Slayer training

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This article is about general Slayer training. For high-level Slayer training, see Slayer training/High-levelled.
Slayer.png

Players starting Slayer should seek the highest levelled Slayer Master accessible to them, as they tend to assign higher levelled monsters with increased difficulty and experience rates compared to the lower levelled masters.

Access to masters[edit | edit source]

Main article: Slayer Master

Requirements and quests for accessing different Slayer Masters and areas include:

Master Location Skill requirement Quest requirement
Turael / Spria [1] Burthorpe N/A N/A
Jacquelyn Lumbridge N/A N/A
Vannaka Edgeville 30 Combat Combat N/A
Mazchna / Achtryn [2] Canifis 50 Combat Combat N/A
Chaeldar Zanaris 75 Combat Combat Lost City
Sumona Pollnivneach 35 Slayer Slayer

90 Combat Combat

Smoking Kills
Duradel / Lapalok [1] Shilo Village 50 Slayer Slayer

100 Combat Combat

Shilo Village
Kuradal Ancient Cavern 75 Slayer Slayer

110 Combat Combat

Barbarian Training [3]
Morvran Prifddinas 85 Slayer Slayer

120 Combat Combat

Plague's End
Mandrith [4] Edgeville 85 Slayer Slayer

120 Combat Combat

N/A
Laniakea Anachronia 90 Slayer Slayer

120 Combat Combat

N/A

Notes:

  1. ^ a b Turael is replaced by Spria, and Duradel is replaced by Lapalok with the completion of While Guthix Sleeps.
  2. ^ During While Guthix Sleeps, Mazchna is temporarily replaced by Achtryn.
  3. ^ However, it is possible to be given assignments via NPC Contact without completing any training.
  4. ^ Mandrith's assignments are Slayer Bounties that must be completed in the Wilderness.

Access to monsters[edit | edit source]

Certain slayer monsters require the player to complete a quest before they can be assigned. While the monsters may be available in other locations, the quest will still need to be completed before Slayer Masters assign them.

Slayer monster Quests requirement Slayer requirement
Mithril dragons Barbarian Training 1
Chaos giants Birthright of the Dwarves 1
Jungle and cave horrors Cabin Fever 1, 58
Nightmares Children of Mah 80
Killerwatts Ernest the Chicken 37
Nihil, Muspahs Fate of the Gods 1, 76
Dagannoths Horror from the Deep 1
Mutated bloodveld, Skeletal hands, Zombie hands Legacy of Seergaze 50, 5, 5
Suqahs Lunar Diplomacy 1
Mogres Mogre (miniquest) 32
Celestial dragons One of a Kind 1
Warped tortoises, Warped terrorbirds The Path of Glouphrie 56
Glacors Ritual of the Mahjarrat 1
Fever spiders Rum Deal 42
Tormented demons While Guthix Sleeps 1
Automatons The World Wakes (full completion) 67

Slayer points[edit | edit source]

Main article: Slayer points

Slayer points are used to purchase various rewards from any of the Slayer Masters. Slayer points are awarded for every completed task after the fourth consecutive task, and the amount depends on which Slayer Master assigned the task. It is highly recommended to complete the Smoking Kills quest as soon as possible to receive full Slayer points from tasks and challenges, since players who have not completed the quest will only receive half of the Slayer points per task.

Tasks assigned by Turael/Spira do not award Slayer points nor do they count towards the Slayer task count. Changing a task with Turael or Spria will reset the task count to zero, and therefore require the player to complete another four tasks to start receiving points again.

Every 10th and 50th task, players earn 5 and 15 times the Slayer Master's standard amount of points. It is possible to complete the first 9 tasks with a low-level master and then switch to a higher-level master for the comparatively larger bonus.

Slayer Master Points per task[1] Points per 10th task Points per 50th task
Turael/Spria 0 0 0
Jacquelyn 1 5
Vannaka 2 10 30
Mazchna/Achtryn 4 20 60
Chaeldar 10 50 150
Sumona 12 60 180
Duradel/Lapalok 15 75[2] 225
Kuradal 18 90 270
Morvran 20 100 300
Laniakea 22 110 330

Notes:

  1. ^ All values take into account the completion of Smoking Kills
  2. ^ 80 after completing the elite Karamja achievements

Gear[edit | edit source]

You should always use the style that your slayer assignment is weak to, with some exceptions which will be detailed in the slayer table.

Corrupted slayer helmet chathead.png

The most essential piece of gear is the Slayer helmet and its variants. While they have relatively low defensive stats, they give a 12.5-14.5% increase to damage and accuracy when slaying monsters on-task.

All slayer helmets incorporate all slayer headgear effects, and are able to have up to six fully charged ferocious rings added to them, with 60 Crafting and after unlocking the ability for 500 Slayer points. All slayer helmets can be stored on the Anachronia slayer helmet stand, granting its on-task damage and accuracy boost as a passive effect, allowing players to wear any style specific helmet. Ferocious ring effects do not work with the helmet on the stand.

Recommended equipment for Melee
SlotItem (most effective → least effective)
HeadCorrupted slayer helmet.png: RS3 Inventory image of Corrupted slayer helmetCorrupted slayer helmetCustom-fit trimmed masterwork helm.png: RS3 Inventory image of Custom-fit trimmed masterwork helmCustom-fit trimmed masterwork helm / Masterwork helm.png: RS3 Inventory image of Masterwork helmMasterwork helmTorva full helm.png: RS3 Inventory image of Torva full helmTorva full helmAnima core helm of Zaros.png: RS3 Inventory image of Anima core helm of ZarosAnima core helm of ZarosBandos helmet.png: RS3 Inventory image of Bandos helmetBandos helmet
NeckEssence of Finality amulet.png: RS3 Inventory image of Essence of Finality amuletEssence of Finality amulet(or)Amulet of souls.png: RS3 Inventory image of Amulet of soulsAmulet of souls(or) / Reaper necklace.png: RS3 Inventory image of Reaper necklaceReaper necklace(or)Brawler's blood necklace.png: RS3 Inventory image of Brawler's blood necklaceBrawler's blood necklaceBlood amulet of fury.png: RS3 Inventory image of Blood amulet of furyBlood amulet of furyBrawler's knockout necklace.png: RS3 Inventory image of Brawler's knockout necklaceBrawler's knockout necklace / Saradomin's whisper.png: RS3 Inventory image of Saradomin's whisperSaradomin's whisper
BackTokHaar-Kal-Ket.png: RS3 Inventory image of TokHaar-Kal-KetTokHaar-Kal-KetCompletionist cape.png: RS3 Inventory image of Completionist capeCompletionist cape / Max cape.png: RS3 Inventory image of Max capeMax capeFire cape.png: RS3 Inventory image of Fire capeFire capeStrength cape.png: RS3 Inventory image of Strength capeStrength cape / Defence cape.png: RS3 Inventory image of Defence capeDefence capeCape of Accomplishment.png: RS3 Inventory image of Cape of AccomplishmentCape of Accomplishment
BodyCustom-fit trimmed masterwork platebody.png: RS3 Inventory image of Custom-fit trimmed masterwork platebodyCustom-fit trimmed masterwork platebodyMasterwork platebody.png: RS3 Inventory image of Masterwork platebodyMasterwork platebodyTorva platebody.png: RS3 Inventory image of Torva platebodyTorva platebodyAnima core body of Zaros.png: RS3 Inventory image of Anima core body of ZarosAnima core body of ZarosBandos chestplate.png: RS3 Inventory image of Bandos chestplateBandos chestplate
LegsCustom-fit trimmed masterwork platelegs.png: RS3 Inventory image of Custom-fit trimmed masterwork platelegsCustom-fit trimmed masterwork platelegsMasterwork platelegs.png: RS3 Inventory image of Masterwork platelegsMasterwork platelegsTorva platelegs.png: RS3 Inventory image of Torva platelegsTorva platelegsAnima core legs of Zaros.png: RS3 Inventory image of Anima core legs of ZarosAnima core legs of ZarosBandos tassets.png: RS3 Inventory image of Bandos tassetsBandos tassets
Main handKhopesh of Tumeken.png: RS3 Inventory image of Khopesh of TumekenKhopesh of TumekenDrygore weaponry.png: RS3 Inventory image of Drygore weaponryDrygore weaponBlade of Nymora.png: RS3 Inventory image of Blade of NymoraBlade of NymoraChaotic weaponry.png: RS3 Inventory image of Chaotic weaponryChaotic main hand weaponAttuned crystal dagger.png: RS3 Inventory image of Attuned crystal daggerAttuned crystal dagger
Two-handed weaponNoxious scythe.png: RS3 Inventory image of Noxious scytheNoxious scythe / Zaros godsword.png: RS3 Inventory image of Zaros godswordZaros godsword /
Terrasaur maul.png: RS3 Inventory image of Terrasaur maulTerrasaur maul (ranged enemies)
Dragon Rider lance.png: RS3 Inventory image of Dragon Rider lanceDragon Rider lance / Masuta's warspear.png: RS3 Inventory image of Masuta's warspearMasuta's warspearAnnihilation.png: RS3 Inventory image of AnnihilationAnnihilationChaotic spear.png: RS3 Inventory image of Chaotic spearChaotic spear / Chaotic maul.png: RS3 Inventory image of Chaotic maulChaotic maul / Attuned crystal halberd.png: RS3 Inventory image of Attuned crystal halberdAttuned crystal halberdGodswords.png: RS3 Inventory image of GodswordsGodswords / Saradomin sword.png: RS3 Inventory image of Saradomin swordSaradomin sword / Zamorakian spear.png: RS3 Inventory image of Zamorakian spearZamorakian spear
Off-hand weaponKhopesh of Elidinis.png: RS3 Inventory image of Khopesh of ElidinisKhopesh of ElidinisDrygore weaponry.png: RS3 Inventory image of Drygore weaponryOff-hand drygore weaponBlade of Avaryss.png: RS3 Inventory image of Blade of AvaryssBlade of AvaryssChaotic weaponry.png: RS3 Inventory image of Chaotic weaponryOff-hand chaotic weaponOff-hand attuned crystal dagger.png: RS3 Inventory image of Off-hand attuned crystal daggerOff-hand attuned crystal dagger
Ammo/SpellTirannwn quiver 4.png: RS3 Inventory image of Tirannwn quiver 4Tirannwn quiver 4N/AN/AN/AN/A
GlovesCinderbane gloves.png: RS3 Inventory image of Cinderbane glovesCinderbane gloves / Custom-fit trimmed masterwork gloves.png: RS3 Inventory image of Custom-fit trimmed masterwork glovesCustom-fit trimmed masterwork glovesMasterwork gloves.png: RS3 Inventory image of Masterwork glovesMasterwork gloves / Razorback gauntlets.png: RS3 Inventory image of Razorback gauntletsRazorback gauntletsTorva gloves.png: RS3 Inventory image of Torva glovesTorva gloves / Gloves of passage.png: RS3 Inventory image of Gloves of passageGloves of passageGoliath gloves.png: RS3 Inventory image of Goliath glovesGoliath glovesBandos gloves.png: RS3 Inventory image of Bandos glovesBandos gloves
FeetCustom-fit trimmed masterwork boots.png: RS3 Inventory image of Custom-fit trimmed masterwork bootsCustom-fit trimmed masterwork bootsMasterwork boots.png: RS3 Inventory image of Masterwork bootsMasterwork bootsTorva boots.png: RS3 Inventory image of Torva bootsTorva bootsBandos boots.png: RS3 Inventory image of Bandos bootsBandos bootsSilverhawk boots.png: RS3 Inventory image of Silverhawk bootsSilverhawk boots
RingLuck of the Dwarves.png: RS3 Inventory image of Luck of the DwarvesLuck of the Dwarves (i)Asylum surgeon's ring.png: RS3 Inventory image of Asylum surgeon's ringAsylum surgeon's ring (i)Ring of death.png: RS3 Inventory image of Ring of deathRing of death (i) (o)Warrior ring (i).png: RS3 Inventory image of Warrior ring (i)Warrior ring (i)Sixth-Age circuit.png: RS3 Inventory image of Sixth-Age circuitSixth-Age circuit / Onyx ring (i).png: RS3 Inventory image of Onyx ring (i)Onyx ring (i)
AuraBerserker aura.png: RS3 Inventory image of Berserker auraBerserker auraBrawler aura.png: RS3 Inventory image of Brawler auraBrawler auraDark magic aura.png: RS3 Inventory image of Dark magic auraDark magic auraVampyrism aura.png: RS3 Inventory image of Vampyrism auraVampyrism auraInspiration aura.png: RS3 Inventory image of Inspiration auraInspiration aura / Invigorate aura.png: RS3 Inventory image of Invigorate auraInvigorate aura
PocketIlluminated god book.png: RS3 Inventory image of Illuminated god bookIlluminated god bookGod book.png: RS3 Inventory image of God bookGod bookScrimshaw of vampyrism.png: RS3 Inventory image of Scrimshaw of vampyrismScrimshaw of vampyrismN/AN/A

Notes:

Perks[edit source]

Weapon gizmo detail.png

Using good perks on augmented items through Invention and Ancient invention will greatly increase the damage dealt and thus increase overall profit per hour.

This has a level requirement of Invention Invention 103, or Invention Invention 86+ with extreme invention potions. All prices factor in the number of tries required to get each perk at level 103.

Slot Icons Perk Cost Effect
Main hand slot.png Main-hand Precise.png Precise 6 1,776,745 for 1 x Small crate (historic) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Off-hand weapon slot.png Off-hand Equilibrium.png Equilibrium 4 755,077 for 2 x Small crate (timeworn) Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank.
Torso slot.png Body Crackling.png Crackling 4 1,210,944 for 0.5 x Large crate (vintage) Crackling periodically zaps your combat target for 50% per rank of your weapon's damage.
Relentless.png Relentless 5 1,210,944 for 0.5 x Large crate (vintage) Relentless gives a chance to prevent adrenaline from being consumed when using abilities.
Legs slot.png Legs Absorbative.png Absorbative 4 624,043 for 2 x Ganodermic gloves Absorbative gives a 20% chance of reducing damage by 5% per rank.
Mobile.png Venomblood.png Mobile + Venomblood 380,102 for 100 x Powerburst of vitality (4) Mobile allows you to Surge twice as often.
Venomblood makes you immune from all poison-damage.
Total cost per set 5,777,557

This has a level requirement of Invention Invention 99 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 99 with extremes.

Slot Icons Perk Cost Effect
Main hand slot.png Main-hand Precise.png Genocidal.png Precise 6 + Genocidal 1,776,745 for 1 x Small crate (historic) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Genocidal deals up to 7% extra damage depending on how far you are through your Slayer task.
Off-hand weapon slot.png Off-hand Equilibrium.png Equilibrium 4 755,077 for 2 x Small crate (timeworn) Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank.
Torso slot.png Body Biting.png Mobile.png Biting 2 + Mobile 2,676,258 for 84 x Huge blunt adamant salvage Biting forces a +2% chance per rank to critically hit opponents.
Mobile allows you to Surge twice as often.
Crackling.png Relentless.png Crackling 4 + Relentless 3 4,889,557 for 3 x Hand cannon and 1 x Large crate (vintage) Crackling periodically zaps your combat target for 50% per rank of your weapon's damage.
Relentless gives a chance to prevent adrenaline from being consumed when using abilities.
Legs slot.png Legs Impatient.png Devoted.png Impatient 4 + Devoted 4
(Devoted is optional)
1,732,619 for 0.2 x Virtus wand (level 9+)
2,287,391 for 1 x Zamorak godsword (level 9+)
Impatient gives a 9% chance per rank for basic abilities to generate 3 extra adrenaline.
Devoted has a chance each hit of replicating the Devotion ability for 3 seconds.
Enhanced Devoted.png Enhanced Devoted 4 4,284,102 using 700 x Crystal flask Gives a chance on each hit of replicating the Devotion ability for 3 seconds.
Total cost per set 18,401,748

A recommended perk for a shield is:

Slot Icons Perk Cost Effect
Off-hand slot.png Shield Turtling.png Turtling 4 1,123,721 for 1 x Small crate (historic) Turtling increases the duration and cooldown of Barricade by 10% per rank.

The recommended perks for weapon switches are:

Slot Icons Perk Cost Effect
Augmented Sunspear (magic).png: RS3 Inventory image of Augmented Sunspear (magic)Sunspear Planted Feet.png Planted Feet 4,177,373 for 0.5 x Orb of the Cywir elders (level 9+) The duration of Sunshine and Death's Swiftness is increased by 25%,
but they no longer deal periodic damage to your target.
Augmented enhanced Excalibur.png: RS3 Inventory image of Augmented enhanced ExcaliburExcalibur Wise.png Mobile.png Wise 4 + Mobile 3,026,514 for 12 x Crystal ward Wise provides +4% additional experience, up to 50,000 XP per day.
Mobile halves the cooldowns of Surge, Escape, Barge, and Bladed Dive.

This has a level requirement of Invention Invention 120 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 120 with extremes.

Slot Icons Perk Cost Effect
Main hand slot.png Main-hand Precise.png Genocidal.png Precise 6 + Genocidal 1,515,535 for 1 x Small crate (historic) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Genocidal deals up to 7% extra damage depending on how far you are through your Slayer task.
Off-hand weapon slot.png Off-hand Aftershock.png Aftershock 4 61,790,280 for 1.5 x Anima core legs of Zaros (level 9+) After dealing 50,000 damage, create an explosion dealing up to 40% per rank weapon damage to nearby enemies.
Torso slot.png Body Biting.png Biting 4 54,819,407 for 0.3 x Noxious longbow (level 9+) Biting forces a +2% chance per rank to critically hit opponents.
Relentless.png Crackling.png Relentless 5 + Crackling 4 21,213,432 for 9 x Large crate (vintage) Crackling periodically zaps your combat target for 50% per rank of your weapon's damage.
Relentless gives a chance to prevent adrenaline from being consumed when using abilities.
Legs slot.png Legs Impatient.png Mobile.png Impatient 4 + Mobile 10,466,422 for 1.5 x Virtus wand (level 9+)
2,287,391 for 1 x Zamorak godsword (level 9+)
Impatient gives a 9% chance per rank for basic abilities to generate 3 extra adrenaline.
Mobile allows you to Surge twice as often.
Enhanced Devoted.png Enhanced Devoted 4 4,284,102 using 700 x Crystal flask Gives a chance on each hit of replicating the Devotion ability for 3 seconds.
Total cost per set 156,376,568

A recommended perk for a shield is:

Slot Icons Perk Cost Effect
Off-hand slot.png Shield Turtling.png Turtling 4 1,123,721 for 1 x Small crate (historic) Turtling increases the duration and cooldown of Barricade by 10% per rank.

The recommended perks for weapon switches are:

Slot Icons Perk Cost Effect
Augmented Sunspear (magic).png: RS3 Inventory image of Augmented Sunspear (magic)Sunspear Planted Feet.png Aftershock.png Planted Feet + Aftershock 1 26,421,310 for 0.5 x Anima core legs of Zaros (level 9+)
and 1 x Orb of the Cywir elders (level 9+)
The duration of Sunshine and Death's Swiftness is increased by 25%,
but they no longer deal periodic damage to your target.
Augmented enhanced Excalibur.png: RS3 Inventory image of Augmented enhanced ExcaliburExcalibur Wise.png Mobile.png Wise 4 + Mobile 3,026,514 for 12 x Crystal ward Wise provides +4% additional experience, up to 50,000 XP per day.
Mobile halves the cooldowns of Surge, Escape, Barge, and Bladed Dive.

This has a level requirement of Invention Invention 120 with extreme invention potions. All prices factor in the number of tries required to get each perk at level 120 with extremes.

Slot Icons Perk Cost Effect
Main hand slot.png 2-handed Precise.png Ruthless.png Precise 6 + Ruthless 1 28,113,265 for 1.5 x Armadyl chestplate (level 9+), 1.5 x Armadyl chainskirt (level 9+) Precise increases your minimum damage by 1.5% per rank of your maximum damage.
Ruthless increases damage output by 0.5% per rank for 20 seconds whenever an enemy is killed.
Aftershock.png Equilibrium.png Aftershock 4 + Equilibrium 2 185,402,060 for 4.5 x Anima core legs of Zaros (level 9+) Aftershock creates an explosion dealing up to 40% per rank weapon damage to nearby enemies, every 50,000 damage.
Equilibrium increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank.
Total cost per weapon 213,515,325

Alternative perks for slayer include:

Equipment Type Icons Perk Cost Effect
Legs slot.png Legs Scavenging.png
Demon Slayer (perk).png
Dragon Slayer (perk).png
Scavenging 4 or
Demon Slayer or
Dragon Slayer
101,100 for 100 x Ring of slaying or
7,208,953 for 1 x Malevolent helm or
1,586,564 using 1 x Dragonfire shield
Scavanging gives a 1% chance per rank to get an uncommon Invention component as a drop.
Demon Slayer allows you to deal 7% additional damage to demons.
Dragon Slayer allows you to deal 7% additional damage to dragons and dragon bosses.

If players like fighting dragons then an alternative perk to Biting is:

Equipment Type Icons Perk Cost Effect
Torso slot.png Body Biting.png Dragon Slayer (perk).png Biting 4 + Dragon Slayer 57,035,542 for 0.3 x Noxious longbow and 2 x Dragonfire shield Biting forces a +2% chance per rank to critically hit opponents.
Dragon Slayer allows you to deal 7% additional damage to dragons and dragon bosses.

Notes:

  • Demon Slayer is recommended due to Ripper Demons being the best Slayer experience and best preferred task.
  • Dragon Slayer is useful if players prefer dragon slaying tasks

Combat styles[edit | edit source]

Many slayer creatures can be killed with any combat style, but exploiting some monsters' weaknesses may be useful if accuracy is a problem. Beside the combat style, the weapon and armour tier is the most essential stat.

Regardless of combat style, in most cases:

  • A higher tier weapon is better than a lower tier counterpart.
  • Power armour is more useful than tank armour.
  • Attacking multiple assigned monsters at a time speeds up tasks, which encourages the use of area of effect abilities whenever possible.

Melee Attack[edit | edit source]

Weapon[edit | edit source]

Two-handed weapons are recommended, due to most area of effect type abilities (Cleave, Hurricane, Cleave and Meteor Strike) requiring use of two-handed weapons. In particular, the two-handed halberd type weapons are ideal for training Slayer, as all area of effect type abilities gain additional range when using halberds.

Armour[edit | edit source]

Ranged Ranged[edit | edit source]

Weapon[edit | edit source]

Most area of effect abilities (Corruption Shot, Ricochet, Bombardment and Incendiary Shot) can be used with any ranged weapon, so most can be used effectively to train Slayer. Some chargebow-type weapons can be used to save money, as they do not use ammuniation to function.

Armour[edit | edit source]

Magic Magic[edit | edit source]

Weapon[edit | edit source]

Magic has the most reliable area of effect abilities (Corruption Blast, Dragon Breath, Chain, Detonate, Tsunami), all of which can be used with any magic weapon. Mages should be familiar with the damage scaling of elemental spells: air spells have identical damage to fire spells when using the tier of the magic weapon is higher than the spells. Using a Wicked pouch with air, fire and nature runes allows for casting air spells and using high alchemy on item drops.

Armour[edit | edit source]

Other useful information[edit | edit source]

Transportation[edit | edit source]

The following transportation methods may help players get to their Slayer targets faster:

General[edit | edit source]

  • Enchanted gem.png: RS3 Inventory image of Enchanted gemEnchanted gem or Ring of slaying.png: RS3 Inventory image of Ring of slayingRing of slaying. These items are used for checking how many kills left in your assignment. The Ring of Slaying also provides teleport to several locations. The Rellekka Slayer Caves teleport brings the player close to a fairy ring. The Sumona teleport will bring the player close to the Slayer Master and the smoke dungeon. However, the "Slayer counter" in the Interface settings (subsection: Interface options) shows the remaining number of kills more conveniently.
  • NPC Contact (requires 67 Magic and the completion of Lunar Diplomacy) allows players to ask their Slayer Master for a new assignment remotely. This is only useful if you aren't planning on using Magic for a Slayer task, or have the Magic cape, as the cape provides the holder to switch their spellbook an unlimited number of times.
  • Ferocious ring.png: RS3 Inventory image of Ferocious ringFerocious rings can be used to teleport to Kuradal or Morvran up to five times. Wearing a Ferocious ring also increases damage dealt to monsters in Kuradal's Dungeon by 4%. (The ability to fuse Ferocious rings to Slayer helms can be unlocked for 500 Slayer points; the 4% damage boost is also transferred to the helm, freeing up the ring slot for a Ring of Wealth or a ring with combat bonuses.)
  • TokKul-Zo (Charged).png: RS3 Inventory image of TokKul-Zo (Charged)TokKul-Zo (Charged) provides unlimited teleports to several locations inside Tzhaar city. (It is worth noting that there is a Fairy ring and a bank immediately next to the ring's teleport to the Fight caves.) The Tokkul-Zo also increases damage dealt to Tzhaar monsters by 10%.
  • Headhunter's thrill.png: RS3 Inventory image of Headhunter's thrillHeadhunter's thrill, for the chance of a kill to not affect the Slayer counter, but still award experience.
  • Slayer masks obtained from Shattered Worlds can grant additional drops and allows players to force a slayer master to assign a particular monster once per day.
  • Slayer VIP ticket.png: RS3 Inventory image of Slayer VIP ticketSlayer VIP tickets allow players a choice between two different assignments, allowing players to avoid tasks they do not wish to do.
  • Torstol incense sticks.png: RS3 Inventory image of Torstol incense sticksTorstol incense sticks provides a 0.5% increase to base XP gain. The potency level will increase every 10 minutes and will reach its maximum at level 4 (+2% to base XP). Overloading consumes 6 sticks but instantly provides the maximum potency.

Combat Equipment and Supplies[edit | edit source]

  • Combat boosting potions (e.g. Super set, Extreme potions, Overloads, and Combination potions) speed up most tasks immensely. Though high-level potions such as overloads are relatively expensive, the time one saves usually more than makes up for the cost.
  • Pouch.png: RS3 Inventory image of PouchPouches and scrolls. Beasts of Burden to carry extra supplies or drops; Healers to reduce food consumption or eliminate the need for it altogether. Combat familiar pouches for faster experience, in particular Nihil pouches, as these will damage your target, but will also boost the aligned attack style, whether it be Melee, Magic or Range 5%. The highest-levelled players will use a steel titan with their helmet and their inventory loaded with special attack scrolls for faster tasks even on dragon tasks, using a Bonecrusher for those tasks. A unicorn would be brought if a steel titan may not.
  • Demon horn necklace.png: RS3 Inventory image of Demon horn necklaceDemon horn necklace (or weaker variant) with a Bonecrusher (for monsters that drop bones) or an Ectoplasmator (for monsters that drop demonic ashes). Using the necklace with one of these items can provide an effectively unlimited supply of prayer points, as long as target monsters are slain quickly.
  • Holy wrench.png: RS3 Inventory image of Holy wrenchHoly wrench passively increases the Prayer points restored from potions. (This includes Super prayer potions, Prayer renewal potions, and Super restore potions). The Wrench can be worn in the pocket slot to save inventory space.
  • Dwarf cannon set.png: RS3 Inventory image of Dwarf cannon setDwarf cannon set and Cannonballs - for faster killing; moderately expensive to use but usually speeds up tasks and experience up considerably; faster kill rates mean time saved that could have been spent doing more Slayer tasks or making money to make up for the cost of cannonballs. Although higher levelled players might find cannoning all possible tasks to be the most efficient route, lower levelled players or those on a budget should consider cannoning only the tasks with monsters that are aggressive (Dagannoths, Hellhounds, Warped terrorbirds, Suqahs, and Kalphites).
  • Dreadnip.png: RS3 Inventory image of DreadnipDreadnips may help fasten kills on higher-level monsters.
  • Armour spikes.png: RS3 Inventory image of Armour spikesArmour spikes and Armour spikes (alloy) may help fasten melee tasks.
  • Enhanced Excalibur.png: RS3 Inventory image of Enhanced ExcaliburEnhanced Excalibur may help sustain harder tasks.
  • Several items allow to collect loot easily, such as the Gem bag (upgraded), the Herb bag, the Spirit gem bag and the Gold accumulator.

