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A player cracking a safe.

Safecracking is a Thieving activity which can only be accessed after completing all of the available capers in the Thieves' Guild. With level 62 Thieving, players can begin stealing from safes all over Gielinor. To get started, speak to the safe-cracking trainer in the Thieves' Guild to be given advice, a stethoscope, and a small loot bag. It is possible to crack a safe without this, but that results in significantly slower cracking and makes the player leave the spoils behind. The skill requirement for higher level safes can be boosted.

Players open safes by turning a dial and attempting to open the safe upon observing a visual and audio cue. Experience is gained while trying to open a safe, with more experience rewarded for successfully opening it. To open safes faster, players should keep an eye on the safe they are opening and wait for it to briefly flash blue or hear the audio cue. Clicking on the safe again when this occurs will immediately unlock one of the remaining locks on the safe.

At level 62 Thieving, safecracking is the method of choice for Thieving training obtaining from up to 300,000 to 700,000 experience per hour.

After cracking a safe, the player can fill up their loot bag which can be fenced at the Thieves' Guild with Chief Thief Robin for Thieving experience, coins, and pilfer points to spend in Dodgy Derek's Dirty Deals. Uncommon looted special items can be handed in to Darren Lightfinger for 10 pilfer points or 37,500 coins each.

Almost all safes around Gielinor reset after 5 minutes of in-game time (world-switching doesn't work), with the only exceptions being the Zemouregal's Fortress safes, which take 10 minutes to reset.

Pilfer points are used to purchase rewards from safecracking such as loot bag upgrades, master thief's stethoscope and lockpick (both can be placed on the tool belt) as well as items that can aid with other Thieving training. Over 900 pilfer points per hour can be obtained by opening the low level 3 dial lock safes in Misthalin.

It is possible to obtain Ralph, the Thieving Skill pet, from safecracking.[1]

Locations[edit | edit source]

Safes can be located by looking for a Thieving icon on the minimap.

Misthalin[edit | edit source]

Map of safe locations in Misthalin
Requires 62 Thieving Thieving
3 dial locks
405 experience is awarded for unlocking each of the first 2 dial locks.
1,600 experience is awarded for successfully unlocking a safe.
This gives a total of 2,410 experience per safe.
ID Location Number of safes Requirements
Varrock 2nd floor[UK]3rd floor[US] of Varrock Palace (in the treasury room on the roof; all three are there.) 3 65 Thieving

Lockpick or hair clip.

Wizards' Tower 2nd floor[UK]3rd floor[US], north eastern and south-western rooms. 2 N/A
Draynor Village 1st floor[UK]2nd floor[US] of the Wise Old Man's house. 1 N/A
Draynor Manor Room west of the entrance. 2 N/A
Lumbridge 1 1st floor[UK]2nd floor[US] of Bob's house. 1 N/A
Lumbridge 2 1st floor[UK]2nd floor[US] south room of Roddeck's house. 1 N/A
Edgeville 1st floor[UK]2nd floor[US] of the General Store. 1 N/A

Kharidian Desert[edit | edit source]

Map of safe locations in Kharidian Desert
Requires 69 Thieving Thieving
4 dial locks
580 experience is awarded for unlocking each of the first 3 dial locks.
2,875 experience is awarded for successfully unlocking a safe.
This gives a total of 4,605 experience per safe.
ID Location Number of safes Requirements
Al Kharid 1 1st floor[UK]2nd floor[US] of Zeke's scimitar shop west of the lodestone. 1 N/A
Al Kharid 2 ground floor[UK]1st floor[US] of the house directly north of the lodestone. 1 N/A
Pollnivneach 1 & 2 Hakeem the Mayor's house. 2 The Feud Quest (up to receiving Keys)
Nardah 1st floor[UK]2nd floor[US] of Awusah the Mayor's house. 1 N/A
Menaphos 1 Port district, in the house southwest of the shifting tombs entrance. 1 The Jack of Spades Quest
Menaphos 2 Merchant district, in the house north of the deposit box/bank chest. 1 The Jack of Spades Quest
Menaphos 3 Merchant district, in the house south of the general store. 1 The Jack of Spades Quest
Menaphos 4 Imperial district, in the southern-most house. 1 The Jack of Spades Quest
Menaphos 5 Imperial district, in the northwestern-most house. 1 Tier 5 Imperial district reputation.

