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This talk page is for discussing the Woodcutting page.

Good[edit source]

This page should now be done. If anything is missing, please go on ahead and add it in! --Richard1990 19:55, 4 May 2006 (UTC)

It looks excellent. I added some pictures of axes and logs. Fetttson 21:11, 28 May 2006 (UTC)

Good job guys :) Onyx.pngMalestro 17:00, 9 April 2007 (UTC)

Clap Emote[edit source]

I found that it works with more emotes, though i haven't tested everyone there is.

Trivia Section[edit source]

  1. The duration of a tree depends on the skill level. A higher skill causes a tree to last longer. When multiple players are cutting the same tree, the player with lowest skill level determines the duration.
  2. Woodcutting, like fishing and unlike mining (with the exception of rune essence), allows multiple players to share the same resource, without any influence to each other. The death of a tree is similar to the fish spot moving.

Is it me, or are these two statements contradictory? 07:14, 2 August 2007 (UTC)

I don't believe they are necessarily contradictory, but my concern is can I see proof of this? -- 17:39, 19 November 2007 (UTC)
They are, and I'm too lazy to make it make sense right now. Knightgod444

I would change it, but to be honest, I have no idea how the system works. 02:19, 6 August 2007 (UTC) those statements are completely contradictory! unknown

Am I right in reading that as meaning that having more people cutting it wont make a tree fall down quicker? Hp 4 eva 10:14, 13 August 2007 (UTC)

I have entered the rate of cutting logs in the Trivia section. I believe this should really be moved to the main part of the article, however I understand this is not widely accepted so perhaps best fits into this area at this time. 00:59, 8 November 2007 (UTC)

Sorry, but it doesn't fit anywhere. It's against the wiki policy. Butterman62Ice Barrage icon.png 21:15, 19 November 2007 (UTC)

There is this one time where that your Woodcutting is so high, That the animation while chopping the Wood is not there, The Tree Simply... Disappears. It is like you destroyed it before a second. Wssaexp09` 05:58, March 27, 2011 (UTC)Wssaexp09Wssaexp09` 05:58, March 27, 2011 (UTC)

Woocutting lvl = speed in obtaining logs[edit source]

There have been some "edit wars" based on whether or not your woodcutting lvl allows you to get logs at a faster rate or not. From experience this is certainly true. Axes allow faster woodcutting, but the higher your woodcutting level the faster the logs come also. If anyone has any proof to the contrary let us know, but for those who have actually cut a few logs in their time, it's a fairly obvious fact. Agility TIRRIANGANT (TALK) 13:59, 11 January 2008 (UTC)


I certainly dont have proof for you guys, but wc level DOES increase the amount of logs and xp you get.

I have been woodcutting starting from lv 1 and i have noticed dramatic increases. (I use a special client with a built in xp calculator that tells me the xp per hour im gaining)

From just 24k xp per/hr to 41k xp per/hr (lv 75 atm...) - Willow Logs

I dont have the exact formula or anything, but i know that it does increase a little each level.

Does an animation bought from Solomon's store affect the speed at which you cut? I have a Dragon hatchet in my inventory, but I am "exploding" the tree to get my logs, is the hatchet even relevant, or could I just leave it in the bank? - Doc Psycho76.210.236.24 15:19, January 23, 2013 (UTC)

I don't believe that it could be considered as true "proof" but commonly I have race with friends to a certain number of logs...getting on/off the exact same time, and just sitting there cutting. It doesn't matter what axe I use (my friend always uses rune), but at 99 Woodcutting I can still cut at double the speed of my close friend at 87 Wc. Sure it's not specific numbers, but Isn't it common knowledge to anyone who has ever cut logs before that the higher your level is, the faster you cut? Dragon hatchet.png <- Velireon -> Dragon hatchet.png
Jagex doesn't [ mention anything] about higher levels getting logs faster, only axe types; and they're really the only people who can prove it. I've recently read a fansite, and they say that you get logs at the same rate despite your level. I know this isn't enough proof, but if we're going to say that you get logs faster at higher levels without any proof, then we're not really keeping this article NPOV, are we? That's why I feel the whole thing should be removed during the time being, without mentioning either that you get logs faster at higher levels or you don't, until one of them has been proven to be true. --Drummer (speak) 22:50, 12 January 2008 (UTC)
This is my opinion: Woodcutting level does affect speed of obtaining logs, in a similar way that higher fishing levels increase the speed of catching fish. However, I don't think Jagex have included a note on either of these (not too sure about fishing, tbh) - hence it cannot be absolute fact. But, when I was woodcutting for a long period of time, I did notice a slight boost in log obtaining speed, and at the time, a level 93 woodcutter was with me and she consistently got an inventory of logs significantly faster than I did. A secondary observation can help prove this, as I made periodic measurements of my experience/hour. At level 77/78 it was around 39k/hour, while at 83/84 it was around 42k/hour. The only thing that could affect this would be random events, but I listed and compared them, and they were pretty much the same. But I think this should be left out for now, at least until Jagex gives a proper confirmation of it. Quest.png Gaz Lloyd 7:^]Events!99s 16:57, 15 June 2008 (UTC)