Summoning[edit | edit source]

There are generally three classes of familiars used to help with completing Slayer tasks: Beasts of Burden, Healing familiars and Fighters.

Quick ways of recharging Summoning points include the Tribute stone near the Falador lodestone, and the Altar of war in War's Retreat.

Beast of Burden[edit | edit source]

For most tasks, it is the most beneficial to use a Beasts of Burden, for its ability to store valuable loot, and withdraw food and prayer potions, effectively extending trips before needing to restock. Higher level Beasts of Burden last longer and have more inventory slots. Commonly used Beasts of Burden include:

Healing familiars[edit | edit source]

Healing familiars provide sources of health restoration. Commonly used healing familiars include:

Fighters[edit | edit source]

Most familiars fall under the fighter class, as most can be used to fight. Commonly used fighters include:

Archaeology[edit | edit source]

With the introduction of the Archaeology skill players can activate Relic powers to assist them with training alternate skills.

The skills which can directly benefit Slayer training are:

  • Players with level 116 Archaeology can activate the Inspire Love relic power at the mysterious monolith for a 2% experience increase to support skills.
  • Players with level 119 Archaeology can activate the Slayer Introspection relic power at the mysterious monolith to have a choice between the minimum and maximum assignment amounts when starting a new Slayer assignment.

Player-Owned Houses[edit | edit source]

Some players use their house teleport as an advantage to quickly train Slayer.

Note that there are many cases where using player-owned houses are not the most efficient method, not all of the following advantages are relevant to those who have unlocked high level teleports.

After completing Love Story, using teleport to house tablets with a chisel allows players to create chipped teleport to house tablets, allowing players to teleport to any POH portal without moving their house.

Location Advantages Disadvantages
Rimmington Close to Mudskipper Point for mogre, ice warrior and skeletal wyvern tasks.Can be reached easily with an Explorer´s ring (3) teleport (cabbage port). Far from a Slayer Master to exchange Slayer points.

Fairy ring code AIQ teleports directly to Mudskipper Point.

The amulet of glory teleports to Draynor, rendering the time saved minimal.

Taverley Somewhat close to Trollheim for troll, spiritual mage, spiritual ranger, and spiritual warrior tasks
Close to the Heroes' Guild and Taverley Dungeon for blue dragon tasks
Close to Burthorpe Slayer Master for reassignment of tasks
The games necklace and Home Teleport teleports closer to all these locations. (except blue dragons). The Taverley lodestone gives quick access to the Burthorpe Slayer Master, and the Burthorpe lodestone is faster than using Taverley POH.
Pollnivneach Close to Sumona
Close to the Smoke Dungeon
The magic broom, Camulet and Bandit camp lodestone are somewhat slower but cheaper.

Ring of slaying can directly teleport to Sumona's house.

Rellekka

Quick access to Lunar Isle for a spellbook swap
Close to Fremennik Slayer Dungeon
Close to the Lighthouse for dagannoth tasks

Close to Waterbirth Island Dungeon for high-level dagannoth kills (level 90 Dagannoth and Dagannoth Kings)

Close to Ice strykewyrms.

Far from a Slayer Master to exchange Slayer points.

Enchanted lyre teleports close to POH portal.

Fairy rings are faster to Ice strykewyrms. Games necklace is closer to the Lighthouse dagannoths. Lunar lodestone is faster to getting to Lunar Isle.

Brimhaven

Close to the Brimhaven Dungeon
Fastest way to Duradel without the use of the NPC Contact or any means of teleportation such as Karamja Gloves 3 other than using the spirit tree patch followed by the cart-ride. Close to bank.

Few non-Slayer uses.

Karamja lodestone can be used to access the Brimhaven dungeon for free.

Yanille Close to blue dragons and greater demons in the Ogre Encampment. Far from a Slayer Master to exchange Slayer points.

Watchtower teleport is close.

Using the Lodestone is a little bit faster.

Prifddinas A fast way to Morvran without the use of the NPC Contact.

Close to bank.

Access to the grand exchange.

The Prifddinas lodestone teleport can also be used for quick access to Morvran.