Asgarnia[edit | edit source]

Map of safe locations in Asgarnia
Requires 76 Thieving Thieving
4 dial locks
780 experience is awarded for unlocking each of the first 3 dial locks.
3,875 experience is awarded for successfully unlocking a safe.
This gives a total of 6,215 experience per safe.
ID Location Number of safes Requirements
Falador 1 2nd floor[UK]3rd floor[US] of the house east of Falador fountain. 1 N/A
Falador 2 1st floor[UK]2nd floor[US] of the house north of Falador fountain. 1 N/A
Falador 3 Wyson the gardener's house in Falador Park. 1 N/A
Falador 4 1st floor[UK]2nd floor[US] of the southern block of the building outside the Mining Guild. 1 N/A

(1 & 2)

Roof of Burthorpe castle, inside the equipment room. 2 N/A
Port Sarim 1 1st floor[UK]2nd floor[US] of the Port Sarim jewellery store. 1 N/A
Port Sarim 2 1st floor[UK]2nd floor[US] of Port Sarim battleaxe store. 1 N/A
Black Knights' Fortress (1 & 2) 2nd floor[UK]3rd floor[US] of the Black Knights' Fortress, inside the treasure room (to the side of the Black Knights' training arena). 2 Armour to access the fort or Skull of Remembrance.

Kandarin[edit | edit source]

Map of safe locations in Kandarin
Requires 83 Thieving Thieving
5 dial locks
805 experience is awarded for unlocking each of the first 4 dial locks.
4,800 experience is awarded for successfully unlocking a safe.
This gives a total of 8,020 experience per safe.
Optimal Kandarin Speed Route:
  1. Teleport to Camelot using spell; loot both safes on ground floor of Camelot Castle
  2. Teleport to Ardougne using spell; loot both upper floor building safes surrounding Ardougne market. Skip Ardougne castle safes.
  3. Teleport to Yanille using House teleport spell (set your house location to yanille); loot ground-floor safe south of lodestone, and the upper-floor safe in the pub to the east.
  4. Repeat.
ID Location Number of safes Requirements
Camelot Castle 1 & 2 On the west side of the ground floor[UK]1st floor[US] in Camelot castle. 2 N/A
Ardougne 1 & 2 1st floor[UK]2nd floor[US] of Ardougne Castle, in the rooms north and south of the master bedroom. 2 N/A
Ardougne 3 1st floor[UK]2nd floor[US] of Jimmy Dazzler's house in Ardougne. 1 N/A
Ardougne 4 1st floor[UK]2nd floor[US] of the house west of the southwestern silk stall in Ardougne market. 1 N/A
Ardougne 5 1st floor[UK]2nd floor[US] of the building north of Ardougne market. 1 N/A
Yanille On the ground floor[UK]1st floor[US] within the southern wall near the Yanille lodestone. 1 N/A
Yanille 1st floor[UK]2nd floor[US] of the Dragon Inn in Yanille. 1 N/A

Hidden[edit | edit source]