There is no need to wait for confirmation, it is quite obvious, comparing with the first time you cut a tree in Tutorial Island. Dave Lopo 13:52, 31 January 2009 (UTC)

As much as everyone here is agreeing with it, we kinda have to leave it out of the article for now; since Jagex hasn't confirmed it, it will cause edits wars. Leave as is until its confirmed. Quest.png Gaz Lloyd 7:^]Events!99s 22:03, 1 February 2009 (UTC)
It really isn't necessary. We don't need Jagex confirmation of everything. For example, no official Jagex source has confirmed that cutting teaks is the fastest way to train woodcutting, but it's easy to prove through small amounts of testing. --troacctid 22:08, 1 February 2009 (UTC)

It's really quite as obvious as the fancy boots on my character's feet, to me.Dave Lopo 17:35, 8 February 2009 (UTC)

Levels DO affect the speed at which you cut logs. I have 99 WC, so I've spent the time testing if levels affect it, which I never doubted.Prgmbeta 04:30, November 1, 2009 (UTC)

Is this proof enough for you? [[File:WC_lvl=log_speed.png|thumb]]Quest point cape.pngSk8r dan man Quests 22:18, February 22, 2010 (UTC


Just think about this. If levels didn't affect speed at which you can cut logs or fish, why would there be summoning familiars that give you an "invisible boost" to your wc level. As in they don't actually increase your wc lvl but they allow to cut slightly faster. 15:13, July 21, 2012 (UTC) Festerdots

Training[edit source]

I'm not one for an edit war, so here's the rub. I don't think magic logs should be listed in the training section. The idea is to give ideas as to how to train, or describe common training techniques, am I right? Magic logs simply don't provide a lot of experience. They're far too slow, and should only be considered for moneymaking purposes, not exp. And if you were going to list it just for the sake of not leaving anything out, why wouldn't you list Maple and Mahogany and Arctic Pine and Dense Jungle and so on? If that was the goal of the training section, it would just be a repeat of the list of every tree you can chop. True, mage logs give the greatest profit--however, that better qualifies them for a listing in the "Making Money" section just above. Troacctid 07:49, 14 June 2008 (UTC)

Well, you do bring up some good points. However, if you think about it this way, there are probably ways to make money that are faster than cutting magic logs, but yet they are cut commonly. Why? Maybe you think differently, and I respect your opinion, but I think it's because it also gives woodcutting experience. Although, I should maybe just remove it, because maybe it's slow compared to other methods. Butterman62 (talk) Ice Barrage icon.png 13:36, 14 June 2008 (UTC)
Better yet, why not just use the {{difficulty}} stars (5*****) to show how effective each one is? --Drummer (speak) 22:16, 14 June 2008 (UTC)
That's not what any of the other skill pages has, though. Troacctid 05:19, 15 June 2008 (UTC)
Doesn't mean we can't add it to this one. We can also add it to other skill pages too, if we want. --Drummer (speak) 12:15, 15 June 2008 (UTC)
I agree. The stars rating of training methods is a good idea... applying it to all guides can be done relatively easily. If no one else is willing to do it, I don't mind doing it. Quest.png Gaz Lloyd 7:^]Events!99s 16:57, 15 June 2008 (UTC)
So would this idea then be applied to the training section, or should the section on all the different logs and trees be revamped with ratings on speed and profit? Personally, I think effectiveness could be described well enough with text, and a five-star system is a little restrictive.Troacctid 20:32, 15 June 2008 (UTC)
Hmmm... it could be applied to the logs section... but personally I don't think it should be. I think it would be best added to the training... or better, create a table listing the training methods, and give it a star rating on how effective it is for both training and money-making, and then provide a text note expanding on the reasons on why its that effective. The star rating would be an at-a-glance way to tell how effective it is, for those who don't really care on why its like that. Example:
Levels Log Experience Effectiveness Money-Making Effectiveness Notes
30-99 Willow 5***** 1***** Willow logs give some of the best woodcutting experience rates available, even at relatively crowded trees. However, due to this, the market is flooded with them and hence don't often sell for much, nor very quickly. Best cut if you don't care about profit, and/or will use the logs for other skills (e.g. Fletching or Firemaking).

