Spirit weed seed
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Spirit weed seed | |
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Release | 15 January 2008 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | No |
Stackable | Yes |
Disassembly | Yes |
Destroy | Drop |
Values | |
Value | 18 coins |
High alch | 10 coins |
Low alch | 7 coins |
On death | Reclaimable Reclaim: 5,058 Sacrifice: 20,232 |
Weight | 0 kg |
Examine | |
A seed for spirit weed. | |
Grand Exchange | |
Exchange | 45,588 coins (info) |
Buy limit | 100 |
Loading... | |
Advanced data | |
Item ID | 12176 |
Links | MRID • recipe |
FAQ • doc |
Spirit weed seeds can be planted in a herb patch in order to produce Grimy spirit weed herbs. This requires a Farming level of 36. Spirit weed seeds can be obtained as a monster drop or cleaning out a bird's nest.
Contents
Farming[edit | edit source]
Spirit weed seed | |
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Farming level | 36 |
Patch | Herb |
Payment | N/A |
Time | 100 minutes (5x20 minutes) |
Seeds per | 1 seed |
Experience | |
Planting | 32 |
Checking | N/A |
Harvesting | 36 |
Stages | |
Seed | Spirit weed seed |
Plant | Herbs (Plant) |
Produce | |
Crop | Grimy spirit weed |
17,323 | |
Chance to save [?] | ? (edit) |
Yield [?] | ? (edit) |
Growing the herb[edit | edit source]
Planting spirit weed seeds are very profitable, therefore players are advised to make sure that the herb does not die. Supercompost (or Fertile Soil spell) is strongly recommended, as this is the best way of preventing your herbs from getting disease, as it is not possible to water the patch, or ask a farmer to tend the herbs. It takes 80 minutes to fully grow. It is highly recommended to use My Arm's herb patch, because he will protect your herbs from death for free, but you must first complete My Arm's Big Adventure. Those who want quick money from spirit weeds can make summoning potion or create spirit weed incense sticks.
Profit[edit | edit source]
The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, the loss will be -45,588 coins.
Herb yield | Profit/loss (Grimy) | Profit/loss (Clean) | Herb yield | Profit/loss (Grimy) | Profit/loss (Clean) |
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1 | -28,265 | -27,800 | 7 | 75,673 | 78,928 |
2 | -10,942 | -10,012 | 8 | 92,996 | 96,716 |
3 | 6,381 | 7,776 | 9 | 110,319 | 114,504 |
4 | 23,704 | 25,564 | 10 | 127,642 | 132,292 |
5 | 41,027 | 43,352 | 11 | 144,965 | 150,080 |
6 | 58,350 | 61,140 | 12 | 162,288 | 167,868 |
Supercompost yields a minimum of 5 herbs.
Growth stages[edit | edit source]
Drop sources[edit | edit source]
Disassembly[edit | edit source]
Disassembly category | Seeds |
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Disassembly XP | 1.0 |
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 60.4% |
Possible materials | |
Often | |
![]() | 99/100 |
Rarely | |
![]() | 1/100 |
Update history[edit | edit source]
Trivia[edit | edit source]
- Unlike normal seeds which say "___ seed, for planting in a ____ patch" when examined, the spirit weed seed just says "a seed for spirit weed".