RuneScape:Events Team/Strategies/Treasure Trails
EVENT IS OVER
Are you a free-to-player that's never experienced Treasure Trails before? Or an ex-member who misses seeing the loot beam from a clue scroll drop? Or maybe you just want to win some awesome prizes? Then join us for a scavenger hunt with the Wiki community. The entire event is F2P, so anyone is welcome to play!
Contents
How to play[edit source]
- We will hold five (5) rounds of different scavenger hunts.
- Meet up at the starting point (Varrock Square, World 38) a few minutes prior to the starting time and join the Friends Chat "Superiosity" for announcements.
- We will announce the first clue at 21:00 UTC.
- Each clue will lead you to a checkpoint where there will be an event helper. The first person to trade them twice will win small prize.
- The event helper will announce the next clue which will lead you to the next checkpoint etc.
- At the fourth checkpoint, you will be given a password. Go here to use the password and see the final clue.
- The first person to solve the final clue and trade twice with the helper will win a large prize.
- We will wait a little while for participants to finish the round before preparing to start the next one.
Notes[edit source]
- After a certain amount of time, we will reveal the location of each checkpoint so that stragglers/latecomers can catch up.
- Winners will receive their prizes at the end of each round.
- You can only win a maximum of one prize.
- If you win more than one prize, you will receive the prize of highest value.
- If you are ineligible to win a prize, it will go to the next eligible winner (the second person to find the checkpoint, etc.).
Rules[edit source]
Breaking these rules may result in being kicked from the Friends Chat and disqualified from winning prizes.
- Do not give any clue, clue hints or answers in the chat, even if an event helper already has.
- Do not spam the Friends Chat, you will be given one warning before being kicked.
- Do not trade-spam with event helpers, especially after the winner for a checkpoint has been announced. You will be given one warning before being disqualified.
- Do not leave the starting area until the first clue for the round has been announced.
Helpers[edit source]
This is a list of people who will be marking the checkpoints. They will be denoted with a particular rank within the FC.
- Superiosity
- King Kolton9
- Tumeken
- Inferiosity
- Basenji
Prizes[edit source]
- Small prize: Be the first to find a checkpoint and trade twice with the event helper.
- 500,000
- Large prize: Be the first to solve the final clue and trade twice with the event helper.
- Round 1:
5000 Rune arrows worth 755,000
- Round 2:
6000 each of Air, Water, Earth and Fire runes worth 1,344,000
- Round 3:
Strength amulet (t) and Amulet of magic (t) worth 2,308,978
- Round 4:
Gold-trimmed blue wizard set worth 3,446,755
- Round 5:
Bond worth 24,034,194
- Round 1:
Solutions[edit source]
Round 1[edit source]
- These giants aren’t wurt it, they’ll make you limp. The hill giants at Edgeville dungeon, they are know for dropping limpwurt roots.
- This ship is impossibly parked. The Karamja-bound ship at Port Sarim, it is docked in such a way it cannot sail out.
- Where magic meets Fun(gi)! The fairy ring near the Wizard's Tower.
- Which potion? Hetty in Rimmington, part of the miniquest Witch's Potion.
- Anagram of Lumbridge Cellar.
Round 2[edit source]
- Do they still have the 10gp toll? The border betweeen Lumbridge and Al Kharid, there used to be a toll of 10gp to pass.
- Look for me along the border next to where trades happen. The space between the Wilderness Wall and the Grand Exchange.
- Telegrabbers hate this one simple troll! The basement of Varrock's western back, there is an impossible to telegrab Ruby Necklace.
- Reap your next clue at this office. In Death's Office.
- The top of the bell tower at the Abbey of Saint Elspeth.
Round 3[edit source]
- Be a new person with the help of this (wo)man. You can change your appearance at the Make-over Mage, who occasionally changes between being a man and a woman.
- Flags and cannons flank my high position. The bank at Lumbridge Castle.
- These buggers could live through a nuke! The Cockroaches in the Stronghold of Player Safety.
- You probably can’t smash this white vase. By Sir Amik Varze, who's name is a pun on "ceramic vase" and it a White Knight.
- By the spring underneath the Lady of the Lake.
Round 4[edit source]
- Yew would have to be mad to go here. By the yew trees in Rimmington next Melzar the Mad's labyrinth.
- Oops! I dropped the soap! Tegid in Taverly, who is washing clothes in the river.
- Why aren’t there any Turtles with ninja masks? Varrock Sewer, a reference to Teenage Mutant Ninja Turtles.
- Let's play a game, before the trolls invade! Burthrope Keep by the Games Room entrance.
- On the roof of the Al Kharid palace, the text is in Menaphite Script, it reads "KHARID ROOF".
Round 5[edit source]
- There was a shadow over this island, it’s rather crass. Ashdale, the location of the quest Shadow over Ashdale which feature Crassians.
- Your destination is at the fountain of knowledge The Oracle atop Ice Mountain, who's examine text is "A mystical fount of knowledge."
- This Houses a panhandler’s sibling Lachtopher’s sister’s house in Lumbridge, Lachtopher begs for money.
- In the garden owned by the figureheads wife. The garden at Varrock Castle, tended to by the queen.
- The Dancing Donkey Inn at Varrock, the text is Latin for "Dancing Donkey".