List of spells
This is a complete list of spells in the game, including magic from the Standard, Ancient, Lunar, and Dungeoneering spellbooks. The magic interface can be reached using the button on the top-right of the player interface. The maximum damages listed next to combat spells are the basic maximum hits; spell damage increases with the player's Magic level and Magic bonus.
The maximum damage is tied to the lower level of either the player's weapon or spell. For instance, a player using a staff of light (level 75) to cast Fire Surge (level 95) will only have a base maximum damage of 720, same as the base maximum damage of Fire Wave (level 75), not including the caster's magic level and magic bonus. Spells themselves have scaling damage; the damage listed below is the minimum, at the level they are unlocked. Spells' base maximum damage scale per level until a certain level that depends on the spell in question.
Spell | Level | Runes | XP | Damage | Type | Spellbook | Description | |
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High Level Alchemy | 55 | 1![]() ![]() |
65 | Skilling | Normal Daemonheim | Converts the targeted item into even more coins! | |
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Low Level Alchemy | 21 | 1![]() ![]() |
31 | Skilling | Normal Daemonheim | Converts the targeted item into coins. | |
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Telekinetic Grab | 33 | 1![]() ![]() |
43 | Skilling | Normal | Magically place the targeted item into your inventory. | |
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Superheat Item | 43 | 1![]() ![]() |
53 | Skilling | Normal | Smelt the targeted ore into a metal bar without using a furnace, or re-heat your unfinished smithing item. If used within the Artisans' Workshop this works with the smelting gauntlets. | |
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Curse | 19 | 1![]() |
29 | 0 | Combat | Normal Daemonheim | Increases the target's damage received by 5% for 1 minute. |
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Earth Strike | 9 | 1![]() ![]() |
N/A | 86 | Combat | Normal Daemonheim | A simple earth spell. |
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Fire Strike | 13 | 1![]() ![]() |
N/A | 124 | Combat | Normal Daemonheim | A simple fire spell. |
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Entangle | 79 | 3![]() |
89 | Combat | Normal Daemonheim | Prevents creatures from moving for 24 seconds, or players for 12 seconds. | |
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Weaken | 11 | 1![]() |
21 | 0 | Combat | Normal Daemonheim | Reduces the target's damage dealt by 5% for 1 minute. |
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Varrock Teleport | 25 | 1![]() ![]() ![]() |
35 | Teleport | Normal | Teleport yourself to Varrock. | |
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Lumbridge Teleport | 31 | 1![]() ![]() ![]() |
41 | Teleport | Normal | Teleport yourself to Lumbridge. | |
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Falador Teleport | 37 | 1![]() ![]() ![]() |
48 | Teleport | Normal | Teleport yourself to Falador. | |
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NPC Contact | 67 | 1![]() ![]() ![]() |
63 | Skilling | Lunar | Telepathically speak with a selection of useful NPCs. | |
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Bake Pie | 65 | 1![]() ![]() ![]() |
60 | Skilling | Lunar | Bakes all uncooked pies in your backpack. | |
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Enchant Crossbow Bolt | Various | Various | Various | Skilling | Normal | Enchant crossbow bolts to have additional magical effects when they are fired. | |
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Enchant Crossbow Bolt (Opal) | 4 | 1![]() ![]() |
9 | Skilling | Normal | ||
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Water Strike | 5 | 1![]() ![]() |
N/A | 48 | Combat | Normal Daemonheim | A simple water spell. |
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Air Bolt | 17 | 2![]() |
N/A | 163 | Combat | Normal Daemonheim Good | A basic air spell. |
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Water Bolt | 23 | 2![]() ![]() |
N/A | 220 | Combat | Normal Daemonheim | A basic water spell. |
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Earth Bolt | 29 | 2![]() ![]() |
N/A | 278 | Combat | Normal Daemonheim | A basic earth spell. |
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Fire Bolt | 35 | 2![]() ![]() |
N/A | 336 | Combat | Normal Daemonheim | A basic fire spell. |
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Camelot Teleport | 45 | 1![]() ![]() |
55.5 | Teleport | Normal | Teleport yourself to Camelot. | |
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House Teleport | 40 | 1![]() ![]() ![]() |
