Salt the Wound

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Not to be confused with Salt in the Wound.

Salt the Wound is a Ranged ability that can be bought from the Shattered Worlds reward shop for 63,000,000 shattered anima as a package along with the Greater Dazing Shot ability.

The ability damage range begins at 37.6-188%, and can increase to a maximum of 73.6-368% with Puncture stacked 10 times. Unlike Shatter, the Constitution stack-based threshold ability, Salt the Wound does not remove stacks of Puncture, and instead refreshes Puncture's duration. The duration is refreshed even if Salt the Wound misses (splashes).

Unlike its partner ability Greater Dazing Shot, Salt the Wound does not require a two-handed ranged weapon to use. However, it's not recommended to use it if the player is not using a two-handed ranged weapon.[source needed]

Table of Salt the Wound ranges
Number of Puncture stacks Minimum Maximum Notes
0 37.6% 188% N/A
1 41.2% 206% Exceeds the damage from Tight Bindings.png (40%-200%)
2 44.8% 224% Exceeds the damage from Bombardment.png[a 1] (43.8%-219%)
3 48.4% 242% Exceeds the damage from Flanking.pngPerk rank 1.png Tight Bindings.png (46%-230%)
4 52.0% 260% Exceeds the damage from Flanking.pngPerk rank 2.png Tight Bindings.png (52%-260%)
5 55.6% 278% N/A
6 59.2% 296% Exceeds the damage from Flanking.pngPerk rank 3.png Tight Bindings.png (58%-290%)
7 62.8% 314% N/A
8 66.4% 332% Exceeds the damage from Flanking.pngPerk rank 4.png Tight Bindings.png (64%-320%)
9 70.0% 350% N/A
10 73.6% 368% N/A
  1. ^ Though Salt the Wound with 2 Puncture stacks exceeds the damage range of Bombardment, it lacks Bombardment's AoE properties.

Update history[edit | edit source]

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  • patch 22 July 2019 (Update):
    • Salt the Wound ability now uses the correct icon inside the skill guide.