Sachem bloodrager
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Sachem bloodrager | |||
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Release | 12 April 2010 (Update) | ||
Summoning level | 91 | ||
Duration (mins) | 45 | ||
Points cost | 100 | ||
Familiar size | Unknown edit | ||
Race | Gorajo | ||
Abilities | +10% Melee Defence boost (invisible) | ||
Special moves | Sundering Strike | ||
Combat level | 138 | ||
Examine | Trained from birth to tear and rend. (Tier 10) | ||
Combat stats | |||
Life points | Max hit | ||
10000 | 2376 | ||
Attack | Defence | Ranged | Magic |
99 | 99 | 1 | 1 |
Immune to poison | Unknown edit | ||
Attack style | Melee | ||
Infobox • Talk page |
The sachem bloodrager is a Tier 10 combat familiar which deals melee damage to opponents. This familiar can only be summoned in the underground floors of Daemonheim and requires a Summoning level of 91. It is summoned using a Sachem bloodrager pouch. While summoned, this bloodrager has a passive ability that grants the player an invisible 10% boost to their melee defence.
Contents
Sachem bloodrager pouch[edit | edit source]
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Shards | Cost/XP | Charm | Tertiary | |
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N/A | 0 coins |
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Promethium ore | ||
Create XP | Use XP | Low alch | Hi alch | GE price | |
810 | 5 | 21,459 | 32,188 | Not sold | |
Examine text | |||||
I can summon a sachem bloodrager with this. (Tier 10) |
A sachem bloodrager is made by using a Summoning obelisk in Daemonheim with a Blue charm and a Promethium ore in the player's inventory.
Sundering Strike (tier 10) scroll[edit | edit source]
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Create XP | Use XP | Special move points |
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0.1 | 2.5 | 20 | |
Low Alch | High Alch | GE Price | |
2,146 | 3,219 | Not sold | |
Examine text | |||
A scroll for a sachem bloodrager. (Tier 10) |
The sachem bloodrager enables the use of the Sundering Strike special ability for a Sachem bloodrager. Using a Sachem bloodrager pouch on a Summoning obelisk creates ten Sundering Strike scrolls.
Sundering Strike[edit | edit source]
Sundering Strike is the special move of the Sachem bloodrager activated by using a Sundering Strike scroll. It deals a more damaging attack that is 50% more accurate, and reduces opponent's Defence by 1 level for every 20 life points dealt.