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Sunshine is an ultimate Magic ability with a requirement of level 85 Magic. It is a reward for completing the grandmaster quest The World Wakes.

The player creates a circle of light covering a 7x7 area, granting the player an increase of 50% to their magic damage while they are within the beam. The actual area of the sunshine ability extends outside the visual effect, which does not appear to cover the full 7x7 area. A damage-over-time effect is applied to the primary target (at time of casting) if it enters the beam's AoE, dealing 10% to 20% of the player's ability damage every 1.8 seconds, for a total of 30.6 seconds. This damage-over-time is not influenced by Magic level or stats from other equipment.

The damage over time effect will only apply to the player's target at the time of cast, and only when the target is within the area of effect. No other targets will receive the damage-over-time effect in any circumstance.

While in combat, if your current target is out of range and still alive then Sunshine cannot be activated until the target comes within range, dies, a new target within range is selected, or combat status is dropped.

Damage of magic ability bleeds such as Combust or Corruption Blast are not increased. Onslaught is also unaffected by Sunshine.

With the Planted Feet perk, Sunshine will last for 38.4 seconds (64 ticks) although its damage-over-time effect is removed. The damage buff provided from Sunshine begins 0.6 seconds after cast. This perk can be camped in most circumstances when doing low-effort PvM with Revolution++, as the increased uptime outweighs the lack of damage over time. In more active PvM, however, it is common to use a Planted Feet weapon as an offhand weapon switch, often alongside a primary offhand weapon with Aftershock 4 or Equilibrium 4. This allows the Planted Feet switch user the ability to use both Wild Magic and Asphyxiate twice in one rotation while still getting the benefit of stronger damage perks within the extended Sunshine.

Sunshine can be permanently upgraded into Greater Sunshine, by reading a Greater Sunshine ability codex, which is a rare drop from Zamorak, Lord of Chaos.

Planted Feet Cooldown Entire duration Damage buff duration
Duration Uptime Duration Uptime
X mark.svg 60s 31.2s 52% 30.6s 51%
Yes check.svg 60s 38.4s 64% 37.8s 63%

Cosmetic overrides[edit | edit source]

Sunshine has the following cosmetic overrides:

Name Animation Release Date Source
Azure Sunshine
Azure Sunshine.gif
19 January 2023 Academy of Heroes
Iaian Sunset
Iaian Sunset.gif
30 May 2022 Journey to Iaia Yak Track

Yak Coin Shop

Graphical updates[edit | edit source]

Achievements[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • ninja 18 July 2022 (Update):
    • Using the Sunshine ability while attacking and destroying the piñata no longer causes a script error.
  • hidden 4 July 2022 (Update):
    • Sunshine's ability icon has been graphically updated.
  • patch 27 March 2017 (Update):
    • Sunshine's animation when used with the Planted Feet perk has been extended to match the active duration the perk.
  • patch 16 January 2017 (Update):
    • The Planted Feet perk now has the effect that the duration of Sunshine and Death's Swiftness is increased by 25%, but they no longer deal periodic damage to your target. This effect is not cancelled by switching weapon while Death's Swiftness or Sunshine are in effect, and Planted Feet no longer affects Berserk.
  • patch 25 January 2016 (Update):
    • The Sunshine ability will now deal the correct damage over time.
  • ninja 23 February 2015 (Update):
    • It is now possible to cast Death's Swiftness and Sunshine without a target.
  • patch 28 July 2014 (Update):
    • The Sunshine ability now requires wielding a magic weapon.
  • patch 7 July 2014 (Update):
    • The animation during the Sunshine ability will no longer appear through the ceiling.
  • hotfix 17 December 2013 (Update):
    • Sunshine can now be triggered when standing in someone else's area effect. This prevents the damage-over-time effect from triggering in the area.
  • patch 30 October 2013 (Update):
    • Players no longer lose their adrenaline when attempting to cast Sunshine and Death's Swiftness too close to another player's sunbeam or death shroud.

Trivia[edit | edit source]

  • Sunshine can indirectly kill a target if it is used against them but the player does not directly attack them. The target will not retaliate back at the player who used it, if they are not aggressive. The same also affects Death's Swiftness, and may be a glitch.
  • Sunshine can bypass the fiery item requirement to damage ice strykewyrms.
  • Although the Sunshine ability appears to encompass a 5x5 area, it actually covers a 7x7 area.