Talking
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Talking | |
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Release date | 25 January 2016 (Update) |
Gizmo type | Weapon, Armour, Tool |
Maximum rank | |
Standard | 1 |
Ancient | 1 |
In-game description | |
Gives your gear more personality. | |
Infobox • Talk page |
Talking is an Invention perk that gives equipment the ability to talk. When equipment with this perk is worn, chat lines occasionally appear in your chat window. It can be created in weapon, armour, and tool gizmos.
Sources[edit | edit source]
Material | Rarity | Perk ranks with X materials | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Standard gizmo | Ancient gizmo | |||||||||||||||
1 | 2 | 3 | 4 | 5 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |||
Living components | Uncommon | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
Organic parts | Common | 0 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
Base parts | Common | 0 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
Brassican components | Rare | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
Simple parts | Common | 0 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
Head parts | Common | 0 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Personas[edit | edit source]
There are several possible characters that your equipment can be while talking to you after giving it this perk. They all have different personalities, and will speak to you in a different way. The same gizmo will always have the same personality, no matter what piece of equipment you put it on. For instance, disassembling a piece of equipment with the Thalia personality, getting the gizmo back, and then using that same gizmo on a different piece of equipment will cause the new piece of equipment to also have the Thalia personality.
Anya[edit | edit source]
Anya seems to have an obsessive personality. In her dialogue she mentions having lived on Infernus once. She is overly attached to the player character and the things she says often come off as clingy or creepy.
Dandelion[edit | edit source]
Dandelion has an obsession for combat. He enjoys the player participating in combat activities and encourages them to do so. He also seems to enjoy nature, specifically flowers, and states that his name is "manly" from where he comes.
Dawn/Lensig[edit | edit source]
Dawn, or Lensig, is a character from The Death of Chivalry, and makes frequent references to the quest. She seems to have a split personality, flitting between the Dawn and Lensig personas often.
Eve[edit | edit source]
Eve has a flirtatious attitude, and is quite affectionate towards the player.
Jim[edit | edit source]
Jim is an elderly man who dislikes the "lack of respect" that the player has, due to them being far younger than him. He has problems with his sciatic nerve.
Mina[edit | edit source]
Mina is a perky individual who makes it clear that she enjoys adventuring. She is excitable and energetic.
Thalia[edit | edit source]
Thalia is a nervous individual, trapped beyond her free will. She constantly asks for the player to let her out.
Tyler[edit | edit source]
Tyler is the stereotypical young man obsessed with fitness training. He frequently compliments the player, is very friendly with them, and calls them nicknames such as "brah" and "playa".
Dialogue[edit | edit source]
Update history[edit | edit source]
Trivia[edit | edit source]
- Anya's fear of rabbits, relation to a demonic realm, and obsessive behaviour might be a reference to the character Anya from Buffy the Vampire Slayer.
- Dandelion may be a reference to the talking sword Dandelion from Rumo and His Miraculous Adventures.
- Dawn references the Abbey of St. Elspeth Citharede, Sister Esther and Sister Lara.
- Eve's personality was meant to make people feel discomfort.[1]
- Thalia's lines "Hello? Is anybody there?" and "Can you hear me?" is a reference to the Pink Floyd song "Comfortably Numb", and the turrets from the Portal games series.
References[edit | edit source]
Abilities | |
Damage/Accuracy modifying | |
Damage reduction | |
Adrenaline | |
Prayer | |
Additional items | |
Experience | |
Skilling | |
Miscellaneous | |
Ancient |