Template:DropsLine/doc

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This is a documentation subpage for Template:DropsLine.
It contains usage information, categories, and other content that is not part of the original template page.
Template:DropsLine invokes Module:DropsLine using Lua.

The DropsLine templates are used to list a monster's drops. Three templates are used to form the drop logs:

Usage

{{DropsTableHead}}
{{DropsLine
|Name        = <!-- Name of item -->
|Namenotes   = <!-- (Optional) Notes added to the item name without disrupting GE price.-->
|Quantity    = <!-- Quantity(s) dropped by monster. Separate with commas. If unknown, leave blank or use "Unknown." -->
|Quantitynotes = <!-- (Optional) Extra things added into the Quantity column, to not disrupt the colouring-->
|Rarity      = <!-- How rare the item is: Always, Common, Uncommon, Rare, Very rare, Varies -->
|Raritynotes = <!-- (Optional) Extra things added into the Rarity column, to not disrupt the colouring-->
|gemw        = <!-- "no" if item is not sold on the GE -->
|AltValue    = <!-- (Optional) The value to display when gemw=no -->
|Image       = <!-- Manual addition of image if item is not sold on GE. Don't add [[File:_]] -->
|Sort        = <!-- Manual sort category override -->
|nosmw        = <!-- suppress SMW output -->
}}
{{DropsTableEnd}}

The template should be used in one line, like the example below.

Unfilled drops line for quick copy-paste

GE item: {{DropsLine|Name=|Quantity=|Rarity=}}
Non-GE item: {{DropsLine|Name=|Quantity=|Rarity=|gemw=no|Image=}}

Parameter details

Name

Name of the item/drop, should link directly to the article.

Namenotes (optional)

If extra notes need adding to the item name, such as for noted items, use the "Name notes" parameter. This will allow the Image and gemw parameters to still work.

Quantity

Quantity of the item dropped by the monster. If multiple quantities are randomly dropped, list them all and separate with commas. Do not use commas as thousand separators, and do not use abbreviations like k and m - input 9000, not 9,000 or 9k.

The price column automatically detects several types of ranges:

  • Several individual values separated with commas, e.g. 1,4,7
    • Uses the first and the last values (not max and min; numbers in the middle ignored), so make sure to order them in ascending order.
  • A range in the form min-max, e.g. 1-10
    • Uses the number on the left of the - as min, and the right as max
  • A combination of the above two, e.g. 1-3,5,7-9,11
    • First separates by commas, then if the first is a range, uses the left of the - as min; if the last is a range, uses the right of the - as max; otherwise if either is not a range uses the number that is there as min or max, respectively. In the example, the min number would be 1 and the max 11. Make sure they're ordered in ascending order.

The word (noted) is removed before parsing it, but other variations are not. All other characters and text are parsed as is, so make sure the Quantity field only contains numbers, commas, hyphens and (noted), nothing else.

Rarity

Rarity of the item. Rarity can either be a number or a category.

Number

Whether sourced through RuneMetrics drop logs, from a Jagex moderator statement, or other, drop chances can be given as a rarity. They should generally be added as a fraction, e.g. 1/128, 10/512, 1/5000 etc. The module will automatically provide colours and similar.

RuneMetrics

If the RuneMetrics drop logs project is used for drop chances, the kills parameter of the table head should be provided as the number of kills. This will automatically provide a source on the Rarity column header and make the table bottom generate the references list below the table. The reference is in group "drops", so other references intended for below the table should use this.

Other

The source for the drop chance should be provided via a reference in the Raritynotes parameter. Generally it should use the reference group "drops", unless it is a citation (see RuneScape:Style guide/References and citations for more info.

Category

Categories should be used if there's no good way to find an accurate drop chance. There are 6 available options:

Rarity Explanation
Always Always dropped by the monster
Common The most common of items. Renowned for being common. Nearly always dropped.
Uncommon Dropped sometimes, but not necessarily renowned for being common
Rare Rarely dropped. Will take quite a few drops to obtain.
Very rare Renowned for being rare among players. Hardly ever dropped. Items like the divine sigil, some dragon items, etc.
Varies/Random Dropped with a mechanic more complex than a simple drop rate. Use the raritynotes parameter to indicate how the drop probability varies with boss level.

Leaving the rarity blank or entering a rarity other than always/common/uncommon/rare/very rare/varies or a number defaults to a white color.

Raritynotes (optional)

If extra notes on the items rarity need to be entered into the column, such as a citation, or some other requirement to be dropped (e.g. the specific bones for Rag and Bone Man are only dropped during that quest, Dragon eggs are only dropped when the player has level 99 Summoning, etc), use the "Raritynotes" parameter. This will allow the colouring of the standard rarities to still work.

If a reference is being used in Raritynotes, generally it should use the reference group "drops".

gemw

Whether the item is listed on the Grand Exchange Market Watch. If yes, leave blank, and the price will be pulled automatically. If no, enter "no", which puts "Not sold" in the table cell. Entering "no" will remove the image, requiring manual configuring of the item's image using the "Image=" field.

Image

A manual configuration of the item's image. Only use this parameter when the image name (minus extension) does not exactly match the item name. Casing is important, so be sure the "Name" parameter also leads directly to the item's page. In normal circumstances, the item image can automatically be pulled from its GEMW page. Do not add square brackets and the file prefix. Just use "Name.png".

AltValue (only if gemw parameter is no)

The price to display when the item cannot be traded between players. Used only when "gemw=no". A reference will be added to clarify this. The value will be formatted with thousands separators, so commas should not be entered.

Sort

Drops automatically have a sortkey calculated for the name column, which is the default sort for a drops table. The sortkey is always category raritynum lowercasename, with the category calculated from the item name - e.g. weapons 5 abyssal whip. The calculated category is one of: runes talismans armour weapons ammunition logs herbs seeds ores bars gems raw potions zzz !!! !other, where zzz is the rare drop table (sorts to end), !!! is coins (sorts to front), and !other is everything that isn't recognised as one of the other categories.

If the automatically calculated sort category is poor, then it can be defined with the Sort parameter to correct it. While any value can be entered, it should be one of the above to fit correctly with the other items (though if everything is changed...). The rarity sort number cannot be changed.

nosmw

If this is present (it doesn't matter what the exact value is), Semantic MediaWiki output will be suppressed. This will prevent the item from being added to drop source lists generated by Template:Dropping monsters list.