Slayer training

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General information[edit | edit source]


Slayer experience is gained when players kill monsters of slayer assignments that were assigned to them in varying amounts by a Slayer Master. To get started, players should get assignments from the highest accessible levelled Slayer Master, since higher levelled Slayer Masters assign monsters that provide better experience rates, loot and more Slayer points.

Access to masters[edit | edit source]

Knowing your Slayer Master is a very good way to gain Slayer experience. Through the use of quests and other sources (e.g Distractions and Diversions), it is recommended to start training with a Slayer Master upon reaching level 50 Slayer (or 75) to begin using Duradel or Kuradel respectively, since they begin to assign tasks more in line with the player's combat bracket. The slayer masters below them are generally discouraged due to their varied tasks that can severely impede experience rates.

Master Location Skills requirement Quests requirement
Turael / Spria [1] Burthorpe N/A N/A
Jacquelyn Lumbridge N/A N/A
Vannaka Edgeville Dungeon 30 Combat N/A
Mazchna Canifis 50 Combat N/A
Chaeldar Zanaris 75 Combat Lost City
Sumona Pollnivneach 90 Combat, 35 Slayer Smoking Kills
Duradel / Lapalok [1] Shilo Village 100 Combat, 50 Slayer Shilo Village
Kuradal[2] Ancient Cavern 110 Combat, 75 Slayer Barbarian Training
Morvran Prifddinas 120 Combat, 85 Slayer Plague's End
Laniakea Anachronia 120 Combat, 90 Slayer N/A
Mandrith [3] Deep Wilderness 120 Combat, 95 Slayer N/A


  1. ^ a b Spria and Lapalok replace Turael and Duradel upon completion of While Guthix Sleeps.
  2. ^ Barbarian Training requirement can be bypassed using NPC Contact.
  3. ^ Mandrith's assignments must be completed in the Wilderness.

Access to monsters[edit | edit source]

The following monsters can only be assigned once the corresponding (mini)quest has been completed. While the monsters may be available in other locations, the quest will still need to be completed before Slayer Masters assign them.

Slayer monster Quests requirement Slayer requirement
Mithril dragons Barbarian Training 1
Chaos giants Birthright of the Dwarves 1
Jungle and cave horrors Cabin Fever 1, 58
Nightmares Children of Mah 80
Killerwatts Ernest the Chicken 37
Nihil, Muspahs Fate of the Gods 1, 76
Dagannoths Horror from the Deep 1
Mutated bloodveld, Skeletal hands, Zombie hands Legacy of Seergaze 50, 5, 5
Suqahs Lunar Diplomacy 1
Mogres Mogre (miniquest) 32
Celestial dragons One of a Kind 1
Warped tortoises, Warped terrorbirds The Path of Glouphrie 56
Glacors Ritual of the Mahjarrat 1
Fever spiders Rum Deal 42
Tormented demons While Guthix Sleeps 1
Automatons The World Wakes (full completion) 67
Seeker, Soulgazer Dishonour among Thieves 71, 99

Slayer points[edit | edit source]

Slayer points are used to purchase various rewards from any of the Slayer Masters. Slayer points are awarded for every completed task after the fourth consecutive task, and the amount depends on which Slayer Master assigned the task. It is highly recommended to complete the Smoking Kills quest as soon as possible to receive full Slayer points from assignments and challenges. Players who have not completed the quest will only receive half of the Slayer points per task.

Tasks assigned by Turael/Spria do not award Slayer points nor do they count towards the Slayer task count. Changing a task with Turael or Spria will reset the task count to zero, and therefore require the player to complete another four assignments to start receiving points again.

Upon completing tasks assigned by Mandrith, the player will be awarded a wilderness slayer chest. Without dying, killing outside the Wilderness, or skipping tasks, the player will also be awarded one Reaper point.

Every 10th and 50th task, players earn 5 and 15 times the Slayer Master's standard amount of points. It is possible to complete the first 9 assignments with a low-level master and then switch to a higher-level master for the comparatively larger bonus.

Slayer points per task (after completion of Smoking Kills)
Slayer Master per task per 10th task per 50th task
Turael/Spria 0 0 0
Vannaka 2 10 30
Mazchna 4 20 60
Chaeldar 10 50 150
Sumona 12 60 180
Duradel/Lapalok 15 75[1] 225
Kuradal 18 90 270
Morvran 20 100 300
Laniakea 22 110 330
Mandrith 15 + the player's threat level[2] (15 + the player's threat level) × 5[3] (15 + the player's threat level) × 15[4]

Gear[edit | edit source]

Slayer helmet[edit | edit source]

Corrupted slayer helmet chathead.png

The most essential piece of gear is the Slayer helmet and its variants. It provides a 12.5-14.5% increase to damage and accuracy when slaying monsters on-task and incorporates all slayer headgear effects.

Maximum of 5 fully charged Ring of slaying and 6 fully charged Ferocious rings can be stored in the slayer helmets with 60 Crafting and unlocking the ability for 500 Slayer points.

All slayer helmets can be stored on the Anachronia slayer helmet stand, granting its on-task damage and accuracy boost as a passive effect, allowing players to wear any style specific helmet. Ring of slaying and Ferocious ring effects do not work with the helmet on the stand.

Slayer helmet variant Damage and accuracy buff Skills requirement Armour bonus Materials
Slayer helmet.png: RS3 Inventory image of Slayer helmetSlayer helmet 12.5% Attack 55 Crafting, 10 Defence 40.4 Spiny helmet, face mask, earmuffs, nose peg, black mask
Full slayer helmet.png: RS3 Inventory image of Full slayer helmetFull slayer helmet 12.5% Magic Ranged Attack 55 Crafting, 20 Defence 40.4 Slayer helmet, Hexcrest, Focus sight
Reinforced slayer helmet.png: RS3 Inventory image of Reinforced slayer helmetReinforced slayer helmet 13% Magic Ranged Attack 55 Crafting, 30 Defence 90.8 Full slayer helmet, 100 Slayer points.png: RS3 Inventory image of Slayer pointsSlayer points
Strong slayer helmet.png: RS3 Inventory image of Strong slayer helmetStrong slayer helmet 13.5% Magic Ranged Attack 55 Crafting, 50 Defence 170 Reinforced slayer helmet, 400 Slayer points.png: RS3 Inventory image of Slayer pointsSlayer points
Mighty slayer helmet.png: RS3 Inventory image of Mighty slayer helmetMighty slayer helmet 14% Magic Ranged Attack 55 Crafting, 70 Defence 297.2 Strong slayer helmet, 600 Slayer points.png: RS3 Inventory image of Slayer pointsSlayer points
Corrupted slayer helmet.png: RS3 Inventory image of Corrupted slayer helmetCorrupted slayer helmet 14.5% Magic Ranged Attack 55 Crafting, 70 Defence 297.2 Mighty slayer helmet, 1000 Slayer points.png: RS3 Inventory image of Slayer pointsSlayer points, Corrupted gem

Equipment[edit | edit source]

General equipment tips:

  • Power armour is more useful than tank armour. If available, always wear augmented gear when training Slayer.
  • Cinderbane gloves are best-in-slot for poisonable monsters.
  • Slayer helmet variants are best-in-slot for any task.
  • Demon horn necklace and its lesser variants in combination with a bonecrusher are best-in-slot for slaying monsters that drop bones.
  • Blood amulet of fury is ideal for healing off of monsters that do not drop bones.
  • For all combat styles, two-handed weapons are preferred, as almost all area-of-effect abilities can be cast with two-handed weapons. For melee, halberd-type weapons are particularly effective for its area-of-effect damage potential.
  • Luck rings are generally the best to use, as they offer bonuses to all combat styles, and increase the chance of getting a rare drop table drop.
  • Vampyrism aura and Penance aura are ideal to use for low-intensity Slayer, by restoring life points and prayer points, respectively.
  • Items that are not available in the section below should be replaced by lower-level items, preferring damage bonuses over tank bonuses.

Useful items and unlocks[edit | edit source]


General Situational

Drop cleaners are useful and, arguably, essential items to bring when training Slayer. Drop cleaners automatically convert specific monster drops into experience, or automatically add specific monster drops to the player's inventory. All drop cleaners work when either worn, in the inventory or in the toolbelt, and have the option to customize its settings.
All items in the table below can be added to the toolbelt, effectively turning their effects into permanent passives. Learning how to add each to the toolbelt costs 500 Slayer points per item.

Item Effect (toolbelt/inventory/worn) Requirements to obtain
Bonecrusher.png: RS3 Inventory image of BonecrusherBonecrusher Bones dropped by monsters are automatically converted into Prayer experience. 21 Dungeoneering, 21 Prayer, 34,000 Dungeoneering token.png: RS3 Inventory image of Dungeoneering tokenDungeoneering tokens
Bonecrusher.png: RS3 Inventory image of BonecrusherUpgraded bonecrusher Adds the option to the bonecrusher to automatically collect bones. 25,000 chimes.png: RS3 Inventory image of chimeschimes and 25 taijitu.png: RS3 Inventory image of taijitutaijitu
Herbicide.png: RS3 Inventory image of HerbicideHerbicide Unnoted herbs dropped by monsters are automatically converted into Herblore experience. 21 Dungeoneering, 21 Herblore, 34,000 Dungeoneering token.png: RS3 Inventory image of Dungeoneering tokenDungeoneering tokens
Herbicide.png: RS3 Inventory image of HerbicideUpgraded herbicide Adds the option to the herbicide to automatically collect unnoted herbs. 25,000 beans.png: RS3 Inventory image of beansbeans
Charming imp.png: RS3 Inventory image of Charming impCharming imp Charms and Spirit gems are collected or converted into Summoning experience. 21 Dungeoneering, 21 Summoning, 100,000 Dungeoneering token.png: RS3 Inventory image of Dungeoneering tokenDungeoneering tokens
Seedicide.png: RS3 Inventory image of SeedicideSeedicide Seeds dropped by monsters are automatically converted into Farming experience. 2,200 renown.png: RS3 Inventory image of renownrenown or 10,000 beans.png: RS3 Inventory image of beansbeans or 360 thaler.png: RS3 Inventory image of thalerthaler
Advanced gold accumulator.png: RS3 Inventory image of Advanced gold accumulatorAdvanced gold accumulator Coins dropped by monsters are automatically added to the player's money pouch, destroying 10% of the coins it gathers. 1,500,000 Dungeoneering token.png: RS3 Inventory image of Dungeoneering tokenDungeoneering tokens

For most assignments, it is the most beneficial to use a Beasts of Burden, for its ability to store valuable loot, and withdraw food and prayer potions, effectively extending trips before needing to restock. Higher level Beasts of Burden last longer and have more inventory slots.

When extra inventory slots are not needed, healing familiars (e.g. Bunyip68 Summoning and Unicorn stallion88 Summoning) or fighter familiars (e.g. Ripper demon96 Summoning and Steel titan99 Summoning) can be used instead.

Quick ways of recharging Summoning points include the Tribute stone near the Falador lodestone, and the Altar of War in War's Retreat.

Commonly used Beasts of Burden
Summoning familiar Requirement Summoning Inventory slots Durationminutes
Spirit terrorbird pouch.png: RS3 Inventory image of Spirit terrorbird pouchSpirit terrorbird 52 12 36
War tortoise pouch.png: RS3 Inventory image of War tortoise pouchWar tortoise 67 18 43
Pack yak pouch.png: RS3 Inventory image of Pack yak pouchPack yak 96 30 64

Any perk that increases damage output is beneficial while slaying monsters. The perks shown in the table below are specifically useful for Slayer. Scavenging is arguably the best perk for Slayer and should be prioritised.
Refer to the perks' main pages for information on how to obtain the perks.

Perk Gizmo type Effect
Caroming.pngCaroming 1-4 Weapon Chain and Ricochet hit 1 extra target per rank.
Scavenging.pngScavenging 1-4 Armour 1% chance per rank to get an uncommon Invention component as a drop from combat (with a 1% chance it will be a rare component instead).
Genocidal.pngGenocidal Armour Deal up to 7% extra damage depending on how far you are through your Slayer task.
Dragon Slayer (perk).pngDragon Slayer Armour Deal 7% additional damage to dragons.
Demon Slayer (perk).pngDemon Slayer Armour Deal 7% additional damage to demons.
Undead Slayer.pngUndead Slayer Armour Deal 7% additional damage to undead.

All relic powers that increase dealt damage are useful for Slayer. The following Archaeology relics are particularly useful for training Slayer:

Relic power Effect Requirement Archaeology
Fury of the Small.png Fury of the Small All adrenaline generating basic abilities generate +1% adrenaline. 97
Berserker's Fury.png Berserker's Fury Deal up to +5.5% damage the lower your life points are below max. 56
Luck of the Dwarves (relic power).png Luck of the Dwarves You will always gain the effect of tier 4 luck. 83
Persistent Rage.png Persistent Rage Your adrenaline will not drain outside of combat. 98
Slayer Introspection.png Slayer Introspection When requesting a new slayer assignment, you will have a choice between the minimum and maximum assignment amounts. 119
Inspire Love.png Inspire Love You will gain 2% more XP when training support skills. 116

Other useful information[edit | edit source]

Transportation[edit | edit source]

The following transportation methods may help players get to their Slayer targets faster:

General[edit | edit source]

  • Enchanted gem.png: RS3 Inventory image of Enchanted gemEnchanted gem or Ring of slaying.png: RS3 Inventory image of Ring of slayingRing of slaying. These items are used for checking how many kills left in your assignment. The Ring of Slaying also provides teleport to several locations. The Rellekka Slayer Caves teleport brings the player close to a fairy ring. The Sumona teleport will bring the player close to the Slayer Master and the smoke dungeon. However, the "Slayer counter" in the Interface settings (subsection: Interface options) shows the remaining number of kills more conveniently.
  • NPC Contact (requires 67 Magic and the completion of Lunar Diplomacy) allows players to ask their Slayer Master for a new assignment remotely. This is only useful if you aren't planning on using Magic for a Slayer task, or have the Magic cape, as the cape provides the holder to switch their spellbook an unlimited number of times.
  • Ferocious ring.png: RS3 Inventory image of Ferocious ringFerocious rings can be used to teleport to Kuradal or Morvran up to five times. Wearing a Ferocious ring also increases damage dealt to monsters in Kuradal's Dungeon by 4%. (The ability to fuse Ferocious rings to Slayer helms can be unlocked for 500 Slayer points; the 4% damage boost is also transferred to the helm, freeing up the ring slot for a Ring of Wealth or a ring with combat bonuses.)
  • TokKul-Zo (Charged).png: RS3 Inventory image of TokKul-Zo (Charged)TokKul-Zo (Charged) provides unlimited teleports to several locations inside Tzhaar city. (It is worth noting that there is a Fairy ring and a bank immediately next to the ring's teleport to the Fight caves.) The Tokkul-Zo also increases damage dealt to Tzhaar monsters by 10%.
  • Headhunter's thrill.png: RS3 Inventory image of Headhunter's thrillHeadhunter's thrill, for the chance of a kill to not affect the Slayer counter, but still award experience.
  • Slayer masks obtained from Shattered Worlds can grant additional drops and allows players to force a slayer master to assign a particular monster once per day.
  • Slayer VIP ticket.png: RS3 Inventory image of Slayer VIP ticketSlayer VIP tickets allow players a choice between two different assignments, allowing players to avoid tasks they do not wish to do.
  • Torstol incense sticks.png: RS3 Inventory image of Torstol incense sticksTorstol incense sticks provides a 0.5% increase to base XP gain. The potency level will increase every 10 minutes and will reach its maximum at level 4 (+2% to base XP). Overloading consumes 6 sticks but instantly provides the maximum potency.

