Scrimshaw of aggression

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For other variants of this item, see superior.
For other variants of this item, see inactive.
Scrimshaw of aggression detail.png

The scrimshaw of aggression is a pocket slot item. It is obtained in inactive form from the loot crates awarded upon killing the Giant Mimic, or from the Motherlode Maw.

While active, a random monster around the player will become aggressive and attack. Only one monster will be aggressive at a time through the effect of this scrimshaw and it will only activate while not currently under attack. As such, while it can offer a low-intensity method of staying in combat for extended periods of time, it is not recommended for those choosing to use multi-target or area of effect weapons to kill masses of enemies.

Each scrimshaw of aggression will last for one hour of activation before crumbling to dust. The scrimshaw can be upgraded to a superior version that lasts for 4 hours using 10 ancient bones at the Scrimshaw Crafter, once the ability to do so is purchased from the Elite Dungeon Reward Shop for 250,000 Dungeoneering tokens.

Like all scrimshaw, partially used scrimshaw of aggression can be combined to sum the time remaining (to a maximum of 1 hour per scrimshaw).

The inactive scrimshaw may be combined with a scrimshaw of sacrifice (inactive) to form a scrimshaw of corruption (inactive).

The item was originally obtainable for a limited time from Treasure Hunter during the corrupted chests promotion. It was later made available again from 18 February 2016 to 22 February 2016 during 'The Mimic Rises' Treasure Hunter promotion, as a potential reward from large and huge loot crates. It was then available a third time from 17 November 2016 to 21 November during 'The Revenge of the Giant Mimic' promotion. On 4 September 2017, the scrimshaw was also made obtainable from the Motherlode Maw, and availability was further extended as a reward from Giant Mimic when the boss returned permanently on 5 February 2018.

The scrimshaw of aggression does not work against rune dragons.

Combat stats[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • ninja 12 July 2021 (Update):
    • Scrimshaws of the same type and tier can now be combined to increase their longevity, up to a maximum of 24 hours in one Scrimshaw.
      • If the total is over 24 hours, you will receive a new Scrimshaw with the remainder.
      • Used and combined Scrimshaws can also be divided, which splits them down into new ones. Scrimshaws created in this fashion will be full and may be traded, if applicable.
  • patch 11 May 2020 (Update):
    • Scrimshaw of Aggression will now work on vile blooms.
  • patch 2 December 2019 (Update):
    • Fixed an issue where aggression/corruption scrimshaws could be rapidly activated/deactivated on the action bar to force the aggro of multiple NPCs.
  • patch 7 October 2019 (Update):
    • Fixed an issue with Scrimshaw of aggression where it was dropping more coins than intended.
  • patch 15 January 2018 (Update):
    • Players can now combine used variants of the Scrimshaw of Corruption, Aggression and Sacrifice.
  • hotfix 9 August 2017 (Update):
    • Aggression scrimshaws and sigils no longer affect chinchompas.
  • patch 29 March 2016 (Update):
    • Reclaiming a fully charged non-superior scrimshaw from a gravestone will no longer cause it to vanish.