Shattered Worlds
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Shattered Worlds | |
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Release date | 2 May 2017 (Update) |
Members | Yes |
Location | Lumbridge Swamp |
Participants | 1 |
Skills involved | Combat |
Reward currency | Shattered anima |
In spotlight rotation | No |
Hiscores | No |
Tutorial | No |
Custodians | Kenton Decarte |
Music unlocked | Alpha Omega, Shattered Worlds I, Shattered Worlds II, Shattered Worlds III, Shattered Worlds IV, Shattered Worlds V, Shattered Worlds VI, Shattered Worlds VII |
Developers | The Eternals Team |
Infobox • Talk page |
Shattered Worlds is a combat-oriented members-only minigame in which various monsters from worlds corrupted by the Abyss are fought in waves, with side objectives to complete. It's a solo minigame with safe death, with a recommendation of at least level 40 combat to participate. It is hosted by the Abyssal Knights in the south-west of the Lumbridge Swamp, who aim to protect Gielinor from potential invasions from the Abyss.
Upon visiting the minigame for the first time, speak to Kenton Decarte for a brief explanation about it as well as the purpose of the Abyssal Knights. A bank may be found next to him as well.
Augmented gear and weapons will gain item experience while playing Shattered Worlds.
Travel[edit | edit source]
The entrance to Shattered Worlds is found in Lumbridge Swamp, next to the Water Altar. It can be accessed by:
- Shattered Worlds teleport scroll goes directly to the minigame
- Wicked hood teleport to water altar
- Coming out via the shed that leads to Zanaris
- Lumbridge and Draynor Home Teleports
- Using the traveller's necklace or Wicked hood to teleport to Wizards' Tower
- 'Chipped' Lumbridge teleport tablets or Dave's spellbook to teleport south of the Lumbridge Crater
- Using the enlightened amulet to teleport to The Nexus
Gameplay[edit | edit source]
The Shattered Worlds are entered alone, in aid of the Abyssal Knights. Upon entering the minigame the match can be set up by selecting the desired gear and food from presets in the match set up interface. Anyone may use the "equip me" and "feed me" options to be given appropriate equipment and food, or one may bring their own equipment and consumables. A choice is also given from 3 positive buffs with which to start the minigame.
The blue portal may then be entered to begin the minigame. Gameplay involves travelling through worlds: at least 75% of the enemies in a world must be defeated before one can move to the red portal to progress to the next world. Moving behind the red portal also blocks the pursuit of the remaining enemies, allowing the player to safely choose the next mutator.
The monsters have no weakness to any particular combat style and their combat levels increase as one progresses through worlds. Difficulty also increases as one fights in higher numbers of worlds by having increasing numbers of mutators applied, some of which may be dangerous. The monsters use a variety of combat styles, though each will only use one, and are abyssal versions of monsters found on RuneScape itself.
Progress is checkpointed (saved) every 5 worlds. Once a checkpoint is reached, one may leave the minigame with the progress being saved: the next time Shattered Worlds is played, the option to either continue from the checkpoint or claim the rewards from a previous encounter will be presented. Checkpoints will also have bank chests to allow restocking, and will heal one's health, restore prayer points, and cure any poison. The maximum possible number of worlds is 4,000; the developers expected, however, that around 150 worlds would be a difficult number for players to reach. After reaching 200 worlds, no extra rewards for completing additional worlds will be received.
There are weekly bronze, silver, and gold challenges which will be the same for everyone. The bronze ones are usually fairly easy to complete, whereas the gold challenges are substantially more difficult. They are accessed through the red portal. Some challenges however, involve achievements accomplished through normal gameplay (e.g. "clear five worlds above world 20" or "kill 50 demons") - these cannot be started using the red portal, but are tracked and completed during regular Shattered Worlds games.
It is possible for the player to skip worlds. World skips may only happen within a set of 5 worlds (ex. W1-5, W26-30, W81-85, etc.) but the last world of each set is never skipped (e.g. you can play W1, skip W2+W3, but no matter how fast you play W4 you will have to play W5 afterwards). If one manages to clear (within a set of 5 worlds):
- the first, second, or third world within 3 minutes, the next world will be skipped
- the first or second world within 2 minutes, the next 2 worlds will be skipped
- the first world within 1 minute, the next 3 worlds will be skipped
Feed me[edit | edit source]
When opting for the option "feed me" the player will receive food appropriate for their level.
- Cooked chicken for players with a Constitution level lower than 10
- Glazed chicken for players with a Constitution level between 10 and 19
- Garlic chicken for players with a Constitution level between 20 and 29
- Lemon and herb chicken for players with a Constitution level between 30 and 39
- Sticky barbecue chicken for players with a Constitution level between 40 and 49
- Karamja spiced chicken for players with a Constitution level between 50 and 59
- Puro puro chicken (heals 1500 life points each) for players with a Constitution level of 60 or higher
Equip me[edit | edit source]
When opting for the option "equip me" the player will receive equipment appropriate for their level. Players can also choose the combat style.
Tier 1[edit | edit source]
Players with a level between 1 and 9 in the noted skill will receive the following:
- Abyssal helm (tier 1) (Defence)
- Abyssal body (tier 1) (Defence)
- Abyssal greaves (tier 1) (Defence)
- Bronze abyssal sword and its off-hand (Attack)
- Abyssal bronze crossbow and its off-hand (Ranged)
- Abyssal wizard's wand and book (Magic)
Tier 10[edit | edit source]
Players with a level between 10 and 19 in the noted skill will receive the following:
- Abyssal helm (tier 10) (Defence)
- Abyssal body (tier 10) (Defence)
- Abyssal greaves (tier 10) (Defence)
- Iron abyssal sword and its off-hand (Attack)
- Abyssal iron crossbow and its off-hand (Ranged)
- Abyssal imp horn wand and book (Magic)
Tier 20[edit | edit source]
Players with a level between 20 and 29 in the noted skill will receive the following:
- Abyssal helm (tier 20) (Defence)
- Abyssal body (tier 20) (Defence)
- Abyssal greaves (tier 20) (Defence)
- Steel abyssal sword and its off-hand (Attack)
- Abyssal steel crossbow and its off-hand (Ranged)
- Abyssal spider wand and orb (Magic)
Tier 30[edit | edit source]
Players with a level between 30 and 39 in the noted skill will receive the following:
- Abyssal helm (tier 30) (Defence)
- Abyssal body (tier 30) (Defence)
- Abyssal greaves (tier 30) (Defence)
- Mithril abyssal sword and its off-hand (Attack)
- Abyssal mithril crossbow and its off-hand (Ranged)
- Abyssal bat wand and spellbook (Magic)
Tier 40[edit | edit source]
Players with a level between 40 and 49 in the noted skill will receive the following:
- Abyssal helm (tier 40) (Defence)
- Abyssal body (tier 40) (Defence)
- Abyssal greaves (tier 40) (Defence)
- Adamant abyssal sword and its off-hand (Attack)
- Abyssal adamant crossbow and its off-hand (Ranged)
- Abyssal splitbark wand and orb (Magic)
Tier 50[edit | edit source]
Players with a level between 50 and 59 in the noted skill will receive the following:
- Abyssal helm (tier 50) (Defence)
- Abyssal body (tier 50) (Defence)
- Abyssal greaves (tier 50) (Defence)
- Rune abyssal sword and its off-hand (Attack)
- Abyssal rune crossbow and its off-hand (Ranged)
- Abyssal mystic wand and orb (Magic)
Tier 60[edit | edit source]
Players with level 60 or higher in the noted skill will receive the following:
- Abyssal helm (tier 60) (Defence)
- Abyssal body (tier 60) (Defence)
- Abyssal greaves (tier 60) (Defence)
- Dragon abyssal sword and its off-hand (Attack)
- Abyssal dragon crossbow and its off-hand (Ranged)
- Abyssal grifolic wand and orb (Magic)
Main objectives[edit | edit source]
Upon entering the minigame, players are randomly given a main objective they must complete before they can proceed to the next world.
Main Objective Text | Details |
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Bring this world under control. Kill x% of enemies. | Players must defeat x% of the enemies on their current world to proceed. |
Go H.A.M. and deal x lifepoints of damage. | Players must deal x amount of damage to enemies on their current world to proceed. |
Kill enough enemies to summon a boss, then kill it. | Players must fill up the main objective (see image) to summon a boss to defeat. The boss will summon in a random location on the players current world. Bosses typically have around 4x the health of the current world's enemies. |
Your exit portal is broken. Repair it so you can escape! | Players must kill enemies for 3 repair kits then repair portal. Repair kits are automatically added to the player's inventory. |
Side objectives[edit | edit source]
Chest[edit | edit source]
Players may encounter a chest which can be activated. When activated a timer will start and monsters will spawn and the player can attempt to kill as many of the creatures as possible. When the timer is full, the player is awarded shattered anima based on how many creatures are killed.
Ghosts[edit | edit source]
Players may encounter a fountain surrounded by eight ghosts. If the fountain is activated a timer will start during which the player can attempt to kill as many of the ghosts as possible. When the timer is full, the player is awarded shattered anima based on how many are killed. Ghosts that are not killed will float towards the player across the entire map, easily killing them on the highest worlds.
Ghosts count towards the goal of killing 75% of the monsters on the shattered world. They don't count as ghosts towards a Slayer assignment.
Goebies[edit | edit source]
Sometimes a Goebie will be found, which when killed gives a chunk of shattered anima. The amount of anima from a Goebie kill caps at ~1.2 million.
Shield[edit | edit source]
Players can encounter a shield which can be destroyed. After destruction, an ancient relic is found. This can be sacrificed on one of the three altars in the same map.
- The Altar of Boosted Anima: Rewards the player with increased anima gain from slain enemies for 30 seconds.
- The Altar of Restoration: Rewards the player with increased health regneration.
- The Altar of Instant Anima: Rewards the player with anima - the amount depending on the current world.
Mutators[edit | edit source]
Image | Name | Type | Description |
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Blood Money | Positive | Enemies bleed anima currency when you damage them. The amount is quite small despite the impressive animation - choose other positive mutators instead. |
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Catastrophe | Negative | Evil Bob is hunting you down to feast on your summoning points, your prayer points and then your run energy! Leg it! He spawns at the blue portal and cannot be trapped. Guaranteed death on worlds 250+. |
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Charged | Positive | Collect electric orbs to deal large amounts of AoE damage to enemies within 5 squares distance. The player does not have to be in combat with the mobs, and the mobs will not aggro if only hit by the electric orbs. Damage dealt is increased with more charges. Effect lasts 30 seconds, and damage boost is capped at 10 stacks. Getting a stack will refresh the 30 seconds timer. |
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Combustion | Negative | Some enemies will spawn patches of fire around them. Fires are 1x1 square and last several minutes, but will see many at once. May spawn on the square where you are standing. Be careful of mobs walking backwards, luring you into the fire(s) and resulting in massive damage. Running or surging through the fire does not work. Guaranteed death on worlds 450+. |
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Die Together | Negative | Some enemies are now linked by the power of friendship. They must both be below 10% life points before they can die. Poison damage and damage from Explosive/Electric/Charged mutators is not able to skip the mechanic. Can be difficult to deal with if both a mage and a ranger are linked. |
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Electric | Positive | Successfully hitting an enemy has a chance to trigger an electric surge, dealing damage and jumping to 2 enemies within 6 squares distance. |
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Explosive | Neutral | Enemies explode on death, dealing damage to everything around them. The explosion is 7x7 AoE and can easily kill you if you are close by. For larger sized mobs (2x2 squares or bigger), the explosion is 10x10 AoE. Each explosion deals 10% of an enemy's max HP within the explosion radius. |
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Feeling Pumped | Positive | You have a small chance on successful hits to feel EPIC, gaining unlimited adrenaline for the next 10 seconds. Bleed abilities and using weapon poison++ has a much higher chance to activate it. The effect can reset its duration while it is active. |
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Freezing | Negative | Some enemies will spawn moving freezing balls around them, get caught in the landing area of 7x7 AoE and you'll get frozen! Players will be stunned for several seconds. Guaranteed death on worlds 200+. |
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Honourable | Neutral | You deal more damage to adjacent enemies and take more damage from enemies at range. |
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Hungry | Negative | Food heals for half the normal amount. Unicorn Stallion's healing, Enhanced Excalibur's special, and Regenerate is not affected. |
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Hydra | Neutral | Killing some enemies will cause them to erupt into numerous smaller versions of themselves! These mini-enemies will follow you around the entire map to kill you and each one are just as strong as their original. These mini-enemies killed will count towards the objective since the 14 April 2020 update to Shattered Worlds. Guaranteed death on worlds 200+. |
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Laser Lodestones | Neutral | Unstable crystal shards appear around the world. Touch them to create barriers between them that will harm you and the enemy. When activated, the lasers exist for a few minutes before completely disappearing. The lasers do very little damage to mobs who get hit, but massive damage to players hit by the laser. More beneficial than some positive mutators - if you don't activate the lodestones, you can use them to trap enemies and safe-spot from a distance. |
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Leeching | Negative | Your opponents will heal a small amount of life each time they damage you. Decent option to choose if no positive mutators are given. The amount healed is roughly equal to 10% of damage dealt. |
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Power Grows | Positive | Killing an enemy has a chance to buff some of your stats! This will occasionally add +1 to a combat stat, which falls back down naturally over time. This stat bonus is added on top of all current bonuses. |
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Protect | Negative | One of the mobs will randomly be chosen in each group of mobs as a protector - none of the other mobs can be damaged until this chosen mob is killed. While this is simple if all mobs in the group use melee, it becomes extremely difficult in endgame when there are multiple mages and rangers that are effectively invulnerable guarding the protector. Guaranteed death on worlds 500+. |
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Rockfall | Negative | Some enemies will spawn rockfalls around them, don't get crushed! The rocks are 5x5 AoE and there will be shadows over the area 2.4 seconds before it falls. Being at the centre of the AoE will result in more damage. Guaranteed death on worlds 150+. |
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Static | Negative | The longer you stand still, the more damage you'll take! Simples! Caps at 20 stacks, resulting in +200% damage taken (triple damage from enemies). |
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Unstable Rifts | Neutral | Rifts appear around the world which will teleport you to other rifts. Random teleports happen without warning if gotten close to the shard or the shard spawns near you. Guaranteed death on worlds 200+. |
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Vampyric | Positive | You will heal a small amount of life each time you damage an enemy. Has a cap of 50 life points per hit. Stacks with Vampyrism aura for a total cap of 100. |
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Volcanic | Negative | Some enemies will spawn volcanic eruptions around them. These meteors do damage in a 5x5 AoE and there will be green markers indicating the hit area 2.4 seconds before it falls. Being at the centre of the AoE will result in more damage. Guaranteed death on worlds 350+. |
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Zombie Apocalypse | Negative | Defeating an enemy can summon a terrifying undead brood. Several undead chicken spawn and a short while later explode in a 3x3 AoE. Easy to avoid if ranging from a distance and moving away as needed. Decent option to choose if no positive mutators are given. |
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Zone of Restoration | Positive | Conjures zones of restoration. They will restore your summoning points, then your prayer points, and then your life points. Staying in the centre will heal faster. |
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Zone of Suffering | Negative | Conjures zones of suffering. They will deplete your summoning points, then your prayer points and then your life points. Staying in the centre will deplete faster. |
- Enemies currently affected by 1 negative mutator capable of spawning environmental effects which can harm you will be presented with a teal skull symbol over their head:
- Enemies currently affected by 2 negative mutators capable of spawning environmental effects which can harm you will be presented with an orange skull symbol over their head:
- Enemies currently affected by 3+ negative mutators capable of spawning environmental effects which can harm you will be presented with a red skull symbol over their head:
Strategy guide[edit | edit source]
Low worlds (W1-100)
The player should aim for clearing the world as fast as possible in order to skip worlds (1 world skip, within the set of 5 worlds, if cleared under 3 minutes; 2 worlds skip if cleared under 2 minutes; 3 worlds skip if cleared under 1 minute). The chicken from "feed me" is usually sufficient. Any combat style is suitable, but melee AoE abilities such as Meteor Strike, Hurricane, Quake, and Cleave are preferred for lower worlds. A Saradomin godsword can be utilised well while clearing these floors as it can restore both life points and prayer points with its special attack, which when paired with the Feeling Pumped mutator can be used almost exclusively back-to-back. Negative mutators at this point don't do much damage to you; however, keep in mind that using Berserk will increase the damage done from negative mutators by 50%.
