Swift gloves

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Swift gloves (red) detail.png

Swift gloves are a set of degradable tier 80 ranged tank gloves with several passive effects that can be obtained in the Dominion Tower. They require 80 Ranged and 80 Defence to wield; however, they also require a number of additional skills, as 6 specific quests (see below), 14 other quests involving Dominion Tower monsters, are required to unlock the gloves.

While wearing these gloves, each auto-attack or basic ability has a 5% chance of firing an additional attack which:

  • Does 25% of the triggering attack's damage.
  • Carries the same passive effects of the triggering attack (e.g. the healing effect of Sacrifice, or Ruby bakriminel bolts (e)'s passive).
  • Binds the target.
  • Lowers the target's Magic, Ranged, and Defence by 7 levels (does not stack).

They also reduce incoming ranged damage by 1–5%, with a 5% chance of reducing by 25%–50% instead.

Swift gloves can activate when a bleed is used, and will bind the target and lower the target's levels, without dealing an extra hit.

Swift gloves degrade to dust after 15,000 charges of combat; however, they only lose charges with each damaging hit taken (including typeless damage); hits you deal (abilities or otherwise) and blocked hits (shield hitsplats) do not drain charges. This makes them last longer than would normally be expected of an item with 15,000 charges.

Combat stats[edit | edit source]

Colours[edit | edit source]

Swift gloves come in four colours, which are functionally identical. The gloves also all have a green particle effect.

Swift gloves (black) Swift gloves (red) Swift gloves (white) Swift gloves (yellow)
Swift gloves (black) equipped.png
Swift gloves (red) equipped.png
Swift gloves (white) equipped.png
Swift gloves (yellow) equipped.png

Obtaining[edit | edit source]

Total level: 1225
Attack 78Constitution -Mining 60
Strength 78Agility 50Smithing 70
Defence 40Herblore 49Fishing 62
Ranged 80Thieving 54Cooking 70
Prayer 42Crafting 70Firemaking 71
Magic 80Fletching 10Woodcutting 52
Runecrafting -Slayer 10Farming 25
Construction 70Hunter 46Summoning 55
Dungeoneering -Divination 1Invention 1
Archaeology 1Combat 76Quests 177
Music ----Tasks 30RuneScore ----
Hover for XP and rank. Ranks for RuneScape.

To unlock the option to receive swift gloves as a reward item from the Strange face, players must meet a number of requirements:

  • Defeat a total of 500 bosses in either Climber or Endurance matches. The victories do not have to be consecutive.
  • Defeat the following bosses in the Tower at least once:
Boss Quest
Pest Queen The Void Stares Back
Zenevivia Love Story
Damis, Fareed, Kamil and Dessous Desert Treasure
Karamel and Gelatinnoth Mother Recipe for Disaster
Jungle demon Monkey Madness
The Inadequacy Dream Mentor

The skill levels required to complete the above quests are detailed in the box to the right. These effectively function as additional requirements to obtain and use swift gloves.

While a pair of swift gloves cannot be repaired, it is possible to obtain multiple pairs from the strange face by earning another 25 boss kills in either Climber or Endurance matches; this will earn an invisible "reward credit" that can be exchanged for a pair of swift gloves, goliath gloves, spellcaster gloves, or 500 dreadnips. The strange face will store up to 15 such "credits," after which they must be redeemed in order to earn more.

Comparison with other gloves[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!

patch 22 July 2019 (Update):

  • patch 3 October 2016 (Update):
    • Swift gloves activating in PvP with a critical hit will no longer incorrectly stun the user.
  • patch 4 April 2016 (Update):
    • Killing harder bosses now awards more reward points for Dominion gloves.
    • Dominion gloves now have 15,000 charges, up from 6,000. The degradation will now count down from 100%, instead of counting up from 0%.
    • The Dominion gloves stat-reducing effect no longer stacks.
  • update 3 November 2014 (Update):
    • Dominion gloves have been restored to their former glory. They regained their passive special/stat drain effect in addition to the existing passive extended to all combat damage being reduced with a chance of larger reduction.
  • patch 10 November 2014 (Update):
    • Swift gloves now give a chat message when they activate.
  • patch 13 November 2012 (Update):
    • All Dominion Tower gloves are now using the correct coloured particle effects.
  • patch 24 April 2012 (Update):.
    • The Dominion Tower glove degrade percentages are no longer backwards when checked anywhere between 1% to 99%.
  • patch 11 April 2012 (Update):
    • Swift gloves now tell players the degradation state in a percentage.

Trivia[edit | edit source]

Swift gloves drain and bind a player
  • Prior to the Evolution of Combat, the gloves randomly executed a special attack that fired an extra shot from the currently used ranged weapon. When activated on a player, it drained their Magic, Ranged, and Defence by 10%.
  • During part of the Evolution of Combat beta, they were a two-handed ranged weapon with stats similar to a Zaryte bow. At this point, the gloves actually went in the weapon slot, and other gloves could be worn underneath but were not visible.
  • After the release of the Evolution of Combat, the gloves were given a passive effect, which reflected some of the magic damage the wearer took.
  • To counter the gloves' restoration on 3 November 2014, each reward credit now requires 25 boss kills instead of 5 (and dreadnips were given in sets of 500 instead of 100).
  • On 9 April 2018, the level 110 requirement to participate in the Dominion Tower was removed therefore allowing them to be obtained at a much lower combat level.