A strange rock is an item from the Shattered Heart Distraction and Diversion. It may be found randomly while training any non-combat skill released before March 2010. As such, Archaeology, Divination, Dungeoneering, and Invention are not included. Each strange rock is a segment of the statue of Dahmaroc, a wizard from the Second Age.
Players may get two strange rocks per skill. The rocks are awarded at random per action, so consider training a skill in a way that many quick actions are performed. The chance to get the second rock for a skill is reduced; however, obtaining a Strange rock in a different skill will remove this reduction.
After the statue of Dahmaroc has been completed, players may then again get two strange rocks per non-combat skill to once again complete the statue. The first time a player completes the statue, they will be given a statue plinth by Barnabus Hurma to place in their player-owned house.
Players that try to add a strange rock to the plinth for the very first time will be stopped by Barnabus Hurma. By speaking to him and showing him the strange rock, he will then tell the player that they need to find its twin before adding it to the plinth. Barnabus Hurma will also give players a statue collection bag to store all collected strange rocks, thus freeing up space in the player's bank or inventory. Strange rocks do not stack in the bank, even if they are paired.
If the player wishes not to receive rocks anymore, they may speak to Marius Giste or Barnabus Hurma to toggle them off. They can be turned on again.
Prior to the 13 September 2021 Ninja Strike update, players were restricted to building the statue once a week. The update removed the restriction of building the statue only once per week, making the Stone's Throw Away achievement, a trimmed completionist cape requirement, significantly easier to complete without being time-gated by the restrictions.
Strange rocks are automatically kept upon death unless the player is in the Wilderness.
When trying to collect a strange rock by training skills, the player will hear a small "clunk" sound and receive the message "statue collection bag (see below) in their inventory or equipped, however, the rock will be deposited directly into the bag." upon receiving one. When training a skill and a rock is received with a full inventory, the strange rock will be sent to their bank instead of placed in their inventory. If the player has a
Rewards[edit | edit source]
The player needs two rocks from each skill to complete the statue. When the player has collected two pieces in one skill, they can be added to the statue plinth in order to create a section of the Dahmaroc statue. The plinth is located in the Varrock Museum right next to the entrance.
Using a matched pair of strange rocks on the statue plinth grants experience following:
- Where is the player's level in the skill
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|0 Experience Points|
Players can use a Statue of Dahmaroc list to keep track which rocks they've added to the statue. Players need to have two pieces to be able to add to the plinth.
Once the player completes the statue for the first time, they will receive a replica plinth from Barnabus Hurma to put in the study in the player's POH (this is where the player can build their very own statue). Each time the player completes the Museum's statue, they will receive an additional replica piece of statue to use for building the statue in their POH. The player can then begin to search and collect pieces again, which gives the ability to receive the extra experience once again.
If the player completes the statue in their POH and continues to turn in their strange rocks, they will not receive another plinth, even if they have a second study room built. The player will, however, continue to receive the bonus experience for all strange rocks turned in.
Obtaining[edit | edit source]
Rocks can be obtained through most normal skilling methods in any given skill, including skilling in a clan citadel, using portable skilling stations, and adding runes to no-rune-attached urns of the corresponding skill. The table below lists various methods for obtaining the rocks, as well as some specific exclusions (activities which do not yield rocks).
In general, skills give a chance at obtaining a strange rock per action, regardless of the material being gathered or worked, or if the material is gathered. For example, in gathering skills such as Fishing, trouts, rocktails, and failed attempts have the same chance of giving rocks.
Wearing the relevant skill cape provides an increased chance of obtaining strange (and golden) rocks.
|Skill||Image||Examine||How to obtain|
|Agility||A rock found while practising agility.||
|Construction||A rock found while constructing furniture.|
|Cooking||A rock found while cooking.||
|Crafting||A rock found while crafting.||
|Farming||A rock found while harvesting produce.||
|Firemaking||A rock found while lighting fires.||
|Fishing||A rock fished up from the waters.|
|Fletching||A rock found while fletching bows, crossbows and sagaies.||
|Herblore||A rock found when making potions.||
|Hunter||A rock found while hunting.||
|Mining||A rock found while mining.|
|Runecrafting||A rock found while binding runes.|
|Smithing||A rock found while smithing.||
|Thieving||A rock 'borrowed' from a pocket.||
|Woodcutting||A rock found while cutting trees.|
Equipment[edit | edit source]
No special equipment is required to collect strange rocks; however, the player can talk to Barnabus Hurma (or any of the other archaeologists) within Varrock Museum to receive a statue collection bag. When the bag is carried in the inventory or equipped in the pocket slot, it will automatically store any statue pieces a player gains from a skill activity (giving the message " "), and can be filled with your library of rocks. In addition to this you can use crystal tools to double the chance of getting strange rocks.