Medium worlds (W101-150)
It is inadvisable to use melee from this point onwards, as mutators such as Explosive will become too harmful towards yourself. Ranged is the most optimal style from this point onwards.
An ideal method of clearing worlds with the Feeling Pumped mutator active is to use an Essence of Finality amulet with a Dark bow special attack stored alongside Mechanised chinchompas. By spamming the stored Essence of Finality during the mutator's effect while wielding chinchompas, one can obtain incredible levels of DPS against many mobs at once.
If one does not have that, use of a Decimation and its special attack, Locate, is recommended. With the Feeling Pumped mutator, it is advised to use the special attack, then use Death's Swiftness, thresholds, and Incendiary Shot on a group of mobs whenever possible. Mechanised chinchompas under Death's Swiftness are also very good for clearing mobs during these worlds.
It is also recommended to unlock the Corruption Shot from the Mazcab ability codex (45,008,803) for additional AoE damage.
High worlds (W151-200)
Using high-tiered weapons with 9 attack range such as the Decimation, Noxious Longbow, Seren godbow, or Eldritch crossbow to snipe from a distance is highly recommended. If using crossbows, use of diamond bakriminel bolts (e) is recommended for its hit chance passive. Pay careful attention to the surroundings and the terrain of the environment to look for safe-spots - edges or obstacles often help. Use abilities such as Greater Dazing Shot, Corruption Shot, Fragmentation Shot, Ricochet, Rapid Fire, Bombardment, Incendiary Shot, and Unload - bleeds and AoEs are very helpful for applying poison and give more procs of the Feeling Pumped mutator. Keeping enemies bound will prevent them from walking out of range. Use Death's Swiftness whenever you are under the effect of Feeling Pumped; make sure to place it in an area where you are just out of the enemy's attacking distance.
Another option is to use magic. Using magic tank armour, such as Primeval equipment, Seasinger, or Cryptbloom armour, with the Animate Dead spell can help reduce a very large amount of damage. This allows players to tank a lot of damage for a good amount of time without having to use defensive abilities. At this stage low accuracy is a big issue, so bringing a defender variant is very useful for the 3% increase in accuracy, additional Animate Dead power (for magic defenders), and ability to use defensive abilities, such as immortality and reflect. Using Ingenuity of the humans with corruption blast is good for dealing amount to a large group of mobs. Another option is to use Ingenuity of the humans with greater chain followed by an omnipower while wearing an Igneous Kal-Mej or Igneous Kal-Zuk. Prioritise using ultimate damage abilities, such as omnipower and tsunami, due to the increased hit chance.
It is highly recommended to bring Ingenuity of the humans and use Incendiary Shot on a group of mobs whenever they are off-cooldown. The Decimation/Mechanised chinchompa methods may still be used; however, due to increased incoming damage and defences, these will be less effective here.
The most optimal gear setup is to bring Cinderbane gloves (with weapon poison+++) and 4 Achto armour pieces, as well as equipment that increases hit chance (e.g. Reckless or supreme sharpshooter aura). Take advantage of the Achto cooldown resets to use Revenge, Reflect, Devotion, Barricade, and Immortality to deal as much damage as you can while invulnerable, without risk of dying. The majority of the player's damage in these worlds will come from deflect and weapon poison damage, as the monsters' defences scale up incredibly high.
It is recommended to bring a high amount of prayer restoration, such as super restores, super prayers, elder overload salves, blessed flask, and an ancient elven ritual shard, as trips start becoming lengthy at this point. An enhanced Excalibur and a unicorn stallion with scrolls are great for extended sustain. Rune pouches containing the Lunar Spells Disruption Shield and Vengeance will also be helpful when under attack. Defensive items such as the superior leviathan ring and an amulet of souls will help to increase survival. Tank armour will provide extra life points and PvM damage reduction; if skilled at kiting mobs, power armour will still suffice.
Additionally, players seeking to push their worlds higher should pay attention to their recent clear times; as you approach W200, it may take up to 90 minutes to complete a set of 5 worlds. Progress is not saved upon log-out; you must complete a set of 5 worlds in one go.
Prioritise selecting mutators in this order: Feeling Pumped >
Explosive >
Electric >
Zone of Restoration >
Charged >
Vampyric >
Power Grows >
Laser Lodestones >
Blood Money.
If given only neutral or negative mutators, select them in this order: Hungry >
Leeching >
Static >
Honourable >
Zone of Suffering >
Zombie Apocalypse >
Combustion >
Die Together >
Volcanic /
Rockfall.
Never select these mutators, as they hinder your progress the most: Catastrophe,
Unstable Rifts,
Hydra,
Freezing,
Protect.
It is possible to negate the effect of the Evil Bob mutator if using super restore potions, because he will diminish your stats in this order: Summoning , Prayer, Lifepoints. Therefore regular use of super restore potions means he can will only ever remove summoning points. However, it is important to note that you may spend a lot of time completing high level worlds, so to use this strategy a lot of super restore potions would need to be taken.
Maps[edit | edit source]
Although maps are randomly generated and can't be selected, this is the list of the easiest to hardest maps: Grass Plains > Snow Plains > Mazcab > Arc > Freneskae > Darkmeyer > Tarddiad. The wide open grass plains, few obstacles, and fences (which can be ranged over) to trap mobs make the Grass Plains map the easiest. The extremely dense trees and other obstacles (which can't be ranged over) in the Tarddiad map makes it the hardest.
Challenge mode[edit | edit source]
This repeatable content has a hard reset. |
The next period's content will become available immediately, regardless of whether a player has logged out. |
Each week there are three challenges to complete. These can be attempted by entering the red challenger portal. There are three categories, according to their difficulty. Completing these weekly challenges rewards large amounts of shattered anima. Some challenges involve killing a certain number of a certain type of monster or clearing a number of worlds above a certain threshold; these are to be completed through regular gameplay via the blue portal.
Challenges reset at 00:00 UTC every Wednesday.
