|Release date||25 June 2005 (Update)|
|Removal date||13 December 2011 (Update)|
|Examine||Roguelike and guardish.|
|Infobox (multi) • Talk page|
Strategy[edit | edit source]
There were 2 guards patrolling 2 different paths, and players were required to go through one of these paths to proceed. If the guards noticed the player, they would be knocked unconscious and returned to the waiting room (the starting point of the maze).
If successful, however, an animation would follow showing the player running out and throw the Flash powder at the guard. Once the guard was dazed, players could quickly run through the path being patrolled by the blinded guard without negative consequence.