Ring of kinship (sniper)
|Ring of kinship (sniper)|
|Release||19 July 2010 (Update)|
|Destroy||You cannot destroy that here.|
|Backpack||Open party interface, Wear, Quick-switch, Customise, Destroy|
|Equipped||Open party interface, Quick-switch, Customise|
|On death||Always lost|
|A kinship ring with sniper specialisation properties.|
|Links||MRID • recipe|
|FAQ • doc|
The ring of kinship (sniper) is an specialised version of the ring of kinship that increases hit chance when wielding a bow. The ring cannot be taken out of the dungeon; it is converted back to the ring of kinship once a player leaves, or enters the dungeon in F2P.
Combat stats[edit | edit source]
|Accuracy||-||-||PvM: 0%||PvP: 0%|
|FAQ • docs|
Effects[edit | edit source]
As of 19 July 2010, members can now customise their ring by purchasing class upgrades with Dungeoneering tokens. There are 12 possible classes, and only one may be active at a time. However two classes can be activated if you have done at least the Easy Tasks of the Daemonheim set. In order to take advantage of the upgrades, players must wear the rings.
If a player dies outside of Daemonheim with the normal ring, the player can regain it from the Dungeoneering tutor for free. The ring will not lose its upgrade, and the tokens spent on upgrading the ring are not wasted.
An upgraded ring of kinship does not have any boost nor will it appear in a F2P world.
|Chance to hit||+2%||+4%||+6%||+8%||+10%||+12%||+14%||+16%||+18%||+20%|
|Upgrade Cost (Tokens)||135||175||335||660||1,360||3,400||6,800||18,750||58,600||233,000|
|Cumulative Cost (Tokens)||135||310||645||1,305||2,665||6,065||12,865||31,615||90,215||323,215|
The cost of upgrading increases dramatically after tier 8 because players who have earned enough tokens to achieve those tiers will also have a significantly increased capacity to earn Dungeoneering tokens. To get tier 10 in all of the 12 roles you must obtain 3,878,580 tokens which is equivalent to at least 38,785,800 experience (Level 110).
Players can refund the tokens spent for free once, or buy a "Ring of kinship reset" for 50,000 tokens for more refunds.
Quick-switch[edit | edit source]
Players can quickly switch from one type to another using Quick-switch on the ring's right-click menu.
This error message appears if the option has not been configured. "You have no ring selected to quick-switch to. Select 'Customise' and pick a secondary ring to quick-switch to."
To select the secondary ring, right-click on "Switch-to" in the customise interface and choose "Quick-switch".
Secondary class[edit | edit source]
With the release of Daemonheim Tasks on 10 September 2013, a secondary class can be selected after completion of the easy tasks, from the "secondary" section when accessing the "customisation" interface. Players are able to right-click the "switch-to" settings and select "secondary".
After the easy tasks, the secondary ring will have 25% effect, the medium tasks increase this to 50%, the hard tasks to 75% and finally the elite tasks make the secondary class 100% effective.
Update history[edit | edit source]
Trivia[edit | edit source]
- If the Ring of Kinship is converted into a role, the roleless version can no longer be obtained inside a dungeon except in F2P worlds.
- Whilst Dungeoneering, the Ring of Kinship cannot be destroyed.
- Using the ring on one of the tables in the start room would kick the player out of the dungeon.
References[edit | edit source]
Ring of kinship variants