Talk:Nature rune running

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search
This talk page is for discussing the Nature rune running page.

Untitled[edit source]

I'm Sorry, i really don't know why this has been marked for cleanup, its my first from scratch Guide-type article, and I would like to know why, and how to fix it. Thanks! 1diehard1 03:42, 15 July 2007 (UTC)1diehard11diehard1 03:42, 15 July 2007 (UTC)

Expanded Nature Running article[edit source]

I've added some more information about nature running, doing my best to copy the style of the law running page. Anyone know what else should be done to clean it up? Fiery Embri 21:07, 12 October 2007 (UTC)

How is this practical?[edit source]

With a wealth loss of nearly 8k per trade, you'd likely go through 8 or fewer trades (if your limit is 60k) before running out. Unless you have very few runners, this will probably happen in under 3 minutes. So what do you do for the other 12 minutes? It seems that trying to work within the trade limit was obsolete before it started, as the whole point of having runners is to be able to gain faster experience than you could get on your own.
Being idle for 48 minutes out of every hour, and only getting in 32 runs per hour you'd break even with or get slower experience than using the abyss by yourself; not to mention you'd lose all of your profit. I don't see how anybody would actually find this beneficial unless they were using junk to avoid the system and keep the experience constant.--Bartuccio3 03:59, 1 March 2009 (UTC)

Cleanup[edit source]

I've re-cleaned up the page, there may need to be more cleaning up happening, I was mainly trying to Standardise all the Rune Running pages to look the same. Only done about half of them as of today. Laurencio2 11:06, December 1, 2009 (UTC)

Can Somebody Please Change text under the head "Skulled"? <-- Excuse my english but... yeah im not so.

Anyway, People wont get skulled anymore not in wildy as not in abyss. 23:29, November 24, 2012 (UTC)