Talk:Mobilising Armies

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This talk page is for discussing the Mobilising Armies page.

Untitled[edit source]

It's gonna be fun! xD --Kat99999123 06:03, 8 November 2008 (UTC)

F2P?[edit source]

I hope they make it F2P. Jagex aready screwed up Stealing Creation--leira77 20:23, 15 November 2008 (UTC)

It better be f2p! I`m 12 yrs old and i've been waiting years for Jagex to come up with some new content that i can actually play for free.........the other thing is I love strategy games, so they better not screw this up like stealing creation.- July 7, 2009

What are you talking about Stealing Creation was fun I liked Hunting for clay and don't make it f2p, noobs will come.

Helm of neitiznot (e).png Kat99999123 Talk EditCount GuestBookRanged cape (t).png 04:07, 19 November 2008 (UTC)

How do you know they screwed it up? You are f2p and have never played it. --Gold ore.png Mercifull UK serv.svg (Talk) 09:05, 19 November 2008 (UTC)
f2ps are noobs Helm of neitiznot (e).png Kat99999123 Talk EditCount GuestBookRanged cape (t).png23:02, 19 November 2008 (UTC)
more like you are, STHU

Explorer's ring 3.pngBtzkillerv has entered the building! Cape (blue).png 18:19, 3 January 2009 (UTC) Lol he meant that they screwed it for non mems not in like game... it's pretty boring tho

Sorry I take that back I'm just saying that *some* F2P are noobs not ALL. Helm of neitiznot (e).png Kat99999123 Talk EditCount GuestBookRanged cape (t).png 22:27, 17 April 2009 (UTC)

Srry, its P2P Rune 2h sword.pngAjihad282Teh talk - U wants 2 borrow? 14:08, 8 July 2009 (UTC

Why would you care if its f2p, the "noobs" wouldnt be able to come on the p2p worlds

so your saying f2p are new players?[edit source]

so your saying f2p are new players? kate99999123?

New players are newbs, not noobs. Noobs are generally annoying or stupid people. Which many f2p are (more f2p than members, at least). Most f2p are new compared to members anyway. On f2p worlds 95% of people are green to my level 96, in members it's definitely a minority.

I apologize. Helm of neitiznot (e).png Kat99999123 Talk EditCount GuestBookRanged cape (t).png 22:25, 17 April 2009 (UTC)

You're a noob.. Newbie in America is pronounced Noobie by most, shortened to noob. If people want to make up stupid meanings, fine, but thats the one and only real meaning

I wonder...[edit source]

I wonder if they will make a minigame that works like a tower defense?

Just a thought[edit source]

An online RPG that was not updated for two years, Bang Howdy, recently re-opened. This game was similar to the mobolizing armies content.

Still not out?[edit source]

Been some time now...--Runecrafting.gif Mo 55 55 Talk|Sign 09:43, 31 May 2009 (UTC)

There's a lot of speculation on the forums now. There was a Tweet on the German Jagex Twitter, saying someting about abandonedd monsters, and "zum Glück ist man mobil" - "Luckily you're mobile". Seems like a hint to me. Ancient talisman.png Oil4 Talk 10:35, 15 June 2009 (UTC)
I place my bet on 8 July :P Adult chameleon (automatic).png Anurin Talk · Sign! . 15:59, 7 July 2009 (UTC)
Either 8 July or 15 July, I think. Probably 8. Ancient talisman.png Oil4 Talk 19:48, 7 July 2009 (UTC)
I REALLY hope that whatever is this week update, comes tomorrow... I'm getting tired of waiting ¬¬ Quest point cape detail.png Brux Talk 20:29, 7 July 2009 (UTC)

im gessing tommarow is the portugeese server(and possibly mobilizing armies aswell) but i dont think a few weeks is two...also kinda off topic is there a fourum for this wikia where i can ask questions?--Dragonway50 21:02, 7 July 2009 (UTC)

Tower defence?[edit source]

do you think it will work in a tower defence type way? --Dragonway50 19:40, 7 July 2009 (UTC)

RuneScape Article about MA[edit source]

[ The article about mobilising armies]  —The preceding unsigned comment was added by Tedjuh10 (talk) on 2009-07-08 13:41:46 (UTC).

I've added this to the article under External links on your behalf - good work digging that out.  ;-) You could have added it yourself you know! Leevclarke talk Max_logo_mini.png bulldog_puppy.png 13:51, 8 July 2009 (UTC)

[] There's also the addition of Notes to the Interface. And I think the Interface was changed as well --

Summoning-icon.png NuparuMahnika Falador shield 2.png

14:00, 8 July 2009 (UTC)


WWWWWWWWWWWWW0000000000000000000TTTTT!!!! Rune 2h sword.pngAjihad282Teh talk - U wants 2 borrow? 14:03, 8 July 2009 (UTC)

Safe or Unsafe[edit source]

Does anyone know if this is a safe minigame or not? Weaselitachi 14:45, 8 July 2009 (UTC)

It's safe. There's no way you can die. Tedjuh10 - Talk 14:45, 8 July 2009 (UTC)
It's safe, because you yourself are never in combat, only the squads you hire are. If they are defeated, you have to expend additional resource credits to resupply them, but you won't lose any personally equipped items (and you can't carry anything in the inventory besides the contracts, so no losses there, even if you were in combat) --Jimfromtx 08:05, 13 July 2009 (UTC)

Players[edit source]

Does anybody know the minimum number of players needed for a game to start?

Rollback crown.svg
Polls Fish 2122TalkFishing cape (t).png

15:28, 8 July 2009 (UTC)

The dialogue box says 'need: 20', for the first two scenarios at least. Samrawuk 15:36, 8 July 2009 (UTC)

You need 4 players, but 2 people can drop out, when started. According to the game guide. Tedjuh10 - Talk 15:37, 8 July 2009 (UTC)
Thanks, 4 players is good especially for clans and friendly games. 15:57, 8 July 2009 (UTC)
For the game to actually begin though there needs to be 20 people in the lobby - a mod on the forum said this was to prevent players from just getting three friends to forfeit during a game, causing the player to win. Samrawuk 20:36, 8 July 2009 (UTC)

Historical info[edit source]

I bet the article is expected to be a minigame guide rather than an article giving historical background.

Shall we move all those into the subpage (Mobilising Armies/Pre-release info) ? XDRAGONAITE +Saradomin's Book of Wisdom.png 16:13, 8 July 2009 (UTC)

Re: Safe or Unsafe[edit source]

This minigame is entirely safe, and has no drawbacks (unless you should happen to forfeit mid-game, in which case you will lose all troops, lose your bets, and not gain any rank). Also, this minigame is members only.

-Cheekun (pronounced CHEE-kuhn) 16:27, 8 July 2009 (UTC) Or of course, when Jagex servers disconnect, then you'll lose all your stuff too.. -.- JaydenB 18:10, 8 July 2009 (UTC)

It is not entirely safe. You have to buy squads and special weapons. When they die they are lost forever which will cost you money to replace--Ruderion 19:41, 9 July 2009 (UTC).

The MA TUT glitch![edit source]

There is a bad glitch out there that causes all your items to get deleted when you log out in the tutorial. it is currenly unfixed. Beware!!! join mod mmg clan chat to stay up to date!!

Conspiracy[edit source]

Is it possible that conspiracy has to include that one of the cadets is a member of ham, or could it be something greater? 19:48, 8 July 2009 (UTC)

Formula for number of points?[edit source]

Should we start gathering data to try and find a fomula for number of tokens we get (and see if formula is different for other missions later) here, or are we going to rely on data found on fourms. 20:24, 8 July 2009 (UTC)

Trivia[edit source]

The song (that goes 'we like to move it, move it') existed a long time before that movie, so could someone who knows its official title and singer please edit the trivia section. E.T. Prod U(Talk) 21:57, 8 July 2009 (UTC)

RS Wiki minigame worlds?[edit source]

Well, my brother came up with the idea. Perhaps we could have an unofficial world (member and non-member) dedicated to minigames. Just a thought.