Combat Equipment and Supplies[edit | edit source]

  • Combat boosting potions (e.g. Super set, Extreme potions, Overloads, and Combination potions) speed up most tasks immensely. Though high-level potions such as overloads are relatively expensive, the time one saves usually more than makes up for the cost.
  • Pouch.png: RS3 Inventory image of PouchSummoning pouches and scrolls. Beasts of Burden to carry extra supplies or drops; Healers to reduce food consumption or eliminate the need for it altogether. Combat familiar pouches for faster experience, in particular Nihil pouches, as these will damage your target, but will also boost the aligned attack style, whether it be Melee, Magic or Range 5%. The highest-levelled players will use a steel titan with their helmet and their inventory loaded with special attack scrolls for faster tasks even on dragon tasks, using a Bonecrusher for those tasks. A unicorn would be brought if a steel titan may not.
  • Demon horn necklace.png: RS3 Inventory image of Demon horn necklaceDemon horn necklace (or weaker variant) with a Bonecrusher (for monsters that drop bones) or an Ectoplasmator (for monsters that drop demonic ashes). Using the necklace with one of these items can provide an effectively unlimited supply of prayer points, as long as target monsters are slain quickly.
  • Holy wrench.png: RS3 Inventory image of Holy wrenchHoly wrench passively increases the Prayer points restored from potions. (This includes Super prayer potions, Prayer renewal potions, and Super restore potions). The Wrench can be worn in the pocket slot to save inventory space.
  • Dwarf cannon set.png: RS3 Inventory image of Dwarf cannon setDwarf multicannon and Cannonballs - for faster killing; moderately expensive to use but usually speeds up tasks and experience considerably; faster kill rates mean time saved that could have been spent doing more Slayer tasks or making money to make up for the cost of cannonballs. Although higher levelled players might find cannoning all possible tasks to be the most efficient route, lower levelled players or those on a budget should consider cannoning only the tasks with monsters that are aggressive (Dagannoths, Hellhounds, Warped terrorbirds, Suqahs, and Kalphites).
  • Dreadnip.png: RS3 Inventory image of DreadnipDreadnips may help speed up kills on higher-level monsters.
  • Armour spikes.png: RS3 Inventory image of Armour spikesArmour spikes and Armour spikes (alloy) may help speed up melee tasks.
  • Enhanced Excalibur.png: RS3 Inventory image of Enhanced ExcaliburEnhanced Excalibur may help sustain harder tasks.
  • Several items are useful for loot collection, including the Gem bag (upgraded), the Herb bag, the Charming imp, the Spirit gem bag and the Gold accumulator.

Alternative methods of gaining experience[edit | edit source]

Apart from general bonuses, such as treasure hunter lamps and stars, special event xp rewards and Tears of Guthix the following methods award Slayer XP:

Methods Notes
Phoenix lair 500 (5,000 for the first completion)
Wild Jade Vine 2,500 experience every 19 hours.
Daily slayer challenge Equal experience to that of a large XP lamp.
Wilderness warbands Slaying the warband leader rewards Slayer experience equal to half of that given by the master jack of trades aura, capping at level 99 Slayer) based on your current (unboosted) Slayer level.
Corrupted scarabs Squashing these grants experience equivalent to a small XP lamp divided by five, with the experience per scarab dropping as you proceed.
God Statues Each statue grants experience equivalent to a medium XP lamp provided the Slayer experience option is chosen and the fanatic is killed.
Killing Bork Bork may be killed daily after completing the miniquest The Hunt for Surok, granting 1,500 experience, which increases to up to 8,000 after completing The Mighty Fall quest and completing the Hard Varrock achievements.
Killing the Skeletal horror The Skeletal horror may be killed weekly after completing the Rag and Bone Man and Fur 'n Seek wish list miniquests. Killing it grants 10,000 experience the first time, and 9,125-15,125 afterwards, depending on your Slayer level.
Player-owned port Complete special experience voyages with The Assassin, granting 10,000-35,000 Slayer experience depending upon distances traveled, unlocked regions and how often The Assassin visits the port.
The Arc After unlocking The Assassin in your Player-owned port, you can speak to her in Aminishi after completing the Impressing the Locals quest to receive contracts. When spoken to, she will give the player Slayer contracts to kill the Acolytes of Seiryu on the island. She can hand out three contracts per day (shared with Sojobo and Hubbub), but this can be increased to up to seven by buying "Contracts Per Day Increases" from Boni on Waiko. If you have main island contracts disabled on the board by Sojobo, the game will claim you do not have the requirements for any of Ling's contracts. The Acolytes of Seiryu in the Temple of Aminishi also count towards the contract so it's best if you complete it within there so you can also get Dungeoneering experience and the Elite Dungeon rewards along with the Slayer experience.
Big Game Hunter Successfully hunting a dinosaur on Anachronia will give some slayer exp depending on the tier of the dinosaur. Also requires at least 75 Hunter.

Completing quests[edit | edit source]

Main article: Quest experience rewards - Slayer

Quest Members Experience
Other requirements
Spiritual Enlightenment (miniquest) P2P icon.png Medium Slayer XP lamp 90 Slayer N/A
Recipe for Disaster: Freeing the Mountain Dwarf P2P icon.png 1,000 N/A N/A
Animal Magnetism P2P icon.png 1,000 18 Slayer
The General's Shadow (miniquest) P2P icon.png 2,000 N/A N/A
The Curse of Arrav P2P icon.png 2,500 37 Slayer
Fur 'n Seek P2P icon.png 2,500 25 Slayer N/A
Desert Slayer Dungeon (miniquest) P2P icon.png 4,000 70 Slayer N/A
The Hunt for Surok (miniquest) P2P icon.png 5,000 N/A
Lair of Tarn Razorlor (miniquest) P2P icon.png 5,000 40 Slayer N/A
Royal Trouble P2P icon.png 5,000 40 Slayer
Wanted! P2P icon.png 5,000 N/A N/A
Smoking Kills P2P icon.png 5,000 35 Slayer
Hero's Welcome P2P icon.png 10,000 62 Slayer
A Clockwork Syringe P2P icon.png 11,000 61 Slayer
Back to the Freezer P2P icon.png 15,000 37 Slayer
The Path of Glouphrie P2P icon.png 20,000 56 Slayer
Back to my Roots P2P icon.png 23,000 59 Slayer
The Branches of Darkmeyer P2P icon.png 25,000 67 Slayer
The Lord of Vampyrium P2P icon.png 50,000 78 Slayer
City of Senntisten P2P icon.png 50,000 75 Slayer
The Light Within P2P icon.png 90,000 80 Slayer
Fate of the Gods P2P icon.png 100,000 76 Slayer
The World Wakes P2P icon.png 110,000 70 Slayer N/A
Total 542,000
  • 4 x 10,000 experience from lamps after the Carnillean Rising quest may be used for the Slayer skill
  • 3 x 50,000 experience from lamps after the The Branches of Darkmeyer quest may be used for the Slayer skill
  • 3 x 75,000 experience from lamps after the Lord of Vampyrium quest may be used for the Slayer skill
  • 4 x 100,000 experience from Idria after the While Guthix Sleeps quest may be used for the Slayer skill if the player is level 65 or higher.
  • 3 x 80,000 experience from lamps after the Ritual of the Mahjarrat quest may be used for the Slayer skill if the player is level 72 or higher.
  • Full list...

Total: 586,000 Experience

  1. ^ 80 after completing the elite Karamja achievements
  2. ^ For a maximum of 25
  3. ^ For a maximum of 125
  4. ^ For a maximum of 375