Challenge combinations[edit | edit source]
Weekly challenges will always appear each week as one of the following groupings of Bronze, Silver, and Gold challenges:
Challenge Groups | ||
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Bronze | Silver | Gold |
The Undead Rise | Experienced Adventurer | Just Keep Moving |
Shocking | Experienced World Traveller | Master World Traveller |
Novice World Traveller | Arachnophobia | Demon Rush |
Frostburn | Hella Mental | Master Adventurer |
Bug Squasher | Demon Hunter | Firestorm |
Bug Squasher | Demon Slayer | The Floor is Lava |
Novice Adventurer | Zones | Stardust Crusade |
Instability | Starved | Un-undead The Undead |
Automata Adjustment | Shelve The Elves | Knightmare |
British Summer Time | Hella Mental | Master Adventurer |
Possible challenges[edit | edit source]
Weekly challenges of a given name will always have the same objectives and mutators:
Possible weekly challenges | ||
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Title | Task | Mutators |
Bronze: 250,000 shattered anima | ||
Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | ![]() ![]() ![]() |
British Summer Time | Pack your coat and your shorts, you will need both when clearing this world | ![]() ![]() |
Bug Squasher | Kill 50 Spiders. | Standard portal. |
Frostburn | Clear this world using the Frostburn Mutators. | ![]() ![]() ![]() |
Instability | Clear 5 worlds with the Instability Mutators. | ![]() ![]() ![]() |
Novice Adventurer | Clear 2 worlds over world 10. | Standard portal. |
Novice World Traveller | Clear 5 worlds. | Standard portal. |
Shocking | Clear 2 worlds with the Shocking Mutators. | ![]() ![]() ![]() |
The Undead Rise | Clear this world using the Undead Rise Mutators. | ![]() ![]() ![]() |
Silver: 1,000,000 shattered anima | ||
Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | ![]() ![]() |
Demon Hunter | Kill 50 Demons on world 25 or above. | Standard portal. |
Demon Slayer | Kill 50 demons on world 50 or above. | Standard portal. |
Experienced Adventurer | Clear 2 worlds over world 75. | Standard portal. |
Experienced World Traveller | Clear 10 worlds over world 50 | Standard portal. |
Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | ![]() ![]() ![]() ![]() ![]() |
Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | ![]() ![]() ![]() |
Starved | Clear 5 worlds with the Starved Mutators. | ![]() ![]() ![]() ![]() |
Zones | Clear 3 worlds with the Zone Mutators. | ![]() ![]() |
Gold: 7,500,000 shattered anima | ||
Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | ![]() ![]() ![]() |
Firestorm | Clear 5 worlds with the Firestorm Mutators. | ![]() ![]() ![]() ![]() |
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Just Keep Moving | Clear 5 worlds with Keep Moving Mutators. | ![]() ![]() ![]() ![]() ![]() |
Knightmare | Defeat 50 knights using the Knightmare Mutators. | ![]() ![]() ![]() |
Master Adventurer | Explore and clear 2 worlds over world 125. | Standard portal. |
Master World Traveler | Clear 15 worlds over world 100. | Standard portal. |
Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | Random, ![]() |
Un-undead The Undead | Kill 50 Undead on world 50 or above. | Standard portal. |
The Floor is Lava | Clear 5 worlds with the following mutators. | ![]() ![]() ![]() |
A Quick Trip to Hell | Slay 50 demons with the following mutators. | ![]() ![]() |
Current Challenges[edit | edit source]
Rank | Title | Task | Reward |
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Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 100 or above. | 7,500,000 anima |
Previous weekly challenges[edit | edit source]
Previous weekly challenges | |||
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Rank | Title | Task | Reward |
13 April 2022 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 anima |
6 April 2022 | |||
Bronze | Shocking | Try not to get electrocuted whilst clearing 2 worlds with the following mutators (Static, Charged, Electric, Random). | 250,000 anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 50. | 1,000,000 anima |
Gold | Master World Traveller | Clear 5 worlds over world 100. | 7,500,000 anima |
30 March 2022 | |||
Missing Weekly Challenges | |||
23 March 2022 | |||
Missing Weekly Challenges | |||
16 March 2022 | |||
Missing Weekly Challenges | |||
9 March 2022 | |||
Missing Weekly Challenges | |||
2 March 2022 | |||
Missing Weekly Challenges | |||
23 February 2022 | |||
Missing Weekly Challenges | |||
16 February 2022 | |||
Missing Weekly Challenges | |||
9 February 2022 | |||
Missing Weekly Challenges | |||
2 February 2022 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 75. | 1,000,000 anima |
Gold | Just Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 anima |
26 January 2022 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 anima |
19 January 2022 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 anima |
12 January 2022 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 100 or above. | 7,500,000 anima |
5 January 2022 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 anima |
Gold | A Quick Trip to Hell | Slay 50 demons with the following mutators. | 7,500,000 anima |
29 December 2021 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 anima |
22 December 2021 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 anima |
15 December 2021 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 anima |
8 December 2021 | |||
Bronze | Novice World Traveller | Clear any 5 worlds. | 250,000 anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 anima |
Gold | A Quick Trip to Hell | Slay 50 demons with the following mutators. | 7,500,000 anima |
1 December 2021 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 anima |
24 November 2021 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 75. | 1,000,000 anima |
Gold | Just Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 anima |
17 November 2021 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 anima |
10 November 2021 | |||
Bronze | Bug Squasher | Kill 50 Spiders. | 250,000 anima |
Silver | Demon Slayer | Kill 50 demons on world 50 or above. | 1,000,000 anima |
Gold | The Floor is Lava | Clear 5 worlds with the following mutators. | 7,500,000 anima |
3 November 2021 | |||
Bronze | British Summer Time | Pack your coat and your shorts, you will need both when clearing this world | 250,000 anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 anima |
Gold | Master Adventurer | Explore and clear 2 worlds over world 125. | 7,500,000 anima |
27 October 2021 | |||
Bronze | Novice World Traveller | Clear any 5 worlds. | 250,000 anima |
Silver | Arachnophobia | Face your fears and kill 50 spiders with 2 random mutators. | 1,000,000 anima |
Gold | A Quick Trip to Hell | Enter hell and slay 50 demons with the following mutators: Zone of Suffering, Volcanic, Random | 7,500,000 anima |
20 October 2021 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 anima |
13 October 2021 | |||
Bronze | Bug Squasher | Kill 50 Spiders. | 250,000 anima |
Silver | Demon Slayer | Kill 50 demons on world 50 or above. | 1,000,000 anima |
Gold | The Floor is Lava | Clear 5 worlds with the following mutators. | 7,500,000 anima |
6 October 2021 | |||
Bronze | British Summer Time | Pack your coat and your shorts, you will need both when clearing this world | 250,000 anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 anima |
Gold | Master Adventurer | Explore and clear 2 worlds over world 125. | 7,500,000 anima |
29 September 2021 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 anima |
Gold | A Quick Trip to Hell | Slay 50 demons with the following mutators. | 7,500,000 anima |
22 September 2021 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 anima |
15 September 2021 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 50. | 1,000,000 anima |
Gold | Master World Traveler | Clear 15 worlds over world 100. | 7,500,000 anima |
8 September 2021 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 50. | 1,000,000 anima |
Gold | Master World Traveler | Clear 15 worlds over world 100. | 7,500,000 anima |
1 September 2021 | |||
Bronze | Bug Squasher | Kill 50 Spiders. | 250,000 anima |
Silver | Demon Slayer | Kill 50 demons on world 50 or above. | 1,000,000 anima |
Gold | The Floor is Lava | Clear 5 worlds with the following mutators. | 7,500,000 anima |
25 August 2021 | |||
Bronze | British Summer Time | Pack your coat and your shorts, you will need both when clearing this world. | 250,000 anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 anima |
Gold | Master Adventurer | Explore and clear 2 worlds over world 125. | 7,500,000 anima |
18 August 2021 | |||
Bronze | Shocking | Try not to get electrocuted whilst clearing 2 worlds with the following mutators. | 250,000 anima |
Silver | Experienced World Traveler | Clear 10 worlds over world 50. | 1,000,000 anima |
Gold | Master World Traveler | Clear 15 worlds over world 100. | 7,500,000 anima |
11 August 2021 | |||
Missing Weekly Challenges | |||
4 August 2021 | |||
Missing Weekly Challenges | |||
28 July 2021 | |||
Missing Weekly Challenges | |||
21 July 2021 | |||
Missing Weekly Challenges | |||
14 July 2021 | |||
Missing Weekly Challenges | |||
7 July 2021 | |||
Missing Weekly Challenges | |||
30 June 2021 | |||
Missing Weekly Challenges | |||
23 June 2021 | |||
Missing Weekly Challenges | |||
16 June 2021 | |||
Missing Weekly Challenges | |||
9 June 2021 | |||
Missing Weekly Challenges | |||
2 June 2021 | |||
Missing Weekly Challenges | |||
26 May 2021 | |||
Missing Weekly Challenges | |||
19 May 2021 | |||
Missing Weekly Challenges | |||
12 May 2021 | |||
Missing Weekly Challenges | |||
5 May 2021 | |||
Missing Weekly Challenges | |||
28 April 2021 | |||
Missing Weekly Challenges | |||
21 April 2021 | |||
Missing Weekly Challenges | |||
14 April 2021 | |||
Missing Weekly Challenges | |||
7 April 2021 | |||
Missing Weekly Challenges | |||
31 March 2021 | |||
Missing Weekly Challenges | |||
