The Bird and the Beast/Voting

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Bandosian voting board to the right of the Bandosian quartermaster
The voting board to the left of the Armadylean quartermaster

Throughout The Bird and the Beast world event, players accumulated votes by gaining renown. Votes was spent to decide the microchanges and escalations for the following phase, each phase lasting 5 days. The voting interface was accessed by using the Voting board located at the ground floor, or by talking to the Armadylean record keeper or the Bandosian record keeper. Votes not spent in the previous phase carried over to the following phase.

Voting for the event ended at the end of phase 7.

Final results of votes[edit | edit source]

Phase Bandos symbol.png Armadyl symbol.png
Microchanges
1
Diviner buff
Improved diviner gather rate
Diviner buff
Improved diviner gather rate
3
Bodyguard damage buff
Increased bodyguard damage
Bodyguard damage buff
Increased bodyguard damage
5
Player gather rate
Improved player gather rate
Player gather rate
Improved player gather rate
7
Improved building effects
Improved building effects
Improved building effects
Improved building effects
Escalations
2
Better bodyguard
Better bodyguard
Better diviner
Better diviner
4
Tougher caravan
Tougher caravan
Bigger caravan
Bigger caravan
6
Greater majority benefit
Greater benefit from holding a majority of buildings
Greater majority benefit
Greater benefit from holding a majority of buildings

List of microchanges[edit | edit source]

Microchanges provided a boost to the faction such as improved gathering rate and increased damage, and the chosen buff was displayed in the battle HUD.

Phase 1: Diviner gathering buff vs Caravan capacity buff[edit | edit source]

Question
Vote to choose which buff your faction's convoys will receive.
Options
Diviner gathering buff
Diviner gathering buff
Improved diviner gather rate: A 10% increase in the amount of divine resources your faction's diviners collect, for every gather action they perform.
Caravan buff
Caravan buff
Increased caravan capacity: A 10% increase in the amount of divine resources that can be collected by a convoy.
Result for Bandos Result for Armadyl
Diviner buff
Improved diviner gather rate
Diviner buff
Improved diviner gather rate

Phase 3: Caravan LP buff vs Bodyguard damage buff[edit | edit source]

Question
Vote to choose which buff your faction's convoys will receive.
Options
Caravan LP buff
Caravan LP buff
Increased caravan life points: A 10% increase in the life points of caravan units within your faction's convoys.
Bodyguard damage buff
Bodyguard damage buff
Increased bodyguard damage: A 50% increase in the damage dealt to enemies, by your factions bodyguards.
Result for Bandos Result for Armadyl
Bodyguard damage buff
Increased bodyguard damage
Bodyguard damage buff
Increased bodyguard damage

Phase 5: Player healing rate vs Player gathering rate[edit | edit source]

Question
Vote to choose which buff player members of your faction will receive.
Options
Player healing rate
Player healing rate
Improved player healing rate: A 10% increase in the amount a player can heal their faction's bodyguard and caravan units.
Player gather rate
Player gather rate
Improved player gather rate: A 10% increase in the amount of divine resources a player can contribute to their faction's convoy.
Result for Bandos Result for Armadyl
Player gather rate
Improved player gather rate
Player gather rate
Improved player gather rate

Phase 7: Increased building resilience vs Improved building effects[edit | edit source]

Question
Vote to choose which buff your faction's buildings will receive.
Options
Increased building resilience
Increased building resilience
Increased building resilience: A 15% increase in the initial resilience of buildings constructed by your faction.
Improved building effects
Improved building effects
Improved building effects: Buildings constructed by your faction will have a boost to their effects.
Result for Bandos Result for Armadyl
Improved building effects
Improved building effects
Improved building effects
Improved building effects

List of escalations[edit | edit source]

Escalations increased the urgency and the difficulty of the battle. When escalations were active, the rate of interference by the Godless faction increased.

Phase 2: Upgraded bodyguard vs Upgraded diviner[edit | edit source]

Question
What improvements to your faction's convoys would you like to see?
Options
Better bodyguard
Better bodyguard
Better bodyguard: One bodyguard in your faction's convoys will be exchanged for an upgraded version.
Better diviner
Better diviner
Better diviner: One diviner in your faction's convoys will be exchanged for an upgraded version.
Result for Bandos Result for Armadyl
Better bodyguard
Better bodyguard
Better diviner
Better diviner

Phase 4: Bigger caravan vs Tougher caravan[edit | edit source]

Question
What improvements to your faction's convoys would you like to see?
Options
Bigger caravan
Bigger caravan
Bigger caravan: One caravan unit in your faction's convoys will be exchanged for an upgraded version with 40% extra capacity.
Tougher caravan
Tougher caravan
Tougher caravan: One caravan unit in your faction's convoys will be exchanged for an upgraded version with 50% extra life points.
Result for Bandos Result for Armadyl
Tougher caravan
Tougher caravan
Bigger caravan
Bigger caravan

Phase 6: Reduced Godless attacks vs Greater majority benefit[edit | edit source]

Question
Which faction benefit would you like to see?
Options
Reduced Godless attacks
Reduced Godless attacks
Reduced frequency of Godless attacks: Your faction's convoys and buildings are 15% less likely to be ambushed by the Godless.
Greater majority benefit
Greater majority benefit
Greater benefit from holding a majority of buildings: Passive benefits received from having buildings at a majority of sites are boosted by 10%.
Result for Bandos Result for Armadyl
Greater majority benefit
Greater benefit from holding a majority of buildings
Greater majority benefit
Greater benefit from holding a majority of buildings