Pyromaniac

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Pyromaniac is an Invention perk that has a 0.1% chance per rank to burn all of the logs of the same type in your inventory at once when adding logs to a bonfire. It can be created in tool gizmos.

When the perk triggers, it prompts two messages:

  • Your pyromaniac perk allows you to burn all your logs at once!
  • You burned: [number] x [type]

Pyromaniac does not consume any logs being held by a Beast of Burden (BoB) familiar, but using a BoB to keep the inventory topped up can reduce the intensity of the training while increasing the effectiveness of this perk.

This perk does not work with protean logs, and burning protean logs with tradeable logs in the inventory will also not work.

Burn chance and XP boost[1]
Rank Chance Effective increase in XP[2] Effective increase in XP[3]
1 0.1% (0.11%) 1.35% (1.485%) 2.7% (2.97%)
2 0.2% (0.22%) 2.7% (2.97%) 5.4% (5.94%)
3 0.3% (0.33%) 4.05% (4.455%) 8.1% (8.91%)
4 0.4% (0.44%) 5.4% (5.94%) 10.8% (11.88%)
5 0.5% (0.55%) 6.75% (7.425%) 13.5% (14.85%)
6 0.6% (0.66%) 8.1% (8.91%) 16.5% (17.82%)
  1. ^ All numbers in parentheses refer to gear with item level 20.
  2. ^ When burning whole inventory of logs without topping up.
  3. ^ When keeping the inventory full of logs at all times.

Sources[edit | edit source]

MaterialRarityPerk ranks with X materials
Standard gizmoAncient gizmo
12345123456789
Explosive components.png
Explosive componentsRare11–21–32–52–501–21–22–32–42–53–63–64–6
Organic parts.png
Organic partsCommon011–21–31–40111–21–21–31–41–41–5
Direct components.png
Direct componentsUncommon01–21–21–31–4011–21–21–31–41–51–51–6
Light components.png
Light componentsUncommon11–21–31–41–501–21–21–31–41–51–61–62–6

Suggested gizmos[edit | edit source]

The combination of Pyromaniac 5 and Rapid 2 is very rare, but offers a greater total increase in experience rate than Pyromaniac 5. It is suggested to pair one of these gizmos with a second gizmo containing Tinker 4 in an augmented crystal tinderbox.

Gizmo layout Possible perks Approx costs
Light components.pngLight components.pngLight components.png
Light components.pngLight components.pngLight components.png
Explosive components.pngLight components.pngExplosive components.png
6.59% chance with Extreme invention.png: RS3 Inventory image of Extreme invention and level 120.
  • Other possible perks:
514,375.01
See RS:Material prices for details on how prices are approximated.
Explosive components.pngExplosive components.pngExplosive components.png
Explosive components.pngExplosive components.pngExplosive components.png
Explosive components.pngExplosive components.pngExplosive components.png
434,156.13
See RS:Material prices for details on how prices are approximated.
Explosive components.pngExplosive components.pngExplosive components.png
Explosive components.pngThird-age components.pngExplosive components.png
Explosive components.pngExplosive components.pngExplosive components.png
18.69% chance with Extreme invention.png: RS3 Inventory image of Extreme invention and level 120.
14,196,402.93
See RS:Material prices for details on how prices are approximated.
Light components.png
Light components.pngLight components.pngLight components.png
Light components.png
  • Other possible perks:
298,497.05
See RS:Material prices for details on how prices are approximated.
Explosive components.png
Explosive components.pngExplosive components.pngExplosive components.png
Explosive components.png
241,197.85
See RS:Material prices for details on how prices are approximated.

Achievements[edit | edit source]

  • Light 'Em Up! (RuneScore.png 10) – Burn at least 15 logs at once using the Pyromaniac perk.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 15 April 2019 (Update):
    • The Pyromaniac perk will now once again correctly give XP for all logs burned when it triggers.
  • patch 13 February 2017 (Update):
    • The Pyromaniac perk now gives the correct chance of obtaining Bernie the skilling pet when triggered.