24 March 2021 | |||
Missing Weekly Challenges | |||
17 March 2021 | |||
Missing Weekly Challenges | |||
10 March 2021 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 anima |
3 March 2021 | |||
Missing Weekly Challenges | |||
24 February 2021 | |||
Missing Weekly Challenges | |||
17 February 2021 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 75. | 1,000,000 anima |
Gold | Just Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 anima |
10 February 2021 | |||
Bronze | Novice adventurer | Clear 2 worlds over world 10. | 250,000 anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 anima |
Gold | Stardust crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 anima |
3 February 2021 | |||
Bronze | Bug Squasher | Kill 50 Spiders. | 250,000 anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 anima |
27 January 2021 | |||
Bronze | British Summer Time | Pack your coat and your shorts, you will need both when clearing this world | 250,000 anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 anima |
Gold | Master Adventurer | Explore and clear 2 worlds over world 125. | 7,500,000 anima |
20 January 2021 | |||
Missing Weekly Challenges | |||
13 January 2021 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 anima |
6 January 2021 | |||
Bronze | British Summer Time | Pack your coat and your shorts, you will need both when clearing this world | 250,000 anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 anima |
Gold | Master Adventurer | Explore and clear 2 worlds over world 125. | 7,500,000 anima |
30 December 2020 | |||
Missing Weekly Challenges | |||
23 December 2020 | |||
Missing Weekly Challenges | |||
16 December 2020 | |||
Missing Weekly Challenges | |||
9 December 2020 | |||
Missing Weekly Challenges | |||
2 December 2020 | |||
Bronze | Novice World Traveller | Clear any 5 worlds. | 250,000 anima |
Silver | Arachnophobia | Face your fears and kill 50 spiders with the following mutators: Random, Random | 1,000,000 anima |
Gold | A Quick Trip to Hell | Enter hell and slay 50 demons with the following mutators: Zone of suffering, Volcanic, Random | 7,500,000 anima |
25 November 2020 | |||
Missing Weekly Challenges | |||
18 November 2020 | |||
Missing Weekly Challenges | |||
11 November 2020 | |||
Missing Weekly Challenges | |||
4 November 2020 | |||
Missing Weekly Challenges | |||
28 October 2020 | |||
Missing Weekly Challenges | |||
21 October 2020 | |||
Missing Weekly Challenges | |||
14 October 2020 | |||
Missing Weekly Challenges | |||
7 October 2020 | |||
Missing Weekly Challenges | |||
30 September 2020 | |||
Missing Weekly Challenges | |||
23 September 2020 | |||
Missing Weekly Challenges | |||
16 September 2020 | |||
Bronze | Novice World Traveller | Clear any 5 worlds. | 250,000 Shattered Anima |
Silver | Arachnophobia | Face your fears and kill 50 spiders with the following mutators: Random, Random. | 1,000,000 Shattered Anima |
Gold | A Quick Trip to Hell | Enter hell and slay 50 demons with the following mutators: Zone of Suffering, Volcanic, Random | 7,500,000 Shattered Anima |
9 September 2020 | |||
Missing Weekly Challenges | |||
2 September 2020 | |||
Missing Weekly Challenges | |||
26 August 2020 | |||
Missing Weekly Challenges | |||
19 August 2020 | |||
Missing Weekly Challenges | |||
12 August 2020 | |||
Missing Weekly Challenges | |||
5 August 2020 | |||
Missing Weekly Challenges | |||
29 July 2020 | |||
Missing Weekly Challenges | |||
22 July 2020 | |||
Missing Weekly Challenges | |||
15 July 2020 | |||
Missing Weekly Challenges | |||
8 July 2020 | |||
Missing Weekly Challenges | |||
1 July 2020 | |||
Missing Weekly Challenges | |||
24 June 2020 | |||
Missing Weekly Challenges | |||
17 June 2020 | |||
Missing Weekly Challenges | |||
10 June 2020 | |||
Missing Weekly Challenges | |||
3 June 2020 | |||
Missing Weekly Challenges | |||
27 May 2020 | |||
Missing Weekly Challenges | |||
20 May 2020 | |||
Missing Weekly Challenges | |||
13 May 2020 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 Shattered Anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 Shattered Anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 Shattered Anima |
06 May 2020 | |||
Bronze | Novice Adventurer | Explore and clear two worlds over world 10. | 250,000 Shattered Anima |
Silver | Zones | Clear 3 worlds with the Zones mutators. | 1,000,000 Shattered Anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 using the Stardust Crusade mutators | 7,500,000 Shattered Anima |
29 April 2020 | |||
Bronze | British Summer Time | Pack your coat and your shorts, you will need both when clearing this world | 250,000 Shattered Anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 Shattered Anima |
Gold | Master Adventurer | Explore and clear 2 worlds over world 125. | 7,500,000 Shattered Anima |
22 April 2020 | |||
Missing Weekly Challenges | |||
15 April 2020 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
8 April 2020 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
1 April 2020 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
25 March 2020 | |||
Missing Weekly Challenges | |||
18 March 2020 | |||
Missing Weekly Challenges | |||
11 March 2020 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
4 March 2020 | |||
Missing Weekly Challenges | |||
26 February 2020 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
19 February 2020 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
12 February 2020 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Just Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
05 February 2020 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
29 January 2020 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
22 January 2020 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
15 January 2020 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
08 January 2020 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
01 January 2020 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
25 December 2019 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
18 December 2019 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
11 December 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
04 December 2019 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
27 November 2019 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
20 November 2019 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
13 November 2019 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Just Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
06 November 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
30 October 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
23 October 2019 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
16 October 2019 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Just Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
09 October 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
02 October 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
25 September 2019 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
18 September 2019 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
11 September 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
04 September 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
28 August 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
21 August 2019 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
14 August 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
07 August 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
31 July 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
24 July 2019 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
17 July 2019 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
10 July 2019 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
03 July 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
26 June 2019 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
19 June 2019 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
12 June 2019 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
05 June 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
29 May 2019 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
22 May 2019 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
15 May 2019 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
08 May 2019 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
01 May 2019 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
24 April 2019 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
17 April 2019 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
10 April 2019 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
03 April 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
27 March 2019 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
20 March 2019 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
13 March 2019 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
06 March 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
27 February 2019 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
20 February 2019 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
13 February 2019 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
06 February 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
30 January 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
23 January 2019 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
16 January 2019 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
09 January 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
02 January 2019 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
26 December 2018 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
19 December 2018 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
12 December 2018 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
5 December 2018 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
28 November 2018 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
21 November 2018 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