Requires 90-96 Thieving Thieving
Optimal Hidden Safes Speed Route:
Items Required: Jennica's Ring (upgraded version from Summer's End), Legends Cape or Portable fairy ring, Ancient Magics, Fairy Rings
When you are 92 Thieving you can use an Abyssal Lurkers special move to get a +4 boost that will let you loot all fort safes with one scroll. If you are completing this loop too fast you can replace step two with Yanille wall safe from the lodestone.
  1. Teleport to Annakarl using spell (This is deep in the wild so do not bring anything valuable); run north to the Rogues Castle to loot the three safes upstairs. Not protecting your Loot bag in the wilderness will require you to reclaim another from the safecracking trainer for free, of the same tier, but its contents are reset to 0%. The special items from safes like Shiny gems will not protect over the bag, but anything with real value will.
  2. Run downstairs and behind the castle near the crates. Operate Jennica's Ring to enter the shadow realm to allow you to teleport out from the deep wilderness.
  3. Teleport to outside Legends guild using cape; right click the fairy ring to select teleport to Glacor Caves (DKQ) OR use a portable fairy ring to teleport.
  4. Exit Cave and run west to the fortress to hit 4 safes.
  5. Repeat.
ID Location Number of safes Level Dial XP Dials Unlocking XP Total XP Requirements
Zemouregal's fort Southeastern room on the ground floor[UK]1st floor[US]. Easily accessible through the Glacor Cave fairy ring (dkq), exit the cave to the north and run west. 4 90 839 6 5,833 10,028 The Curse of Arrav (Minimum)
Ritual of the Mahjarrat & Dishonour among Thieves (Recommended) for complete access on the fort, otherwise you must travel through Lamistard's Tunnels.
92 865 6,020 10,345
94 893 6,218 10,683
96 921 6,417 11,022
Zanaris 1 East Zanaris marketplace, in the southwestern house. 1 90 1,055 5 6,300 10,520 Lost City quest
Zanaris 2 East Zanaris marketplace, in the central house. 1 94
Rogues' Castle 1st floor[UK]2nd floor[US] of the Rogues' Castle, in the eastern room. 3 90 2,130 4 10,625 17,015 N/A

Rewards[edit | edit source]

In addition to filling up a bag of loot to exchange for coins and pilfer points in the Thieves' Guild, players will also receive thieving experience when fencing in their loot bags; there is also a chance of finding several special items while safecracking. Assuming the player completely fills their loot bag, they can expect the following rewards:

Bag Experience Coins Pilfer points.png: RS3 Inventory image of Pilfer points Bag fill % per safe opened Safes opened
Small loot bag.png Small loot bag 16,850 to 29,250 24,750 to 55,000 63 to 92 6 to 10 10 to 17
Medium loot bag.png Medium loot bag 34,350 to 46,400 51,250 to 96,750 128 to 171 3 to 5 20 to 34
Large loot bag.png Large loot bag 95,350 to 112,350 157,500 to 225,250 327 to 405 1 to 2 50 to 100
Huge loot bag.png Huge loot bag 182,950 to 208,900 294,750 to 393,250 676 to 757 0.5 to 1 100 to 200

The loot bag does not have to be full to fence its contents. A partially filled bag will give a proportional reward. For example, a loot bag that is 50% full will grant half of the rewards listed above when it is fenced.

To get Pilfer points faster, open the lower level Misthalin safes which are only 3 dial locks instead of the higher 4-6 dial locks. The 'bag fill percentage per safe opened' apply regardless of the level of the safes; any safe may get the lower or higher fill percentage. The higher level safes provide more experience than lower level safes while unlocking each dial lock as well as successfully unlocking a safe; this is separate from the loot bag experience when fenced.

Also using the Small loot bag renders slightly more Pilfer points per safe than the upgraded versions. For comparison, the Small loot bag gives 3.8-8.4 points per safe versus the Huge loot bag giving only 3.4-7.4. Keep in mind the Small loot bag will have to be fenced roughly 10-12 times as often as the huge loot bag which costs time that you could be cracking more safes.

Special[edit | edit source]

These items can be handed in to Darren Lightfinger in the Thieves' Guild for 10 pilfer points or 37,500 gp each. Players can right-click him to hand all of their items in faster.

Other[edit | edit source]

  1. ^ If a safe is under level 81, your chance to get this item will be 1/64; otherwise it will be 1/128.
  2. ^ You will only roll for this item should you crack a safe that's level 81.

Achievements[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 8 May 2018 (Update):
    • Fixed several achievement issues with safe cracking.
    • There is now a 'hand-in' option on Darren Lightfinger to fence all of your safecracking valuables for pilfer points or coins. This will hand in any items you are carrying all in one go, you will need to speak to him to hand in a partial amount.
    • Loot bag upgrades for safecracking are now permanent unlocks and the highest tier bag you have purchased will be replaced if lost.

References[edit | edit source]

  1. ^ Mod Shauny. camouflage fragments from safecracking. Reddit. 30 April 2018. (Archived from the original on 1 May 2018.)