Shadow dye
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Shadow dye | |
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Release | 17 November 2014 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Destroy | Drop |
Actions [?] | |
Backpack | Use, Drop, Examine |
Values | |
Value | 500,000 coins |
High alch | 300,000 coins |
Low alch | 200,000 coins |
On death | Reclaimable Reclaim: 6,984,233 Sacrifice: 27,936,932 |
Weight | 0.02 kg |
Examine | |
This can be used to colour high-level items to resemble Shadow gear. | |
Grand Exchange | |
Exchange | 1,382,746,631 coins (info) |
Buy limit | 2 |
Loading... | |
Advanced data | |
Item ID | 33296 |
Links | MRID • recipe |
FAQ • doc |
Shadow dye is obtained from hard, elite or master reward caskets and from the Giant Oyster. It can be used to dye tier 90 and above weapons and armours. Most tier 90 and 92 power armour and weapons can be dyed with it, provided that the item in question is not already dyed.
It can't be used to dye defenders, reprisers, rebounders, masterwork equipment (including its trimmed version) or the spear of annihilation (including its masterwork version).
Once the dye is applied to an item, that item becomes untradeable, and the dye cannot be removed by any means. It is currently not possible to dye tier 90 tank armour. A warning message is given if the player attempts to use dye on eligible equipment.
When added to armour, it renders the armour repairable by using the raw materials to replenish charges. The repair mechanics of dyed weapons remain unchanged.
If lost in the wild, the dye will be removed and only a broken item will be left if the item is degradable.
The drop chance of Shadow dye is approximately 1/15,360 per reward spot from hard clues, and approximately 1/16,016 per reward spot from elite clues. As both hard and elite clues have an average of 5 rewards, the per-clue chance of receiving at least one Shadow dye is approximately 1/3072 (0.03255%) from hard clues and approximately 1/3204 (0.03122%) from elite clues. For a more detailed breakdown of drop mechanics and calculations, see Treasure Trails/Rewards.
Dyeable items[edit | edit source]
The following 42 items can be dyed:
- Ascension crossbow (dyed • augmented dyed)
- Blightbound crossbow (dyed • augmented dyed)
- Dark Shard of Leng (dyed • augmented dyed)
- Dark sliver of Leng (dyed • augmented dyed)
- Drygore longsword (dyed • augmented dyed)
- Drygore mace (dyed • augmented dyed)
- Drygore rapier (dyed • augmented dyed)
- Ek-ZekKil (dyed • augmented dyed)
- Eldritch crossbow (dyed • augmented dyed)
- Elite sirenic chaps (dyed • augmented dyed)
- Elite sirenic hauberk (dyed • augmented dyed)
- Elite sirenic mask (dyed)
- Elite tectonic mask (dyed)
- Elite tectonic robe bottom (dyed • augmented dyed)
- Elite tectonic robe top (dyed • augmented dyed)
- Fractured Staff of Armadyl (dyed • augmented dyed)
- Imperium core (dyed • augmented dyed)
- Khopesh of Elidinis (dyed • augmented dyed)
- Khopesh of Tumeken (dyed • augmented dyed)
- Malevolent cuirass (dyed • augmented dyed)
- Malevolent greaves (dyed • augmented dyed)
- Malevolent helm (dyed)
- Noxious longbow (dyed • augmented dyed)
- Noxious scythe (dyed • augmented dyed)
- Noxious staff (dyed • augmented dyed)
- Off-hand ascension crossbow (dyed • augmented dyed)
- Off-hand blightbound crossbow (dyed • augmented dyed)
- Off-hand drygore longsword (dyed • augmented dyed)
- Off-hand drygore mace (dyed • augmented dyed)
- Off-hand drygore rapier (dyed • augmented dyed)
- Seismic singularity (dyed • augmented dyed)
- Seismic wand (dyed • augmented dyed)
- Seren godbow (dyed • augmented dyed)
- Sirenic chaps (dyed • augmented dyed)
- Sirenic hauberk (dyed • augmented dyed)
- Sirenic mask (dyed)
- Staff of Sliske (dyed • augmented dyed)
- Tectonic mask (dyed)
- Tectonic robe bottom (dyed • augmented dyed)
- Tectonic robe top (dyed • augmented dyed)
- Wand of the praesul (dyed • augmented dyed)
- Zaros godsword (dyed • augmented dyed)
Drop sources[edit | edit source]
Source | Level | Quantity | Rarity |
---|---|---|---|
Giant Oyster | N/A ![]() | 1 | 1/16465[dr 1] |
Giant Oyster | N/A ![]() | 1 | 1/3072 |
Magical Dice (T3) | T3 ![]() | 1 | 1/944 |
Magical Dice (T4) | T4 ![]() | 1 | 1/946 |
Magical Dice (T5) | T5 ![]() | 1 | 1/1047 |
Reward casket (elite) | Elite ![]() | 1 | 1/16465[dr 1] |
Reward casket (hard) | Hard ![]() | 1 | 1/3072 |
Reward casket (master) | Master ![]() | 1 | 1/16299[dr 1] |
Disassembly[edit | edit source]
Shadow dye | |
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Disassembly category | Default disassembly items |
Disassembly XP | 0.1 |
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 98.9% |
Common materials | |
![]() | 99/100 |
Rare materials | |
![]() | 1/100 |
Update history[edit | edit source]
patch 19 September 2016 (Update):
- You can now augment any dyed weapons/armour.
- Dyed weapons will now drop their base weapon variant upon killing someone in PvP.
Trivia[edit | edit source]
- The examine text states that the dye can be used to resemble Shadow gear, although such equipment doesn't exist.
- In Evil Dave's Big Day Out a clerk at the Grand Exchange tells the player how Evil Dave apparently bought a great amount of shadow dye to dye some of his mother's dresses, which dissolved in the dye as it was too strong.
- In a Developer Q&A on 2 March 2016, it was revealed that to date, 2421 Shadow dyes have been found.[1]
References[edit | edit source]
Shadow dyed equipment | |||||||||||||||||||||||||
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Armour |
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Elite armour |
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Weapons |
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Standard | |
Quest | |
Treasure Trails | |
Promotional |
Ornament kits |
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Teleport scrolls | |||||||
Food | |||||||
Dyes | |||||||
Item upgrades | |||||||
Gnomish firelighters | |||||||
Skipping tickets | |||||||
Re-roll tokens | |||||||
Titles |
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Miscellaneous |
- Items
- Grand Exchange items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Tradeable items
- Items dropped by monster
- Items that disassemble into Simple parts
- Items that disassemble into Variable components
- Disassemble category/default
- Dyed equipment
- Dyes
- Treasure Trails rewards
- Announced items