14 November 2018 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
7 November 2018 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
31 October 2018 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 7,500,000 shattered anima |
24 October 2018 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
17 October 2018 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
10 October 2018 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
3 October 2018 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
26 September 2018 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-Undead the Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
19 September 2018 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
12 September 2018 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
5 September 2018 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 250,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 1,000,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 7,500,000 shattered anima |
29 August 2018 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead the Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
22 August 2018 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveler | Clear 10 worlds over 25 | 1,000,000 shattered anima |
Gold | Master World Traveler | Clear 25 worlds over 50. | 7,500,000 shattered anima |
15 August 2018 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
8 August 2018 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
1 August 2018 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
25 July 2018 | |||
Bronze | Shocking | Clear 2 worlds with the shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25. | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
18 July 2018 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
11 July 2018 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
4 July 2018 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
27 June 2018 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
20 June 2018 | |||
Missing Weekly Challenges | |||
13 June 2018 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25 | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
6 June 2018 | |||
Missing Weekly Challenges | |||
30 May 2018 | |||
Missing Weekly Challenges | |||
23 May 2018 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators | 7,500,000 shattered anima |
16 May 2018 | |||
Missing Weekly Challenges | |||
9 May 2018 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnaphobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
2 May 2018 | |||
Missing Weekly Challenges | |||
25 April 2018 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 250,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25. | 1,000,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 7,500,000 shattered anima |
18 April 2018 | |||
Bronze | Bug Squasher | Kill 50 Spiders | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
11 April 2018 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
4 April 2018 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10 | 250,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators | 1,000,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators | 7,500,000 shattered anima |
28 March 2018 | |||
Missing Weekly Challenges | |||
21 March 2018 | |||
Bronze | Bug Squasher | Kill 50 Spiders. | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with Firestorm Mutators | 7,500,000 shattered anima |
14 March 2018 | |||
Missing Weekly Challenges | |||
7 March 2018 | |||
Missing Weekly Challenges | |||
28 February 2018 | |||
Missing Weekly Challenges | |||
21 February 2018 | |||
Missing Weekly Challenges | |||
14 February 2018 | |||
Missing Weekly Challenges | |||
7 February 2018 | |||
Missing Weekly Challenges | |||
31 January 2018 | |||
Missing Weekly Challenges | |||
24 January 2018 | |||
Missing Weekly Challenges | |||
17 January 2018 | |||
Missing Weekly Challenges | |||
10 January 2018 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
3 January 2018 | |||
Missing Weekly Challenges | |||
27 December 2017 | |||
Missing Weekly Challenges | |||
20 December 2017 | |||
Missing Weekly Challenges | |||
13 December 2017 | |||
Missing Weekly Challenges | |||
6 December 2017 | |||
Missing Weekly Challenges | |||
29 November 2017 | |||
Missing Weekly Challenges | |||
22 November 2017 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 250,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 1,000,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 7,500,000 shattered anima |
15 November 2017 | |||
Missing Weekly Challenges | |||
8 November 2017 | |||
Missing Weekly Challenges | |||
1 November 2017 | |||
Missing Weekly Challenges | |||
25 October 2017 | |||
Missing Weekly Challenges | |||
18 October 2017 | |||
Missing Weekly Challenges | |||
11 October 2017 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnophobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
4 October 2017 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
27 September 2017 | |||
Bronze | The Undead Rise | Clear this world using the Undead Rise Mutators. | 250,000 shattered anima |
Silver | Experienced Adventurer | Clear 2 worlds over world 40. | 1,000,000 shattered anima |
Gold | Keep Moving | Clear 5 worlds with Keep Moving Mutators. | 7,500,000 shattered anima |
20 September 2017 | |||
Bronze | Bug Squasher | Kill 50 spiders. | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
13 September 2017 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
6 September 2017 | |||
Missing Weekly Challenges | |||
30 August 2017 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 250,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnaphobia Mutators. | 1,000,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 7,500,000 shattered anima |
23 August 2017 | |||
Bronze | Bug Squasher | Kill 50 spiders. | 250,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 1,000,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 7,500,000 shattered anima |
16 August 2017 (Anima Buff) | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 250,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 1,000,000 shattered anima |
Gold | Master Adventure | Clear 2 worlds over world 80. | 7,500,000 shattered anima |
9 August 2017 | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 10,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnaphobia Mutators. | 500,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 1,000,000 shattered anima |
2 August 2017 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 10,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 500,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 1,000,000 shattered anima |
26 July 2017 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 10,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 500,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 1,000,000 shattered anima |
19 July 2017 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 10,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25. | 500,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 1,000,000 shattered anima |
12 July 2017 | |||
Missing Weekly Challenges | |||
5 July 2017 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 10,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 500,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 1,000,000 shattered anima |
28 June 2017 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 10,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 500,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 1,000,000 shattered anima |
21 June 2017 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 10,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25. | 500,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 1,000,000 shattered anima |
14 June 2017 | |||
Bronze | Bug Squasher | Kill 50 spiders. | 10,000 shattered anima |
Silver | Demon Hunter | Kill 50 Demons on world 25 or above. | 500,000 shattered anima |
Gold | Firestorm | Clear 5 worlds with the Firestorm Mutators. | 1,000,000 shattered anima |
7 June 2017 | |||
Bronze | Frostburn | Clear this world using the Frostburn Mutators. | 10,000 shattered anima |
Silver | Hella Mental | Defeat 50 elementals with the Hella Mental Mutators. | 500,000 shattered anima |
Gold | Master Adventurer | Clear 2 worlds over world 80. | 1,000,000 shattered anima |
31 May 2017 | |||
Bronze | Automata Adjustment | Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators. | 10,000 shattered anima |
Silver | Shelve The Elves | Kill 50 elves while using the Shelve the Elves Mutators. | 500,000 shattered anima |
Gold | Knightmare | Defeat 50 knights using the Knightmare Mutators. | 1,000,000 shattered anima |
24 May 2017 | |||
Bronze | Instability | Clear 5 worlds with the Instability Mutators. | 10,000 shattered anima |
Silver | Starved | Clear 5 worlds with the Starved Mutators. | 500,000 shattered anima |
Gold | Un-undead The Undead | Kill 50 Undead on world 50 or above. | 1,000,000 shattered anima |
17 May 2017 | |||
Bronze | Novice Adventurer | Clear 2 worlds over world 10. | 10,000 shattered anima |
Silver | Zones | Clear 3 worlds with the Zone Mutators. | 500,000 shattered anima |
Gold | Stardust Crusade | Stand against the undead and defeat 50 of them using Stardust Crusade Mutators. | 1,000,000 shattered anima |
10 May 2017 | |||
Bronze | Shocking | Clear 2 worlds with the Shocking Mutators. | 10,000 shattered anima |
Silver | Experienced World Traveller | Clear 10 worlds over world 25. | 500,000 shattered anima |
Gold | Master World Traveller | Clear 25 worlds over world 50. | 1,000,000 shattered anima |
1 May 2017 (Release) | |||
Bronze | Novice World Traveller | Clear 5 worlds. | 10,000 shattered anima |
Silver | Arachnophobia | Defeat 50 spiders with these Arachnaphobia Mutators. | 500,000 shattered anima |
Gold | Demon Rush | Defeat 50 demons with these Demon Rush Mutators. | 1,000,000 shattered anima |
