RuneScape talk:Grand Exchange Market Watch/Common Trade Index/Archive 3

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Most traded Items in April and volume[edit source]

Sorry for not making a table. Balance iz powa!4ndrepd TalkContribsStupid monkeys actually have a use...Jump to the God Wars II! 18:44, 23 April 2009 (UTC)

I made it a table for you. immibis 05:18, 5 May 2009 (UTC)
Air rune 13.7m 78.1m 45.9m 1.1b
Feather 11.5m 58.1m 34.8m 929.8m
Maple logs 11.7m 59.9m 35.8m 920.6m
Pure essence 10.2m 60.9m 35.6m 861.2m
Nature rune 9.2m 45.7m 27.4m 700.4m
Fire rune 7.0m 40.8m 23.9m 553.9m
Flax 7.3m 42.1m 24.7m 536.0m
Spirit shards 6.9m 35.3m 21.1m 519.2m
Bone bolts 7.1m 34.4m 20.7m 471.4m
Bronze knife 5.1m 27.0m 16.0m 463.8m
Iron arrow 5.3m 33.8m 19.6m 435.0m
Mind rune 5.8m 34.3m 20.1m 411.9m
Chaos rune 5.6m 28.4m 17.0m 408.9m
Bow string 4.5m 28.6m 16.6m 370.4m
Broad-tipped bolts 4.9m 25.9m 15.4m 364.0m
Rune essence 4.5m 29.4m 17.0m 351.8m
Death rune 4.3m 22.9m 13.6m 341.9m
Water rune 4.7m 23.0m 13.8m 339.9m
Yew logs 4.7m 23.5m 14.1m 336.1m
Earth rune 4.2m 24.1m 14.1m 295.9m
Willow logs 3.6m 20.5m 12.0m 293.9m
Coal 4.1m 20.8m 12.4m 284.0m
Bronze arrow 3.8m 21.3m 12.5m 270.4m
Body rune 3.2m 16.5m 9.9m 268.4m
Yew longbow 3.4m 18.7m 11.1m 265.8m
Mithril bolts 3.4m 17.5m 10.4m 251.7m
Steel arrow 2.6m 15.0m 8.8m 201.1m
Adamant arrow 2.7m 14.3m 8.5m 185.8m
Bronze bolts 3.0m 14.3m 8.6m 183.6m
Fishing bait 2.4m 14.1m 8.2m 183.1m
Raw lobster 2.4m 13.6m 8.0m 178.7m
Cannonball 2.4m 12.0m 7.2m 171.1m
Lobster 2.3m 11.7m 7.0m 169.1m
Raw tuna 2.1m 12.1m 7.1m 163.7m
Law rune 2.1m 11.5m 6.8m 163.0m
Raw trout 2.0m 11.1m 6.5m 161.7m
Oak logs 1.4m 10.3m 5.9m 144.8m
Iron ore 2.0m 10.7m 6.3m 142.7m
Headless arrow 1.8m 8.7m 5.2m 135.4m
Mithril arrow 1.9m 10.1m 6.0m 128.7m
Monkfish 1.7m 8.6m 5.2m 122.2m
Blood rune 1.7m 8.6m 5.2m 121.6m
Adamant bolts 1.5m 8.2m 4.8m 109.6m
Cosmic rune 1.4m 7.9m 4.6m 107.2m
Iron knife 1.7m 7.6m 4.7m 104.3m
Raw monkfish 1.6m 6.9m 4.2m 100.8m
Red chinchompa 1.4m 6.0m 3.7m 96.4m
Shark 1.2m 6.9m 4.1m 92.9m
Astral rune 1.2m 6.4m 3.8m 89.9m
Tuna 1.1m 6.6m 3.9m 88.4m
Oak plank 1.0m 5.2m 3.1m 84.8m
Adamant arrowtips 767.2k 5.1m 2.9m 81.0m
Raw shark 1.0m 5.5m 3.3m 80.5m
Mithril bolts (unf) 813.6k 5.1m 2.9m 77.6m
Adamant bolts(unf) 747.6k 5.1m 2.9m 76.8m
Dragon bones 35.6k 5.2m 2.6m 74.4m
Yew longbow (u) 1.1m 5.1m 3.1m 73.9m
Swordfish 994.0k 5.4m 3.2m 73.1m
Raw salmon 976.4k 5.0m 3.0m 72.9m
Raw swordfish 246.8k 5.1m 2.7m 70.0m
Vial of water 883.0k 4.7m 2.8m 69.3m
Salmon 843.2k 4.4m 2.6m 66.5m
Pouch 824.6k 4.8m 2.8m 63.9m
Trading sticks 443.0k 4.1m 2.3m 61.5m
Logs 717.3k 4.3m 2.5m 57.5m
Steel bar 693.5k 3.9m 2.3m 55.9m
Iron bolts 703.0k 3.4m 2.0m 55.8m
Magic logs 771.5k 3.8m 2.3m 54.6m
Big bones 20.0k 4.2m 2.1m 50.3m
Cowhide 593.3k 3.7m 2.1m 48.8m
Arrow shaft 651.0k 3.5m 2.1m 47.7m
Ruby bolts (e) 657.3k 3.2m 1.9m 47.0m
Green dragonhide 636.6k 3.3m 2.0m 46.4m
Green d-leather 584.1k 3.0m 1.8m 45.5m
Mithril ore 538.3k 3.5m 2.0m 45.0m
Soft clay 489.8k 3.3m 1.9m 44.1m
Trout 565.8k 3.3m 1.9m 43.4m
Diamond bolts (e) 656.1k 2.2m 1.4m 42.3m
Magic longbow 616.7k 3.0m 1.8m 41.5m
Emerald bolts (e) 619.9k 2.6m 1.6m 41.4m
Bolt rack 566.2k 2.9m 1.8m 40.7m
Vial 623.0k 3.1m 1.9m 40.7m
Adamantite bar 478.6k 2.6m 1.5m 39.9m
Dust rune 530.4k 3.1m 1.8m 39.0m
Iron bar 472.2k 2.4m 1.4m 36.9m
Bones 466.5k 3.1m 1.8m 35.6m
Rune arrow 480.8k 2.7m 1.6m 35.4m
Clay 455.1k 2.5m 1.5m 35.1m
Steel bolts 352.6k 2.1m 1.2m 31.4m
Gold ore 7,685 2.2m 1.1m 29.3m
Gold bar 286.4k 2.2m 1.3m 29.1m
Steel nails 324.3k 2.2m 1.3m 28.0m
Black knife 371.0k 2.0m 1.2m 26.0m
Ashes 286.3k 1.7m 979.6k 25.0m
Mithril bar 311.3k 1.6m 960.0k 24.5m
Raw shrimps 203.2k 1.7m 952.7k 22.8m
Soul rune 225.8k 1.6m 922.2k 22.8m
Steel dart 332.5k 1.5m 904.0k 22.5m
Mithril arrowtips 154.8k 1.4m 779.1k 22.2m
Iron arrowtips 219.8k 1.2m 717.2k 19.6m
Raw shrmips? lol FredeTalk 05:19, 5 May 2009 (UTC)
That was a rather useless comment. immibis 09:27, 5 May 2009 (UTC)