30 | Teleport | Normal | Teleport yourself to your player-owned-house. | |
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Ardougne Teleport | 51 | 2![]() ![]() |
61 | Teleport | Normal | Teleport yourself to Ardougne. | |
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Confuse | 1 | 1![]() |
13 | 0 | Combat | Normal Daemonheim Evil | Reduces the target's chance to hit by 5% for 1 minute. |
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Bind | 20 | 1![]() |
30 | Combat | Normal Daemonheim | Prevents creatures from moving for 12 seconds, or players for 6 seconds. | |
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Snare | 50 | 2![]() |
60.5 | Combat | Normal Daemonheim | Prevents creatures from moving for 18 seconds, or players for 9 seconds. | |
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Bones to Bananas | 15 | 1![]() ![]() ![]() |
25 | Skilling | Normal Daemonheim | Converts all bones, up to big bones, in your inventory into edible bananas. | |
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Bones to Peaches | 60 | 2![]() ![]() ![]() |
35.5 | Skilling | Normal | Converts all bones, up to big bones, in your inventory into edible peaches. | |
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Watchtower Teleport | 58 | 2![]() ![]() |
68 | Teleport | Normal | Teleport yourself to Yanille. | |
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Trollheim Teleport | 61 | 2![]() ![]() |
68 | Teleport | Normal | Teleport yourself to the summit of Trollheim. | |
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Ape Atoll Teleport | 64 | 2![]() ![]() ![]() ![]() |
76 | Teleport | Normal | Teleport yourself to Ape Atoll. | |
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Smoke Rush | 50 | 1![]() ![]() |
N/A | 480 | Combat | Ancient | A powerful air spell, which also reduces the targets chance to hit by 5% for 10 seconds. |
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Shadow Rush | 52 | 1![]() ![]() |
N/A | 499 | Combat | Ancient | A powerful earth spell, which also reduces the target's damage dealt by 5% for 10 seconds. |
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Blood Rush | 56 | 1![]() ![]() |
N/A | 537 | Combat | Ancient | A powerful fire spell, which also heals you for 5% of the damage dealt. |
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Ice Rush | 58 | 1![]() ![]() |
N/A | 556 | Combat | Ancient | A powerful water spell, which also prevents creatures and players from moving for 2.4 seconds. |
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Smoke Blitz | 74 | 1![]() ![]() |
N/A | 883.2 | Combat | Ancient | A very powerful air spell, which also reduces the target's chance to hit by 5% for 10 seconds. |
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Shadow Blitz | 76 | 1![]() ![]() |
N/A | 883.2 | Combat | Ancient | A very powerful earth spell, which also reduces the target's damage dealt by 5% for 10 seconds. |
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Blood Blitz | 80 | 1![]() ![]() |
N/A | 883.2 | Combat | Ancient | A very powerful fire spell, which also heals you for 5% of the damage dealt. |
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Ice Blitz | 82 | 1![]() ![]() |
N/A | 883.2 | Combat | Ancient | A very powerful water spell, which also prevents creatures and players from moving for 7.2 seconds. |
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Lvl-1 Enchant | 7 | 1![]() ![]() |
17.5 | Skilling | Normal | Imbues sapphire, opal and lapis lazuli jewellery with magical properties. | |
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Lvl-2 Enchant | 27 | 1![]() ![]() |
37 | Skilling | Normal | Imbues emerald and jade jewellery with magical properties. | |
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Lvl-3 Enchant | 49 | 1![]() ![]() |
59 | Skilling | Normal | Imbues ruby and topaz jewellery with magical properties. | |
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Lvl-4 Enchant | 57 | 1![]() ![]() |
67 | Skilling | Normal | Imbues diamond jewellery with magical properties. | |
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Lvl-5 Enchant | 68 | 1![]() ![]() ![]() |
78 | Skilling | Normal | Imbues dragonstone jewellery with magical properties. | |
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Lvl-6 Enchant | 87 | 1![]() ![]() ![]() |
97 | Skilling | Normal | Imbues onyx, alchemical onyx, hydrix and alchemical hydrix jewellery with magical properties. | |
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Tele-other Lumbridge | 74 | 1![]() ![]() ![]() |
84 | Teleport | Normal | Teleport the targeted player to Lumbridge. | |
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Tele-other Falador | 82 | 1![]() ![]() ![]() |
92 | Teleport | Normal | Teleport the targeted player to Falador. | |
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Teleport Block | 85 | 1![]() ![]() ![]() |
80 | 0 | Combat | Normal | Prevent the targeted player from using teleport spells and items for 5 minutes. |
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Tele-other Camelot | 90 | 2![]() ![]() |
100 | Teleport | Normal | Teleport the targeted player to Camelot. | |
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Charge Water Orb | 56 | 3![]() ![]() ![]() |
66 | Skilling | Normal | Converts unpowered orbs in your inventory into water orbs. Must be cast on the water obelisk near Taverley. | |
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Charge Earth Orb | 60 | 3![]() ![]() ![]() |
70 | Skilling | Normal | Converts unpowered orbs in your inventory into earth orbs. Must be cast on the earth obelisk near Edgeville. | |
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Charge Air Orb | 66 | 3![]() ![]() ![]() |
76 | Skilling | Normal | Converts unpowered orbs in your inventory into air orbs. Must be cast on the air obelisk near Edgeville. | |
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Charge Fire Orb | 63 | 3![]() ![]() ![]() |
73 | Skilling | Normal | Converts unpowered orbs in your inventory into fire orbs. Must be cast on the fire obelisk near Taverley. | |
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Enfeeble | 73 | 1![]() ![]() |
83 | 0 | Combat | Normal Daemonheim | Reduces the target's damage dealt by 10% for 1 minute. |
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Water Blast | 47 | 3![]() ![]() |
N/A | 451 | Combat | Normal Daemonheim | A standard water spell. |
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Earth Blast | 53 | 3![]() ![]() |
N/A | 508 | Combat | Normal Daemonheim | A standard earth spell. |
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Fire Blast | 59 | 3![]() ![]() |
N/A | 566 | Combat | Normal Daemonheim | A standard fire spell. |
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Fire Wave | 75 | 4![]() ![]() |
N/A | 720 | Combat | Normal Daemonheim | A powerful fire spell. |
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Earth Wave | 70 | 4![]() ![]() |
N/A | 672 | Combat | Normal Daemonheim | A powerful earth spell. |
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Water Wave | 65 | 4![]() ![]() |
N/A | 624 | Combat | Normal Daemonheim | A powerful water spell. |
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Vulnerability | 66 | 1![]() ![]() |
76 | 0 | Combat | Normal Daemonheim | Increases the target's damage received by 10% for 1 minute. |
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Slayer Dart | 50 | 1![]() ![]() Slayer staff, Staff of Light, |
N/A | 480 | Combat | Normal | A powerful air spell, which is particularly effective against certain Slayer creatures. |
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Senntisten Teleport | 60 | 1![]() ![]() |
70 | Teleport | Ancient | Teleport yourself to the ancient city of Senntisten (Varrock Digsite). | |
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Kharyrll Teleport | 66 | 1![]() ![]() |
76 | Teleport | Ancient | Teleport yourself to the ancient city of Kharyrll (Canifis). | |
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Lassar Teleport | 72 | 2![]() ![]() |
82 | Teleport | Ancient | Teleport yourself to the ancient city of Lassar (Ice Mountain). | |
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Dareeyak Teleport | 78 | 2![]() ![]() ![]() |
88 | Teleport | Ancient | Teleport yourself to the ancient city of Dareeyak (Western Wilderness). | |
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Carrallanger Teleport | 84 | 2![]() ![]() |
94 | Teleport | Ancient | Teleport yourself to the ancient city of Carrallanger (Graveyard of Shadows). | |
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Annakarl Teleport | 90 | 2![]() ![]() |
100 | Teleport | Ancient | Teleport yourself to the ancient city of Annakarl (Demonic Ruins). | |
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Ice Barrage | 94 | 2![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A very powerful area water spell, which also prevents creatures and players from moving for 9.6 seconds. |
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Ice Burst | 70 | 2![]() ![]() |
N/A | 672 | Combat | Ancient | A powerful area water spell, which also prevents creatures and players from moving for 4.8 seconds. |
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Blood Barrage | 92 | 2![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A very powerful area fire spell, which also heals you for 5% of the damage dealt. |
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Shadow Barrage | 88 | 2![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A very powerful area earth spell, which also reduces the target's damage dealt by 5% for 10 seconds. |
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Shadow Burst | 64 | 2![]() ![]() |
N/A | 614 | Combat | Ancient | A powerful area earth spell, which also reduces the targets damage dealt by 5% for 10 seconds. |
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Blood Burst | 68 | 2![]() ![]() |
N/A | 652 | Combat | Ancient | A powerful area fire spell, which also heals you for 5% of the damage dealt. |
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Smoke Barrage | 86 | 2![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A very powerful area air spell, which also reduces the target's chance to hit by 5% for 10 seconds. |
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Smoke Burst | 62 | 2![]() ![]() |
N/A | 595 | Combat | Ancient | A powerful area air spell, which also reduces the targets chance to hit by 5% for 10 seconds. |
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Moonclan Teleport | 69 | 1![]() ![]() ![]() |
66 | Teleport | Lunar | Teleport yourself to Lunar Isle. | |
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Tele-group Moonclan | 70 | 1![]() ![]() ![]() |
67 | Teleport | Lunar | Teleport yourself and all nearby players to Lunar Isle. | |
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Waterbirth Teleport | 72 | 1![]() ![]() ![]() |
71 | Teleport | Lunar | Teleport yourself to Waterbirth Island. | |
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Tele-group Waterbirth | 73 | 1![]() ![]() ![]() |
72 | Teleport | Lunar | Teleport yourself and all nearby players to Waterbirth Island. | |
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Barbarian Teleport | 75 | 2![]() ![]() ![]() |
76 | Teleport | Lunar | Teleport yourself to the Barbarian Outpost. | |
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Tele-group Barbarian | 76 | 2![]() ![]() ![]() |
77 | Teleport | Lunar | Teleport yourself and all nearby players to the Barbarian Outpost. | |
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Khazard Teleport | 78 | 2![]() ![]() ![]() |
80 | Teleport | Lunar | Teleport yourself to Port Khazard. | |
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Tele-group Khazard | 79 | 2![]() ![]() ![]() |
81 | Teleport | Lunar | Teleport yourself and all nearby players to Port Khazard. | |
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Fishing Guild Teleport | 85 | 3![]() ![]() ![]() |
89 | Teleport | Lunar | Teleport yourself to the Fishing Guild. | |
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Tele-group Fishing Guild | 86 | 3![]() ![]() ![]() |
90 | Teleport | Lunar | Teleport yourself and all nearby players to the Fishing Guild. | |
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Vengeance Other | 93 | 3![]() ![]() ![]() |
108 | Combat | Lunar Daemonheim | The next time the targeted player receives damage, 75% of the damage received is instead dealt to the attacker. | |
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Catherby Teleport | 87 | 3![]() ![]() ![]() |
92 | Teleport | Lunar | Teleport yourself to the allotment patches at Catherby. | |
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Tele-group Catherby | 88 | 3![]() ![]() ![]() |
93 | Teleport | Lunar | Teleport yourself and all nearby players to Catherby. | |
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Ice Plateau Teleport | 89 | 3![]() ![]() ![]() |
96 | Teleport | Lunar | Teleport yourself to Ice Plateau. | |
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Tele-group Ice Plateau | 90 | 3![]() ![]() ![]() |
99 | Teleport | Lunar | Teleport yourself and all nearby players to Ice Plateau. | |
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Cure Plant | 66 | 1![]() ![]() |
60 | Skilling | Lunar | Cure the targeted farming patch of disease. | |
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Cure Other | 68 | 1![]() ![]() |
65 | Combat | Lunar | Cure the targeted player of poison. | |
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Cure Me | 71 | 2![]() ![]() |
69 | Combat | Lunar Daemonheim | Cure yourself of poison. | |
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Cure Group | 74 | 2![]() ![]() |
74 | Combat | Lunar Daemonheim | Cure yourself and all nearby players of poison. | |
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String Jewellery | 80 | 2![]() ![]() ![]() |
83 | Skilling | Lunar | Magically string all unstrung amulets in your backpack. | |
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Superglass Make | 77 | 2![]() ![]() ![]() |
78 ![]() ![]() |
Skilling | Lunar | Create molten glass, robust glass and crystal glass from the resources in your backpack without the use of a furnace or robust glass machine.
Creating molten glass has the chance to create an additional piece. | |
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Magic Imbue | 82 | 2![]() ![]() ![]() |
86 | Skilling | Lunar | Allow the creation of combination runes without the need for an opposing talisman. | |
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Fertile Soil | 83 | 2![]() ![]() ![]() |
87 ![]() ![]() |
Skilling | Lunar | Magically treat the targeted farming patch with supercompost. | |
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Heal Other | 92 | 1![]() ![]() ![]() |
101 | Combat | Lunar | Consume 75% of your current life points to heal the targeted player. | |
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Heal Group | 95 | 2![]() ![]() ![]() |
124 | Combat | Lunar | Consume 75% of your current life points to heal all nearby players. | |
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Ghorrock Teleport | 96 | 2![]() ![]() |
106 | Teleport | Ancient | Teleport yourself to the ancient city of Ghorrock (Ice Plateau). | |
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Home Teleport | 0 | None | 0 | Teleport | All | Teleport to the city hub of your choice. | |
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Enchant Crossbow Bolt (Jade) | 14 | 1![]() ![]() |
19 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Sapphire) | 7 | 1![]() ![]() ![]() |
17.5 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Pearl) | 24 | 1![]() ![]() |
29 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Emerald) | 27 | 1![]() ![]() ![]() |
37 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Red Topaz) | 29 | 1![]() ![]() |
33 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Ruby) | 49 | 1![]() ![]() ![]() |
59 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Diamond) | 57 | 2![]() ![]() ![]() |
67 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Dragonstone) | 68 | 1![]() ![]() ![]() |
78 | Skilling | Normal | ||
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Enchant Crossbow Bolt (Onyx) | 87 (90 for ascendri bolts) | 1![]() ![]() ![]() |
97 (120 for ascendri bolts) | Skilling | Normal | ||
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Spellbook Swap | 96 | 1![]() ![]() ![]() |
130 | Skilling | Lunar | Allows you to cast a single spell from the Standard or Ancient spellbooks. | |
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Spellbook Swap | 96 | 1![]() ![]() ![]() |
130 | Skilling | Ancient | Allows you to cast a single spell from the Standard or Lunar spellbooks. | |
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Spellbook Swap | 96 | 1![]() ![]() ![]() |
130 | Skilling | Lunar Ancient | Allows you to cast a single spell from the Standard spellbook. | |
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Spellbook Swap | 96 | 1![]() ![]() ![]() |
130 | Skilling | Ancient | Allows you to cast a single spell from the Lunar spellbook. | |
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Spellbook Swap | 96 | 1![]() ![]() ![]() |
130 | Skilling | Lunar | Allows you to cast a single spell from the Ancient spellbook. | |
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Dream | 79 | 1![]() ![]() ![]() |
82 | Combat | Lunar | Enter a dream-like state, causing your life points to regenerate at ten times their normal rate. | |
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Humidify | 68 | 1![]() ![]() ![]() |
65 | Skilling | Lunar Daemonheim | Fills all containers in your backpack with water. | |
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Plank Make | 86 | 1![]() ![]() ![]() |
90 | Skilling | Lunar | Convert the targeted log into a plank. | |
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Stat Spy | 75 | 2![]() ![]() ![]() |
76 | Combat | Lunar | See details about the targeted player, such as their skill levels. | |
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Monster Examine | 66 | 1![]() ![]() ![]() |
61 | Combat | Lunar Daemonheim | See details about the targeted creature, such as its maximum hit. | |
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Ourania Teleport | 71 | 1![]() ![]() ![]() |
69 | Teleport | Lunar | Teleport yourself to the Ourania Cave (ZMI Altar). | |
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Paddewwa Teleport | 54 | 2![]() ![]() ![]() |
64 | Teleport | Ancient | Teleport yourself to the ancient city of Paddewwa (Edgeville). | |
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South Feldip Hills Teleport | 10 | 1![]() ![]() ![]() |
19 | Teleport | Normal | Teleport yourself to South Feldip Hills. | |
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Water Surge | 85 | 5![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Normal Daemonheim | A very powerful water spell. |
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Earth Surge | 90 | 5![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Normal Daemonheim | A very powerful earth spell. |
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Fire Surge | 95 | 5![]() ![]() |
N/A | 883 (scales to level 99) | Combat | Normal Daemonheim | A very powerful fire spell. |
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Hunter Kit (spell) | 71 | 2![]() ![]() |
70 | Skilling | Lunar | Conjure a selection of useful Hunter equipment. | |
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Dungeon Home Teleport | 0 | None | 0 | Teleport | Daemonheim | ||
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Create Gatestone | 32 | 3![]() |
0 | Teleport | Daemonheim | ||
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Gatestone Teleport | 32 | None | No | Teleport | Daemonheim | ||
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Group Gatestone Teleport | 64 | 3![]() |
No | Teleport | Daemonheim | ||
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Air Strike | 1 | 1![]() |
N/A | 48 | Combat | Normal Daemonheim | A simple air spell. |
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Vengeance Group | 95 | 3![]() ![]() ![]() |
120 | Combat | Lunar Daemonheim | The next time any nearby player receives damage, 75% of the damage received is instead dealt to the attacker | |
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Disruption Shield | 90 | 3![]() ![]() ![]() |
97 | Combat | Lunar | The next hit you receive from another player or NPC is negated. | |
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Repair Rune Pouch | 75 | 1![]() ![]() ![]() |
75 | Skilling | Lunar | Repairs and strengthens the targeted Rune Pouch. | |
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Spiritual Healing | 80 | 3![]() ![]() ![]() |
81 | Combat | Lunar | Heal your familiar, boost its combat stats and extends its lifetime by 20% of its starting value. Can only be used once per familiar, and once every two minutes. | |
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Make Leather | 83 | 2![]() ![]() ![]() |
87 | Skilling | Lunar | Magically tans all hides of a targeted type in your backpack. | |
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Remote Farm | 78 | 3![]() ![]() ![]() |
79 | Skilling | Lunar | View the status of any farming patch. Also allows any farming patch to be cured of disease. Fertile Soil can be cast on any appropriate patch using this spell. | |
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South Falador Teleport | 72 | 1![]() ![]() ![]() |
70 | Teleport | Lunar | Teleport yourself to the farming patch south of Falador. | |
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North Ardougne Teleport | 76 | 1![]() ![]() ![]() |
76 | Teleport | Lunar | Teleport yourself to the farming patch on Manor Farm. | |
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Vengeance | 94 | 2![]() ![]() ![]() |
112 | Combat | Lunar Daemonheim | The next time you receive damage, 75% of the damage received is instead dealt to the attacker. | |
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Borrowed Power | 99 | 3![]() |
Same as spell used | Skilling | Lunar | After setting Borrowed Power to a spell, allows you to cast that spell up to 1,000 times. | |
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Trollheim Farm Teleport | 92 | 3![]() ![]() ![]() |
101 | Teleport | Lunar | Teleport yourself to the Trollheim farming patch. | |
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Tele-group Trollheim Farm | 92 | 3![]() ![]() ![]() |
102 | Teleport | Lunar | Teleport yourself and all nearby players to the Trollheim farming patch. | |
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Storm of Armadyl | 77 | 1![]() |
N/A | 739 | Combat | Normal | A very powerful air spell. |
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Tune Banite Ore | 87 | 2![]() ![]() ![]() |
90 | Skilling | Lunar | Tunes banite ore against the targeted creature. Can be cast on banite rocks to temporarily tune the ore mined from them. | |
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Air Blast | 41 | 3![]() |
N/A | 393 | Combat | Normal Daemonheim | A standard air spell. |
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Stagger | 80 | 1![]() ![]() |
90 | 0 | Combat | Normal Daemonheim | Reduces the target's chance to hit by 10% for 1 minute. |
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Air Wave | 62 | 4![]() |
N/A | 595 | Combat | Normal Daemonheim | A powerful air spell. |
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Divine Storm | 60 | 5![]() |
N/A | 576 | Combat | Normal | A powerful air spell. |
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Polypore Strike | 80 | 5![]() ![]() |
N/A | 786 | Combat | All | A very powerful air spell. |
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Air Surge | 81 | 5![]() |
N/A | 950.4 (scales to level 99) | Combat | Normal Daemonheim | A very powerful air spell. |
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Gatestone Teleport 2 | 90 | ![]() |
0.1 | Teleport | Daemonheim | ||
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Create Gatestone 2 | 90 | ![]() |
0.1 | Teleport | Daemonheim | ||
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God Wars Dungeon Teleport | 61 | 2![]() ![]() |
68 | Teleport | Normal | Teleport yourself to the God Wars Dungeon. | |
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Shield Dome | 84 | 3![]() ![]() ![]() |
87 | Combat | Ancient | Create an energy shield for 15 seconds that will protect all players within it, reducing damage by up to 50%. Each different shield following this will have diminishing returns that reset after 2 minutes. | |
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Rapid Growth | 88 | 3![]() ![]() ![]() ![]() |
95 | Skilling | Ancient | Target herb, tree or fruit tree farming patch grows by one step. Can only be cast on the same patch once per day. | |
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Prism of Dowsing | 86 | 3![]() ![]() ![]() ![]() |
103 | Skilling | Ancient | A prism which will draw wisps to it. While harvesting from the wisps within 4 tiles of the prism the player will have a 10% better chance to obtain enriched memories. | |
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Opal Aurora | 75 | 1![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A simple air spell. On hit will find all prisms within a 3 square radius of the player and increase their duration by a small amount. |
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Sapphire Aurora | 77 | 1![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A simple water spell. On hit has a chance to find all prisms within a 3 square radius of the player and give a small buff to their ability when they next activate. |
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Emerald Aurora | 79 | 1![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A simple earth spell. On hit will give the caster a small Damage Reduction buff. By 1% per stack, up to 5 stacks. |
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Ruby Aurora | 81 | 1![]() ![]() |
N/A | 950.4 (scales to level 99) | Combat | Ancient | A simple fire spell. On hit has a chance to increase damage output, by 1% per stack up to 3 stacks, to all other players within a 5 tile radius from the caster. |
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Prism of Restoration | 76 | 6![]() ![]() ![]() |
84 | Combat | Ancient | A prism which will periodically heal your familiar, recharge your familiars' special attack by 1 per cycle and restore summoning points by up to 10 per cycle, based on the distance from the prism. While within range you will also have a chance at saving a scroll when used. Players must be within 7 tiles to gain the effect. | |
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Prism of Salvation | 80 | 6![]() ![]() ![]() |
89 | Does not inflict Damage | Combat | Ancient | A prism which when clicked will allow any player to teleport to it. Must be within 8 tiles to use. |
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Prism of Loyalty | 82 | 6![]() ![]() ![]() |
97 | Does not inflict Damage | Combat | Ancient | A prism which allows players to store their lifepoints in. Any player that comes within 5 tiles of the prism, with less than 25% health will transfer the prism's health to the player, healing them up to the maximum lifepoints this prism is holding. |
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Intercept | 77 | 2![]() ![]() ![]() |
80 | Combat | Ancient | Place a ward on an ally for 10 seconds, you will take all damage they would receive with a 5% reduction in damage. | |
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Crystal Mask | 90 | 4![]() ![]() ![]() ![]() |
112 | Skilling | Ancient | Create a mask that will bolster your ability to avoid being spotted by your pickpocket targets and has a chance to protect you from being harmed by them. This effect will last for 5 minutes.
Crystal mask will protect the wearer once from Croesus's fungus attacks. | |
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Disassemble |
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None | 0 | Skilling | All | Disassemble the targeted item into Invention materials. | |
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Analyse |
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None | N/A | Skilling | All | Analyse the targeted item to determine the Invention materials it could yield if disassembled. | |
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Mazcab Teleport | 70 | 1![]() ![]() ![]() |
35 | Teleport | Normal | Teleport yourself to Mazcab | |
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Enchant Bakriminel Bolt (Opal) | 89 | 1![]() ![]() ![]() |
118.7 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Sapphire) | 90 | 1![]() ![]() ![]() ![]() |
120 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Jade) | 91 | 1![]() ![]() ![]() |
121.2 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Pearl) | 92 | 1![]() ![]() ![]() |
122.5 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Emerald) | 93 | 1![]() ![]() ![]() ![]() |
123.8 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Red topaz) | 94 | 1![]() ![]() ![]() |
125.1 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Ruby) | 95 | 2![]() ![]() ![]() |
126.4 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Diamond) | 96 | 1![]() ![]() ![]() ![]() |
127.7 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Dragonstone) | 97 | 1![]() ![]() ![]() ![]() |
129 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Onyx) | 98 | 1![]() ![]() ![]() ![]() |
130.3 | Skilling | Normal | ||
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Enchant Bakriminel Bolt (Hydrix) | 99 | 1![]() ![]() ![]() ![]() |
131.6 | Skilling | Normal | ||
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Spin Flax | 81 | 2![]() ![]() ![]() |
83 ![]() ![]() |
Skilling | Lunar | Magically spin 5 pieces of flax in your backpack. | |
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Crystallise | 88 | 6![]() ![]() ![]() ![]() |
95 | Skilling | Ancient | Target trees, mining locations, fishing spots and full[sic] box traps will make them crystallised, meaning you get increased xp for gathering from it, but no resources. This effect will last for 30 seconds. | |
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Max guild Teleport | 99 | None | 0 | Teleport | All | Teleport to the Max guild. | |
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Skeletal horror Teleport | 1 | None | 0 | Teleport | All | Teleport to the Skeletal horror. | |
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Kandarin monastery Teleport | 1 | None | 0 | Teleport | All | Teleport to the Kandarin monastery. | |
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Manor farm Teleport | 51 | None | 0 | Teleport | All | Teleport to the Manor farm. | |
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Anachronia Teleport | 72 | 1![]() ![]() ![]() |