Bonus shattered anima[edit | edit source]
Bonus shattered anima is awarded upon reaching a new highest world. The amount of anima that is awarded increases with each new world that is reached for the first time. Even if the player manages to skip a world, the bonus anima is still awarded. The amount of bonus anima rewarded for each world and the cumulative bonus anima are given by the following formula (W = highest world reached):
World | Bonus anima | World | Bonus anima | World | Bonus anima | World | Bonus anima | World | Bonus anima | World | Bonus anima | World | Bonus anima | World | Bonus anima | World | Bonus anima | World | Bonus anima |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 0 | 21 | 40,000 | 41 | 160,000 | 61 | 360,000 | 81 | 640,000 | 101 | 1,000,000 | 121 | 1,440,000 | 141 | 1,960,000 | 161 | 2,560,000 | 181 | 3,240,000 |
2 | 100 | 22 | 44,100 | 42 | 168,100 | 62 | 372,100 | 82 | 656,100 | 102 | 1,020,100 | 122 | 1,464,100 | 142 | 1,988,100 | 162 | 2,592,100 | 182 | 3,276,100 |
3 | 400 | 23 | 48,400 | 43 | 176,400 | 63 | 384,400 | 83 | 672,400 | 103 | 1,040,400 | 123 | 1,488,400 | 143 | 2,016,400 | 163 | 2,624,400 | 183 | 3,312,400 |
4 | 900 | 24 | 52,900 | 44 | 184,900 | 64 | 396,900 | 84 | 688,900 | 104 | 1,060,900 | 124 | 1,512,900 | 144 | 2,044,900 | 164 | 2,656,900 | 184 | 3,348,900 |
5 | 1,600 | 25 | 57,600 | 45 | 193,600 | 65 | 409,600 | 85 | 705,600 | 105 | 1,081,600 | 125 | 1,537,600 | 145 | 2,073,600 | 165 | 2,689,600 | 185 | 3,385,600 |
6 | 2,500 | 26 | 62,500 | 46 | 202,500 | 66 | 422,500 | 86 | 722,500 | 106 | 1,102,500 | 126 | 1,562,500 | 146 | 2,102,500 | 166 | 2,722,500 | 186 | 3,422,500 |
7 | 3,600 | 27 | 67,600 | 47 | 211,600 | 67 | 435,600 | 87 | 739,600 | 107 | 1,123,600 | 127 | 1,587,600 | 147 | 2,131,600 | 167 | 2,755,600 | 187 | 3,459,600 |
8 | 4,900 | 28 | 72,900 | 48 | 220,900 | 68 | 448,900 | 88 | 756,900 | 108 | 1,144,900 | 128 | 1,612,900 | 148 | 2,160,900 | 168 | 2,788,900 | 188 | 3,496,900 |
9 | 6,400 | 29 | 78,400 | 49 | 230,400 | 69 | 462,400 | 89 | 774,400 | 109 | 1,166,400 | 129 | 1,638,400 | 149 | 2,190,400 | 169 | 2,822,400 | 189 | 3,534,400 |
10 | 8,100 | 30 | 84,100 | 50 | 240,100 | 70 | 476,100 | 90 | 792,100 | 110 | 1,188,100 | 130 | 1,664,100 | 150 | 2,220,100 | 170 | 2,856,100 | 190 | 3,572,100 |
11 | 10,000 | 31 | 90,000 | 51 | 250,000 | 71 | 490,000 | 91 | 810,000 | 111 | 1,210,000 | 131 | 1,690,000 | 151 | 2,250,000 | 171 | 2,890,000 | 191 | 3,610,000 |
12 | 12,100 | 32 | 96,100 | 52 | 260,100 | 72 | 504,100 | 92 | 828,100 | 112 | 1,232,100 | 132 | 1,716,100 | 152 | 2,280,100 | 172 | 2,924,100 | 192 | 3,648,100 |
13 | 14,400 | 33 | 102,400 | 53 | 270,400 | 73 | 518,400 | 93 | 846,400 | 113 | 1,254,400 | 133 | 1,742,400 | 153 | 2,310,400 | 173 | 2,958,400 | 193 | 3,686,400 |
14 | 16,900 | 34 | 108,900 | 54 | 280,900 | 74 | 532,900 | 94 | 864,900 | 114 | 1,276,900 | 134 | 1,768,900 | 154 | 2,340,900 | 174 | 2,992,900 | 194 | 3,724,900 |
15 | 19,600 | 35 | 115,600 | 55 | 291,600 | 75 | 547,600 | 95 | 883,600 | 115 | 1,299,600 | 135 | 1,795,600 | 155 | 2,371,600 | 175 | 3,027,600 | 195 | 3,763,600 |
16 | 22,500 | 36 | 122,500 | 56 | 302,500 | 76 | 562,500 | 96 | 902,500 | 116 | 1,322,500 | 136 | 1,822,500 | 156 | 2,402,500 | 176 | 3,062,500 | 196 | 3,802,500 |
17 | 25,600 | 37 | 129,600 | 57 | 313,600 | 77 | 577,600 | 97 | 921,600 | 117 | 1,345,600 | 137 | 1,849,600 | 157 | 2,433,600 | 177 | 3,097,600 | 197 | 3,841,600 |
18 | 28,900 | 38 | 136,900 | 58 | 324,900 | 78 | 592,900 | 98 | 940,900 | 118 | 1,368,900 | 138 | 1,876,900 | 158 | 2,464,900 | 178 | 3,132,900 | 198 | 3,880,900 |
19 | 32,400 | 39 | 144,400 | 59 | 336,400 | 79 | 608,400 | 99 | 960,400 | 119 | 1,392,400 | 139 | 1,904,400 | 159 | 2,496,400 | 179 | 3,168,400 | 199 | 3,920,400 |
20 | 36,100 | 40 | 152,100 | 60 | 348,100 | 80 | 624,100 | 100 | 980,100 | 120 | 1,416,100 | 140 | 1,932,100 | 160 | 2,528,100 | 180 | 3,204,100 | 200 | 3,960,100 |
Cumulative | |||||||||||||||||||
247,000 | 2,054,000 | 7,021,000 | 16,748,000 | 32,835,000 | 56,882,000 | 90,489,000 | 135,256,000 | 192,783,000 | 264,670,000 |
There are no further one-time bonuses in the worlds following world 200.
Rewards[edit | edit source]
The reward currency for completing Shattered Worlds is shattered anima. Shattered anima is dropped when monsters are defeated and is automatically collected in the player's inventory. It is also awarded from reaching new highest worlds as seen above.
Ninja Strike[edit | edit source]
On 14 April 2020, Shattered Worlds received a number of updates by the Ninja Team. This was celebrated with an event where all shattered anima gains were boosted by 25% until 28 April 2020.
The boost included the anima from killing monsters, the cracked chest, Blood Money, reaching new highest worlds, and completing the challenges.
The event was notified by the login message The shattered worlds have shifted and pulse with excess anima. They award 25% extra anima until the 28th of April! On entering a Shattered Worlds portal the following message was seen: Shattered worlds award 25% extra anima until the 28th of April!
Music tracks[edit | edit source]
- Alpha Omega
- Shattered Worlds I
- Shattered Worlds II
- Shattered Worlds III
- Shattered Worlds IV
- Shattered Worlds V
- Shattered Worlds VI
- Shattered Worlds VII
Achievements[edit | edit source]
- Shattering Worlds:
- Shattering Worlds I (
5) – Complete world 10 in Shattered Worlds.
- Shattering Worlds II (
5) – Complete world 25 in Shattered Worlds.
- Shattering Worlds III (
5) – Complete world 50 in Shattered Worlds.
- Shattering Worlds IV (
5) – Complete world 100 in Shattered Worlds.
- Shattering Worlds V (
5) – Complete world 150 in Shattered Worlds.
- Shattering Worlds VI (
5) – Complete world 200 in Shattered Worlds.
- Shattering Worlds I (
Gallery[edit | edit source]
Update history[edit | edit source]
- patch 9 August 2021 (Update):
- Updated the cubemaps for Shattered World maps to increase realism on certain materials.
- patch 26 May 2020 (Update):
- Fixed an issue where text regarding anima gained in Shattered Worlds wasn't showing the correct translation on non-English worlds.
- ninja 27 April 2020 (Update):
- The Ninjas have tackled certain Shattered Worlds bosses back into reachable locations. We'll get you next time, Dharok!
- update 14 April 2020 (Update):
- Objectives
- Three new objectives have been added and the original objectives now have more variety.
- The original 'Kill x% of enemies' objective now varies between 65-80% instead of remaining at 75%.
- A 'Deal X Damage' objective has been added. Deal a certain amount of damage in a single world to proceed.
- A 'Repair the Portal' objective has been added. Enemies have a chance to drop a portal repair kit. Find 3 pieces and repair the portal.
- A 'Summon and Kill the Boss' objective has been added. Kill enough enemies to summon a boss, then defeat it to proceed.
- Bosses will appear once every 5th world, and the bosses that have been added are:
- God Wars Dungeon 1 Generals (not including Nex)
- Chaos Elemental
- Dagannoth Kings
- Barrows Brothers
- Some weekly challenges have been rebalanced to better represent their difficulty and reward. Previously, Silver challenges would complete around world 25 but will ask you to complete worlds up to 50; Gold challenges took place around worlds 40-50 but will now require you to beat worlds 80-100+.
- More descriptive examine texts have been added to the altars for the 'Ancient Relic' side objective.
- The examine text for Ancient Relic itself has been updated to give hints as to its function.
- 'Minion' enemies that spawn from normal enemies due to the Hydra mutator will now count towards the main world objective.
- As such, the Hydra mutator has been redesignated as 'neutral', as it can now be used to the player's advantage. Its icon has also changed to reflect this.
- Rewards
- Players can now buy Spirits of Battle from the Slayer Mask tab of the Shattered Worlds Reward Shop. These cost 100million anima and can be used to reset the kill count on Slayer masks.
- Slayer masks have been collected into one tab and are sorted by Slayer level. Greater demons and dagannoths do not have Slayer requirements but are placed in an appropriate slot on the list.
- 3 new titles have been added to the Shattered Worlds Reward store. Each one costs 150million anima:
- The Abyssal Knight
- Animaniac
- Abyss Diver
- Teleport scrolls have been added to the Reward Shop. These scrolls will teleport you directly to Shattered Worlds and cost 250,000 anima.
- Some information will now appear when trying to purchase a locked anima pet.
- Additionally, a bug has been fixed where this error message would show even if a player could buy the item
- Additional info-boxes have been added to the reward shop.
- Info-boxes will now show correctly on mobile.
- Fixed an issue where some cosmetic rewards, such as the Abyssal Knight override, could not be purchased with a full Inventory.
- General
- Players can now use Weekly D&D tokens to reset their weekly Shattered Worlds challenges. This will reset all of your currently completed challenges, and as such can be used even when only one or two challenges are complete.
- You can no longer repeat Shattered Worlds challenges in the same week without using a weekly D&D token.
- Shattered Worlds has been added to the Minigames and D&D tracking interface. Here you'll be able to find information on the minigame, which weekly challenges you're currently able to complete, and a teleport to the nearest lodestone.
- A 'Do not ask me again' option has been added to the chest on checkpoint worlds for players who no longer want to hear how they can save their chest for later.
- The auto-pickup functionality for anima has been optimised to leave less anima on the ground.
- The audio for Zones of Suffering and Zones of Restoration have been improved to be more noticeable and will now only trigger when inside the zone.