When a player has two corresponding statue pieces in your bag, they may simply empty the bag and use the rocks on the statue base, or continue to collect further rocks until the bag is full - or anything in-between. The experience will be given immediately. Thus, if a player needs that experience immediately to level, it can be received immediately. The player may also 'Look-in' the bag to check how many rocks have currently been collected.
If the player loses or drops the statue collection bag, the contents will also be lost, requiring the player to complete skill tasks to regain the rocks that were lost.
Update history[edit | edit source]
- ninja 16 May 2022 (Update):
- Fletching Arrows/Darts/Bolts now have a chance of giving you Strange Rocks.
- patch 9 September 2019 (Update):
- Fixed an issue where net traps & butterflies could not award strange rocks.
- patch 27 August 2019 (Update):
- patch 22 July 2019 (Update):
- Strange rocks can now be obtained when skinning a creature in Big Game Hunter.
- patch 21 January 2019 (Update):
- patch 6 November 2017 (Update):
- Obtaining a strange rock will now consistently state the rock skill name when acquired.
- ninja 23 October 2017 (Update):
- The skill name has been added to Strange rocks and Golden rocks.
- Strange rocks are now sorted alphabetically in the statue collection bag to match golden rocks.
- patch 10 July 2017 (Update):
- patch 26 June 2017 (Update):
- hotfix 12 September 2016 (Update):
- patch 25 January 2016 (Update):
- The following items can no longer have alchemy cast on them: Strange rocks
- ninja 12 January 2015 (Update):
- Players can now gain golden and shattered heart statue rocks from Artisans' Workshop.
- ninja 4 August 2014 (Update):
- The text when receiving a strange rock has been coloured to make it more noticeable.
- patch 21 August 2012 (Update):
- Anagogic orts and Strange rocks are now given more reliably when mining Bane ore and Red sandstone.
- patch 11 April 2012 (Update):
- Statue rocks are now given for crafting battlestaves, using a spinning wheel, and from fishing in the Living Rock Caverns.
- patch 20 December 2010 (Update):
- It is no longer possible to get a strange rock from attempting to mine without a pickaxe.
- patch 27 May 2010 (Update):
- Increased the probability of getting strange rocks while training Hunter.
Trivia[edit | edit source]
- If a player has a pet rock in their inventory, a message is displayed showing its excitement when the player receives a strange rock.
- Certain rocks are easily identifiable as specific parts of Dahmaroc. For example, the Construction and Hunter rocks make up his head, the Smithing rocks make up his cape, and the rocks for Cooking, Fishing, Firemaking, and Woodcutting make up his arms.
- At one point, after receiving the first strange rock to start the Distraction and Diversion, members could also get rocks for non-member skills on a non-members world, which would result in the creation of a members object (although they would still receive the message " "). This has since been fixed.
- Although the examine info for the Herblore rock says "A rock found while making potions", it can also be found when cleaning herbs. Similarly, the examine info for the Construction rock previously said "A rock found in my house", even though it could be obtained in another player's house by making flatpacks.
- It is possible for strange rocks to be dropped on the ground, given the correct conditions. A common example would be fletching bolts of any type, as multiple bolts are made in the process; if one's inventory is full, the strange rock will remove only one bolt from the inventory, and proceed to be dropped on the ground where it may be picked up.
- Skilling in a clan citadel didn't yield strange rocks before an update on 6 March 2012.
- Prior to 11 April 2012 it wasn't possible to get a strange rock by fishing rocktails in Living Rock Caverns, making battlestaves, or making items on a spinning wheel.
- Prior to an update on 23 October 2017, strange rocks for all skills were simply named "Strange rock", although the appearance was different for each skill. Other than memorising the various shapes, the only way to determine its related skill was to examine the rock. After the update, rocks are now named "Strange rock (Skill)".
- Prior to 13 September 2021, since its addition to the game, players were allowed to create only one statue per week, where a week was based on when you added your last rock, not on the weekly reset. It was possible for the player to build the statue once and then go out and re-obtain all rocks in the same week and place all but the final set of rocks in the Museum statue prior to the expiration of the week. However, if the player attempted to place the final set, Barnabus Hurma would stop the player and state that "one explosion a week is enough. I'm still fishing bits of petrified wizard from my tea." In the chatbox "You may complete the statue in another x days." would appear. This has since been changed, and players can complete multiple statues per week.
References[edit | edit source]
- ^ ImRubic. TL;DW 453 - Mythbusters. Reddit. 5 October 2019. (Archived from the original on 5 November 2021.) ImRubic: "You are 50% less likely to get the same type of strange rock, however this goes away if you get another strange rock of a different skill."
- ^ Increased chance of getting strange and golden rocks when skilling with the relevant cape equipped
|Replica statue pieces|