Quick guide for Rune Memories

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Queen help book.png
This quest has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Overview[edit | edit source]

Getting started[edit | edit source]

  • Talk to Ariane in the ruins beneath the Wizards' Tower. (Chat 2233)
  • Use the prepared fire rune on a red vortex and the prepared air rune on a grey vortex.
  • Talk to Ariane. (Chat 4)

Memories[edit | edit source]

  • Head through the eastern library door.
  • Put the glowing fire rune on the red chair and the glowing air rune on the grey chair.
  • Head west back through the door.
  • Talk to Ariane. (Chat 12)

The meeting of the head wizards[edit | edit source]

  • Use each prepared rune on a vortex corresponding to the colour of the background of the rune.
  • Talk to Ariane. (Chat 3)
  • Head west and climb up the staircase to go back to the room with the rune guardian.
  • Use the cosmic rune with the Armadyl statue (north-west), the nature rune with the Guthix statue (north-east), the law rune with the Saradomin statue (south-east), and the chaos rune with the Zamorak statue (south-west).
  • Open the door and head back down the staircase by crossing the statue.
  • Talk to Ariane. (Chat 133)

Memories of the Abyss[edit | edit source]

  • Head through the northern studies door.
  • Head into the north-eastern room.
  • Use the glowing chaos rune on the large chair and the glowing fire rune on the chair opposite of the large one.
  • Return to the main chamber.
  • Talk to Ariane. (Chat 133)

The teleportation debate[edit | edit source]

The beam[edit | edit source]

  • Place the Runes in their corresponding positions on the floor surrounding the blue beam (if the cutscene doesn't trigger, the placement is incorrect):
    1. South: Chaos
    2. South-west: Water
    3. West: Cosmic
    4. North-west: Earth
    5. North: Law
    6. North-east: Fire
    7. East: Nature
    8. South-east: Air
  • Head west and climb-up the staircase to go back to the surface.
  • Talk to Wizard Ellaron who is now at the entrance to the Wizards' Tower. (Chat 234)

The burning tower[edit | edit source]

  • Talk to Ariane.
  • Use the following prepared runes on Ariane corresponding to the beam:
    1. Cosmic rune - Thick (spinning) grey beam
    2. Water rune - Simple blue beam
  • Ascend the beam
    1. Earth rune - Simple green beam
    2. Fire rune - Simple red beam
  • Ascend the beam
    1. Law rune - Thick (spinning) blue beam
    2. Nature rune - Thick (spinning) green beam
  • Ascend the beam
    1. Chaos rune - Thick (spinning) red beam
    2. Air rune - Simple grey beam
  • Talk to Ariane. (Chat 1233)
  • Quest complete!

Rewards[edit | edit source]

Rune Memories reward.png
  • 1 quest point
  • 300 Magic experience
  • 300 Runecrafting experience
  • First tower robes (top and bottom)
  • Access to Archmage Sedridor's personal rune chest
    • For every level reached in Runecrafting, essence will be placed into the chest for you equal to five times your new Runecrafting level.
    • This adds up to rune essence when first opened, where is your current Runecrafting level
    • More essence will be added even after it is opened, and there is no benefit or detriment whatsoever in waiting to increase your runecrafting level to use the chest.
  • 2 Treasure Hunter keys and 2 Hearts of Ice
Additional rewards/activities
  • The Archmage [Name] (requires 99 Magic and 99 Runecrafting; speak to Archmage Sedridor to retrieve the title)
Music unlocked

Required for completing[edit | edit source]

Rune Memories is directly required for the following quests/miniquests:

It is therefore an indirect requirement for the following quests and miniquests: