RuneScape:Maintenance/Project ideas
This is a list of ideas for improvements to the wiki that have been suggested but which no editors are currently working on. Any interested users may take on one of these projects. You can suggest a project on this article's talk page.
- Game knowledge is split into four main descriptions based upon the width and depth required - none, low, medium, high
- Wikicode knowledge is given a few main qualifiers:
- Basic - essentially just being able to write basic articles with any editor (VisualEditor guide)
- Medium - being able to edit in source mode for better use of images and templates, or for easily bulk editing (source mode guide)
- Advanced - being able to use more advanced source mode functions, from calculations to template parameters to subst and more
- Modifiers - additions to mark specific things that you may need for editing
- +DPL - best tackled with Dynamic Page Lists, either to generate lists needed, or in the solution (DPL guide)
- +SMW - likely involves using Semantic MediaWiki
- +Lua - will likely require writing/editing a lua module (lua guide)
- +AWB - involves so many pages in a simple way that you should probably utilise AutoWikiBrowser (AWB guide)
- +JS/CSS - involves writing/editing custom Javascript and/or CSS
- Project size is how big the project 'feels', thinking about things like how many pages it affects, how long each page will take, etc. A medium project may involve a quick edit to a large number of pages, or a significant edit to a single page.
Project | Game knowledge | Wikicode knowledge | Project size | Contact | Notes |
---|---|---|---|---|---|
Ironman guide
A guide for ironmen on effectively training skills, tasks and quests to focus on, etc. |
Medium-High | Basic-Medium | Small | Gaz Lloyd | Much progress has been made on Ironman Mode/Strategies; some more strategy may need to be added. |
Ironman support
In addition to the main guide above, work ironman support into many articles. Notes in quest articles, items, even additions to templates and entirely new calculators. |
Medium-High | There are things to do for all | Small-Large, depending | Gaz Lloyd | You'll probably need to have played an ironman for a while |
Money making guides
Create money making guides for new methods. |
Medium-High | Medium | Small (per guide) | IsobelJ | See existing guides on money making guide for formatting. Suggestions for new methods to test (please add more):
|
Social media documentation
The few pages we have about Jagex's social media presence are outdated and poorly written. You will need to research information about the official, verified Jagex accounts as well as the sites that they are hosted on. |
Medium | Basic | Small - Medium | Scuzzy Beta | Would probably be beneficial to possess accounts on the relevant websites. |
Boss guides
Many of our boss guides are a bit lacking, and sometimes outdated. We could do with experienced PvMers to help us (re)write guides, and to update older guides. A particular focus should be on improving the gear recommendations. |
High | Basic | Small-Medium | Gaz Lloyd | See Forum:Optimal vs Entry PVM Guides for a more recent discussion of how to improve the guides. |
Monster strategy guides
Review our monster strategy pages - check they include all relevant information and are up to date for current gear/Evolution of combat. |
Medium-High | Medium | Medium | Gaz Lloyd | |
Graphical updates
Complete graphical updates pages by adding images of content which has been graphically updated. |
Basic | Medium | Large | Fswe1 | Flaws in the project discussed here |
Jmod organisation
Granularity for employees of Jagex. To find out more information and for a list of known Jagex employees, see User:Nex Undique/Articles § Mods. |
Basic | Medium | Medium - Large | JaydenKieran | As a result of a Yew Grove discussion, there is added information regarding Jagex employee granularity on RS:G. Please follow this policy. |
Perk boosts
Expand perk pages with detailed information on the DPS/etc boost the perk provides, as well as interactions. See For some numbers. |
High | Medium | Small-Medium | Gaz Lloyd | You may need to be able to reproduce the numbers, possibly contact author. |
Perk creation
Further implement |
High | Medium | Medium | Gaz Lloyd | |
Correct damage reductions
It has been brought to my attention that the damage reduction stats of items is based on the required levels and not their internal tier. This means a bunch of articles have incorrect damage reduction stats on them, which should be fixed. see also |
Medium | Medium | Medium | Gaz Lloyd | |
Skillguides
Update skill training guides to include current, effective training methods. Add base experience rates for methods if possible. Improve formatting of guides (see Pay-to-play Fishing training for an example of how to format). Guides that need to be reworked include combat skills, buyable skills, Slayer and Dungeoneering. |
High | Medium-Advanced | Large | IsobelJ | The possibility of creating calculators to provide personalised training advice for buyable skills has been previously discussed. Implementing this may require extensive in-game testing of methods and/or work on calculators. |
Review existing calculators
Most of our calculators could do with being reviewed - check if they need to be updated with new things, if they need RS:CALC guidelines applied, etc. The review then needs to be implemented, not necessarily by the reviewer. |
Medium-High | Medium (review), Advanced (possibly +Lua, +JS/CSS, etc) (implement) | Small (per calculator), Large (total) | Gaz Lloyd | |
New calculators
There's a bunch of calculator ideas that may or may not have been acted upon. Should you find any interesting, go for it! |
Medium-High | Advanced (possibly +Lua, +JS/CSS, etc) | Small-Large, depends on calculator | Gaz Lloyd | |
Infobox recipe modulisation
Infobox recipe is already a module, but it should be refactored to use Module:Infobox to be standardised. |
Low | Advanced+Lua | Medium-Large | Gaz Lloyd | This is likely a really complex project |
Disassembly by store price
Many items are cheaper when bought from a store to be disassembled. We should have a calculator like Calculator:Disassembly by material using store prices instead. |
Low | Advanced+Lua+SMW | Large | Gaz Lloyd | This is likely a really complex project. I can see two ways to do this: expand our current SMW, or do a one-time pass and make a lua module (possibly with a bot to maintain the prices if edited or something). |
Revolution bars expansion
Revolution/Bars is a great page, but it would be nice to have a full calculator where we can answer the generic question "given these basic abilities, what is the best bar I can make?". This is unlikely to be able to be done in-browser, so bars should be pre-generated and the calculator just finds the best one (or, the best 5 or something). In a different direction, it would be nice to expand Calculator:Revolution with threshold and ultimate ability support. |
Low | Medium+JS | Medium | Gaz Lloyd | I already have a bar optimisation program, so please contact me to obtain the source code. It is written in Java, so you will either need to be able to use that, or be able to rewrite in a language of your choice. |
Treasure Hunter classifications
Treasure Hunter promotions and rewards have been recently argued over being discontinued or not. To help stop the fighting, some new message boxes have been added.
It would also be nice to add a |
Low | Medium | Medium | Sparky Kitty | I have a few examples: Rainbow cape, Lava Lanterns (some pages like this need to be made), and Medium meteorite. |
Compass clue images
Many of the location images on Treasure Trails/Guide/Compass are outdated. The images can be found in Category:Treasure Trails compass images. All outdated images should be retaken: you do not need to obtain the clues, just pose in the correct spot in game. The image should include the minimap as in File:Compass clue Al Kharid south-west of lodestone.png. |
Low | Medium | High | IsobelJ | For very old images it may be difficult to correctly identify the location in the current game, in this case add {{retake|Approximate}} in your upload summary to show that the location should be checked by someone who has the clue. |
Farming stage images
Many images of plants' growth stage are obsolete since farming patch graphics were updated. These images can be found in Category:Farming stage images. New versions need to be taken and uploaded. You will need to plant the seed and capture a new image each time that the plant advances a growth stage and changes appearance. |
Medium (high Farming levels maybe required to grow all the plants) | Medium | High | IsobelJ | It may be possible to use ultra-growth potion (an untradeable drop from hard mode giant mole) to skip waiting wait for stages to advance.
Particular attention should be given to images for maple seed, magic seed, yew seed, spirit seed, fruit tree seeds, and bloodweed seeds; as these trees' graphics have been updated. |
Travel methods
Check that Location pages have up to date information about how to travel to the area. Add this information for any pages that are missing it. |
Medium | Low | Medium | IsobelJ | This project is being taken care of by me. Reports on progress will be provided to IsobelJ. |
Non-interactive scenery page | Medium | Basic-Advanced (depending on how project is implemented) | Large | JaydenKieran | Per Forum:Non-interactive Scenery pages there is consensus to create a page listing all non-interactive scenery. It may be possible to use the Jagex cache to gain information about scenery. |
Add restocking rate to shop stock information | Low | Medium | Small | Ixfd64 | Per Forum:Update store pages to show RoI and restocking rate?, affected templates would be Template:StoreTableHead and Template:StoreLine. |
Create and implement an image license for location images | Low | Medium | Small | Iloveloosy12 | Per Forum:Proposed: Location License. |
Create an infobox parameter and/or category for members' content that appears in F2P but cannot be interacted with | Low | Advanced | Medium | Per Forum:Members only content in F2P worlds. | |
Add an indirect requirements section to quest details | Low | Advanced | Small | Per Forum:Skill requirements for quests: include previous skill requirements seperately. | |
Create a template for MMGs with high variance in profit | Low | Advanced | Medium | Per Forum:MMG - Long-term profit warning. There was also a proposal to add a more detailed breakdown of expected variance over time that was successful but needs refinement. |