Staff of light

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"Sol" redirects here. For other uses, see scroll of life and sign of life.
For this item's augmented variant, see augmented staff of light.
For this item's dyed variants, see red, blue, green, yellow.
Staff of light detail.png

The staff of light is a two-handed staff that requires 75 Magic to wield. It is obtained as a unique drop from ice strykewyrms, requiring 93 Slayer to kill. The golden parts of the staff can be recoloured into blue, green, red, and yellow at a one time cost of 2,000 Loyalty points by using it on Xuan in Burthorpe/Varrock or Dilwyn in Prifddinas.

The staff of light features a few special properties. When a combat spell (including curse spells like Confuse or Entangle) is cast with the staff, there is a 12.5% (1/8) chance that the staff will negate the rune cost for that spell. This chance increases to 20% when wearing combat robes, and 50% when wearing battle robes. When the effect activates, the following message appears in the chat box: "Your spell draws its power completely from your weapon." Additionally, the staff of light can be used as a more accurate alternative to the slayer's staff for casting Slayer Dart.

Recoloured staves must be returned to the original colour before adding an augmentor to create an augmented staff of light.

A wyrm heart can be added to a staff of light to turn it into a more powerful, but degradeable staff of darkness. The staff of darkness recharges by 50% after consuming a staff of light.

Combat Stats
RequirementsStaff of light equipped.png
75 Magic
ClassSlot
Magic.png Magic2h slot.png
Tier
75
WeaponsMainOff
Damage--
Accuracy1694-
StyleSpell-casting
Range8
Speed
Average (3.6s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Special attack[edit | edit source]

The staff of light's special attack, Power of Light

The staff of light has a special attack called Power of Light, which uses 100% adrenaline. When used, all damage from melee attacks against the player is reduced by 50% for 1 minute. The effect resets the timer if you use the special attack twice before 1 minute, and the effect ends if you switch out your weapon. When the effect ends, the following message appears in the chat box: "The power of the light fades. Your resistance to melee attacks returns to normal."

Comparison with other magical weapons[edit | edit source]

Two-handed[edit source]

Name Levels Cost Accuracy (Tier) Notes
Staff of Sliske.png Staff of Sliske 92 Magic 1,347,603,561 2577 (92)
Noxious staff.png Noxious staff 90 Magic 119,732,906 2458 (90)
Superior Zuriel's staff.png Superior Zuriel's staff 88 Magic 11,835,793 2343 (88)
  • Has a special attack, Miasmic Barrage, consumes 100% adrenaline and 100 charges on the staff (0.1% of maximum charge). A magic based 3x3 AoE attack dealing up to 200% ability damage per target (0.1% charge is spent per target hit), reduces their attack speed by a tick for 15 seconds, and halves their adrenaline gain for 15 seconds.
  • Degrades: has 100,000 charges of combat (a minimum of 16.7 hours), and when it runs out of charges degrades to dust.
Obliteration.png Obliteration 87 Magic 21,197,117 2287 (87)
Camel staff.png Camel staff 85 Magic 36,404,596 2178 (85)
  • Reduces an opponent's accuracy by 5%, and has a damage over time effect
  • Provides fire runes when wielded
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Staff of darkness.png Staff of darkness 85 Magic 25,686,824 2178 (85)
Staff of limitless air.png
Staff of limitless water.png
Staff of limitless earth.png
Staff of limitless fire.png
Staff of limitless lava.png
Staff of limitless mud.png
Staff of limitless steam.png
Staff of limitless air
Staff of limitless water
Staff of limitless earth
Staff of limitless fire
Staff of limitless lava
Staff of limitless mud
Staff of limitless steam
82 Magic 9,624,810
(Air)
9,624,772
(Water)
9,624,771
(Earth)
9,624,733
(Fire)
9,641,909
(Lava)
9,659,347
(Mud)
9,654,616
(Steam)
2023 (82)
Second-Age staff.png Second-Age staff 80 Magic 107,808,003 1924 (80)
  • Most accurate non-degrading staff outside of Daemonheim
Chaotic staff.png Chaotic staff 80 Magic
80 Dungeoneering
Dungeoneering token.png 200,000 1924 (80)
Attuned crystal staff.png Attuned crystal staff 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zuriel's staff.png Zuriel's staff 78 Magic 8,943,505 1829 (78)
  • Degrades to nothing after 100,000 charges
  • Has a special attack, Miasmic Barrage, consumes 100% adrenaline and 100 charges on the staff (0.1% of maximum charge). A magic based 3x3 AoE attack dealing up to 200% ability damage per target (0.1% charge is spent per target hit), reduces their attack speed by a tick for 15 seconds, and halves their adrenaline gain for 15 seconds.
Sunspear (magic).png Sunspear (magic) 78 Magic
River of Blood
Free after River of Blood quest
600,000 to reclaim
1829 (78)
Armadyl battlestaff.png Armadyl battlestaff 77 Magic 12,021,018 1783 (77)
  • Second most accurate non-degrading staff outside of Daemonheim, next to the Second-Age staff
  • Increases the damage of auto-attacks with Storm of Armadyl by 10%
  • Provides air runes when wielded
  • Has a special attack, Tempest of Armadyl, that deals rapid magic damage
Greater runic staff.png Greater runic staff 75 Magic
90 Runecrafting
25,000 Runespan points 1694 (75)
  • Can hold up to 1,000 casts of any single spell, including non-combat spells, saving inventory space
Staff of light.png Staff of light 75 Magic 1,057,000 1694 (75)
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell
  • Has a special attack, Power of Light, which reduces all incoming melee damage by 50% for one minute; effect lost if the staff is unequipped
Polypore staff.png Polypore staff 75 Magic 1,194,612 1694 (75)
  • Can cast Polypore Strike, which is available on any spell book
  • The charges for this spell (up to 3000) are stored in the staff, preserving inventory space
  • Each charge is effectively 359 coins (1 polypore spore and 5 fire runes)
  • Requires 80 Farming to recharge the staff; this is assistable

