Template:PvM generic equipment
Jump to navigation Jump to search
This documentation is transcluded from Template:PvM generic equipment/doc.
This is an optimal PvM equipment guide for all high-level bosses.
poisonable=1- Adds Cinderbane gloves in the first glove slot for all styles
slayer=1- Adds the Corrupted slayer helmet in the first head slot for all styles with a note "if on task"
melee=0- Hides the melee tab to indicate the boss cannot be attacked with melee
ranged=0- Hides the ranged tab to indicate the boss cannot be attacked with ranged
magic=0- Hides the magic tab to indicate the boss cannot be attacked with magic
class=melee- Boss is classified as melee. Adds Inquisitor staff in the first 2H magic slot (after FSOA)
class=magic- Boss is classified as magical. Adds Hexhunter bow in the first 2H ranged slot
class=ranged- Boss is classified as ranged. Adds Terrasaur maul in the first 2H melee slot
Main article: Recommended equipment for PvM