians took over and advanced to other areas.
Caves under the Hollows[edit | edit source]
The caves under the Hollows featured in some of the quests in the Myreque quest series. The caves are also used by other players, since they are a faster way to reach Mort'ton and Burgh de Rott than the way through the Mort Myre Swamp. Some players also use them to access the Blood altar and Meiyerditch itself.