Quest kit update[edit source]

according to the runescape minigames section for mobilizing armies, there are more than one quest kits, and more than one ranks, so maybe a little more updating is in order for someone whos a higher rank in the minigame.

plus theres an extra [image] on the section that shows another quest kit. Davidzx 02:13, 9 July 2009 (UTC)

Yes, this is true, and confirmed by Jagex. However, because the Rating system in Moblising Armies is currently very slow, there is no-one who has achieved even the 'Officer'-ranking, as of yet. ArnoudX 10:14, 9 July 2009 (UTC)

Glitch??[edit source]

Apparently there was a glitch in MA where if you went into the tutorial with items/cash, you didn't get it back[1][2][3]. I don't really know much about it though so I was seeing if anyone else knows about it.Unicorn horn dust.png Evil Yanks talk10:26, 9 July 2009 (UTC)

Can more than two hit?[edit source]

Whenever I attack someone I only see two splash points, no matter how many squads are attacking. Does this mean only two are visible, or that only two of all the 'attacking' squads will be actually attacking? JaydenB 11:13, 9 July 2009 (UTC)

This is just a guess, but I think only two are visible. --Nightgunner1 11:16, 9 July 2009 (UTC)

When you attack with all troops on 1 unit you often don't see splashes at all but the opponent dies extremly fast so its only a display glitch.--Ruderion 19:45, 9 July 2009 (UTC)

How d'ya guyz like this game?[edit source]

I think it's pretty hard to get ranks, and all these noob teams just idle in their bases, only jumping out when the other teams are weak. They suck really bad. So I never win. Dragon claw.png Zezzima Talk Edit # SkillsFile:Turmoil.gif|Yay turmoil! 16:33, 9 July 2009 (UTC)

Basically the other three game-modes are different and offer a lot more fun, but they are broken at the current moment... ArnoudX 17:48, 9 July 2009 (UTC)

They are working now. There is something of a learning curve in this game, and I am still climbing it, but different scenarios need a different mix. If you are in a game with folks who are being too unagressive, you can often take one or two of your units, attack one, then "run away" to the other side's encampments. In the siege scenario, watch out if you see someone hanging back not attacking the wall; he is waiting for you to get damaged by the castle. I haven't figured out yet if the catapult is effective enough to do the main portion of work breaking down the wall, but if so you could go with mostly light troops in the siege to just gather rocks. 08:52, 12 July 2009 (UTC)

  • It's effective enough, I attacked the wall with a few units, but they died rather quickly to the tower defenders, so I ended up doing most of my damage via catapults, keeping the last 4 units running back and forth constantly. Won, too. --Jimfromtx 08:07, 13 July 2009 (UTC)

If you have troops hacking at the wall and also fire catapults, will your catapults do additional damage to your troops?

Add investment credits to each investable item description?[edit source]

Seeing that each item that can be invested into credit has its own credit value, should each item's value be added into their item description? It will take a while, with the raw number of items that can be invested, but will help a lot for those needing refernce to good items to invest. --Red Scout25 16:37, 9 July 2009 (UTC)

Or at least a list here somewhere of what items give you more investment credits than they cost to purchase in the GE? 08:47, 12 July 2009 (UTC)

Serjeant[edit source]

4 colours of new Uniform --Superior demonic 12:39, 11 July 2009 (UTC)

Green, Blue, Cyan/Light blue, Red/Gold - ? Whizkid1673 13:49, 11 July 2009 (UTC)

Serjeant: Blue, Commander: Green, War Chief: Cyan, Lord Marshal: Red, ???: ???. Pandaflakes 16:32, 11 July 2009 (UTC)

I don't believe there's anything beyond Lord Marshal. There's only four floors to the building. -- Last Descendant of Armadyl Daedalus III 01:53, 13 July 2009 (UTC)

Make pages[edit source]

