Talk:Darkmeyer

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This talk page is for discussing the Darkmeyer page.

Wonders over the buildings in 'perhaps Darkmeyer'[edit source]

So first off, they aren't all complitely empty, some of them has few pots in corners, even smallish shelfs, even unique fireplace of some kind. Bt bit north side of 'perhaps Darkmeyer', there is quite large building wich has even bookcase in it's eastern room, and a fireplace at western room, with 2 armchairs, wich are exactly like mahogany armchairs, expect their bit of 'worn out' colour theme. These houses how ever, looks old, surely, yet, not far from buildings in Meiyerditch ghettos, eh? Surely these would be left for vampires own use, also perhaps upgraded as such that there are few buildings that has 2 floors size, but no floor on the second floor, but a wide open wall, perhaps useful for vyrewatches, to simply fly off. Heehehe..  —The preceding unsigned comment was added by 188.238.57.192 (talk) on 22:52, 9 April 2011 (UTC).

i really want that frunace in my house  —The preceding unsigned comment was added by 88.192.177.5 (talk) on 12:20, 2 July 2011 (UTC).

Regarding Historic photos[edit source]

In regards to the photos of the buildings in Darkmeyer prior to the update, and the map of the area prior to the same, I think they ought to be kept, since on thing I see on this wiki very often is that there is little to no record of what Runescape used to look like except for a handful of "before and afters." It's probably worth our while to preserve these screen shots to get a better idea of Runescape's evolution in regards to graphic and gameplay matters. 17:11, August 31, 2011 (UTC)68.117.21.186

While I would agree, there's more images about how it looked before any player could access it (and it was meant to be mere scenery) than images of how it looks now! I think we should remove the old images section and just keep one image in the article, or split into a pre-release article (like dungeoneering has). Hofmic Talk 06:12, September 7, 2011 (UTC)
@IP: I think the articles of Graphical updates are something for you. As for the discussion, I agree the image should stay on the page. It's not a very large article and this is interesting. User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 09:58, September 7, 2011 (UTC)
I agree that there should be an image or two of the old look, but not four (particularly when there's only three images of how it looks now). That's just excessive. Hofmic Talk 23:17, September 7, 2011 (UTC)
There are only three. Plus a useless map. Also, we can add Vanstrom's house to the page, and there will be images of the altar and Arboretum. Probably. It's just early. User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 05:57, September 8, 2011 (UTC)

So I was right...[edit source]

That small village IS Darkmeyer after all!

~Sereniama~ | PageTalkWiki Contributions | 22:42, August 31, 2011 (UTC)

Bank in Darkmeyer[edit source]

When Darkmeyer was released, there was vyre spawning in bank building and there was vyrewatch banker. Does anyone know, when both attackable and banker vyrewatch were replaced by the chest, called Darkmeyer Treasury? The reasons of this change, as I suppose, were following: aggressive vyrewatch was disturbing players when they were banking without wearing Darkmeyer disguise and vyrewatch banker was acting 'a bit' oddly - he allowed 'humans' (without disguise) to use bank while others were shouting 'Human!' or attacking.