Tectonic robe top

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Tectonic robe top detail.png

The tectonic robe top tier 90 Magic power armour made at 93 Runecrafting using 42 tectonic energy and 3 stones of binding. It is part of the tectonic armour set.

The tectonic robe top lasts for 100,000 charges of combat before degrading to nothing - it cannot be repaired. Once equipped, it instantly becomes untradeable, even if it has not been used in combat.

Losing the tectonic robe top by being killed in the Wilderness will result in a fraction of the original tectonic energy being dropped on death, based on how degraded it was, rounded down. For example, if the robe top had 52% of its charges remaining, 21 tectonic energy would be dropped on death. This can be used to refund most of the cost of the robe, although the stones of binding are not returned. 

The top can be dyed using Barrows, Shadow, Third-Age, or blood dye to create the barrows, shadow, Third Age, or blood variants, respectively. Dyed armour will not crumble to dust when it fully degrades; rather, it can be repaired using tectonic energy.

Combat stats[edit | edit source]

Creation[edit | edit source]

Tectonic robe top.png Tectonic robe top
Runecrafting-Make-X hourglass icon.pngMake-X GE icon.png
1,500 XP-?41,408,132
Runecrafting Runecrafting level93
P2P icon.png Members only
Tectonic energy.pngTectonic energy42873,98136,707,202
Stone of binding.pngStone of binding3483,7671,451,301
Total price38,158,503

Usage cost[edit | edit source]

Combat charges100,000
Item(s) consumed1 × Tectonic robe top.png Tectonic robe top
Total GE Price41,408,132
Per hour
Average rate[uc 1]745,346
High rate[uc 2]1,490,693
Maximum rate[uc 3]2,484,488
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • ninja 17 December 2013 (Update):
    • Armours no longer degrades from players taking damage from the desert heat or bugs in dark areas.