Alternative methods of gaining experience[edit | edit source]

Apart from general bonuses, such as treasure hunter lamps and stars, special event xp rewards and Tears of Guthix the following methods award Slayer XP:

Methods Notes
Phoenix lair 500 (5,000 for the first completion)
Wild Jade Vine 2,500 experience every 19 hours.
Daily slayer challenge Equal experience to that of a huge XP lamp.
Wilderness warbands Slaying the warband leader rewards Slayer experience equal to half of that given by the master jack of trades aura, capping at level 99 Slayer) based on your current (unboosted) Slayer level.
Corrupted scarabs Squashing these grants experience equivalent to a small XP lamp divided by five, with the experience per scarab dropping as you proceed.
God Statues Each statue grants experience equivalent to a medium XP lamp provided the Slayer experience option is chosen and the fanatic is killed.
Killing Bork Bork may be killed daily after completing the miniquest The Hunt for Surok, granting 1,500 experience, which increases to up to 8,000 after completing The Mighty Fall quest and completing the Hard Varrock achievements.
Killing the Skeletal horror The Skeletal horror may be killed weekly after completing the Rag and Bone Man and Fur 'n Seek wish list miniquests. Killing it grants 10,000 experience the first time, and 9,125-15,125 afterwards, depending on your Slayer level.
Player-owned port Complete special experience voyages with The Assassin, granting 10,000-35,000 Slayer experience depending upon distances traveled, unlocked regions and how often The Assassin visits the port.
The Arc After unlocking The Assassin in your Player-owned port, you can speak to her in Aminishi after completing the Impressing the Locals quest to receive contracts. When spoken to, she will give the player Slayer contracts to kill the Acolytes of Seiryu on the island. She can hand out three contracts per day (shared with Sojobo and Hubbub), but this can be increased to up to seven by buying "Contracts Per Day Increases" from Boni on Waiko. If you have main island contracts disabled on the board by Sojobo, the game will claim you do not have the requirements for any of Ling's contracts. The Acolytes of Seiryu in the Temple of Aminishi also count towards the contract so it's best if you complete it within there so you can also get Dungeoneering experience and the Elite Dungeon rewards along with the Slayer experience.
Big Game Hunter Successfully hunting a dinosaur on Anachronia will give some slayer exp depending on the tier of the dino. Also required at least 75 Hunter.

Completing quests[edit | edit source]

Main article: Quest experience rewards - Slayer


Quest Members Experience
reward
Slayer
requirement
Other requirements
Spiritual Enlightenment P2P icon.png Medium Slayer XP lamp 90 Slayer N/A
Recipe for Disaster: Freeing the Mountain dwarf P2P icon.png 1,000 N/A N/A
Animal Magnetism P2P icon.png 1,000 18 Slayer
The General's Shadow P2P icon.png 2,000 N/A N/A
The Curse of Arrav P2P icon.png 2,500 37 Slayer
Fur 'n Seek P2P icon.png 2,500 25 Slayer N/A
Desert Slayer Dungeon P2P icon.png 4,000 70 Slayer N/A
The Hunt for Surok P2P icon.png 5,000 N/A
Lair of Tarn Razorlor P2P icon.png 5,000 40 Slayer N/A
Royal Trouble P2P icon.png 5,000 40 Slayer
Wanted! P2P icon.png 5,000 N/A N/A
Smoking Kills P2P icon.png 5,000 35 Slayer
Hero's Welcome P2P icon.png 10,000 62 Slayer
A Clockwork Syringe P2P icon.png 11,000 61 Slayer
Back to the Freezer P2P icon.png 15,000 37 Slayer
The Path of Glouphrie P2P icon.png 20,000 56 Slayer
Back to my Roots P2P icon.png 23,000 59 Slayer
The Branches of Darkmeyer P2P icon.png 25,000 67 Slayer
The Lord of Vampyrium P2P icon.png 50,000 78 Slayer
The Light Within P2P icon.png 90,000 80 Slayer
Fate of the Gods P2P icon.png 100,000 76 Slayer
The World Wakes P2P icon.png 110,000 70 Slayer N/A
Total 492,000
  • 4 x 10,000 experience from lamps after the Carnillean Rising quest may be used for the Slayer skill
  • 3 x 50,000 experience from lamps after the The Branches of Darkmeyer quest may be used for the Slayer skill
  • 3 x 75,000 experience from lamps after the Lord of Vampyrium quest may be used for the Slayer skill
  • 4 x 100,000 experience from Idria after the While Guthix Sleeps quest may be used for the Slayer skill if the player is level 65 or higher.
  • 3 x 80,000 experience from lamps after the Ritual of the Mahjarrat quest may be used for the Slayer skill if the player is level 72 or higher.
  • Full list...

Total: 586,000 Experience