Raw Lobsters[edit source]

It says that they are priced at 1,000,000. Anyone want to fix this? --Mr Luigids 15:00, 15 July 2009 (UTC)

It's either vandalism or a broken bot. TBH I can't even see why anyone would waste their time changing prices to ridiculous values, but it happens. immibis 04:16, 16 July 2009 (UTC)

new index[edit source]

I know that no one cares but I think there should be a members and non members index. I am a non member so i think that there should be another


Please delete some of the stuff above i'm not sure if it's allowed so I didn't pleases let me know if its aloud

Thanks, Ppi80

Member and free worlds impact each other's economy, which was the whole point to this index. Not trying to completely kill the idea, but can you give a good example of why a separate index for F2P items would be important? This index certainly has a pretty good sprinkling of both member and F2P items, and frankly I think it is biased strongly toward F2P items. The member-only items on this index are the herbs, snape grass, magic logs, and monkfish. There have been some strongly suggested items that are member only that have been added to this page, but have not really been added to the index. I'll take those under advisement. Considering the new market situation with the introduction of personalized shops, some items ought to be added to this index to make it more accurate of the current economy.
The largest problem with creating a new index is mainly just listing the index at all. We have been hitting problems with what is called template expansion, where sometimes even minor changes on the indexes can overflow the "buffer" of the webservers. The GEMW data is very processor intensive, and we are trying to be somewhat kind to Wikia. I think they have moved us over to some more dedicated servers (this site sucks up a whole lot of CPU processor time) and have kind of used the GE data as a sort of stress test for some of the MediaWiki software. If we don't crash the software, it must be relatively bug-free.
Otherwise, if you want to suggest some items that you think properly represent the free-player economy, certainly suggest them here. --Robert Horning 23:52, September 16, 2009 (UTC)

Just wondering[edit source]

