Refined
Refined | |||||||||||||||||||
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Release date | 14 March 2016 (Update) | ||||||||||||||||||
Gizmo type | Tool | ||||||||||||||||||
Maximum rank | |||||||||||||||||||
Standard | 3 | ||||||||||||||||||
Ancient | 4 | ||||||||||||||||||
In-game description | |||||||||||||||||||
Has a 5% chance per rank of preventing a resource depleting when gathering. However, while mining increases your chance to find geodes by 2% per rank. This perk has an increased chance to activate on level 20 items. | |||||||||||||||||||
Refined is a perk in Invention that decreases the chance of depleting resources from trees and material caches, and increases the chance of finding a geode from mining rocks. It can be created in tool gizmos. The perk will not activate when gathering from fishing spots.
When activated, the refined perk gives the following game message: Your refined perk prevented the resource from being depleted.
The refined perk has the same effect as the resourceful aura. When used together, they activate separately (i.e. if one saves the tree, the other will not).
Resources[edit | edit source]
When a successful action is performed while harvesting from a tree or a material cache, the refined perk has a 5% chance per rank to not deplete the resource. The effect can activate multiple times on a resource. When mining a rock, the perk increases the chance to find geodes by 2% per rank. The following resources are affected by Refined.
Woodcutting and Archaeology[edit | edit source]
Rank | Chance (Level 20) |
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1 | 5% (5.5%) |
2 | 10% (11%) |
3 | 15% (16.5%) |
4 | 20% (22%) |
Trees affected[edit | edit source]
Trees | |||
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The perk can also activate when chopping roots in the Clan Citadel.
Archaeology spots affected[edit | edit source]
All material caches benefit from Refined perk.
Mining[edit | edit source]
Rank | Increase (level 20) |
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1 | 2% (2.2%) |
2 | 4% (4.4%) |
3 | 6% (6.6%) |
4 | 8% (8.8%) |
Rocks affected[edit | edit source]
The perk can also activate when mining in the Clan Citadel. However, in this case it will trigger the effect used for Woodcutting, preventing resource depletion.
Sources[edit | edit source]
Material | Rarity | Perk ranks with X materials | ||||||||||||||
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Standard gizmo | Ancient gizmo | |||||||||||||||
1 | 2 | 3 | 4 | 5 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |||
Refined components | Uncommon | 0 | 1 | 1 | 1–2 | 1–2 | 0 | 0 | 1 | 1 | 1–2 | 1–2 | 1–2 | 1–2 | 1–3 | |
Resilient components | Rare | 0 | 1 | 1–2 | 1–2 | 2–3 | 0 | 1 | 1–2 | 1–2 | 1–2 | 2–3 | 2–4 | 2–4 | 2–4 | |
Enhancing components | Uncommon | 0 | 1 | 1–2 | 1–2 | 1–2 | 0 | 1 | 1 | 1–2 | 1–2 | 1–2 | 1–3 | 1–3 | 1–4 | |
Smooth parts | Common | 0 | 1 | 1 | 1–2 | 1–2 | 0 | 0 | 1 | 1 | 1–2 | 1–2 | 1–2 | 1–2 | 1–3 |
Suggested gizmos[edit | edit source]
Gizmo layout | Possible perks | Approx costs per attempt | |||||||||
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Open in calculator: ![]() | ![]()
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Open in calculator: ![]() | ![]()
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| Chance for Fortune 3, Refined 2 increases with increasing Invention level, 17.67% chance at level 137 Open in calculator: ![]() | ![]()
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| Fortune 2 and Refined 4 are very rare, but Refined 3, Fortune 1 is reasonably possible Open in calculator: ![]() | ![]()
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Open in calculator: ![]() | ![]()
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Open in calculator: ![]() | ![]()
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Update history[edit | edit source]
- patch 19 April 2021 (Update):
- Players are no longer able to get infinite bloodwood logs from a bloodwood tree while using certain boosts. This was an unintentional bug, and the tree should now fall down as expected.
- patch 7 January 2019 (Update):
- Refined perk now increases geode chance when mining.
Abilities | |
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Damage/Accuracy modifying | |
Damage reduction | |
Adrenaline | |
Prayer | |
Additional items | |
Experience | |
Skilling | |
Energy drain reduction | |
Utility | |
Miscellaneous | |
Ancient |