Quest.png Gaz Lloyd 7:^]Events!99s 22:27, 15 June 2008 (UTC)

I like it. But my problem with it is that the same symbol would be used for teaks, even though teaks are actually faster exp, so it isn't really the best representation. But hey, isn't there a whole page dedicated to training woodcutting? This would go great over there, wouldn't it? Troacctid 22:41, 15 June 2008 (UTC)

Minor Grammatical Changes[edit source]

Is there a reason this page got reverted (by Biglapers7) after I edited it? Comparison: These were only minor errors, eg about 'a tree' and then plural 'levels' needed for it, but I cant see why my edits were wrong. Robbien50 17:44, 16 October 2008 (UTC)

New animation[edit source]

Now that the woodcutting animation has been updated to look like the Adze is there any need for the animation Hapi uploaded when the one i did does the same job and more with a smaller filesize (and also doesnt show off the character outfit)? A player using the Inferno Adze to cut a tree. Hapi woodcutting --Gold ore.png Mercifull UK serv.svg (Talk) 16:03, 11 November 2008 (UTC)

How many logs...[edit source]

I'm currently doing a project on how many logs it would take to get from 1-99 woodcutting. See my userpage for my findings :P 13:58, 31 January 2009 (UTC)

Could it be used for anything? Here's what it looks like:

Woodcutting.pngLevel and Tree Type Number of Logs
(Rounded to nearest 10)

From level 1-15 (Regular Tree) 100
From level 15-30 (Oak tree) 290
From level 30-60 (Willow tree) 3860
From level 60-99 (Yew tree) 72920 00:42, 10 March 2009 (UTC)

You might as well just link to a calculator like the ones at RuneHQ or Tip.It...I doubt anyone is going to start at exactly 60 woodcutting and chop yews all the way to 99, and even if they did, the number of logs needed would be much less useful than the number of hours it would take. Also, it carries an implication that yews or willows would be the best training method, which isn't necessarily true. And it's just simple calculator work anyway...13m xp divided by 175 xp per yew log = about 75k yews. I don't see much use for it. troacctid 00:58, 10 March 2009 (UTC)

that's beautiful, and highly factual and interesting too. these stats need to be updated once in awhile though, since i noticed when the latest mobile update came on, things got so much easier. 750 proteans from a single treasure chest? they must be joking?! { 17:06, 9 October 2020 (UTC)}

also, please note[edit source]

that opinions should be omitted to keep the page on a factual direction. i edited the page from "woodcutting is probably the most popular f2p non combat skill..." to "is one of the most popular non combat skill" Xxtsaixx 04:03, 14 April 2009 (UTC)

What Woodcutting Guild?[edit source]

Where was that comment found? If no one knows for sure where the person who edited that in got it from, I'm removing it. It sounds like a rumor, anyway...7kyt1iT.gif --WINE OF GOOD HEALTH (Actually Stinko) 19:34, 27 April 2009 (UTC)

 There is a Woodcutting Guild!! It's called "Seer's Village", minimal requirement... 45 WC.!

Video[edit source]

Should we put my vid in? I used this guide to make it!
Manyman (talk) 23:04, 23 July 2009 (UTC)

Nice willow tree spot[edit source]

There is a spot i have found South from Rimmington on 6 diffrent servers i have found there are 3 willow trees with a single spot in the middle, Easy turn and chop. File:WillowTrees.jpg|thumb [[File:WillowTreesMAP.jpg|thumb]] --Axeblade346 20:50, October 17, 2009 (UTC)

It's already known... bad_fetustalk 20:52, October 17, 2009 (UTC)

I think that Chess means that we already have that info in the woodcutting training guide. I added the map image you took to the guide to help people find the trees you found Smile Unicorn horn dust.png Evil Yanks talk 01:37, October 18, 2009 (UTC)

Level 99[edit source]

Is the Level 99 section really necessary? It states unrelated information about highscores and there is already a separate page about it. And it's less than a paragraph long. We should either redirect the page Woodcutting Cape to this article (and improve this section), or replace the section with a link to the other article. Cheese13562 20:55, October 4, 2010 (UTC)

If you think it should be done, go ahead and do it! It seems like it's too trivial to need a consensus. In my opinion, some of that information should be at the top of the article. 10hailfire10 11:01, October 14, 2010 (UTC)

Multiple People Chopping Simultaneously regularly[edit source]


I just wanted to ask - is there any proof if a tree/ivy being chopped by 2 or more players simultaneously will be chopped down faster, or is it just chopped down regularly for each person.

When chopping, it is similar to a roulette or dice roll of whether you get logs, nothing, or logs and cut down the tree/ivy. So, while having multiple people on the same spot significantly increases chances of felling the tree, it does not interfere with your cutting rate.

uh, it seems to be the exact opposite? there was a lvl 95 lumberjack with a crystal hatchet at varrock castle, chopping yews. now, she was cutting them down in no time at all, over and over again! the chance of that happening is so many times less than a promille. i even waited until she logged out, because i was just not getting any logs at all. { 16:52, 9 October 2020 (UTC)}

Are there any NON-afk lumberjacks in the game, at all?[edit source]

"Unlike other trees, elder trees can be chopped for 5 minutes starting from the first action, before losing their branches."