There are 20 "Operator" NPCs that still don't have a page. They are features in the different level and game's waiting rooms. Also, there are items called "dwarf/elf/goblin squad (heavy/light) (level 1-5) (normal/destroyed)" resulting in possible 60 combinations. There is also 30 more NPCs called "dwarf/elf/goblin squad (heavy/light) (level 1-5)". While the items and NPC equivalent can be condensed into one page on each, the Operators will need an individual page for each of them. I don't really know why I am talking about this, I just noticed it. Unicorn horn dust.png Evil Yanks talk 11:30, 12 July 2009 (UTC)

Meanings of Levels?[edit source]

The listing for the stats of different squads state numbers for their "discipline levels" but not what a discipline level does?

I also wonder whether there is a difference in the rate of finding stuff between heavy and light troops, and if it matters whether another trooper is going over the same ground (better success if more scattered?) Finally, does anyone know how much of a bonus there is for attacking from behind or from special terrain, and if different terrains favor different amounts (and/or different troops)? 11:39, 12 July 2009 (UTC)

Great questions!Unicorn horn dust.png Evil Yanks talk 11:59, 12 July 2009 (UTC)

I'm guessing that for the special terrain, a squad gains a defense boost if on the best kind. It would probably be dwarfs on rock terrain, goblins on sand, and elves on leaves.Guthix1110 12:03, 12 July 2009 (UTC)

Additional question, if you promote all your squads you go to a new game, ie level 2 squads fight level 2 squads. Is this true if you only promote one squad? If so, that seems like a suicider's dream strategy - promote one or two squads and designate them as heavy troops, then leave the rest at level 1 as light troops...? 09:14, 16 July 2009 (UTC) To answer my own question, all troops must be promoted or demoted to the same level. I have yet to see enough people playing at level 2 to know what real differences there are.

Unnecessary section - Ranking points[edit source]

After removing "Ranking points" I was sent a message saying I was vandalizing. The ranking points section contains hardly any information and that information is already mentioned under "Winning" in "How to Play." Does anyone else think it is redundant? Hay 05:33, 13 July 2009 (UTC)

Spoils value?[edit source]

I was looking at the tables telling what the spoils are for each level of rewards, and I was wondering if it would be possible to use the current GE price to add a "Total value" column, like, for example, if you get 2 grimy harralander, and they're worth (completely random number here) 1500 each, the total value column would return 3000. It seems somewhat similar to the table on the blast furnace page that shows total unnoting costs for a bar, so maybe it would work? But I'm not that knowledgeable at making tables on the wiki, so I would leave that to a more experienced editor. Still think it would be a good idea, though, so that at a glance, one could see which spoils would be a better value in each rewards level. --Jimfromtx 08:11, 13 July 2009 (UTC)

I can do it. I have made a few calculators before. Unicorn horn dust.png Evil Yanks talk 08:23, 13 July 2009 (UTC)

One question, though, is it really 0 ranarr? Cause that seems rather...odd. That would be like giving up one of your three choices. "Meh, I don't really want any more stuff, so here's a few extra of my points". It's gotta be at least one or two, right? Someone with that rank please check it, I'm nowhere near even the ground floor, only like rank 11 o_O --Jimfromtx 00:28, 14 July 2009 (UTC)

0 Grimy ranarr is indeed an option, I assume when the price of ranarr is closer to 10,000 then it will rise to 1 ranarr. That or it will be removed completely 02:29, 14 July 2009 (UTC)
There is actually 0 ranarr in the picture of the spoils section. I removed it originally assuming that it was a mistake, though added it again when I saw the picture. Unicorn horn dust.png Evil Yanks talk 02:53, 14 July 2009 (UTC)
Patch Notes 15/07/09: Ensured that, no matter what the spoils are from Mobilising Armies, you'll always get at least one of the item.
I assume it's fixed now, haven't logged on to check. 17:20, 15 July 2009 (UTC)

Increase in value of commodities[edit source]

The release of Mobilising Armies caused the prices of many goods to rise dramatically, as they were purchased to invest in the minigame. (A good picture to add would be of Steel Bar in the Grand Exchange price lookup, 180 day history.)

Shop Images in Rewards Section[edit source]

I don't believe these images belong with the rewards section and should instead be moved to their proper shop NPC page. But since they do relate to the section they are in, I want to ask first, do you believe the shop/spoils of war images should stay in the Rewards section of this article? Also, I require the inventory images for the Commander and War-chief shirts, trousers, and skirts to finish the reward charts. If you can take a screen shot and crop the image down a little, I will add the transparency and do the final cropping. Contact me on my talk page if you have one of these images you want fixed up ;). Third age kiteshield.pngTetris50 Third age robe top.png Talk | Ctrb | Edit 01:22, 15 July 2009 (UTC)

Fastest Reward - Rank Combo (for me at least, you can share others if you want (could it be added?))[edit source]

I play seige, and I play with lighter squads and invest 10k(faster deaths). Then I suicide all my squads bar one, (by attacking the wall) then when the clock strikes 23minutes i attack with my last squad and hopefully s/he'll die at 22 and I'll get 12.1k reward points. If it's not 22 minutes (maybe if its not 23, iunno) then you'll get 10.1k, and you'll get like 6.1k if you die at 26minutes.

Maybe someone should just record the time - point score :P JaydenB 22:44, 16 July 2009 (UTC)

My understanding is that anything over 4 minutes is the same for rank points. For reward, I had thought it confirmed that betting extra money only increases your take if you won the scenario? I haven't been suiciding, just playing to win, so I can't confirm that one. 09:59, 17 July 2009 (UTC)

The longer you last, the more reward credits you win. :) Santa hat.png Powers38 おはようヾ(´・ω・`) 11:10, 18 July 2009 (UTC)

Some of the strategy sections seem to imply that if you are trying to gain rank fast, you should try to last over 20 minutes, which doesn't make sense to me. If you want more reward credits, you would want to last as long as possible and have effective combat when you do combat (effective combat seems to also have some effect) but if you are looking to gain rank quickly, you want to last over 4 minutes, but as little over as you can, no? 06:57, 22 July 2009 (UTC)

Even that is doubtful, the maximum time bonus seems to be 2000. Time bonus starts negative though. Se /rewards for a little more info. Rich Farmbrough, 10:58 3 March 2010 (GMT).

Homepage Picture[edit source]

Do we really need a picture of the homepage telling us about the extended agiolity courses and so on? I think a picture of the news article would be much better. Also, can we get a picture of some MA gameplay, screenshots aren't that hard to take, surely?!

Imbue rings[edit source]

Can enchanted rings be imbued or already imbued rings be enchanted? this would make Rings of wealth be useful

Only unenchanted rings can be imbued. Quest.png Gaz Lloyd 7:^]Events!99s 09:25, 31 July 2009 (UTC)

Wrong math in investments section[edit source]

In the investments section, in the recommended items table, the math is off for iron nails. The credits/coin ratio is 10/14, but the ratio expressed in the next column reads 1.14. I'm not sure where this number comes from. For any item where you gain more credits per spent coins, the ratio should be no less than 1, and that's true for each item where credits gained is indeed greater than coins spent. For any item where credits gained is less than coins spent, the ratio should be less than 1. So with the iron nails, you gain 10 credits for every 14 coins. That means the ratio should be less than 1. Expressed to 2 digits, the ratio should be 0.71 or 10/14. I don't know how to fix this since I'm not familiar with wikia-style wiki syntax. But I thought I'd bring this up so this error can be fixed. 19:39, November 20, 2009 (UTC)

Fixed. It was working out 16/(iron nail price) rather than 10/(iron nail price) by mistake. Quest.png Gaz Lloyd 7:^]Events!99s 20:12, November 20, 2009 (UTC)

Split[edit source]

User:Azliq7 added the split tag so lets discuss it here:

