|Rum Deal (#90)|
|Release date||31 October 2005 (Update)|
|Main developer(s)||Anthony W|
|Quality assurance||Unknown edit|
|Infobox • Talk page|
Rum Deal is the first quest in the pirate quest series, centring around the task of getting the production of 'rum' restarted as a band of angry, protesting undead pirates stake out Braindeath Island.
Official description[edit | edit source]
Zombie pirates have arisen on Braindeath Island, and they don't look friendly! Production of 'rum' has stopped, and the pirate brewers are running scared. Can you overcome the horde of drunken, undead pirates? Can you even get to the island without getting a splitting headache?
Overview[edit | edit source]
|Start point||Pirate Pete, at a dock due north of Port Phasmatys.|
|Member requirement||Members only|
|Requirements||Skill requirements are not boostable unless marked with a [B] for boostable.
|Items required||Items from the tool belt are not listed unless they do not work or are not automatically added.|
|Enemies to defeat|
Setting out for Braindeath Island[edit | edit source]
You can do the entire quest without needing to leave Braindeath Island if you prepare properly. Before you leave for the island, make sure you have full prayer as you will not be able to get your wrench blessed if you don't have at least 470 points of prayer. Also bring slayer gloves, armour, weapons and food to kill the level 56 Evil Spirit.
Once prepared, talk to Pirate Pete on the dock north of Port Phasmatys. After listening to his lengthy "uncorroborated sob story," agree to help but tell him to keep the money he offers you. Pirate Pete clubs you over the head while you are distracted and then you will see a cutscene before waking up on Braindeath Island.
Upon waking, you find yourself in a small room. Talk to Captain Braindeath, and you see another cutscene. Continue talking to Captain Braindeath, and he tells you that he needs to make some 'rum' to get Captain Donnie—the leader of the zombie protesters—drunk. You have to gather the ingredients to make the 'rum'. The Captain gives you a blindweed seed to grow the first ingredient.
Brewing 'rum'[edit | edit source]
Follow the captain's instructions for gathering the ingredients to make the "finest, most potent, most flammable and most debilitatin' 'rum' in the whole of RuneScape".
Blindweed[edit | edit source]
The first ingredient is blindweed. Leave the building through the southernmost opening, and climb down the wooden stair. Head south through the fence to find a dozen weedy farming patches. The majority of them are trashed patches and are unusable. The south-eastern patch is still arable and is indicated on your minimap with the Farming icon. Rake away the weeds in the blindweed patch, and plant your blindweed seed.
Wait for the blindweed to grow (takes 4 minutes and 35 seconds). You get the message, "I wonder how my blindweed is coming along?" when it is fully grown. There is a chance of it growing quite quickly. Try intimidating the zombies while you wait. Pick the herb.
While around the farming patches, you may be attacked by Zombie swabs. Find a convenient safe spot, such as the other side of a broken fence, and choose the intimidate zombie swab option to stop them from attacking you. You have to scare each swab only once. The game censors your intimidating insult, and you see instead a short cutscene of a kitten playing with a ball of wool.
Return to Captain Braindeath, and speak with him. He tells you to put the blindweed in the intake hopper upstairs. Head to the south-east corner of the building and climb up the ladder. Head to the north-west corner of the floor, next to the pressure barrel and pressure lever. Use the blindweed on the hopper, then return to Captain Braindeath to find the next ingredient.
Stagnant water[edit | edit source]
Talk to Captain Braindeath again. He says he needs stagnant water () from a nearby volcano. If you don't have a bucket in your inventory, the captain gives you one. You can also pick up the bucket that spawns near him.
Leave the building via the south wooden stair again, pass through the fence, and travel north-west to find 50% Luke guarding a small gate. Open the gate and walk through: You automatically make a diversion for the guard. Head north, crossing the two bridges. When you reach the island, go north-east for a short bit, and then follow the path up the volcano. Use a bucket on the stagnant lake to collect a bucket of water. Head back down the mountain and to the gate.
Open the gate, and 50% Luke is upset you are outside the compound and allows you to walk through. Return to the captain, who tells you to pour the bucket in the hopper. Climb up the ladder, and use the bucket of water you collected on the hopper. Climb back down the ladder, and return to Captain Braindeath.
Sluglings[edit | edit source]
Talk to the captain again. He says you need to catch five loads of sluglings and gives you a fishbowl and net, which is a fishbowl tangled in a big net (if you untangle the fishbowl and net, use one on the other to retangle them). Head south to the farming patch you used earlier: Several fishing spots are close by. Another spot is west of the farming patches and south of 50% Luke.
Fish the fishing spot with the fishbowl and net to catch five fish. You may catch fish other than the sluglings, but it doesn't matter which fish you get. After getting the fish, it is not necessary to talk to Braindeath since he has already told you to "pressurise them". Return to the attic, but instead of putting the sluglings in the hopper, you will have to "pressurise" them. Put them in the pressure barrel and pull the pressure Lever. You see the brewing control start to shake violently.
Head back down to Captain Braindeath.
Evil Spirits[edit | edit source]
Talk to the captain. He tells you a spirit has possessed the brewing controls and gives you a wrench. He says to get the wrench blessed and then give the controls a couple of belts with it.
Go to the pirate bunkhouse just west of the main room to find Davey. Talk with Davey, and ask him to bless your wrench. After an amusing discussion with him, he blesses your wrench, turning it into a holy wrench. He will only bless the wrench if you have at least 423 prayer points. The blessing may drain some of your points.
Now, get ready for a fight. If you forgot to bring your combat gear, you can return to Port Phasmatys and bank by speaking with Pirate Pete at the dock north-east of Captain Braindeath. Use the Holy wrench on the spinning, possessed Brewing control just south of the captain, and a level 56 Evil Spirit appears. Kill it, using your Protect from Melee prayer to reduce damage if you need to. The spirit has no weakness, so all styles are equally effective.
