From the RuneScape Wiki, the wiki for all things RuneScape
Jump to navigation Jump to search
Pyro-matic detail.png

The pyro-matic is an enhanced Firemaking tool that can be researched in the Invention skill. Researching the ability to create this requires level 22 Invention. It contains 2 tool gizmo slots. Researching the ability to create pyro-matics also unlocks the ability to augment crystal tinderboxes using augmentors.[1]

Pyro-matics gain item experience at a rate of 6.5% of the base experience of normal Firemaking actions performed while wielding it. Protean logs and Superheat Form give half the tool experience to pyro-matics compared to skilling with regular materials.[2] This means that it takes approximately 617,231 Firemaking experience using regular materials to raise the pyro-matic to level 10.

While pyro-matics do not provide any inherent bonuses to Firemaking, tool gizmos can be added to them to gain the benefits of several useful perks:

  • Pyromaniac - chance to burn all logs in the inventory at once
  • Rapid - chance to burn logs faster
  • Tinker - chance to increase base experience from burning a log by 25%
  • Wise - provides +1% bonus experience per rank to all actions, up to 50,000 experience per day

This item uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.

Combat stats[edit | edit source]

Creation[edit | edit source]

Pyro-matic.png Pyro-matic
InventionCraftingMake-X hourglass icon.pngMake-X GE icon.png
1,430 XP120 XP?-
Invention Invention level22
Blueprint (Invention).png Discover: Pyro-matic
P2P icon.png Members only
Flexible parts.pngFlexible parts80237[r 1]18,960
Base parts.pngBase parts608,305[r 2]498,300
Ethereal components.pngEthereal components675,252[r 3]451,512
Imbued components.pngImbued components433,675[r 4]134,700
Total price1,103,840
  1. ^ Price based on the GE value of Willow shieldbow (u) as the cheapest price per component. See RS:Material prices § Flexible parts for details.
  2. ^ Price based on the average cost per material of several items. See RS:Material prices § Base parts for details.
  3. ^ Price based on the average cost per material of several items. See RS:Material prices § Ethereal components for details.
  4. ^ Price based on the GE value of Battlestaff as the cheapest price per component. See RS:Material prices § Imbued components for details.

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Usage cost[edit | edit source]

Per hour
Charges1,125[uc 1]
  1. ^ Can be reduced by research, equipment level, Efficient and Enhanced Efficient perks, and the Invention cape perk.

Disassembly[edit | edit source]

The pyro-matic can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Extra Invention experience (tier 70) Item effects
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 7,650 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 22,950 Disassembling this item gives double materials.
4 5,176 45,900 7,650 12.06 Disassembling this item never gives junk.
5 8,286 91,800 22,950 4.02 This item drains 10% less charge when used.
6 11,760 122,400 45,900 2.01 Disassembling this item gives triple materials.
7 15,835 168,300 91,800 1.00 Disassembling this item gives an extra random uncommon material.
8 21,152 229,500 122,400 0.75 Disassembling this item returns all installed gizmos.
9 28,761 321,300 168,300 0.55 Disassembling this item gives quadruple materials.
10 40,120 459,000 229,500 0.40 Disassembling this item gives the maximum extra Invention XP.
11 57,095 321,300 0.29 N/A
12 81,960 459,000 0.20 Siphoning this item gives the maximum extra Invention XP.[note 1]
13 117,397 0.10 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,755 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item no longer consumes the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.
  1. ^ Although siphoning an item at level 12 gives the most extra Invention XP, siphoning an item at level 9 gives the greatest Invention XP/Item XP, or Invention XP/hour.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 9 May 2022 (Update):
    • If you have an augmented Tinderbox equipped, Prehistoric Potterington's 'Accidental' Firemaking methods now benefit from the typical Firemaking XP bonus.
  • patch 27 July 2020 (Update):
    • Fixed a typo in the examine text of the Pyro-matic.

Trivia[edit | edit source]

  • Prior to release, the pyro-matic was called the tinderbox-o-matic.
  • Previously, it required 150 inspiration to discover.

References[edit | edit source]