Salvage is a type of drop whose only function is to be alchemised or disassembled. Salvage cannot be used, equipped or broken down into ore with a spring cleaner. Salvage does not stack and can be traded. There are 120 distinct kinds of salvage divided into five sizes, six tiers, and four types in the format "size
type
metal tier
salvage".
Salvage was introduced with the Mining and Smithing rework to replace most smithable equipment on drop tables, with a few exceptions such as arrows or bolts. Drop tables were altered by swapping out equipment for an equivalent salvage. This was to make smithing the best way to get metal equipment, rather than combat. Salvage is of the same tier as the replaced item (e.g. rune items have been replaced with rune salvage) and the type is the closest match to the item being replaced (e.g. platebodies have been replaced with plated salvage). For most salvage, the size corresponds to the number of bars that were required to make the item prior to the rework (e.g. 1 bar = tiny while up to 5 bars = huge). Halberds have been replaced with two huge salvages and Rune equipment is converted differently.
The seven tiers of salvage are named after the first seven Smithing metals (bronze - orikalkum). The tier indicates the base alchemy value of the item, and the amount of components it can yield from disassembly. There is no direct mechanical relationship between salvage and its associated metal - metals can not be made into salvage nor can the spring cleaner be used on it to get ore from it.
The base values for high alchemy and components are multiplied by the size of the salvage.
Tier
|
Base alchemy
|
Base junk chance
|
Bronze
|
20
|
98.9%
|
Iron
|
65
|
89%
|
Steel
|
240
|
78%
|
Mithril
|
600
|
67%
|
Adamant
|
2,000
|
56%
|
Rune
|
8,000
|
45%
|
Orikalkum
|
25,000
|
34%
|
These increases work as multipliers for the base high alchemy and component rate. Each salvage gives a base component rate of three.
Size
|
Multiplier
|
Replaced equipment
|
Tiny
|
|
Daggers, hatchets, maces, med helms, limbs, swords, gauntlets, boots, claws, spears
|
Small
|
|
Scimitars, pickaxes, longswords, full helms, square shields
|
Medium
|
|
Warhammers, battleaxes, chainbodies, kiteshields, 2h swords, platelegs, plateskirts
|
Large
|
|
No items use 4 bars
|
Huge
|
|
Platebodies, halberds (x2)
|
Rune equipment use a different conversion table due to the value of most drops being reliant on alchemy values.
Size
|
Multiplier
|
Replaced equipment
|
Tiny
|
|
Daggers, hatchets, maces, med helms, limbs, swords, gauntlets, boots, claws
|
Small
|
|
2h crossbow
|
Medium
|
|
Scimitars, pickaxes, longswords, full helms, square shields, warhammers, spears
|
Large
|
|
Battleaxes, chainbodies, kiteshields, 2h swords, platelegs, plateskirts
|
Huge
|
|
Platebodies, halberds (x2)
|
As an example, a rune platebody will drop huge rune salvage instead, which alchemises for
40,000 coins.
Since the alchemy value of a salvage is the base alchemy value of the tier, multiplied by the size multiplier, the alchemy values of all salvage can be calculated as shown. This is independent of the salvage type.
Size
|
Tier
|
Bronze
|
Iron
|
Steel
|
Mithril
|
Adamant
|
Rune
|
Orikalkum
|
Tiny
|
20
|
65
|
240
|
600
|
2,000
|
8,000
|
25,000
|
Small
|
40
|
130
|
480
|
1,200
|
4,000
|
16,000
|
50,000
|
Medium
|
60
|
195
|
720
|
1,800
|
6,000
|
24,000
|
75,000
|
Large
|
80
|
260
|
960
|
2,400
|
8,000
|
32,000
|
100,000
|
Huge
|
100
|
325
|
1,200
|
3,000
|
10,000
|
40,000
|
125,000
|
The four types of salvage between them cover all the possible components that can currently be disassembled from smithable gear.
Type
|
Materials
|
Replaced equipment
|
Often
|
Rarely
|
Bladed
|
Base
Blade
Metallic
|
Sharp
Subtle
Dextrous
|
Scimitars, longswords, battleaxes, 2h swords, halberds, hatchets
|
Spiky
|
Connector
Spiked
Crafted
|
Swift
Precise
Light
|
Daggers, claws, swords, spears, pickaxes, limbs, 2h crossbows
|
Blunt
|
Stave
Head
Smooth
|
Stunning
Direct
Strong
|
Warhammers, maces
|
Plated
|
Cover
Plated
Deflecting
|
Protective
Heavy
Strong
|
Gauntlets, boots, med helms, full helms, sq shields, kiteshields, chainbodies, platelegs, plateskirts, platebodies
|
The spring cleaner 2000 and higher can automatically use high alchemy on a dropped salvage item, at the cost of a spring. Alternatively, the spring cleaner 3000 and higher can automatically disassemble dropped salvage items for free. Because it does not use a spring, automatic disassembly does not advance the spring cleaner towards its next upgrade. Unless manually looted, it is recommended to only alchemise salvage that will cover the cost of springs and disassemble everything else.
The spring cleaner's dismantle mode does not work on any salvage items.
Only medium bladed orikalkum salvage, medium spiky orikalkum salvage, and huge plated orikalkum salvage are currently legitimately obtainable.
For specific salvage items, see the item pages.
For a list of all drop sources of any type/size/metal salvage, see Salvage droppers.
Specific types:
The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
- patch 11 March 2019 (Update):
- Easy and Medium Treasure Trail clue rewards will now reward their equivalent in type and size of salvage for rewards that would previously be smithable items.
- patch 14 January 2019 (Update):
- Salvage and Stone Spirits are now in the correct category on the website.
- Spears on drop tables have been replaced with salvage.
- The Spring Cleaner will once again upgrade as it uses charges when high alching salvage.
- patch 7 January 2019 (Update):
- All smithable items on drop tables have been replaced with new "salvage" items which alch for what the smithable items used to alch for.
- During the second Mining and Smithing beta, orikalkum salvage was present in the game code, but was unobtainable. It was added as potential future-proofing, and just in case a drop needed an item of that value. It was not present in the full release of the rework.
- Initially some salvage, such as huge spiky rune salvage, was unobtainable outside of trading with Elof due to having no types of equipment that correspond with the number of bars needed to smith that type, until they were added to drop tables of newer monsters.
|
---|
Bronze | Tiny |
| Small |
| Medium |
| Large |
| Huge |
|
|
Iron | Tiny |
| Small |
| Medium |
| Large |
| Huge |
|
|
Steel | Tiny |
| Small |
| Medium |
| Large |
| Huge |
|
|
Mithril | Tiny |
| Small |
| Medium |
| Large |
| Huge |
|
|
Adamant | Tiny |
| Small |
| Medium |
| Large |
| Huge |
|
|
Rune | Tiny |
| Small |
| Medium |
| Large |
| Huge |
|
|
Orikalkum | Tiny |
| Small |
| Medium |
| Large |
| Huge |
|
|