42 | Teleport | Normal | Teleport yourself to your Anachronia teleport totem. | |
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War's Retreat Teleport | 0 | None | 0 | Teleport | All | Teleport to War's Retreat. | |
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Exsanguinate | 96 | 1![]() ![]() |
N/A | 950.4 | Combat | Ancient | An extremely powerful fire spell. On ability cast, gain a stack of Blood Tithe (max 12) for 20s. - Each stack of Blood Tithe increases basic ability damage by 1% - At 12 stacks your Wrack ability transforms into Wrack and Ruin. |
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Fixate | None | None | N/A | Skilling | All | Fixate on an artefact from the targeted excavation to guarantee it on your next discovery. | |
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Taverley Teleport | 19 | 1![]() ![]() ![]() |
38 | Teleport | Normal | Teleport yourself to Taverley. | |
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Potion Share | 81 | 2![]() ![]() ![]() |
84 | Combat | Lunar | Shares the targeted, tradeable, standard potion between you and all players adjacent to you. Uses one dose per player, excluding you. Will not work on potions with a negative effect. | |
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Sift Soil | 91 | 1![]() ![]() ![]() |
93 ![]() ![]() |
Skilling | Lunar | Magically sifts the targeted soil from your backpack and soil box. | |
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Telekinetic Grind | 85 | 1![]() ![]() |
89 ![]() |
Skilling | Lunar | Grinds down up to 60 of targeted item in your backpack that can be ground by a pestle and mortar. Divides items by teleporting their constituent parts a tiny distance away from each other. | |
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Fire Urn | 82 | 1![]() ![]() ![]() ![]() |
86 ![]() ![]() |
Skilling | Lunar | Fires decorated and infernal urns. | |
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Trap Telekinesis | 97 | 1![]() ![]() ![]() |
132 | Skilling | Lunar | Collects trapped animals and resets traps. Works on box, electrified, tortle and marasamaw traps. | |
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Smoke Cloud | 74 | 5![]() ![]() ![]() ![]() |
192 | Combat | Ancient | Disorient the target with a veil of smoke, leaving them vulnerable. - Increases the target's damage received from critical strikes by 15%. - The damage cap against the target when landing a critical strike is increased by 12%. - 120s duration. - Effect is 40% effective for non-magic damage. | |
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Animate Dead | 84 | 6![]() ![]() ![]() ![]() |
194 | Combat | Ancient | Replace life with shadows to create a shield from the fallen. For each piece of magic tank equipment worn: - Gain 10% of its armour value as flat damage reduction. - Gain 33% of your defence level as flat damage reduction. - 12m duration. - Damage cannot be reduced by more than 75% due to this effect. - Reduced effectiveness in PvP. | |
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Incite Fear | 98 | 1![]() ![]() ![]() |
N/A | 950.4 | Combat | Ancient | An extremely powerful water spell. On ability cast, gain a stack of Glacial Embrace (max 5) for 20s. - Each stack of Glacial Embrace reduces the adrenaline cost of Tsunami by 12% - At 5 stacks, your ability casts trigger Frost Surge (12s cooldown). - Frost Surge deals (10-50%) ability damage to the primary target and up to 8 adjacent enemies in a 5x5 area around your target. |
Update history[edit | edit source]
- update 16 August 2021 (Update):
- Divine storm now deals correct damage. (previously passed level 60 it gained 6 damage per level rather than 9.6)
- Surge spells now scale to T99 damage (was T92).
- Smoke/Shadow Blitz spells now scale to T92 damage to match ice and blood.
- Barrage spells now scale to T99 damage.
- Aurora spells now scale to T99 damage.
- Increased the range of the Ruby Aurora effect from 2 tiles -> 5 tiles.
- Spell tooltips now state which damage tier they scale up to.
- patch 9 December 2019 (Update):
- Using spells from the spells book will no longer lock the interface from being used on mobile.
- Fixed an issue where some spells and abilities would not activate from the mobile action bar.
- Typo has been fixed, runied now spells ruined.
- patch 22 July 2019 (Update):
- Using various spells from specific tabs of the magic window will no longer cause the main magic window to re-open.
- patch 9 May 2016 (Update):
- Improved the following Seren spells and prayers:
- Fortitude: Now grants +15% defence, +3% damage reduction, 10LP + 10LP per constitution level, +10% accuracy when using defensive abilities.
- Intercept: Duration has been increased from 5 seconds to 10 seconds.
- Prisms: Re-casting prism spells will restore half of the equivalent prism duration within range.
- Single-target ancient spells will now activate only on the main target if used with AoE abilities.
- Multi-target ancient spells will now only consume runes for one cast if activated when using AoE abilities.
- Improved the following Seren spells and prayers:
- ninja 8 June 2015 (Update):
- Spells no longer provide base casting XP when used in PvP situations with PvP XP blocking enabled. This includes binds, buffs, de-buffs and some Lunar spells.
- patch 11 June 2013 (Update):
- Magic spells now check the base Magic level rather than any boosted levels
Trivia[edit | edit source]
- Prior to the Evolution of Combat, there existed items that could increase maximum hits in a similar way to Magic bonus; these are listed here.