That sounds incredibly outdated. I uploaded proof, but it was "too personal". Who cares. I've managed to chop for 12 mins straight on a yew tree. I've tried with juju potions; and they yield only 3 more logs, and the time is still the same. And after upgrading from a rune hatchet to a dragon one, I still get the same results. As anyone who's played the game for a little while knows, there is no such thing as "RNG" in Runescape; it's all based off of counters and timers. I'm now wondering if my 3 mil investment even makes a difference?! {Tomas Emma (talk) 17:03, 30 September 2020 (UTC)}

That sounds incredibly outdated. -- No, it's still currently correct; an elder tree will lose its branches 5 minutes after you begin cutting, no sooner or later.
I uploaded proof, ... -- What you uploaded was two different screenshots of chat messages talking about logs obtained from yew trees, not elder trees.
Who cares. -- Probably the person who both uploaded and later referenced those images, no?
I've managed to chop for 12 mins straight on a yew tree. -- Not sure how this is relevant, but I don't see anything that would contradict the possibility of that happening.
As anyone who's played the game for a little while knows, there is no such thing as "RNG" in Runescape; it's all based off of counters and timers. -- Since the exact opposite conclusion is so readily apparent (both from experience as well as source code revelations and data dumps from J-Mods), I'm going to assume you're stating this out of frustration for what I'm guessing is poor RNG that didn't immediately justify your investment? Not sure.
MrDew (talk) 05:51, 2 October 2020 (UTC)

i apologize for being a newbie... :( {Tomas Emma (talk) 08:33, 2 October 2020 (UTC)}

some woodcutting experiments[edit source]

OK. the short version, is this: i've for several weeks been woodchopping at the varrock wheatfield, on the 2 willows there - making arrow shafts, no banking needed. this gives me 53k xp and 210k gp per hour.

Aaand, now the data =P (today I will time trees)

test: a magic/yew/oak tree situated in a triangle near gnome agility training arena

so, you chop the magic tree. and while waiting for it to respawn, you also take down the willow, and both oaks. no boredom, no running back and forth to the bank. and you get to enjoy the scenery.

if you only use LL alch on the magic logs (while chopping at the same time), you gain a total of 1.3k magic xp. you also get 29k woodchopping and 2.8k fletching xp. the fletching xp is 10x more with alch of shieldbows, but you get a very large negative gp yield (i tried using up 500 nature runes, don't know the time).

with the shaft method, you gain 98k gp, and this is not including caught implings, clue scrolls and bird's nests (you can send them to the bank with a legendary pet).

method 1 gave 56k xp and -145k gp per [unknown time] (-3gp/xp), while method 2 gave 32k xp and 98k gp (+3gp/xp). you could always do each method every other time to break even.

compare this to my favorite method (listed further below) which gives 4gp/xp per hour (210k gp & 53k x ), which also needs no fancy equipment / high skills. juju potions are fun, if you're serious - but if you afk, it'll be the same yield (with normal jujus) as if you're playing dedicated.

skills/gear: 77 woodchopping with a dragon hatchet (3m), mystic fire staff (24k), ring of fortune (2.6m), 49 magic, 59 fletching

method 1:

xp/h fluctuated between 41k (magic) to 32k (willow & oak)

fletching willow/oak shieldbows (u)

then LL alch on them and the magic logs


nature rune cost: 175,5k gp (351gp each, x500)

alch yield: 30k

total: -145,5k gp

method 2:

xp [method 1]

woodchopping 28k (1634231-1605868=28363) [not documented, probably close #2]

magery 1.4k (96197-94802=1395) [15½k]

fletching 2.8k (269803-266988=2815) 7200/2815=2,56xp/shaft [not documented, maybe same as magery]

total: 32,2 [~56k]

alch gp: 5760/128 per alch=45 magic logs

magic tree respawn rate: 1 count: 02:33:33-02:37:20 (3 mins 47secs)

total time: 02:55:06-01:54:17

nature runes

992 starting - 947 left = 45 used = 15795gp




+98k gp

[method 3]

place: varrock, near the wheatfield

tree: 2 willows (needed skill: 30)

skill used: 75 woodcutting

hatchet: dragon (3m gp)

per chop session

~2 mins

27 logs

1823 xp

per fletching session

50 secs

675 shafts

270 xp

10k gp


560 logs

14k shafts

woodcutting 43 mins

fletching 17 mins

woodcutting xp 38k

fletching xp 15k

20,75 fletching- / chop sessions

xp yield: 53k

gp yield: 210k


{Tomas Emma (talk) 08:29, 2 October 2020 (UTC)}

{Tomas Emma (talk) 08:29, 2 October 2020 (UTC)}