When we update the ge price of an item, do we use market price? I'm wondering cause I just had to change the price for pure essence after someone put it as 2k. --OmegaWarmech 12:12, November 2, 2009 (UTC)

Yes, we always use the market price for GEMW values. C.ChiamTalk 12:20, November 2, 2009 (UTC)

A high-price, low volume index[edit source]

As well as measuring commonly traded, everyday items, which shows supply and demand in the RS economy, perhaps some of the more commonly traded high price items should comprise a second index to show how much Runescapians are saving, how quickly they are saving it, and how much money they are willing to spend on an individual item. For instance, abyssal whips, dark bows, corrupt dragon items, godwars dungeon weapons and armor, robin hood hats, and perhaps ancient staves are all good examples of high-price items that are still traded fairly often. Wrathanet 21:20, November 26, 2009 (UTC)

I'm confused... how would that show how much Runescapians are saving? Please explain what you mean by this for everyone's benefit, I'm sure I'm not the only one who doesn't understand this. Jpv41193 23:16, November 29, 2009 (UTC)
This would be a semi-rare index. Actually, I don't think it is a terrible idea, other than I find that these items are rather unpredictable and tend to have a downward trend as more and more of them are found or discovered. Still, it might be an interesting one to put together. The only problem is memory requirements in terms of the template expansion issue that the Wikia server itself has to deal with when creating web pages. That has been expanded somewhat recently, and we've done a pretty good job of optimizing the templates. Perhaps it is time to create a new index. --Robert Horning 01:32, November 30, 2009 (UTC)
Well, Jpv, it would show, generally, the wealth of the upper-class of RuneScape's players by showing how much they are willing and able to pay for expensive, but nessecary items. This is versus players spending money buying fish to train cooking or just playing minigames without gaining any profit. If this index were to lower, it would show that those higher players are switching to cheaper alternatives or are simply putting off buying those semi-rare and rare items. This could be used to gauge responses to updates (usually ones that involve PVP, although fluxes may be due to merchanting schemes), instead of the common trade index, which is more based on supply and demand. Wrathanet 21:22, December 22, 2009 (UTC)
Since you are proposing this idea, what sort of items do you think should be included in this idea, Wrathanet? I agree with the abyssal whips, Robin Hood hats, and ancient staves, with perhaps dragon armor, and the various ancient visages. I would suggest that rare items be kept from this index... aka the items like a Santa Hat, party hats, and other tradeable but "discontinued" items. --Robert Horning 21:47, December 22, 2009 (UTC)
Well, I am actually not sure about adding many of those tradeable, discontinued items. Due to their fixed volume and always increasing demand, they wouldn't really contribute to the index with an always increasing price. I was thinking of items more like godswords, spirit shields, dark bows, robin hood hats, and possibly third age equipment. Things that are very hard to obtain, but enough of them are obtained to balance out an increasing demand. That way, we generally see how rich the upper crust of RuneScape has become and how much they are gaining, saving, and spending. Wrathanet talk edits Guthix mjolnir.png 13:30, January 23, 2010 (UTC)

RSS / toolbar[edit source]

I would like to have a toolbaar or RSS feed of this index. So I can always see it. It's just a proposal

Legend[edit source]

It would be nice to have a legend for the graph to explain what the colors mean, to make it easier to read. As well as a description of the meaning of the values on the y axis.

Add Maple logs[edit source]

I looked at all the items on the cti and thought everything needed is there, except maple logs. Maple logs are really needed especially since they are in the top 3 traded items over the ge. Hunter cape (t).png Sentra246Blue hallowe'en mask.png 01:13, February 21, 2010 (UTC)

How to pick items to be measured[edit source]

CPIs in real life are calculated on a weighted price average. Shouldn't the index be made up of not the items most traded, but the items where the [Price]*[Amount Traded] is maximum? Then the CPI would be more accurate. 10:01, April 26, 2010 (UTC)

I agree (lordtoby100) - It should be weighted, because not all items are of the same consequence overall, but in this index are just as important, this is a flaw.

Microsoft Access and the Grand Exchange[edit source]

So I'm tracking a couple items with the Exchange. Anyone know of a way I can connect to the G.E for prices and use the price as a value for some items?

