Rune scimitar

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For this item's upgraded variants, see +1, +2, +3.
For this item's off-hand variants, see rune off hand scimitar, +1, +2, +3.
Rune scimitar detail.png

A rune scimitar is a tier 50 melee main-hand weapon. It requires level 50 Attack to wield.

It can be made at a forge and anvil using 2 rune bars, requiring 1,200 progress to complete, granting a total of 480 Smithing experience. It can be upgraded to a rune scimitar + 1 with another 2 bars.

Upgrades
Item Tier Accuracy Damage Bars Cumulative bars
Rune scimitar.png: RS3 Inventory image of Rune scimitarRune scimitar 50 850 480.0 2 2
Rune scimitar + 1.png: RS3 Inventory image of Rune scimitar + 1Rune scimitar + 1 51 875 489.6 2 4
Rune scimitar + 2.png: RS3 Inventory image of Rune scimitar + 2Rune scimitar + 2 52 901 499.2 4 8
Rune scimitar + 3.png: RS3 Inventory image of Rune scimitar + 3Rune scimitar + 3 53 928 508.8 8 16

Creation[edit | edit source]

Rune scimitar.png Rune scimitar
Smithing-Hourglass.pngMake-X GE icon.png
480 XP-?16,614
Requirements
Smithing Smithing level50
Anvil Must be performed at an anvil
F2P icon.png Free-to-play
Materials
ItemQuantityPriceTotal
Rune bar.pngRune bar22,1634,326
Profit12,288

Store locations[edit | edit source]

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SellerLocationCostCurrencyBase stockMembers?
Scavvo's Rune StoreChampions' Guild16,680Coins 10000.png Coins1F2P icon.png

Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • update 3 February 2020 (Update):
    • Adjusted disassembly to give 4 materials per bar used in creating the item from scratch
  • patch 12 April 2011 (Update):
    • This scimitar's animation has been updated to use the same animation as the dragon scimitar.
  • patch 17 January 2011 (Update):
    • Players wielding this item will no longer see it through the Wilderness Wall.
  • patch 23 March 2010 (Update):
    • Corrected the rune scimitar icon used in random events.

Trivia[edit | edit source]

  • On 28 July 2009, the Animation Pack 1 update changed the appearance and attack animations of the Rune Scimitar in order to make combat look more realistic. This was done with the godswords, the dragon scimitar, the rune and dragon longswords, and the abyssal whip.
  • On 23 July 2009, five days before the scheduled update, the Rune scimitar image in the Grand Exchange database was replaced by the new model. Players found the image and posted about it in the RuneScape Forums, making it widely known before Jagex removed the image a few hours later. Five days later, the image was once again put up along with the official release.
  • Before the Evolution of Combat, the rune scimitar was one of the most common, if not the most common, weapons in the F2P game due to its popularity in the F2P PKing community. After the launch of the EoC, however, many F2P PKers began switching to either the rune 2h sword (with its better damage per second) or the rune mace (due to its +4 Prayer bonus, cheaper cost, and identical stats and attack speed to the scimitar). The lack of monsters with a slash weakness in the non-members game is also contributing to its sudden drop in popularity. Nevertheless, due to the reputation it has gained before the EoC, it is still a fairly common sight among free players.