|Release||9 November 2015 (Update)|
|Stacks in bank||Yes|
|High alch||750,000 coins|
|Low alch||500,000 coins|
|Deals bonus damage to targets below half health when wearing the off-hand equivalent.|
|Exchange||1,277,147 coins (info)|
|Links||MRID • recipe|
|FAQ • doc|
A ripper claw is a level 85 main hand melee weapon that can be obtained as a drop from Ripper Demons. When wielded along with an off-hand ripper claw, the claws deal more damage the further the target's health is below 50%.
The claw will degrade to a broken state after 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat). It can be fixed by Repair NPCs such as Bob in Lumbridge, or at an armour stand in a player-owned house. A full repair, without discounts, costs 2,500,000 coins.
Due to its low price and high repair costs, it may be cheaper to cast High Level Alchemy on it or disassemble and buy a new one, rather than repair it.
It can be augmented using an augmentor.
Increased damage from ripper claws
|% of monsters health points remaining
|% increase in damage
The base repair cost of the Ripper claw when completely degraded to 0.0% item charge is 2,500,000 coins. It can be repaired by:
Alternatively, it can be repaired on an armour stand in a player-owned house or on a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).
If it is only partially degraded the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.
template = Calculator:Template/Smithing/Armour stand
form = repairForm
result = repairResult
param = level|Smithing level (1-106)|1|int|1-106||
param = charge|Item Charge|0.0|number|0.0-100.0||
param = cost|cost|2500000|hidden|||
|The result will appear here when you submit the form.|
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For an exhaustive list of all known sources for this item, see here
- ^ a b c There is further information on this drop; see the associated page for details.
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