PvP drop potential glitch

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The PvP drop potential glitch was a glitch discovered on 11 April 2009, which involved the manipulation of a player's drop potential. It became widespread and was fixed within 48 hours.

The glitch was activated by summoning a Beast of Burden familiar and storing high value items in it, then hopping to a free-to-play PvP world. The glitcher would then die 15-20 times, tricking the system into thinking they had died with the value of the items stored in the familiar. The glitcher would return to a members PvP world and kill players, obtaining high value drops due to the drop potential system.

The bug was in the game for some time before it was discovered.