Dual-wield[edit source]

Name Levels Cost Accuracy (Tier) Notes
Wand of the praesul.png Imperium core.png Wand of the praesul and Imperium core 92 Magic 843,981,953 (wand)
513,040,097 (core)
2577 (92)
Seismic wand.png Seismic singularity.png Seismic wand and singularity 90 Magic 70,985,125 (wand)
147,882,614 (singularity)
2458 (90)
Elite seasinger kiba.png Elite seasinger makigai.png Elite seasinger kiba and makigai 88 Magic
92 Runecrafting
1 Seasinger kiba
1 Seasinger makigai
2 Seasinger weapon upgrade kit
15 Chi
2343 (88)
Wand of the Cywir elders.png Orb of the Cywir elders.png Wand of the Cywir elders and orb 85 Magic 9,393,947 (wand)
6,313,497 (orb)
2458 (90)
Seasinger kiba.png Seasinger makigai.png Seasinger kiba and makigai 85 Magic
92 Runecrafting
150 Chi
75 Koi Scales
2 Gemstone kaseki
2178 (85)
Virtus wand.png Virtus book.png Virtus wand and book 80 Magic 2,935,344 (wand)
3,002,271 (book)
1924 (80)
  • Book can be substituted by a shield for greater defensive stats, but at a cost to damage dealt
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 3,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal wand.png Attuned crystal orb.png Attuned crystal wand and orb 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Like other attuned crystal weapons, has a chance based on the user's agility level to deal 25% more damage on any given attack (12% at 99 agility)
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins each
Abyssal wand.png Abyssal orb.png Abyssal wand and orb 75 Magic 102,271 (wand)
79,232 (orb)
1694 (75)
  • Highest levelled non-degrading dual wielding Magic weapons outside Daemonheim
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell

Before the Evolution of Combat[edit | edit source]

The Staff of Light was one of the most used staves before the Evolution of Combat, particularly before the introduction of the polypore staff. Besides its strong Magic accuracy, it also had decent melee stats roughly equivalent to a dragon weapon (it required 75 Attack along with 75 Magic to wield), and had a special attack that would halve all melee damage taken for one minute, draining 100% of the bar. Also, a target didn't have to be selected to use this special attack. When using the special attack in conjunction with Protect from Melee or Deflect Melee, 90% of incoming melee damage could be negated.

The staff was the one primarily used with the Ancient Magicks. Its rune-saving effect was especially useful before the EoC, when spells such as Blood Barrage would cost over 2,000 coins a cast.

Drop sources[edit | edit source]

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
SourceCombat levelQuantityRarityMembers
Ice strykewyrm1061RareP2P icon.png

Disassembly[edit | edit source]

Trivia[edit | edit source]

  • It is possible to get the rune-saving message when using abilities, which do not cost runes unless when an Ancient Magicks spell also activates.
  • While the special attack is active, a light dome shield appears around the player when the player is hit with melee attacks.
Facts about "Staff of light"
All Is members onlytrue +
All Item ID15,486 +
All Junk chance4.2 +
All Release dateFebruary 8, 2010 +
All Value95,000 +
All Weight2.267 +
Attack range8 +
Attack stylespell-casting +
Buy limit10 +
Combat classmagic +
Equipment JSON{"tier":75,"accuracy":1694,"style":"spell-casting","slot":"2h weapon","speed":"average","class":"magic","attack_range":8,"damage":0} +
Equipment slot2h weapon +
Equipment tier75 +
Is members onlytrue +
Item ID15,486 +
Item JSON{"edible":"no","m
{"edible":"no","members":"yes","stackable":"no","stacksinbank":"yes","death":"reclaimable","name":"Staff of light","bankable":"yes","gemw":{"name":"Staff of light","limit":10},"equipable":"yes","disassembly":"yes","release_date":"8 February 2010","id":15486,"release_update_post":"Strykewyrms","lendable":"yes","destroy":"Drop","highalch":38000,"weight":2.267,"tradeable":"yes","examine":"Humming with power.","noteable":"yes"}
34;,"noteable":"yes"} +
Junk chance4.2 +
Kept on deathreclaimable +
Location restrictionsurface +
Release dateFebruary 8, 2010 +
Value95,000 +
Weapon accuracy1,694 +
Weapon attack speedaverage +
Weapon damage0 +
Weight2.267 +