Settings/Item Drops/Loot System

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This page is a subcategory of Settings.

Loot System[edit | edit source]

Settings Loot System.png

Changes how you pick up items from the floor.

  • Multiple items open open loot inventory
    • The loot interface will open when picking items from the floow, such as monster drops, as long as there is more than one item that can be picked up.
    • Other loot settings can not be changed if this is disabled.
  • Single items open loot inventory
    • Use the loot interface even if there's only a single item to be picked up.
      • Note: This setting must be enabled to be able to use the area loot keybind with only one item on the ground, otherwise, the message There are not enough items in range to warrant opening the looting inventory will display.
  • Use area loot
    • The loot radius will increase from the tile an item is on to three tiles around the player.
  • Open loot interface from interaction menu
    • Picking up loot from the interaction menu will also open the loot interface, if there are multiple items in range.

Loot Claiming Priorities[edit | edit source]

  • Decide by monetary value.
    • Monetary value (select value)

Combat drops[edit | edit source]

  • Armour and weapons
  • Ammunition
  • Combat consumables
  • Runes
  • Prayer items).

Skilling drops[edit | edit source]

  • Construction materials
  • Crafting materials
  • Farming items
  • Herblore items
  • Mining and Smithing items.