Fishing Raian the Fallen Talk Runecrafting 06:18, April 30, 2010 (UTC)

Semiprotect[edit source]

Does anyone mind if I semiprotect the exchange pages listed here? Vandalism will cause and has before caused errors of the main page, although it is usually fixed somewhat quickly. UOJPDNMBucket detail.pngrwojy 01:28, May 3, 2010 (UTC)

Um.....+212?[edit source]

Why does it say the number is in the 300s? 18:21, June 4, 2010 (UTC)

Adding new items[edit source]

Hi I think we should add at least one high priced item (i suggest either rune scimi or abyssal whip) to sort of measure expensive items even if they are not most traded its still a very important market

I made a suggestion invloving this. See "High price, low volume index" section Wrathanet talk edits Guthix mjolnir.png 00:55, September 13, 2010 (UTC)

Weighted items[edit source]

As a person above me so eloquently stated, real life trade indexes use weighted indexes, based on trade volumes. Our CTI does not do that, making it fairly inaccurate. Pure essence rising 50% will likely have a great effect on the economy than Vial of water rising 50%, because it has a greater trade volume times price. I have set up a sandbox with the top 80 most traded items (minus Spirit shards and pouches) which I believe more accurately portrays the economy. Does this work for everyone? ʞooɔ 09:54, July 22, 2010 (UTC)

Yes, that would be the correct thing to do. However, we need a bot to extract the data. Then we would have to store the volume data somewhere in this wiki... perhaps in the Exchange page itself, or somewhere else. Try asking the main GE bot ops, SmackBot and AmauriceBot... and see if they are willing to help. Currently, AzBot is not programmed for this type of data extraction.   az talk   15:29, September 14, 2010 (UTC)
Adding a crystal key to the list would help greatly... You could also put an uncut onyx in there now that it's more stable.--Firefight33
There is a problem with this approach, too. You see, the CPI does not measure trade volume. It measures purchases made by households (ie: consumption). Some items (like logs and air runes) might have a high trade volume not just because they are used often but because they are seen as a safe way to bet your gp on the market. For example: I know that air runes, for me, constitutes a miniscule portion of my spending: and I'm a mage! --Agamemnus 05:03, September 19, 2010 (UTC)
Update to the CTI, I had fixed the calculation for the CTI to include the correct number of items. I have also added 4 items that were on the list, but were not actually in the calculation. The consequence of this is that it will temporarily "dilute" the CTI closer down to 100 since 4 items were added as of 6 October 2010. Farming cape (t).png Lil cloud 9 Talk 22:45, October 6, 2010 (UTC)

Adding rune scimitar[edit source]

After all it's the most popular F2P weapon. I think it should be added to this index.Defence-icon.png99 i fail Attack-icon.png 01:09, January 28, 2011 (UTC)

SUGGESTION FOR A CHANGE!!!!!!!!!!!!!![edit source]

OK. I think the list for the Common Trade Index is nearly perfect for an all around field of everything, EXCEPT:

The raw swordfish should be changed to cooked swordfish, which is more popular and thus has a greater impact

Rune ore should be added to the list of critical ores for their value

Rune Scimitars should be added, as it is a popular weapon and creates huge amounts of money from players

Adamant Arrows, which sell as the single most popular arrows in F2P

And Finally, A gem to represent the crafting sector better, such as Diamond, Onyx, Dragon, Or Sapphire

These would make the Exchange more realistic and plausible.

PS Other suggestions should be added to this, but these are a must. I am not a member, so I do not know any major member's additions to better this watch.

Gold ore, flax, cowhide, and soft clay (gold jewellry, bowstrings, leather, urns) are all more important to crafting than gems. They are also traded in far higher quantities with much more stable prices; gems can be erratic at times.
Rune ore is the same way as gems, and Rune scimitars have bottomed out. They alch for basically how much you pay for them on the GE.
Also, please sign your posts like so: 15:48, May 21, 2011 (UTC)
I'm not gonna sign my posts, don't tell me what to do ya jerk.  —The preceding unsigned comment was added by (talk).

Nature Rune High Alchemy Price[edit source]

I've noticed that the Nature Rune's High Alchemy price is in the 2,000s, and I know it's actually right around 240. I don't know how to change this, could somebody else look into it? Rune kiteshield (Saradomin).pngrichaslionsTalkDungeoneering master cape.png 21:21, February 27, 2011 (UTC)

Add items[edit source]

The cti must be expanded with popular F2P / P2P items like: - Rune scimitar - Adamant arrow - Cannonball - Arrow shaft - Feather Buzz (Talk#P ) 12:20, March 22, 2011 (UTC)

Cannonball? Really? 14:54, January 31, 2012 (UTC)

How exactly does knowing the CTI help me?[edit source]

I'm no economic expert, in fact, far from. Which is probably a bad thing... but anyway. Forgive me if it's already been asked, but how exactly does knowing the CTI help me? I'm sure it's important but I don't know why :) Leave me a message :) Annarelda Hiscores 01:59, October 23, 2011 (UTC)