Quick guide for The Fremennik Trials

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This quest has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Overview[edit | edit source]

The trials[edit | edit source]

  • Talk to Brundt the Chieftain in the longhall in Rellekka. (Chat 31)

You can complete the trials in any order.

Click on either the map circle or the name of the Fremennik below to go to that NPC's section of the guide

The Fremennik IslesBrundt the ChieftainManni the RevellerOlaf the BardPeer the SeerSigli the HuntsmanSigmund The MerchantSwensen the NavigatorThorvald the WarriorBrundt the ChieftainManni the RevellerOlaf the BardPeer the SeerSigli the HuntsmanSigmund The MerchantSwensen the NavigatorThorvald the WarriorThe Fremennik Trials map.png

Manni the Reveller[edit | edit source]

Items needed: Beer, 250 coins
  • Talk to Manni the Reveller in the longhall next to Brundt. (Chat 1)
  • Pick up a Keg of beer and Beer from one of the tables.
  • Travel to Seers' Village and purchase a low alcohol keg from the Poison Salesman. (Chat 21)
  • Use beer on council workman at the bridge south of Rellekka. He will give you a strange object.
  • Light the strange object and use it on the pipe on the eastern wall of the longhall. Then enter the longhall. Mix your low alcohol keg into the other keg and the strange object will explode.
  • Challenge Manni. (Chat 1)

Olaf the Bard[edit | edit source]

Items needed: Raw potato, onion, cabbage, and a raw shark
  • Speak to Olaf the Bard, who is located east of the longhall. (Chat 1)
  • Travel to the swaying tree, east of Rellekka's southern border.
  • Chop off a branch and craft it into an unstrung lyre.
  • Head south-east and talk to Lalli near the Golden Apple Tree and ask him about golden wool. You must complete the conversation or speaking to Askeladden will not work. (Chat 1)
  • Return to Rellekka and speak with Askeladden who is south of the longhall. He will give you a pet rock.
  • In the south-east part of Rellekka, grab a raw potato, an onion, and cabbage from the farm.
  • Return to Lalli. Tell him that you can make him a delicious stone soup.
  • "Use" the potato, onion, cabbage, and rock on his cauldron. Talk to Lalli again. He will give you golden fleece.
  • Use the Golden fleece on the spinning wheel in south-west Rellekka. Use the golden wool on the unstrung lyre.
  • Travel to the peninsula located south-west of Rellekka with the lyre. Use the raw shark on the strange altar. A Fossegrimen spirit will bless your lyre.
  • Return to Rellekka and enter the backstage of the long hall through the north-east door that is guarded by a bouncer. Play your lyre in front of the crowd. You will receive Olaf's vote.

Sigli the Huntsman[edit | edit source]

Items recommended: Combat gear
  • Talk to Sigli near Rellekka's southern entrance. (Chat 11)
  • Use the received hunters' talisman to locate and kill the Draugen. The Draugen is not visible until you get close to his location. Look for a tiny grey butterfly. There are only a few of these, one of which is the Draugen. Once in melee distance of the butterfly, use the 'Locate' function on the talisman once again, and the Draugen will appear.
  • Do not drop or lose the talisman as it contains the Draugen's spirit, so you will have to fight him again!
  • Return to Sigli to get his vote.

Sigmund The Merchant[edit | edit source]

Items needed: 5,000 coins
  • Talk to Sigmund in the marketplace. (Chat 1)
  • Talk to the Sailor on the dock about the exotic flower. He wants a romantic ballad. (Chat 1)
  • Talk to Olaf the Bard, east of the longhall. He wants sturdy boots. (Chat 1)
  • Talk to Yrsa in the clothing store. She wants a fiscal statement. (Chat 1)
  • Talk to Brundt in the longhall, he wants a tracking map. (Chat 1)
  • Talk to Sigli south of the longhall, he wants a custom bowstring made. (Chat 1)
  • Talk to Skulgrimen in the helmet store just north of the longhall. He wants the unusual fish that the Fisherman caught. (Chat 1)
  • Talk to the Fisherman on the docks to the north of Rellekka. He wants a sea fishing map. (Chat 1)
  • Talk to Swensen the Navigator in a house south of the market. He wants a weather forecast. (Chat 1)
  • Talk to Peer the Seer west of Swensen. He wants a warriors' contract. (Chat 1)
  • Talk to Thorvald the Warrior in the helmet store. He wants a champion's token. (Chat 1)
  • Talk to Manni the Reveller in the longhall. He wants a legendary cocktail. (Chat 1)
  • Talk to Thora in the longhall. She wants a promissory note. (Chat 1)
  • Talk to Askeladden outside the longhall. Buy the promissory note for 5,000 gp. (Chat 11)
  • Give the promissory note to Thora. (Chat 1)
  • Give the legendary cocktail to Manni. (Chat 1)
  • Give the champion's token to Thorvald. (Chat 1)
  • Give the warrior's contract to the Seer. (Chat 1)
  • Give the weather forecast to Swensen. (Chat 1)
  • Give the sea fishing map to the Fisherman. (Chat 1)
  • Give the unusual fish to Skulgrimen. (Chat 1)
  • Give the custom bowstring to Sigli. (Chat 1)
  • Give the tracking map to Brundt. (Chat 1)
  • Give the fiscal statement to Yrsa. (Chat 1)
  • Give the sturdy boots to Olaf. (Chat 1)
  • Give the Fremennik ballad to the Sailor. (Chat 1)
  • Give the exotic flower to Sigmund. You will receive his vote.

Swensen the Navigator[edit | edit source]

  • Talk to Swensen in his house south-west of the longhall. (Chat 121)
  • Go down the ladder in the small room in his house. In each room, there are four portals. Enter them in the correct order receive his vote. The correct order is as follows:
    • South
    • West
    • East
    • North
    • South
    • East
    • North
  • Talk to Swensen. You will receive his vote.

Thorvald the Warrior[edit | edit source]

Items recommended: A lot of food (such as sharks), Rings of recoil, Super attack potions, Super strength potions, and Super defence potions. Make sure to store all armour and weapons prior to visiting Thorvald.
  • Talk to Thorvald the Warrior in the helmet store north of the longhall. (Chat 1) In order to receive his vote, you must kill a special warrior called Koschei the deathless. However, the fight has three rules:
    • You must defeat him at least three out of four times.
    • You must fight to the death.
    • You are not allowed to use weapons or armour or beasts of burden- which also means no runes, staves, etc (you can use food, prayer, rings of recoil, already summoned familiars or even a dismantled godsword).
  • Go into the basement to begin the fight. Run in circles from arena to arena in order for him to spawn.
  • Koschei has 4 forms, each one more difficult than the last. There is no safe spot to attack him from, although you can trap him over the poles with fire burning on top of them and heal yourself. Don't stay there too long or he'll disappear and reappear after you return to combat, and you'll start over at his first form.
  • Kill him.
  • Talk to Thorvald the Warrior.

Peer the Seer[edit | edit source]

  • Speak to Peer the Seer who can be found south-west of the market in Rellekka.
  • To enter his house you must solve a simple puzzle. Possible answers include: "tree", "time", "life", "mage", "fire", "wind", "mind" and "disk".
  • Enter the building and go upstairs.
  • Cook the red herring to get sticky red goop and use it on the wooden disk to get a second red disk. Then go down the other trapdoor and use the two disks on the abstract mural to get a vase lid.
  • Go upstairs and set exactly four litres of water on the chest. You need the jug, which can hold 3 units of water and the bucket, which holds 5 units, to open the chest. Here is what you should do:
    • Fill up the jug with water, from the tap. Use it with the bucket.
    • Do this again and you'll have a full bucket and a 1/3 full jug.
    • Use the bucket on the drain to get an empty bucket.
    • Fill up the bucket with the 1/3 full jug.
    • Fill the jug again, and use it with the bucket to get a 4/5ths full bucket.
    • Use the 4/5ths full bucket with the chest, and it will open, giving you a vase.
    • Fill the vase with water to make a vase of water.
    • Use the lid on the vase to get a sealed vase.
  • Use the sealed vase with the frozen table to freeze the water, which then expands in the vase and shatters it. You will receive a key frozen in a block of ice (if you accidentally freeze the water without sealing it, use it on the range to empty it).
  • Thaw the frozen key on the range, then go down the eastern ladder again and out the exit. You will receive Peer the Seer's vote.

Finishing up[edit | edit source]

Rewards[edit | edit source]

The Fremennik Trials reward.png
Music unlocked

Required for completing[edit | edit source]

The Fremennik Trials is directly required for the following quests/miniquests: