Ring of recoil

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Ring of recoil detail.png

A ring of recoil is made by enchanting a sapphire ring with Enchant Level 1 Jewellery. 10% of the damage dealt in an attack to a player wearing a ring of recoil is dealt back to the attacker, whether a monster or another player. The damage dealt to you is always rounded up to the nearest 10, even if an attack only does 1 damage to the player, the ring will recoil as if they took 10 damage, from there it rounds up. Therefore the ring will reflect a minimum of 10 damage. Charges are bound to the character, not the ring. Once a player has had 4000 life points worth of damage recoiled, whichever ring of recoil is currently equipped will be destroyed.

Many low-level players find the ring useful, as its lifespan is greatly increased against weaker opponents. It currently costs 0.4955 coins for every damage recoiled with rings of recoil.

It appears that when under attack from multiple opponents, the recoil damage is dealt on a random monster rather than the one that landed the blow, sometimes even deflecting multiple hits on a single target at the same time. The effects of the ring stack with Vengeance.

The ring of recoil can be used to kill monsters without gaining combat experience. Players can avoid gaining combat experience by making sure they splash the enemy (with auto-retaliate off). As long as they do absolutely no physical damage to the enemy, they will not gain experience.

Combat stats[edit | edit source]

Creation[edit | edit source]

Ring of recoil.png Ring of recoil
Magic-Hourglass.pngMake-X GE icon.png
17.5 XP-2 (1.2s) 1,982
Magic Magic level7
link = Lvl-1 Enchant Enchanted using the Lvl-1 Enchant spell
F2P icon.png Free-to-play
Sapphire ring.pngSapphire ring11,8521,852
Cosmic rune.pngCosmic rune1230230
Water rune.pngWater rune1172172
Total price2,254
Ring of recoil.png Ring of recoil
--Hourglass.pngMake-X GE icon.png
--1 (0.6s) 1,982
P2P icon.png Members only
Sapphire ring.pngSapphire ring11,8521,852
Enchant sapphire.pngEnchant sapphire1264264
Total price2,116

Drop sources[edit | edit source]

For an exhaustive list of all known sources for this item, see here (include RDT).

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • hotfix 20 January 2020:
    • The previous fix has been removed as it was causing deeper issues with the combat system.[1]
  • patch 20 January 2020 (Update):
    • Doing damage through recoils can now be utilised to progress a variety of slayer tasks that previously could not be progressed in this manner.
  • ninja 12 September 2016 (Update):
    • The following items have been graphically updated:
      • Gold to onyx rings and ring of slaying - regular, imbued & enchanted
      • Brass, gold to dragonstone necklaces - regular & enchanted
      • Gold to hydrix bracelets: regular & enchanted
      • Gold to dragonstone amulets - regular & enchanted
  • patch 14 September 2015 (Update):
    • Rings of recoil now work against the skeletons that appear in the Smoking Kills quest.

Trivia[edit | edit source]

  • At one point, there was a glitch where if two players were fighting and they both had a ring of recoil on, they would be hit many times because the ring counters damage, and when it would counter, the other players ring would counter, and the rings would continue to counter back non-stop until one of the rings shattered. This has been fixed, though players still report it to happen in certain locations, such as the Fight Pits and Clan Wars.

References[edit | edit source]

  1. ^ Jagex. Mod Ramen's Twitter account. 20 January 2020. (Archived from the original on 20 January 2020.) Mod Ramen: "#RSHotfix : We've pulled the ring of recoil fix out of the live worlds as it was causing deeper issues within the RuneScape combat system. Patch notes have been updated to reflect this change and apologies for the inconvenience."