- Kenton Decarte will now give players who are new to Shattered Worlds a tutorial on how to play the minigame.
- The ability to skip worlds based on your performance is now calculated when completing an objective as opposed to when you reach and use the portal. A chat message will appear to remind you how many worlds you've skipped.
- Being in combat will no longer interrupt and close the Mutator Selection interface.
- The 'Static' mutator buff bar icon previously displayed stacks from 1-20, where your damage taken was the stack number multiplied by 10. This has now been changed to display a percentage from 10-200 instead. The description of this buff has also been improved.
- A 'Skip' button has been added to the end of game summary to allow players to skip the animation that shows the calculations for anima gained during the session.
- Interfaces & Messaging
- Upon reaching a checkpoint world to inform players that their mutators have been reset and their stats replenished
- Upon getting a new max hit
- Upon progressing or completing a challenge
- The info-box displayed to players when they complete an objective has been made green, so you can see at a glance whether the objective is finished.
- Comma separators have been added to a number of places where bigger numbers are displayed in an info-box and/or chat message. This includes:
- When gaining anima from a side objective or the checkpoint chest
- When a weekly challenge is completed
- When reaching a new highest world
- Minimap icons have been added to various items of interest within Shattered Worlds. This includes:
- Side objectives
- Bosses
- Entrance and exit portals
- Bank chests on checkpoint worlds
- The start and end interfaces are now more consistent with each other.
- Tooltips have been added to most interface elements.
- Tooltips can now be viewed on mobile devices.
- The 'Equip Me' and 'Feed Me' buttons now use the appropriate builders to show correctly and consistently on the default, legacy, and mobile interface.
- You can no longer maximise the minigame HUD on mobile, but the interface has been improved so that all information is clearly shown without the need to maximise.
- The 'anima gained' icon has been changed to use the same icon as the Inventory model for anima.
- Mutator dropdowns have been removed from the HUD. They now appear in a horizontal list.
- A tooltip will now appear if you are attempting to start a challenge when none are selected, or when one isn't started from the Challenge Portal.
- The HUD tooltip for anima has had 'Lifetime' anima removed, and 'Available' anima changed to 'Total' anima.
- The minigame HUD will now remain on screen when on the checkpoint world.
- The 'Damage' stat shown on the end screen summary has had its cap increased from 1million to 30million.
- The Weekly Challenge interface has been improved and will now better display the tier of the challenge in the colour of the title, the mutators that will be in effect, and the reward for completing them.
- And we've changed the descriptions and titles of some of these challenges to be more thematic
- The message received when you die during a Shattered World and attempt to open the chest has been adjusted to better describe why you're unable to open it.
- The 'anima gained' messages that appear when an enemy is defeated have been made to float up more slowly for readability.
- patch 16 September 2019 (Update):
- Increased Evil Bob's stat draining effects in Shattered Worlds, so that they're a bit more worth avoiding.
- patch 27 August 2019 (Update):
- The examine text for compressed anima in the Shattered Worlds Reward shop has been updated to reflect its recent change with the Sigil Removal update.
- patch 12 August 2019 (Update):
- The Shattered Worlds max world reach count has been prevented from increasing before actually reaching the next world.
- patch 11 March 2019 (Update):
- Compressed anima recharge costs for Shattered Worlds sigils have now been fixed.
- patch 18 February 2019 (Update):
- Made a change to Shattered Worlds that should stop rifts from spawning on inaccessible tiles.
- ninja 21 January 2019 (Update):
- Reaching a Shattered Worlds checkpoint now restores lifepoints, prayer points, summoning points, run energy and cures poison.
- patch 10 December 2018 (Update):
- Evil Bob will now steal the correct amount of summoning points from the player in Shattered Worlds with the "Catastrophe" mutator.
- Tweaked Zone of restoration spawns in Shattered Worlds.
- patch 29 October 2018 (Update):
- Players can now purchase "Compressed anima" for 45000 Shattered anima each from the Shattered worlds reward shop. This can be used to recharge sigils (acting as the equivalent of 45000 shattered anima), and can also be traded to other players and on the Grand Exchange.
- patch 14 May 2018 (Update):
- Slightly tweaked the message given when attempting to open the chest at a Shattered Worlds checkpoint.
- patch 29 January 2018 (Update):
- Players no longer receive low combat XP drops from creatures on worlds 115 and above in Shattered Worlds.
- patch 15 January 2018 (Update):
- Loot beams and related messages will no longer apply to Shattered Worlds anima.
- patch 23 October 2017 (Update):
- Players can now use keepsake keys and the Magic skillcape perk at the Shattered Worlds bank.
- patch 11 September 2017 (Update):
- By correcting a typo, there are now double the number of possible variations for straight tiles in Shattered Worlds.
- patch 21 August 2017 (Update):
- Anima rates from Shattered Worlds have been increased significantly. Worlds 71 and above now reward 29m-37m+ an hour anima depending on your own personal combat ability (and the other random factors).
- Amount awarded for completion challenges have now increased:
- Bronze - 250,000
- Silver - 1,000,000
- Gold - 7,500,000
- Price of the Huge Slayer lamps from the Shattered Worlds reward shop has increased to 6,000,000 (from previous cost of 4,000,000 anima) to account for the new and improved anima rates.
- patch 24 July 2017 (Update):
- Multiple typos have been fixed throughout Shattered Worlds.
- The Quick Chat text for your deadliest Shattered World has been changed to state 'reached' instead of 'cleared'.
- patch 22 May 2017 (Update):
- Some missing point lights in the Shattered Worlds staging area have been put back in.
- Broken sigils from Shattered Worlds are now always kept on death.
- patch 15 May 2017 (Update):
- The world select on the Shattered Worlds start interface now auto-selects a band based on your highest world reached, rather than starting at world 1.
- patch 8 May 2017 (Update):
- The green pointlights on the Shattered World checkpoint islands have been switched to red, to match the corresponding portal.
- Players will now be healed when reaching a checkpoint in Shattered Worlds.
- A variety of blocked tiles in Shattered Worlds have been fixed.
- Loading a bank preset via Shattered Worlds will now ask for a bank PIN.
- The following quick chat messages have been added for Shattered Worlds:
- Total Shattered Anima earned
- Current Shattered Anima
- Max world reached
- Max hit ever dealt
- Max hit ever received
- Total deaths
- An issue where sometimes not enough NPCs would spawn to complete a Shattered Worlds objective has been fixed.
- hotfix 4 May 2017 (Update):
- Shattered Worlds' NPCs are now weak to everything, rather than having no particular weakness.
- hotfix 2 May 2017 (Update):
- The 'Anima Gained' popup has been removed from Shattered Worlds when using the Java client, as it was causing rare a crash which can't otherwise be prevented.
- Dying in the Shattered Worlds reward chest world is now considered a safe death.
- Shattered Worlds side objectives which sometimes awarded 0 anima have been fixed.
- The Shattered Worlds safe death check has been corrected to not apply outside of Shattered Worlds instances.
- Shattered Worlds reward chests will once again correctly give anima.
Trivia[edit | edit source]
- Mod Deg stated on the Shattered Worlds showcase he would be very impressed if players could reach world 150, since the difficulty of the mobs increase exponentially as players move from world to world.
- The examine texts of the red portal and blue portals within the Shattered Worlds reference the red and blue pill from The Matrix. The colours of the portals themselves may also be a reference to the game Portal.
- The description for the Feeling Pumped buff references the "feel EPIC" line from the Money Supermarket adverts.
- The description for the Static debuff references the "Simples!" line of the Compare the Market ad campaign.
- It was originally planned for release in August 2016, however its release was pushed back to 2 May 2017.[source needed]
- The challenge Stardust Crusade is a reference to JoJo's Bizarre Adventure: Stardust Crusaders, a Japanese manga and anime.
Glitches[edit | edit source]
- Upon the minigame's release, players that died while fighting certain bosses in RuneScape such as Telos, the Warden and Araxxi would be teleported to Shattered Worlds' checkpoint world instead of their respawn point, keeping all their items but losing any streaks they may have had. This has since been fixed.
- It was possible to enter a portal to the checkpoint world while taking damage, which would result in the damage being taken once in the world. If this happened, it resulted in an unsafe death. This has since been fixed.
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