Ranging Guild

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Mg ranging.jpg

The Ranging Guild is located just east of Hemenster and southwest of the Seers' Village lodestone. Level 40 Ranged is required to enter, though this can be boosted. The guild contains an archery competition and several shops, along with a tanner. Using this tanner is impractical however, given the distance from a bank. A combat bracelet can be used to teleport directly outside the Ranging Guild and is the fastest method of getting there.

The achievement Sniper Training from the Seers' Village achievements is done at the Ranging Guild. Enter the guild and go up the ladder in the middle of the guild. From the centre tower, and with a regular shieldbow, kill 1 Tower Archer at each of the 4 towers on the corners of the guild. They range in level from 14 to 56 (north tower: level 14, east: 28, south: 42, west: 56), so you may need to bring a few foods items to kill the level 42/56 guards, depending on your Ranged level. All 4 need to be killed in one go, so don't go back down the ladder until you've killed 1 at each tower.

The minigame[edit | edit source]

Human pincushion?[edit | edit source]

This combat minigame requires a bow of any type and players attack the Tower Archers on the other platforms.

To start this minigame, climb up the ladder in the very centre of the guild.

There are four levels of difficulty, and the archers are aggressive and will attack players regardless of their combat level. Protect from Missiles prayer is highly recommended; this minigame is unsafe and players will lose items if they die.

Since the platforms are inaccessible, arrows shot can only be retrieved with Telekinetic Grab. The arrows shot here can also retrieved if the player has an ava's attractorava's accumulator, or ava's alerter equipped.

Players also stand a chance to pick up arrows shot by the Tower Archers. The arrows that may be received range in quality from iron to adamant.

  • The west tower is the most difficult one and contains three level 56 Tower Archers. They shoot adamant arrows, wear green dragonhide armour with standard coifs, and wield yew shieldbows.

It is advised to turn auto-retaliate off while playing this minigame. Depending on the player's Ranged level, the tower advisors will tell the player which tower is best for the player to use. The advisor's recommendations are according to level, in increments of 10; for example, a level 40 ranger will be recommended the level 20 Tower Archers; a level 50 ranger will be recommended the level 40 Archers, and so on.

Players attempting to do the medium Seers' Village Tasks should note that oak, willow, maple, yew, and magic shieldbows will not work - only the most basic shieldbow will. Also, once a tower is "recommended," the archers from the other towers disappear. Only the ones from the "recommended" tower will remain. Therefore, when attempting to kill one Archer from each tower, do not talk to the advisors (if you do so by mistake, simply go down the ladder and then climb back up).

Archery competition[edit | edit source]

Bullseye!

This minigame is called archery competition or target practice. In it, players can shoot targets and earn archery tickets, which can be used to buy rewards. The cost is 200 coins per game, including the entrance fee and the cost of the ten bronze arrows required to play the game.

Players are required to provide their own bow and may use the bronze arrows provided by the judge. Note: Players are not allowed to use arrows other than bronze. A player may equip 1,000 bronze arrows and play the minigame 100 times without the need to reequip any arrows.

Each time a player fires at the target, they will hit at one of the following places:

  • Missed: 0 points = 0 exp
  • Black: 10 points = 5 exp
  • Blue: 20 points = 10 exp
  • Red: 30 points = 15 exp
  • Yellow: 50 points = 25 exp
  • Bulls-Eye: 100 points = 50 exp

Any type of bow that can fire bronze arrows can be used. The tickets are given after completing the game (10 shots). Players can either speak to the Competition Judge or fire again at the target to get tickets. The number of tickets received is equivalent to the number of points received divided by 10.

Where you click on the target does not affect where the arrow hits the target, but your accuracy (and thus your score) is affected by the quality of your equipment, whether you are wearing armour, and your Ranged level. The Ticket Merchant at the ticket shop sells:

Reward Ticket Cost Grand Exchange Reward GP/Ticket
30 Barbed bolt tips 114 tickets 2,700 23.68
Studded body 51 tickets 2,012 39.45
Green dragonhide body 856 tickets 4,149 4.85
20 Adamant javelins 292 tickets 1,400 4.79
Studded leather coif 12 tickets 1,553 129.42
50 Rune arrows 1,020 tickets 7,600 7.45

This minigame can be used to gain between 10k-60k Ranged experience per hour, but no Constitution experience. Bonus experience works here.

Multiplying the amount of tickets you have earned by 5, will give you the amount of exp earned.

Logging out and back in allows you continue where you left off.

Obtaining 1000 archery tickets is required for the Seers' Village achievement Arch Archer.

Shops[edit | edit source]

Aaron's Archery Appendages[edit | edit source]

Aaron sells low level ranger armour and the ranging cape of accomplishment.

Dargaud's Bows and Arrows[edit | edit source]

Dargaud sells arrow shafts, arrows and arrowheads up to and including runite.

Authentic Throwing Weapons[edit | edit source]

The Tribal Weapons Salesman sells javelins and throwing axes up to rune.

Ranging Guild Ticket Exchange[edit | edit source]

The Ticket Merchant will trade in your Archery tickets for various items.

Leather production[edit | edit source]

The leatherworker in the north-east section of the guild will tan various types of leathers for players, including dragon leathers and snakeskins.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • ninja 18 June 2018 (Update):
    • The ranging guild ticket exchange interface has been updated.
  • patch 3 August 2015 (Update):
    • The tower archers in the Ranging Guild at Hemenster can once again be attacked.
  • patch 2 October 2012 (Update):
    • Ranging Guild Guards now sound human when attacked.
  • patch 24 June 2010 (Update):
    • Clarified the Ranging Guild task for the Seers’ Village Achievement Diary.
  • patch 11 January 2010 (Update):
    • Adjusted the logic and filtered some messages from the Ranging Guild.
  • patch 25 February 2009 (Update):
    • You can now shoot at all of the targets in the Ranging Guild.
  • patch 10 February 2009 (Update):
    • The reward interface for the Ranging Guild has been adjusted so your inventory items no longer appear to move around slightly.

Trivia[edit | edit source]

  • This is also a great place to obtain cheap arrows. Simply wear armour that has a high ranged defence, and bring food. Stand in one spot, but do not retaliate. Let the archers attack you, and pick up their ammunition. The only cost incurred is the cost of the food you use, if any. The use of defensive abilities can help prolong your stay.
  • It is possible to use a dwarf multicannon on the south and north towers if you set it up next to the tower advisors in front of the door.
  • Sometimes, when a player kills 2 archers, the instructors say the tower is defeated.
  • Although the dark bow only fires 1 arrow if you use it in the Archery Competition, you still hear the sound of 2 arrows firing.
  • Zanik appears here after The Chosen Commander. She rants about how she dislikes the archers here because they don't consider crossbows, like the one she wields, to be "real" bows. She wants to set the record in the archery competition, to prove that they are wrong .
  • The Ranging Guild used to be the place where players could buy a fletching cape of accomplishment, but it was later moved because some players had 99 Fletching but did not have the Ranged requirement to enter the guild.
  • Aside from rune arrows being a stackable item, two inventory spaces must be open to exchange tickets.