If ranging or maging, you can trap the Evil Spirit behind a support beam and the Brewing control and not take any damage.
Fever Spider[edit | edit source]
Return and speak again with the captain. He tells you to get the last ingredient: the body of a deceased fever spider. Climb down the ladder south-west of the Captain's room and kill a fever spider.
Collect its carcass, use it on the hopper upstairs, and return to Captain Braindeath. If you have extra buckets of stagnant water in your backpack, drop them or it will not let you place the carcass in the hopper.
Captain Donnie[edit | edit source]
Talk to the captain again. He tells you to "watch the glory of brewin' at its best!" You see a short cutscene, and ask "is that it?". He says yes and tells you to "feed the stuff to the pirates". He gives you another bucket to hold the rum.
Turn the output tap on the south side of the brewing vat to get a bucket of unsanitary swill. Head outside, down the wooden stair to the farming patches. Find Captain Donnie, talk to him, and give him the 'rum'. After some dialogue, Donnie tells you that Rabid Jack is the name of his boss. Return to Captain Braindeath, speak with him again for one last time, and claim your reward.
Congratulations, quest complete!
Rewards[edit | edit source]
- 2 quest points
- 7,000 experience lamp
- 7,000 experience lamp
- 7,000 experience lamp
- Holy wrench (gives extra Prayer point(s) when drinking a prayer or super restore potion)
- Access to Braindeath Island.
- Tangled Fishbowl and net
- 2 Treasure Hunter keys and 2 Hearts of Ice
- Music unlocked
Required for completing[edit | edit source]
Rum Deal is directly required for the following quests/miniquests:
- A Clockwork Syringe
- Children of Mah
- Full completion of Curse of the Black Stone
- Full completion of Desperate Times
- Dishonour among Thieves
- Fate of the Gods
- Full completion of Heart of Stone
- Kindred Spirits
- Koschei's Troubles
- Mahjarrat Memories
- Full completion of Missing, Presumed Death
- Full completion of Nadir
- Nomad's Elegy
- One of a Kind
- Pieces of Hate
- Rebuilding Edgeville
- Ritual of the Mahjarrat
- Rocking Out
- Sliske's Endgame
- Tales of Nomad
- The Great Brain Robbery
- The Light Within
- The Mighty Fall
- Full completion of The World Wakes
Transcript[edit | edit source]
Update history[edit | edit source]
- patch 3 June 2019 (Update):
- An issue has been fixed where having an extra bucket of stagnant water would not allow the player to deposit the fever spider body in the hopper.
- patch 12 March 2018 (Update):
- The following quality-of-life changes have been made to Rum Deal:
- A sky box has been added to Braindeath Island.
- A bit of fence has been removed from the side of the factory so that players don't need to run around the whole building.
- The hopper and stagnant water pool are now left-click friendly.
- The op has been removed from damaged farming patches.
- The NPC's and zombies outside the factory now appear when you're on the first floor.
- The quest conclusion now provides reward lamps instead of flat XP.
- The following quality-of-life changes have been made to Rum Deal:
- patch 21 July 2009 (Update):
- The hopper in the Rum Deal quest should be visible in all detail modes.
Trivia[edit | edit source]
- When talking to one of the brewers in the 'rum' factory, he quotes a line from the Monty Python's Dirty Hungarian Phrasebook: "my hovercraft is full of eels."
- In addition, one of the brewers says "game over man, game over!", which is a reference to the movie Aliens.
- Another asks, after you inquire about the priest, "do you need a young priest or an old priest?". This is a reference to The Exorcist.
- Part of Davey's blessing is "Romanes Eunt Domus" (which is rough Latin for "Romans go home") and is a reference to Monty Python's Life of Brian.
- The other type of fish you can catch besides sluglings is called Karamthulhu. This is another in-game reference to H. P. Lovecraft's Cthulhu, which is described as having tentacles as a main physical feature.
- When you have Davey bless your wrench, the camera will zoom in on your character. Once that happens, your character will hold up the wrench and say "Groovy." This is a reference to the 1981 film Evil Dead and sequel Evil Dead 2 when the main character Ash cuts his own possessed hand off and replaces it with a chainsaw.
- When attacking the Evil Spirit your character will say: "The power of Guthix compels you!" this is also a reference to the movie The Exorcist, where the priest yells: "The power of Christ compels you!".
- In the Adventurer's Log, the quest is called "A Rum Deal", rather than "Rum Deal".
- When you talk to 50% Luke and ask "So what goes on here?" he says " You expect me to talk?" to which you reply "No Mr Luke, I expect you to die". This is a reference to the James Bond film Goldfinger.
- If you try to pull the pressure lever, without putting in the five sea creatures, you will get the message: "You do not yet have the five sea creatures in the barrel!" even if you haven't got the message from Captain Braindeath.
- One of the lines that the zombie pirates say is "United we stagger." this is a reference to the US saying united we stand.
- When getting a bucket of 'rum', a message will appear "you carefully fill the bucket with the foul-smelling swill." When examining the bucket with 'rum' it says "sorry, I mean a bucket of 'rum'".
- When speaking to 50% Luke, asking him "So how flammable are you?" he will reply "Don't make me angry! Ye'll not like me when I'm angry" this is a reference to the Incredible Hulk when Bruce Banner tells Jack McGee; "Mr. McGee, don't make me angry. You wouldn't like me when I'm angry."
- The quest title Rum Deal may be a reference to the phrase Bum Deal, when somebody gets the poor end of the deal- where the player has lots of menial tasks to complete.
|Part 2 of the Pirate quest series|