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Ricochet is a basic Ranged ability. It requires level 45 Ranged to use. It is mostly used when fighting multiple opponents, such as when training Slayer or Dungeoneering.

The ability hits the target for 20-100% ability damage, and will also strike 2 nearby targets within a 6 square radius of the primary target. It can hit secondary targets beyond your normal attack range, but cannot hit secondary targets you cannot see (straight line-of-sight required).

It is very similar to the Magic ability Chain, although the 2 additional hits of Chain will not take effect if the initial hit misses. Ricochet does not have this issue.

The Caroming perk will increase the number of targets Ricochet can hit.

Ricochet is often used to increase area damage, attract the attention of monsters and reducing the attention required, as long as not too much damage is taken. It is useful without but also in combination with methods to enforce aggression.

Reading a Greater Ricochet ability codex replaces Ricochet with Greater Ricochet.

Monsters that use Ricochet[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 25 March 2019 (Update):
    • Increased the effective range of the Ricochet ability against additional targets (previously it hit enemies within 4 squares of its attack, this is now 6) this change also affects the Caroming perk.
  • update 25 March 2019) (Update):
    • The Ricochet ranged ability now targets secondary opponents at range 6, up from 4.