Slayer skill training dummy

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Slayer skill training dummy is a Treasure Hunter reward.
If the associated promotion is not currently active, it may not be obtainable.
Slayer skill training dummy detail.png

The slayer skill training dummy is obtainable from a medium or large skill training dummy crate — both of which are possible prizes from Treasure Hunter, or were won from Treasure Hunter directly. It can be deployed and practiced on by the owner and surrounding players for Slayer experience. The amount of experience rewarded depends on the player's Slayer level up to 99. Other players receive 5% of the experience that they would have gotten if they deployed the dummy themselves.

When deployed, the slayer skill training dummy is placed on the ground next to the player if there are no other non-combat skill training dummies in a 3x3 area around the player. It can be deployed to most locations excluding banks, the wilderness, and certain minigames. The dummy lasts for five sets of practices, targeting the dummy's weakness five times per set. The dummy can be auto-deployed — automatically deploying the next slayer skill training dummy in the inventory to the same tile after the previous dummy is used up. This is cancelled by taking any action or another player placing a non-combat skill training dummy within the 3x3 area around the player.

A single slayer skill training dummy takes 120 seconds to use up if uninterrupted, resulting in 30 being used per hour with auto-deploy.

Practicing on a Slayer skill training dummy pauses the function of Silverhawk boots.

The level displayed by the deployed dummy corresponds to the Slayer level of the owner, but with a maximum level cap of 99.

Slayer training dummies, like some other non-combat skill training dummies, can be converted at a 3:2 ratio into other convertible skill training dummies.

Experience[edit | edit source]

The experience received by level per completed set of practice is as follows, with the experience for levels 100–120 using the same value as level 99.

Level XP Level XP Level XP Level XP
1 4 26 264 51 934 76 2120
2 5 27 268 52 954 77 2184
3 28 272 53 1190 78 2246
4 29 278 54 1216 79 2312
5 30 282 55 1318 80 2380
6 31 286 56 1344 81 2542
7 32 336 57 1372 82 2707
8 33 344 58 1400 83 2876
9 34 350 59 1430 84
10 35 356 60 1458 85 3220
11 8 36 364 61 1624 86 3396
12 37 370 62 1624 87 3573
13 38 494 63 1624 88 3756
14 39 502 64 1624 89 3938
15 40 510 65 1624 90 4124
16 166 41 648 66 1624 91 4312
17 168 42 658 67 1644 92 4504
18 170 43 670 68 1676 93 4698
19 172 44 680 69 94 4894
20 174 45 822 70 1778 95 5092
21 240 46 840 71 1888 96 5294
22 242 47 858 72 1908 97 5605
23 248 48 878 73 1944 98 5704
24 252 49 896 74 2000 99 6162
25 260 50 916 75 2060

Drop sources[edit | edit source]

For an exhaustive list of all known sources for this item, see here.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 17 May 2021 (Update):
    • Fixed a minor animation issue when using a Slayer Dummy.
  • patch 15 February 2021 (Update):
    • The target info panel is now displayed correctly for training dummies.
  • patch 5 August 2019 (Update):
    • Slayer, hunter and agility skill training dummies now show correct icon.
  • patch 22 July 2019 (Update):
    • An auto-deploy option has been added to skill training dummies (not combat) so they automatically deploy the next one of the same type that is in your inventory. This is cancelled by any action.
  • patch 19 December 2016 (Update):
    • Skill training dummies can now be converted at a 3:2 rate.

Trivia[edit | edit source]

  • The Slayer skill training dummy resembles a Ripper demon.
  • The animation the player uses while training on the dummy resembles the Gelatinous abomination's death animation.
  • The experience bonus from a slayer helm works with the dummy.