Support - This article is pretty big and could do with some information split out into subpages. I don't know much about the minigame so I'm not sure what could logically be put on different pages. Thoughts, suggestions??? Air rune.png Tollerach hates SoF Fire rune.png 18:50, January 22, 2010 (UTC)

Support - The page is pretty huge and unorganised, and already has many subpages (see Special:PrefixIndex) - maybe a /Rewards subpage, as that section takes up a huge amount of space. Quest.png Gaz Lloyd 7:^]Events!99s 19:04, January 22, 2010 (UTC)

Support - Not a comfortable read and can be easily split into many pages as some parts already are. Simple fix. Ryan PM 19:16, January 22, 2010 (UTC)

Support - Per all. ~ Fire Surge icon.png Sentry Telos Talk  21:26, January 24, 2010 (UTC)

Support - Rewards, for example, would be very logical to split off. Cabbage.png Phoenix316 talk Quest point cape.png 18:16, January 30, 2010 (UTC)

Contra - Why split the page? it may be long but all the info is tied together, it would be harder to maintain 15 different pages then contain 1. Quest point cape.png MrZaros357 Zaros symbol.png 22:53, February 15, 2010 (UTC)

Oppose - Per above. --Coolnesse 15:27, February 26, 2010 (UTC)

Support - It is so big it is becoming cumbersome. Splitting fixes this. Unicorn horn dust.png Evil Yanks talk 07:13, February 27, 2010 (UTC)

Support - but with an overview here. I have added a little about the basic invest/rewards mechanism to the lead, which I hope is clear. Certainly I was confused trying to rely on the information that was here before. Rich Farmbrough, 11:26 3 March 2010 (GMT).

Closed - I think that it is a small enough size now, so I removed the template. Unicorn horn dust.png Evil Yanks talk 06:56, March 14, 2010 (UTC)

Operators[edit source]

Couldn't there be any articles about the operators?

{| class="wikitable"
! Level !! Conflict !! Siege !! Hoard !! Rescue
| 1 || [[Operator Lil]] || [[Operator Grom]] || [[Operator Dor]]  || [[Operator Jen]]
| 2 || [[Operator Olga]]* || [[Operator Tom]]* || [[Operator Gray]]* || [[Operator Jin]]*
| 3 || [[Operator Hins]]* ||  || [[Operator Rod]]* || [[Operator Rin]]*
| 4 ||  ||  || [[Operator Frod]]* ||
| 5 ||  ||  ||  ||

Above is all I once found out, some are already discontiouned. * indicates: The level: Not sure, kinda game is sure.

 —The preceding unsigned comment was added by Zorak plorak (talk) on 12:40, July 6, 2010.

Fast game[edit source]

It said on the article, a clan chat Fast Game had been made to speed up game times, or something along those lines. I searched up "Fast game" in the forums, and there is no thread. I also tried to join that cc, and it seems that it does not exist. Should that point be deleted in the article? Perhaps the cc shut down. Leave me a message :) Annarelda Hiscores 09:03, August 2, 2010 (UTC)

There use to be a clan chat called "Fast MA" but it was shut down, basically because Jagex kept locking their post saying that suiciding was against the spirit of the game. I'm not sure if any others exist =/ Any info would be good! The vast majority of players suicide. --Condor85 07:27, August 9, 2010 (UTC)

3 minute games[edit source]

I hear many people say you need to be in the game for 4 minutes. This is also said in the main article under the topic "Ranking points". "The game must last at least 4 minutes for you to get any ranks."

However it is actualy 3 minutes. The game start at 29:59 and you can end it at 26:59. Note that we dont see the seconds. - M, 15:23, july 22, 2011 (UTC)

Spelling Issue[edit source]

Is the event really called "Moblising Armies" even though mobilizing is spelled with "z" and not "s"?

British spelling. sssSp7p.pngIjLCqFF.png 17:26, January 14, 2012 (UTC)

Goodbye, Mobilising Army[edit source]

Ciao. You were a wreck in NXT. Fishing cape.png Kate the HuntressQuest.png 14:01, 3 December 2018 (UTC)