A rune bar is a bar of metal, refined through the Smithing skill by smelting runite ore and luminite in a furnace, requiring 50 Smithing and granting 10 Smithing experience.
At any anvil, players can smith rune bars into various rune weapons and armour. A list of items that may be produced from rune bars, the Smithing levels required to produce them, and other information may be found here.
Runite, despite the name, has no direct connection to runes or rune essence. While the strange, bright blue metal was known to the early dwarves they found the resulting metal weak and could find no use for it. In the Second Age, Saradominist dwarves searching for new sources of adamantite experimented by smelting the blue ore with luminite, and the results were fantastic.
Despite being soft and deformable to a degree which would normally be useless for making weapons and armour, properly refined rune metal which has been smelted with luminite projects a kind of invisible energy field around it. This energy field damages and disrupts anything that comes into sudden contact with it, which works superbly both offensively and defensively. Attacks with rune weapons almost tear their opponents apart, while rune armour will deflect incoming blows from lesser materials like steel or mithril. The dwarves found the energy field too unstable to use in devices or as a power source, so the use of the metal never spread beyond weaponry.
Amongst Saradominists it was the belief that runes were the personal creations and gifts of their god. The properties of runite were so incredible that they believed it to have a similar origin, and named it for that reason. By the time they discovered that there was no relationship, the name had stuck.
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| Smithing level||50|
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