White swift gloves are a set of degradable tier 80 ranged tank gloves, with several passive effects, that can be obtained in the Dominion Tower. They require 80 Ranged and 80 Defence to wield. Since players must have completed at least 20 quests involving Dominion Tower boss monsters, these are effectively additional requirements for the gloves. They are functionally identical to the other colours of swift gloves.
While wearing these gloves, each auto-attack or Basic ability has a 5% chance of binding the target and lowering its Magic, Ranged, and Defence. This will also deal an extra hit for 25% damage in addition to carrying the effects of the previous attack (like Sacrifice's heal). They also reduce damage by 1–5%, with a 5% chance of reducing by 25%–50% instead.
Swift gloves degrade to dust after 15,000 charges of combat; however, they only lose charges with each damaging hit taken (including typeless damage); hits you deal (abilities or otherwise) and blocked hits (shield hitsplats) do not drain charges. This makes them last longer than would normally be expected of an item with 15,000 charges.
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
- ninja 17 December 2013 (Update):
- Armours no longer degrades from players taking damage from the desert heat or bugs in dark areas.