Raw ugthanki meat
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Raw ugthanki meat | |
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Release | 14 April 2003 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Destroy | Drop |
Values | |
Value | 2 coins |
High alch | 1 coin |
Low alch | 1 coin |
On death | Always kept outside Wild |
Weight | 0.8 kg |
Examine | |
I need to cook this first. | |
Grand Exchange | |
Exchange | 4,502 coins (info) |
Buy limit | 1,000 |
Loading... | |
Advanced data | |
Item ID | 1859 |
Links | MRID • recipe |
FAQ • doc |
Raw ugthanki meat is obtained after killing an Ugthanki. You get 40 experience for cooking the meat, which can be eaten for 200 life points. You can also use the meat to make a kebab mix, and ultimately, an Ugthanki kebab.
Drop sources[edit | edit source]
For an exhaustive list of all known sources for this item, see here.
Source | Level | Quantity | Rarity |
---|---|---|---|
Dung kalphite | N/A ![]() | 3 | Rare |
Ugthanki | 28 ![]() | 1 | Always |
Disassembly[edit | edit source]
Raw ugthanki meat | |
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Disassembly category | Food and herbs |
Disassembly XP | 0.1 |
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 98.9% |
Common materials | |
![]() | 89/100 |
Uncommon materials | |
![]() | 8/100 |
Rare materials | |
![]() | 1/100 |
![]() | 1/100 |
![]() | 1/100 |
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Trivia[edit | edit source]
- Even though it does not have a cooking level requirement, the chance of burning is inconsistent with the cooking level since you may still burn the meat even at high cooking level such as 70.
Categories:
- Items
- Grand Exchange items
- Members' items
- Items that can be disassembled
- Items that are always kept outside the Wilderness on death
- Tradeable items
- Items dropped by monster
- Items that disassemble into Organic parts
- Items that disassemble into Crafted parts
- Items that disassemble into Living components
- Items that disassemble into Healthy components
- Items that disassemble into Enhancing components
- Disassemble category/food
- Food